Commit graph

1899 commits

Author SHA1 Message Date
Eric House
a7d5d261d3 replace static final ints with enum 2013-08-27 07:03:25 -07:00
Eric House
063b01d3d8 change most len-as-short+bytes strings to vli+bytes; add device model
to what's passed for device registration, and store it in a new column
in devices table.
2013-08-25 21:20:26 -07:00
Eric House
d10e9f6235 use vlis for acks in both directions 2013-08-25 16:59:07 -07:00
Eric House
47414beeb2 catch up with changes in udp proto: use vli for packet num in header. 2013-08-25 16:15:37 -07:00
Eric House
4be1653ab7 remove logging 2013-08-23 07:41:10 -07:00
Eric House
f728f7459b pass INITIAL_CLIENT_VERS and git version to relay 2013-08-20 08:42:41 -07:00
Eric House
a8d67830d8 add missing enum 2013-08-19 20:51:03 -07:00
Eric House
7bce97f78a post notification, not alert, on receipt of relay alert message 2013-08-19 07:02:03 -07:00
Eric House
31a3a593a4 handle alert command by posting message (if app's in foreground;
should otherwise post an intent...); remove some of excessive logging
2013-08-18 20:13:08 -07:00
Eric House
5412119a6f add hexDump (commented out) 2013-08-18 15:49:13 -07:00
Eric House
e776f7b230 comment out toast that's showing on every connection -- too annoying 2013-08-15 22:32:00 -07:00
Eric House
8c56f55445 track time since last game-related packet, not any packet from relay. 2013-08-15 22:32:00 -07:00
Eric House
10ef75113f factor common code 2013-08-15 22:32:00 -07:00
Eric House
652a8ec905 toward staying reachable as-if GCM were there: note whether GCM
working, and if so skip keeping the connection up.  But otherwise stay
reachable by relay for a week after last udp packet was received.
2013-08-12 08:24:52 -07:00
Eric House
09494dcf09 remove unused param 2013-08-12 08:15:55 -07:00
Eric House
0ba0530bf3 set global before informing of change so if there's a query result
will match what was sent
2013-08-12 08:13:58 -07:00
Eric House
a96c0c548f switch from static final ints to an enum; no other change. 2013-08-11 10:47:01 -07:00
Eric House
1d52a9afea add reset button to ConnStatusHandler on-click dialog that calls to
stubbed-out function in RelayService
2013-08-10 23:24:46 -07:00
Eric House
de1803c9dd cleanup: reduce number of params required 2013-08-10 17:36:37 -07:00
Eric House
758c6a6c5c add interface to ConnStatusHandler as part of moving UI-based response
into Activity.
2013-08-10 14:25:28 -07:00
Eric House
dbc1bb1cd5 use getHandler() 2013-08-10 08:54:51 -07:00
Eric House
6bb2a9bb9a fix crash upgrading from beta 30 (which is two years old!) 2013-08-07 23:52:37 -07:00
Eric House
d8e6979bcc cleanup: store db schema as arrays of arrays rather than arrays whose
odd- and even-indexed members have different roles.  Uses slightly
more memory but is better code.
2013-08-07 23:48:33 -07:00
Eric House
d00e9edf55 fix crash upgrading from beta 30 (which is two years old!) 2013-08-07 23:36:17 -07:00
Eric House
ed0c0fe3a5 add methods that don't require handler but use any set 2013-08-02 08:03:35 -07:00
Eric House
1e94e217b8 collapse catch statements since all do the same thing 2013-08-02 08:02:46 -07:00
Eric House
64b89536b0 Test whether game is on device before starting process of opening it.
Fixes problem caused by relay sending messages for games that have
been deleted.
2013-07-30 07:43:52 -07:00
Eric House
4ce2368e90 remove unused variable and functions that set it 2013-07-30 07:35:13 -07:00
Eric House
b40533230a fix OS warning by unregistering SMS receivers in onDestroy 2013-07-29 07:50:01 -07:00
Eric House
d8a4b5ce29 include udp maxInterval, the number of seconds the relay's configured
to assume an address is still good when it hasn't heard from it, in
reg response reply, send that reply always, and read and log the new
field on clients.  It will eventually be used to implement a
keepalive.
2013-07-29 07:27:30 -07:00
Eric House
27d9f3de45 Don't enable chat when more than 128 messages are in queue to prevent
an extremely unlikely cause of stalls -- and make tests trip over full
queues less often.
2013-07-18 07:37:45 -07:00
Eric House
bf39f9194c kill service after 3 minutes of no socket activity 2013-07-17 06:42:54 -07:00
Eric House
3d9539b42b don't stop comms before every save, but only when stopping 2013-07-16 08:06:23 -07:00
Eric House
403401745e network connection stuff must not be run on main/UI thread, so to
preserve socket connection completing before startup of read and write
threads, move it and start of write thread to beginning of read
thread.
2013-07-16 08:01:59 -07:00
Eric House
b7e00bfc0c log when unable open game based on rowid -- which may happen if
e.g. relay is sending packets to wrong device.
2013-07-16 07:56:56 -07:00
Eric House
cd728853b9 check for case where rowid doesn't exist (rather than NPE) 2013-07-15 07:51:15 -07:00
Eric House
a522266ce4 add message checksumming for android too by making it part of util
(compiled out by default)
2013-07-10 08:05:47 -07:00
Eric House
d50c808f96 Merge branch 'android_branch' into gtk_multigame
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
	xwords4/common/comms.c
	xwords4/linux/cursesmain.c
	xwords4/linux/cursesmain.h
	xwords4/linux/gtkmain.c
	xwords4/linux/gtkmain.h
	xwords4/linux/linuxmain.c
	xwords4/linux/main.h
	xwords4/linux/scripts/discon_ok2.sh
	xwords4/relay/xwrelay.cpp

(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
008cce8f37 Revert "pass additional param into java world so don't show toast every time connect to relay"
This reverts commit e9615cb154.
2013-07-08 06:30:26 -07:00
Eric House
e9615cb154 pass additional param into java world so don't show toast every time connect to relay 2013-07-07 13:31:49 -07:00
Eric House
2c5ac1c293 remove excess logging 2013-07-07 13:07:02 -07:00
Eric House
ed1e2a0812 fix formatting -- no code change 2013-06-05 21:14:51 -07:00
Eric House
00be532c96 fix formatting -- no code change 2013-06-05 21:11:37 -07:00
Eric House
6a9c0bf5d4 up version strings for next beta 2013-06-05 20:56:59 -07:00
Eric House
6b2ec193c2 cleanup 2013-06-05 08:04:00 -07:00
Eric House
280154a12c fix bad message when dict deleted by using the right rowid variable -- duh. 2013-06-05 08:03:13 -07:00
Eric House
c6d06e5fa4 bring up new popup on tap rather than long-tap of browser button to
make it easier to discover.  Long-tap now opens the wordlist directly.
2013-06-05 06:59:08 -07:00
Eric House
bb130a9b9f new feature: long-click on wordlist button in BoardActivity brings up
a popup of all wordlists so you can browse one that's not in use,
e.g. to see if a word's legal in a larger wordlist.  Uses PopupMenu
class that was introduced in API 11, so 11's the target now and the
interface trick is used to prevent crashing on older devices (which
get a "needs newer Android" alert.)
2013-06-04 07:29:40 -07:00
Eric House
c32df1a487 use alpha to dim pending score rather than mucking with the rgb values 2013-06-01 08:10:03 -07:00
Eric House
9d40930fff pass new param into java, and when it's not the player's turn draw
pending points with his color at half-intensity.
2013-05-31 07:40:42 -07:00
Eric House
a1b6641067 catch and ignore exception from malformed user-provided url 2013-05-24 21:17:22 -07:00
Eric House
f4c18a78ac clear game-launched flag in onNewIntent so that one game can replace
another via a Notification- or other-sourced Intent
2013-05-23 07:51:03 -07:00
Eric House
6c7cf1fa97 fix bug where two quick taps on a game will launch two copies (or
crash a slower device) by tracking whether an open's in progress
2013-05-23 06:48:40 -07:00
Eric House
cc2ecdc5b2 two post-conflicted-merge changes git didn't pick up for some reason (emacs?) 2013-05-22 07:03:08 -07:00
Eric House
31c443e4b1 Merge branch 'android_branch' into gtk_multigame
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GCMIntentService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2013-05-22 07:01:08 -07:00
Eric House
2e30ccd4c6 expect array of message bodies rather than just one 2013-05-22 06:45:34 -07:00
Eric House
120748416b handle GCM messages containing data, changing clientVers so server
knows we can.  And send to relay in AsyncTask rather than UI thread.
2013-05-22 06:44:01 -07:00
Eric House
076b1b7543 remove logging 2013-05-22 06:44:01 -07:00
Eric House
7d8cddb31f Merge branch 'android_branch' into gtk_multigame
Conflicts:
	xwords4/linux/gtkmain.c
	xwords4/linux/linuxmain.c
	xwords4/relay/xwrelay.cpp
2013-05-08 07:37:55 -07:00
Eric House
5a026ffda3 merge android_wordlists (local branch) 2013-05-01 06:39:31 -07:00
Eric House
4e2f5b3b14 add (commented-out) debug function to print list of extras in an intent 2013-05-01 06:26:02 -07:00
Eric House
a62f9d4097 Fix but with missing-dict SMS invites: add missing intent extra. 2013-04-30 21:20:59 -07:00
Eric House
c8f447171a Stop SMS service if play via SMS is disabled by user 2013-04-29 07:40:42 -07:00
Eric House
0d260155ee Revert "On some devices a downloaded wordlist shows up twice, once in Internal"
This reverts commit 685971532a.

No way to test this right now....
2013-04-18 19:12:49 -07:00
Eric House
685971532a On some devices a downloaded wordlist shows up twice, once in Internal
and again in Downloads.  I assume that's because the two directories
are the same, so fix by tracking directories that have been checked
and not checking the same twice.
2013-04-16 06:56:53 -07:00
Eric House
cae631eeb0 handle synonyms in non-special tiles for Android: wordlists load and
display, and searching using lower case works.  Specials (e.g. Catalan
changes) not yet supported.
2013-04-14 11:58:11 -07:00
Eric House
51d72447c6 fix crash when wordlist winds up in downloads dir (for reasons I don't
understand: I can't reproduce the crash but for at least one
correspondent it happens every time.)
2013-04-06 08:05:39 -07:00
Eric House
a18fb62b0f fix dialog not having custom OK button by not ignoring the param passed in. 2013-01-31 06:59:42 -08:00
Eric House
bf479c4334 Merge branch 'android_branch' into gtk_multigame 2013-01-30 08:03:48 -08:00
Eric House
66a00bd76e make DlgState Parcelable rather than Serializable to work around what
seems to be a bug in the Blaze's OS.  (Requires that it be a
standalone class.)
2013-01-30 07:58:37 -08:00
Eric House
5e7fd39d66 always remove dialog state so we don't get confused 2013-01-29 21:59:42 -08:00
Eric House
0dc3856250 set initial rowID based on clock to avoid duplicates after an
uninstall/reinstall.
2013-01-29 19:02:53 -08:00
Eric House
d154efa441 rowid needs to be autoincrement to be useful as a token with new relay
protocol.  And you can't make it autoincrement except when creating a
table.  So add new column set equal to current rowid, then create a
new table and copy the old data into it.
2013-01-29 19:01:00 -08:00
Eric House
d88f66a890 record experiment with serialization -- no code change. 2013-01-29 18:57:03 -08:00
Eric House
d5842e79c2 use the new ANON devid type 2013-01-29 18:36:19 -08:00
Eric House
f3a063698c set initial rowID based on clock to avoid duplicates after an
uninstall/reinstall.
2013-01-29 08:01:14 -08:00
Eric House
1546b15997 rowid needs to be autoincrement to be useful as a token with new relay
protocol.  And you can't make it autoincrement except when creating a
table.  So add new column set equal to current rowid, then create a
new table and copy the old data into it.
2013-01-28 06:51:39 -08:00
Eric House
d1621c8d4b track and log all packetIDs and acks, including number (but not type)
of unacked packets.
2013-01-27 21:29:36 -08:00
Eric House
4417591b06 debug pref to disable GCM so new stuff can be tested on-device 2013-01-25 07:17:00 -08:00
Eric House
83441c65ef debug pref to disable GCM so new stuff can be tested on-device 2013-01-25 07:16:38 -08:00
Eric House
f91af77438 always try starting UDP threads in case Service has been stopped;
implement transportSend in RelayMsgSink since relay-connection packets
need it.
2013-01-25 06:22:37 -08:00
Eric House
c8b3050c8d fix duplicate key that was getting lots of extra games created 2013-01-25 06:20:32 -08:00
Eric House
da4d841220 use per-device UDP rather than per-board TCP to communicate with
relay, including latest UDP protocol and acking changes.  Basically
works (in emulator at least) but there are problems especially with
initial game creation.
2013-01-23 07:46:13 -08:00
Eric House
a3e4e31205 remove logging 2013-01-23 07:28:25 -08:00
Eric House
a6b3cb8cbe add new param JNIThread requires 2013-01-20 21:34:28 -08:00
Eric House
de7c29dcc7 add comms_stop() to jni and use it 2013-01-20 21:33:35 -08:00
Eric House
132a495c4f add explanatory comment 2013-01-20 21:32:19 -08:00
Eric House
3df0484e6a get maintenance mode message into an alert -- and create a new common
superclass for Service subclasses to reuse some code.
2013-01-20 16:07:38 -08:00
Eric House
fd2f4309f4 beginning of android changes to talk udp to the relay: sufficient to
get back (and log, not display) a message when the relay is in
maintenance mode.
2013-01-20 15:29:51 -08:00
Eric House
360602b3a0 fix compile failure: never meant to check this change in. 2013-01-19 16:02:58 -08:00
Eric House
4af30c534c snapshot. New game button works and game gets saved in DB. Next: display and open from DB. 2013-01-05 16:08:19 -08:00
Eric House
05cee5ce09 further work supporting simultaneous dialogs: use
bundle.get/putSerializable() to save/restore dialog state
2013-01-01 22:27:14 -08:00
Eric House
af406d92dc Handle multiple dialogs at once: save dialog state by dialog ID (ok
since the OS won't track more than one at a time with the same ID) and
look it up that way when needed.  Get rid of onPrepareDialog() (and in
all my Activity subclasses) since it's now a requirement that all
DlgDelegate-managed dialogs remove themselves from the Activity on
dismissal so that onCreateDialog will always get called and
onPrepareDialog not be needed.
2013-01-01 21:45:37 -08:00
Eric House
8b2712bd9e always remove dialog on dismissal since each must have its on-dismiss
handler called with its own state.  Fixes assertion failure that was
happening the second time a dialog was used.  Next: find a
reproducible case where two dialogs want to be created at the same
time.
2012-12-31 07:08:41 -08:00
Eric House
d1941090c5 Merge branch 'android_branch' into fix_dlgdelegate 2012-12-31 06:25:49 -08:00
Eric House
049b3389a6 turn DEBUG back on 2012-12-29 18:49:13 -08:00
Eric House
bbf9e8e0df tweaks suggested by code review 2012-12-29 13:22:00 -08:00
Eric House
1faf60f667 move updateRow back where it was (prior to some merge); no code change 2012-12-29 12:50:02 -08:00
Eric House
e58e520f70 fix name/rename group dialog title 2012-12-29 11:53:18 -08:00
Eric House
498ca99020 deal with added groups too, and better with removed groups. 2012-12-29 11:36:51 -08:00