ehouse
1aed9882ef
new (commented-out) info message
2005-09-03 18:36:08 +00:00
ehouse
4882c92a07
generate XWRELAY_OTHERCONNECT message
2005-09-03 18:35:34 +00:00
ehouse
8072bc687c
add XWRELAY_OTHERCONNECT message
2005-09-03 18:32:12 +00:00
ehouse
59edec4955
handle OTHER_CONNECT message by resending any unACKed messages.
2005-09-03 18:31:32 +00:00
ehouse
e6e9646253
make all APIs private and add as friends the safe classes that will
...
access them. This should allow reduction in the locking within cref
instances since only one thread at a time will be permitted inside by
SafeCref.
2005-09-03 15:59:48 +00:00
ehouse
4479933657
add missing state transition
2005-09-03 15:41:59 +00:00
ehouse
a4033a44c3
when one device is disconnected for heartbeat, tell others it's going
...
away.
2005-09-03 15:41:17 +00:00
ehouse
ca8877a5de
for testing, add -H option to prevent client from sending heartbeat
...
messages to relay.
2005-09-03 15:39:15 +00:00
ehouse
abbd1a072f
handle other-disconnected error message
2005-09-03 15:37:49 +00:00
ehouse
9a2567252b
cleanup: get rid of unused states/actions and code to handle them.
2005-09-03 07:15:05 +00:00
ehouse
1114784217
Add strings for error codes for relay disconnect events.
2005-09-03 06:58:05 +00:00
ehouse
ab0e833a9b
Receive disconnect events and display message for error codes.
2005-09-03 06:57:01 +00:00
ehouse
6a0abc16e8
Add range for relay errors.
2005-09-03 06:56:33 +00:00
ehouse
c82fd2e4f2
Send disconnect events with error codes on heartbeat and connect timer
...
failures; change how state machine handles heartbeats: only put events
into the machine when there's a failure.
2005-09-03 06:55:08 +00:00
ehouse
b0cc6f458b
add disconnect event and error codes
2005-09-03 06:46:03 +00:00
ehouse
2ba0f451a7
fix failure to record bytes forwarded
2005-09-02 07:18:39 +00:00
ehouse
8f32f4f99a
loads of changes: get settings from config file; remove sockets and
...
kill crefs via state machine, and protect access to a cref so it can
die without another thread being in it; do timers via timeout to
poll() rather than interrupt (and integrate into state machine);
detect when all players are present and change state so new
connections on that cookie will get a new cref.
2005-09-02 06:56:34 +00:00
ehouse
5d22be174a
initial version
2005-09-02 06:40:34 +00:00
ehouse
9ac04243b5
first checked in. works.
2005-09-02 06:35:25 +00:00
ehouse
39fa5728ef
send XWRELAY_RECONNECT
2005-09-02 06:26:33 +00:00
ehouse
e3cadfbf79
catch up with API changes
2005-09-02 06:24:47 +00:00
ehouse
6ebce9ff5e
protect logging with mutex since happens from multiple threads now.
2005-08-21 14:54:49 +00:00
ehouse
a227dfd605
flesh out interaction with comms. Now able to play a complete game vs
...
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
bef309be3f
add stream_setOnCloseProc
2005-08-21 14:33:38 +00:00
ehouse
c0bdfb54c9
constant name changed
2005-08-21 14:18:56 +00:00
ehouse
a236d6a972
tweak how timers stored
2005-08-21 14:07:29 +00:00
ehouse
13d9e7e8c8
timeout isn't an assertion failure
2005-08-21 14:07:12 +00:00
ehouse
f77a4854b6
use renamed constant
2005-08-21 14:05:29 +00:00
ehouse
e8a94b670a
rename constant
2005-08-21 14:04:32 +00:00
ehouse
abde767154
tweaks to logging and adding some message enums
2005-08-08 23:33:51 +00:00
ehouse
23739eee9b
reduce interrupt-time logging
2005-08-03 01:17:49 +00:00
ehouse
ae91d38e45
Clean up and fix timer code.
2005-08-03 01:14:49 +00:00
ehouse
91abdb3bcc
fix bug where client connecting before server would result in attempt
...
to forward packet to host not yet available. Drop such packets now.
2005-08-02 04:57:13 +00:00
ehouse
170ad8f419
make overly verbose logging conditional
2005-08-02 04:56:08 +00:00
ehouse
1b40b1956e
add const to match new signature
2005-07-30 02:44:42 +00:00
ehouse
dcb5783924
add vc60.pdb
2005-07-30 02:07:20 +00:00
ehouse
f6649e17f6
make some conn-related IDs conditional
2005-07-30 02:05:59 +00:00
ehouse
7d4700622e
add cesockwr.o
2005-07-30 02:04:29 +00:00
ehouse
294ce5f513
Add and use driver for communication over TCP. Driver uses two
...
threads, reader and writer, on a single socket. With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code. A full game should now
work, but hasn't been tried. Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
aa27360761
tweak conn dialog
2005-07-30 01:51:24 +00:00
ehouse
9abf6f8970
add a const
2005-07-30 01:48:17 +00:00
ehouse
3ecc871515
begin work of allowing multi-device play over WiFi/Cellular: add
...
dialog to gather params, save 'em, and stub out send proc. Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
24fb48008f
cleanup for wince compile
2005-07-23 15:28:15 +00:00
ehouse
77d7bc9fa7
add const
2005-07-23 15:21:23 +00:00
ehouse
d6fac2014e
add assertion on null string
2005-07-23 15:16:26 +00:00
ehouse
bc3515272c
Get rid of unused param
2005-07-14 02:54:47 +00:00
ehouse
84ec7e38f2
Get rid of WinCopyRect-based method of drawing letters and values in
...
tray tiles, since it seems not to work on all versions of PalmOS.
Simply drawing seems fine where tested; will try close clipping if
erasure happens elsewhere. Draw board-top stuff one pixel higher on
highres devices, and fix scoreboard being too narrow on high-res
devices.
2005-07-14 02:45:10 +00:00
ehouse
fc4fd3ea93
fix compile error
2005-07-13 12:35:38 +00:00
ehouse
3b12c4df87
syntax error
2005-07-09 15:36:39 +00:00
ehouse
8acfb31153
protect TIMER_HEARTBEAT for standalone platforms
2005-07-09 15:27:06 +00:00
ehouse
bf2e208d6f
catch up with API changes
2005-07-09 15:26:12 +00:00
ehouse
9f694f74d1
wrap line
2005-07-09 15:25:51 +00:00
ehouse
e1d3eeaf2a
don't use %c on ARM. Crashes due to my bad StrPrintF implementation.
2005-07-08 08:30:42 +00:00
ehouse
e537e29e87
new functions for measuring glyphs
2005-07-08 08:29:37 +00:00
ehouse
a16505727a
Moving glyph-measuring code to drawing; fix for highres case.
2005-07-08 03:14:43 +00:00
ehouse
d3249d93ae
Moving glyph-measuring code to drawing
2005-07-08 03:10:21 +00:00
ehouse
58728ae00d
remove glyph-measuring API just added (since it belongs in drawing,
...
not dict)
2005-07-08 03:08:16 +00:00
ehouse
f082c6ad2e
dict_tilesToString sig change; remove glyph-measuring API just added
...
(since it belongs in drawing, not dict)
2005-07-08 03:06:08 +00:00
ehouse
dc84bd22df
dict_tilesToString sig change
2005-07-08 03:02:31 +00:00
ehouse
9e76871306
(conditionally) modify dicts to support getting height of platform
...
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm. This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have. So far works for 68K/non-highres. Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
3b53363e16
Pass protocol version code with connect request, and return error if
...
it isn't what relay can handle. Report error to user.
2005-07-06 01:36:52 +00:00
ehouse
77374484f8
ditch words without vowels
2005-07-06 00:58:44 +00:00
ehouse
5b3e5fbf18
name change
2005-07-06 00:58:20 +00:00
ehouse
d639e9ca45
Honor cookieID passed in connect message, falling back to cookie only
...
when the ID isn't set, and using it rather than assigning a new one
even if the game can't be found.
2005-07-06 00:54:38 +00:00
ehouse
f062a1f8f6
cleanup
2005-07-06 00:53:19 +00:00
ehouse
1ae6c010c9
Make cookieID a 32-bit value instead of 16-bit
2005-07-05 23:02:15 +00:00
ehouse
db6f6c258d
move to using a formal table-driven state machine for each game (cref
...
object). While it makes things more complex at this point, it should
make it easier in the long run to add error handling, timeouts, etc.
2005-07-05 22:05:37 +00:00
ehouse
d5858f7a21
add include file
2005-07-05 21:57:00 +00:00
ehouse
370c2f82f2
fix leak
2005-07-05 21:52:24 +00:00
ehouse
c3f5fb4639
cancel old timer before setting a new one
2005-07-05 20:59:42 +00:00
ehouse
327fb7b001
eliminate unnecessary setHeartbeatTimer call
2005-07-05 20:57:37 +00:00
ehouse
7d388c3a2a
fix compile error!
2005-06-30 01:51:40 +00:00
ehouse
4f57cadd75
Refactor ce_dictionary_make so that it returns NULL rather than an
...
broken dict when the file's missing or corrupt. Casts to stop
warnings.
2005-06-30 01:48:07 +00:00
ehouse
39669d9680
change dialog title when it's called from new game menuitem
2005-06-30 01:44:56 +00:00
ehouse
8fb0b4685a
Refactor ce_dictionary_make so that it returns NULL rather than an
...
broken dict when the file's missing or corrupt.
2005-06-30 01:36:51 +00:00
ehouse
acd3bdf24b
copy null byte along with rest of string
2005-06-28 04:42:08 +00:00
ehouse
4701ee8c34
update copyright year in about box
2005-06-27 06:05:14 +00:00
ehouse
978d840df7
put back functions that never should have been removed.
2005-06-27 05:45:28 +00:00
ehouse
78aefbefea
fix description at user's suggestion
2005-06-27 05:23:14 +00:00
ehouse
c2fe26ec77
up version to b4 to match next tag
2005-06-27 04:01:51 +00:00
ehouse
6728862399
cast to stop warning on wince
2005-06-27 03:56:09 +00:00
ehouse
2871778cb7
remove logging
2005-06-25 05:44:30 +00:00
ehouse
e92234b324
cleanup: make module-local functions static
2005-06-25 05:43:56 +00:00
ehouse
8faf6a670c
add default compile command
2005-06-25 05:43:04 +00:00
ehouse
f6a6827c59
fix compile warnings
2005-06-23 14:12:09 +00:00
ehouse
2fbfeee378
util_setTimer changes
2005-06-23 14:09:20 +00:00
ehouse
3054637842
heartbeats: send to clients in connection response; note when
...
heartbeat and other messages arrive; and periodically reap sockets
that haven't been active in long enough.
2005-06-23 04:26:44 +00:00
ehouse
e6b5d2d0e4
version to 4.2x
2005-06-23 04:23:06 +00:00
ehouse
fa945f74aa
handle heartbeat timer and change to util_setTimer
2005-06-23 04:22:46 +00:00
ehouse
684697216d
fix timer not getting drawn on highres screens; handle heartbeat timer
...
and change to util_setTimer
2005-06-23 04:22:27 +00:00
ehouse
3ab25c843b
fix timer not getting drawn on highres screens
2005-06-23 04:21:35 +00:00
ehouse
5385c9f7dc
BEYOND_IR now the default
2005-06-23 04:20:46 +00:00
ehouse
767de5a284
implement new util_setTimer, and handle heartbeat timer
2005-06-23 04:20:00 +00:00
ehouse
dfccb19667
convert util_setTimer to take procptr; remove timer call on board; add
...
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
5e02ca1c86
first checked in. Seems to work.
2005-06-22 06:40:53 +00:00
ehouse
e2cbee1210
path to local copy of wordlist
2005-06-16 05:12:49 +00:00
ehouse
c57206f483
catch franklin up with recent API changes
2005-06-16 05:12:28 +00:00
ehouse
9d5ea796f3
don't draw board before it's set up
2005-06-13 14:51:21 +00:00
ehouse
001058da03
add a couple of consts to fix warnings
2005-06-13 14:34:01 +00:00
ehouse
9a09a24aab
fix DEBUG compile error
2005-06-13 14:33:05 +00:00
ehouse
8eb0b50cec
fix scrolling; resize board, enabling scrolling, when SIP is revealed.
...
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
7c906a70ba
add debug-version logging to catch dictionary corruption
2005-06-13 13:36:26 +00:00
ehouse
6c9caadd43
use clipping when drawing bitmaps, can center 'em. This fixes
...
overwriting borders when cells shrink when SIP is visible.
2005-06-13 13:32:06 +00:00
ehouse
5803496007
turn on scrolling by default
2005-06-13 13:24:15 +00:00
ehouse
b0e6ac2b7c
add relay dir to -I list
2005-06-13 13:23:33 +00:00
ehouse
835f81582d
fix typos
2005-06-11 15:32:34 +00:00
ehouse
69277eee0b
first checkin for Danish
2005-06-11 15:32:09 +00:00
ehouse
c2297590eb
fix incorrect signature that was causing all scores to be drawn as 0.
2005-06-09 14:18:55 +00:00
ehouse
cfa1a42fcd
fix formatting; make board wide enough for timer.
2005-05-30 00:20:42 +00:00
ehouse
40634e33c6
add justification to draw_string_at to better position using pango.
2005-05-30 00:03:58 +00:00
ehouse
8c201ff01b
give tiles a background color
2005-05-29 21:17:23 +00:00
ehouse
a83f1b46b6
Switch to GTK 2.n.
2005-05-29 20:40:38 +00:00
ehouse
3c23117a2a
New fields in drawCtxt for pango-based text layout; other tweaks for
...
switch to GTK 2.n.
2005-05-29 20:39:01 +00:00
ehouse
7986e14d08
huge set of changes to get working with GTK 2.n. Type changes and
...
casts, rewrite of img-button creation, tweaks in startup ordering that
may not have been necessary.
2005-05-29 20:37:35 +00:00
ehouse
521de82234
huge set of changes to get working with GTK 2.n. Use pango for text
...
drawing, getting rid of all GdkFonts; get rid of clipping until I
understand why it was prevent all drawing. Etc.
2005-05-29 20:32:48 +00:00
ehouse
2a39b6950f
switch to g_signal_connect
2005-05-29 20:17:09 +00:00
ehouse
ae8a861098
formatting fixes; casts for GTK
2005-05-29 19:37:42 +00:00
ehouse
06e28770d1
make one formal param const
2005-05-29 19:31:09 +00:00
ehouse
4095acc327
casts to stop compiler warnings
2005-05-29 19:29:33 +00:00
ehouse
37dd97edf6
add NetLibGetHostByName
2005-05-01 18:23:28 +00:00
ehouse
af10fa0425
modify TARGET .prc name based on ARCH
2005-05-01 17:39:09 +00:00
ehouse
9c5971d36c
implement usage()
2005-05-01 17:38:31 +00:00
ehouse
f702a75188
log incoming ip addr
2005-05-01 17:38:11 +00:00
ehouse
aef5cc3fc9
NetLibGetHostByName
2005-05-01 17:36:33 +00:00
ehouse
c56d76d743
add types for netlib funcs
2005-05-01 17:34:39 +00:00
ehouse
b1b9e96142
enable network-aware PNO build
2005-05-01 17:19:50 +00:00
ehouse
3d0530d30d
fix crash by initing in right place. (modified and checked in from 9300)
2005-04-22 13:49:33 +00:00
ehouse
343e97a9ea
catch up with interface change
2005-04-21 03:43:03 +00:00
ehouse
576e2ec447
finally check in bitmap drawing; tweak font selection to look better
...
on device.
2005-04-21 01:09:46 +00:00
ehouse
9fa68e4936
lots of little changes; cleanup and support ctrl functions
2005-04-20 12:13:20 +00:00
ehouse
df17fe4f1e
reorganize; support ctrl functions
2005-04-20 12:10:05 +00:00
ehouse
d885af5386
count bytes sent
2005-04-20 12:08:33 +00:00
ehouse
92c2017cae
use rwlock instead of mutex
2005-04-20 12:06:25 +00:00
ehouse
7036e53229
move to using rwlock
2005-04-20 12:03:58 +00:00
ehouse
12fc28315c
more debug info
2005-04-20 11:59:08 +00:00
ehouse
40351e187b
add several new commands
2005-04-20 11:57:26 +00:00
ehouse
54843e68bf
fix warnings
2005-04-08 14:28:04 +00:00
ehouse
fdca4b0a88
add rwlock helper classes
2005-04-08 14:18:14 +00:00
ehouse
a809a057e4
mutex replaced by rwlock
2005-04-08 14:17:28 +00:00
ehouse
a50fe1d1be
replace mutex with rwlock; move creation inside class so can be
...
controlled by same rwlock.
2005-04-08 14:15:23 +00:00
ehouse
7a15f44c12
move creation inside class so can be controlled by same rwlock
2005-04-08 14:13:25 +00:00
ehouse
423ff190ea
turn on warnings
2005-04-08 14:11:00 +00:00
ehouse
9ee54bf8a3
don't assert after poll returns! Instead close socket on hangup.
2005-04-03 17:02:09 +00:00
ehouse
31e1a46087
separate internalization of comms from call to connect to relay since
...
the first must finish before the caller will have a valid reference to
comms. call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
0629dc5223
separate internalization of comms from call to connect to relay since
...
the first must finish before the caller will have a valid reference to
comms.
2005-04-03 16:58:36 +00:00
ehouse
de4af7c8ce
add util_util_addrChange
2005-04-03 16:57:01 +00:00
ehouse
961ca6e256
add linux_util_addrChange (stubbed out)
2005-04-03 16:56:39 +00:00
ehouse
62b994e32e
track whether running on POSE to work around NetLibSelect bug; track
...
whether addr needs re-resolving.
2005-04-03 16:55:38 +00:00
ehouse
b485deb357
add palm_util_addrChange; track whether running on POSE to work around
...
NetLibSelect bug.
2005-04-03 16:54:54 +00:00
ehouse
84cdcc8d30
remove unneeded param
2005-04-03 16:53:32 +00:00
ehouse
f5320a46bd
deal with address change, esp of hostname, and separate name
...
resolution from socket opening.
2005-04-03 16:52:51 +00:00
ehouse
45621dffdb
turn off linger on new sockets; use long enough timeout on name
...
resolution that can succeed on device.
2005-04-03 06:24:55 +00:00
ehouse
c5674701b9
catch up with api changes
2005-04-03 04:13:09 +00:00
ehouse
ad6de22306
add comms_getInitialAddr; protect against recursive sends
2005-04-03 02:49:04 +00:00
ehouse
3d27d0d882
add comms_getInitialAddr
2005-04-03 02:48:50 +00:00
ehouse
abc866af74
needn't open netlib from here!
2005-04-03 02:47:46 +00:00
ehouse
bf331a2805
fix for api change
2005-04-03 02:47:08 +00:00
ehouse
930b320011
first checked in. Works, but error recovery not done yet.
2005-04-03 02:46:31 +00:00
ehouse
3add8ccbf4
move generic send/receive stuff from palmir.c; tweak data structures
...
for relay scheme.
2005-04-03 02:00:44 +00:00
ehouse
8af072f8d9
move generic send/receive stuff from palmir.c.
2005-04-03 01:59:57 +00:00
ehouse
656bcac3aa
modify ip-params dialog for new relay-based scheme, using new struct
...
fields and dialog objects.
2005-04-03 01:58:02 +00:00
ehouse
b6d3ad8a07
add XP_LD
2005-04-03 01:53:07 +00:00
ehouse
0839ce0337
remove ip-related stuff to new files
2005-04-03 01:47:34 +00:00
ehouse
b56b4f7b37
add palmip.c; change how upload works
2005-04-03 01:39:08 +00:00
ehouse
39185fef17
create new comms object if needed for non-first game
2005-04-03 01:36:59 +00:00
ehouse
e3151bdfe2
add command parsing and dispatch table
2005-03-31 02:20:50 +00:00
ehouse
a024c7ccd5
first checked in. works but not robust
2005-03-31 02:11:51 +00:00
ehouse
3f64d755b6
break up compile; new file
2005-03-30 02:00:15 +00:00
ehouse
db3ce42a4f
this file owns thread creation now
2005-03-30 01:52:10 +00:00
ehouse
9dcec7d66c
new include
2005-03-30 01:49:40 +00:00
ehouse
99d713bd8a
first checked in
2005-03-30 01:47:55 +00:00
ehouse
855bc67b17
use new thread pool class
2005-03-30 01:42:28 +00:00
ehouse
64c7513867
cleanup
2005-03-30 01:32:02 +00:00
ehouse
3e476b3771
use system APIs to find stuff in app directory rather than hard coding
...
path. Use system apis to find uniquie file names for games.
2005-03-26 03:25:44 +00:00
ehouse
663b3cc1a7
use c: drive, not z:, for uniformity with native version
2005-03-26 03:16:55 +00:00
ehouse
b64103ad7e
don't use null comms
2005-03-25 13:41:18 +00:00
ehouse
3d40cc0e5c
add cmd to lock/unlock main mutex
2005-03-25 03:24:00 +00:00
ehouse
97323636a9
use new stack-based lock
2005-03-25 03:21:16 +00:00
ehouse
a85716e8d5
first checked in. works
2005-03-25 03:19:03 +00:00
ehouse
b3432d4dfa
check for null comms before using
2005-03-25 03:13:10 +00:00
ehouse
c9f60e758c
don't instantiate comms unless it'll be used. Internally it has no
...
idea it's not supposed to connect to relay otherwise.
2005-03-25 03:11:54 +00:00
ehouse
3fd6998c2a
add mutexes; general improvements
2005-03-25 02:59:44 +00:00
ehouse
120a3c1773
first checked in
2005-03-25 02:59:10 +00:00
ehouse
02c71850ee
let socket server know how many connections to expect
2005-03-23 05:48:11 +00:00
ehouse
cf271c4411
fix shutdown panic by disposing fonts
2005-03-23 05:47:19 +00:00
ehouse
8b34f57bf9
don't kill socket when client connects before server
2005-03-21 05:30:55 +00:00
ehouse
dcebf5bc78
remove null-dereference when socket closed by two threads
2005-03-21 05:30:12 +00:00
ehouse
24690a2a10
too much logging
2005-03-21 05:29:37 +00:00
ehouse
f069c4c2dc
"dead" is not a option for players
2005-03-21 05:29:08 +00:00
ehouse
d82f467479
load and save remote/local field
2005-03-21 05:28:27 +00:00
ehouse
f78ebee08b
display remote players names in [] on scoreboard
2005-03-20 21:06:23 +00:00
ehouse
5eba6f5511
keep queue of incoming packets since new ones arrive before old can be
...
processed. With this fix a complete robot-vs-robot game works between
9300 and gtk version over relay.
2005-03-20 21:05:41 +00:00
ehouse
1f3d94998f
define XP_LD
2005-03-20 21:03:18 +00:00
ehouse
a02feee3b9
fix stream creation to include channelNo; correctly return success
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from sym_send; fix to build in standalone case.
2005-03-20 19:55:49 +00:00
ehouse
d0441ee1e3
fix runl to reset after error so we'll try again, e.g. after first
...
using a hostname that doesn't resolve.
2005-03-20 19:52:21 +00:00
ehouse
105e5ed8ca
move unused var
2005-03-20 19:49:08 +00:00
ehouse
848552dfe4
wins binary dir name changed
2005-03-20 19:48:14 +00:00
ehouse
dd3222ddbd
resend messages menu item
2005-03-20 19:47:47 +00:00
ehouse
8181d03aac
MakeSimpleStream needs channelno param
2005-03-20 19:47:07 +00:00
ehouse
10ae6d1f1e
add XP_LD to correctly log 32-bit vals
2005-03-20 19:46:20 +00:00
ehouse
df68184819
add ResetState
2005-03-20 19:45:43 +00:00
ehouse
94b03dcd5d
add relay/ dir; tweak for debugging inside M$VS
2005-03-20 19:45:19 +00:00
ehouse
7559c87e1a
add some wins temp files
2005-03-20 19:44:07 +00:00
ehouse
290cb0b9da
fix to build in standalone case
2005-03-20 19:43:00 +00:00
ehouse
edceee12a8
add XP_LD so symbian can long 32-bit vals
2005-03-20 19:41:30 +00:00
ehouse
078ab48fa1
fix bad assert
2005-03-20 15:01:59 +00:00
ehouse
e6abaaea98
add cookie field
2005-03-19 22:30:39 +00:00
ehouse
6212e4379b
Connect using address passed in. Other cleanup around relay use, name
...
changes, etc.
2005-03-19 22:28:55 +00:00
ehouse
9b66f40d78
tweak CIdle timer use to handle incoming packets so these don't have
...
to be handled from within socket handler's RunL. Other cleanup around
relay use, name changes, etc.
2005-03-19 22:27:59 +00:00
ehouse
7503282e27
tweak CIdle timer use to handle incoming packets so these don't have
...
to be handled from within socket handler's RunL.
2005-03-19 22:21:55 +00:00
ehouse
a8ab94d182
add cookie field
2005-03-19 22:20:16 +00:00
ehouse
e57f5e1ab2
param name fix
2005-03-19 22:19:32 +00:00
ehouse
261b03c5a5
-I relay/
2005-03-19 22:17:23 +00:00
ehouse
dc25eb9e35
first checked in.
2005-03-19 22:16:49 +00:00
ehouse
73104819bd
first checked in. primative, but works.
2005-03-19 22:14:27 +00:00
ehouse
50d8c1067b
total rewrite. New protocol eliminates need to store and forward
...
messages: clients connect, then messages are passthru only. Add
control port. Use stl map and vector to remove limit on number of
connections. Also removed synchronization, which need to be re-added.
2005-03-19 22:13:43 +00:00
ehouse
ab6d11a32a
add two new .cpp files
2005-03-19 22:09:03 +00:00
ehouse
7d622f9484
fix and cleanup linux client to move to using tcp. Add the ability to
...
deal with socket dying and (maybe) being replaced. Only connect on
demand now, when first packet's ready to go.
2005-03-19 22:07:53 +00:00
ehouse
02bc9178db
add XP_STRNCPY
2005-03-19 22:06:23 +00:00
ehouse
d6efb446d1
Wrapping protocol around standard comms stuff that talks to the relay.
...
Revert previous relay-related changes.
2005-03-19 22:01:38 +00:00
ehouse
19b0d88a69
remove gross connectRelay hack. There's now a wrapping protocol that
...
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
8eb4abac6f
added '-I relay/'
2005-03-19 21:47:18 +00:00
ehouse
fc6095255d
listen port goes away; add separate union member for relay addressing
2005-03-19 21:46:51 +00:00
ehouse
022fd1cb9d
util_listenPortChange gone
2005-03-19 21:45:21 +00:00
ehouse
272e66e635
nuke logging that was polluting ncurses screen
2005-03-19 21:44:35 +00:00
ehouse
af8602f63b
add stringFromStreamHere()
2005-03-19 21:44:09 +00:00
ehouse
70b45e11c5
catch up with API change
2005-03-15 15:29:17 +00:00
ehouse
dd8f2f92c5
fix problems with clients in networked games making a move after the
...
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
2e0ee693bc
add assert
2005-03-15 15:13:52 +00:00
ehouse
38bd3d4528
correct spelling
2005-03-15 06:27:21 +00:00
ehouse
5e547eb8b0
move playerNum into dsi so can be used in formatting score
2005-03-15 06:26:58 +00:00
ehouse
13b55cfeab
use compiler flags that ease debugging
2005-03-15 06:22:48 +00:00
ehouse
26cd5c2d88
add model_recentPassCountOk
2005-03-15 03:31:52 +00:00
ehouse
912f53178b
move playerNum into dsi so can be used in formatting score; show
...
most recent turn (like symbian 80)
2005-03-15 03:29:37 +00:00
ehouse
36bba4024b
move playerNum into dsi so can be used in formatting score
2005-03-15 03:27:24 +00:00
ehouse
af1416ed99
api change
2005-03-12 05:33:40 +00:00
ehouse
1c7e530538
deal with tcp streams the same in curses as on gtk. Both work now
...
with the relay.
2005-03-12 05:33:30 +00:00
ehouse
229d615e84
comment out overly-verbose logging
2005-03-09 15:19:40 +00:00
ehouse
219b6ce937
save hostIDs as part of comms; add logging
2005-03-09 15:18:17 +00:00
ehouse
f5c43f3dfc
add util_addrChange
2005-03-09 15:14:10 +00:00
ehouse
ef828a0bdf
fix misspelling
2005-03-09 15:12:57 +00:00
ehouse
75ae636807
remove unused file
2005-03-09 15:09:24 +00:00
ehouse
d22f34c713
add sym_util_addrChange
2005-03-09 15:06:14 +00:00
ehouse
4ca237cb32
fold reading into send socket. Now receives packets from relay,
...
though things break down after a few moves.
2005-03-09 15:04:28 +00:00
ehouse
26f532bcf1
fold reading into send socket
2005-03-09 14:51:11 +00:00
ehouse
68d6d04459
merge from palm 1.4 branch changes to allow arm-only, etc builds from
...
commandline.
2005-03-08 05:36:33 +00:00
ehouse
0f9eb528d8
fix conflict with type from Palm headers; fix for non-BEYOND_IR case.
2005-03-08 05:33:38 +00:00
ehouse
9b9f71322f
first checked in
2005-03-06 18:30:59 +00:00
ehouse
39225c8622
first checkin. Works about half the time for one or two games at a
...
time. Very fragile.
2005-03-06 18:27:16 +00:00
ehouse
897caf4e88
Replace UDP-based messaging with TCP. Stream protocol says distinct
...
message is length plus data. Use non-deprecated gtk select-like
function. With these changes can play full games through the relay on
gtk. Untested on ncurses but probably broken.
2005-03-06 18:07:00 +00:00