Eric House
d4cf98553c
Merge branch 'android_branch' into android_thumbnail
2013-11-04 06:37:13 -08:00
Eric House
2d7392a16d
pass new score- and tray-size params through
2013-11-04 06:36:52 -08:00
Eric House
9c9a04025a
Merge branch 'android_branch' into android_thumbnail
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2013-11-04 06:20:53 -08:00
Eric House
9f1b0c5121
Specify relative height of scoreboard and tray in board_figureLayout,
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and allow those to be 0.
2013-11-04 06:19:33 -08:00
Eric House
e01af60dab
build with COMMON_LAYOUT defined, and when off-by-default debug pref
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is on use it instead of java-side layout.
2013-11-03 12:17:20 -08:00
Eric House
b151cb977e
apply patches from Brendan Le Foll <brendan.le.foll@intel.com> to
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enable x86 ndk support
2013-11-03 05:22:20 -08:00
Eric House
cc994368aa
move ints and booleans between java and c structs using arrays of data
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rather than a ton of nearly identical function calls.
2013-11-01 19:10:08 -07:00
Eric House
d7a1f53157
Merge branch 'android_branch' into android_thumbnail
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2013-10-31 08:13:39 -07:00
Eric House
bfa6132ade
add board_setDraw() to jni
2013-10-31 08:07:07 -07:00
Eric House
3858893ab2
don't crash on null dctxt
2013-10-31 06:35:23 -07:00
Eric House
0960e5510c
add board_getActiveRect to jni, and use it to capture a thumbnail
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that's smaller. Scaling is still a problem, though: some but not all
grid lines show up.
2013-10-29 07:51:35 -07:00
Eric House
d72526ff84
enable turning thumbnail featuren on/off via a line in build.xml
2013-10-29 06:49:06 -07:00
Eric House
552fa28b39
export model_getNumTilesInTray() via jni
2013-09-30 21:59:12 -07:00
Eric House
107ba4c940
new gcc setting required, I assume, by new ndk version
2013-09-22 21:35:22 -07:00
Eric House
91a0dc5ecd
turn chat back on -- and make it configurable via a single property in
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build.xml that's turned into both a -D option to the jni compiler and
a constant in the java world.
2013-09-11 22:18:00 -07:00
Eric House
a25d664eb5
Merge branch 'from_android_beta_65' into android_branch
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Conflicts:
xwords4/android/XWords4/res/raw/changes
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2013-09-09 08:01:28 -07:00
Eric House
5d7cc9e9e8
disable chat, and include reason in change log
2013-09-08 19:09:49 -07:00
Eric House
04eeebc3a4
fix so still compiles when chat feature is disabled
2013-09-08 19:08:58 -07:00
Eric House
49ab62d521
set DEBUG when building ndk based on target in build.xml
2013-08-29 07:28:08 -07:00
Eric House
57ea3cd77e
wasn't supposed to check this in with debugging on
2013-08-26 07:22:07 -07:00
Eric House
235346b7a4
fix signature string (and log when there's a mismatch)
2013-08-23 07:41:10 -07:00
Eric House
5197033de3
In the spirit of setting constants in only one place, pass
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INITIAL_CLIENT_VERS in from build.xml rather than the jni makefile,
and make it available in java world as well.
2013-08-20 08:42:12 -07:00
Eric House
27d9f3de45
Don't enable chat when more than 128 messages are in queue to prevent
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an extremely unlikely cause of stalls -- and make tests trip over full
queues less often.
2013-07-18 07:37:45 -07:00
Eric House
a522266ce4
add message checksumming for android too by making it part of util
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(compiled out by default)
2013-07-10 08:05:47 -07:00
Eric House
d50c808f96
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/common/comms.c
xwords4/linux/cursesmain.c
xwords4/linux/cursesmain.h
xwords4/linux/gtkmain.c
xwords4/linux/gtkmain.h
xwords4/linux/linuxmain.c
xwords4/linux/main.h
xwords4/linux/scripts/discon_ok2.sh
xwords4/relay/xwrelay.cpp
(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
008cce8f37
Revert "pass additional param into java world so don't show toast every time connect to relay"
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This reverts commit e9615cb154
.
2013-07-08 06:30:26 -07:00
Eric House
e9615cb154
pass additional param into java world so don't show toast every time connect to relay
2013-07-07 13:31:49 -07:00
Eric House
9d40930fff
pass new param into java, and when it's not the player's turn draw
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pending points with his color at half-intensity.
2013-05-31 07:40:42 -07:00
Eric House
d41c1a4ca8
add new param so pending text can be drawn differently when it's not
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the player's turn.
2013-05-30 07:17:13 -07:00
Eric House
31c443e4b1
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GCMIntentService.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2013-05-22 07:01:08 -07:00
Eric House
120748416b
handle GCM messages containing data, changing clientVers so server
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knows we can. And send to relay in AsyncTask rather than UI thread.
2013-05-22 06:44:01 -07:00
Eric House
7d8cddb31f
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/linux/gtkmain.c
xwords4/linux/linuxmain.c
xwords4/relay/xwrelay.cpp
2013-05-08 07:37:55 -07:00
Eric House
541fc546ab
remove that bit from flags -- since we already do the right thing for it.
2013-04-20 19:46:35 -07:00
Eric House
e4f52c5678
add assert and comment explaining why non-utf-8-aware hack is safe.
2013-04-18 07:15:14 -07:00
Eric House
c8332a9665
load synonyms for specials correctly. So now Catalan works: wordlists
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load, and search for "l-l" will find "L·L".
2013-04-14 15:45:23 -07:00
Eric House
cae631eeb0
handle synonyms in non-special tiles for Android: wordlists load and
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display, and searching using lower case works. Specials (e.g. Catalan
changes) not yet supported.
2013-04-14 11:58:11 -07:00
Eric House
de7c29dcc7
add comms_stop() to jni and use it
2013-01-20 21:33:35 -08:00
Eric House
c4df31892e
Fix occasional infinite loop of devices sending and receiving the same
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message over and over when getting updated by GCM. The problem
occurred when one device had an un-ACKable initial message still in
its queue. I call resendAll a lot, which caused that message to get
resent to the other game which then replied without being able to ACK
it so it remained to be sent again. This would continue until users
moved forward in the game. The fix is to add a backoff timer to
resendAll() so that it can't loop. The timer is reset when an ackable
and new message is received, meaning there's been a change in what's
available to resend. And since users calling resendAll manually
expect it to do something, add a force param that ignores the backoff.
seems to fix the problem (but needs a lot of testing.)
2012-11-13 21:25:03 -08:00
Eric House
ba11fcf8df
don't bother checking for stream size of 0 in jni since comms does
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that now.
2012-11-13 21:01:25 -08:00
Eric House
60814264e7
compile with XWFEATURE_COMMSACK turned off
2012-11-12 20:56:50 -08:00
Eric House
76c938cc67
fix to compile with API change; to drop relayid when it's rejected and
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to use register with the GCM id on next [re]connect; and to not leave
variable unintialized when unable to call into java world due to being
called without context.
2012-11-12 08:03:25 -08:00
Eric House
39dbed2004
add missing util method (fixing crash) and with it wire up new devID
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scheme: now relay-assigned shorter id will be saved and used for
future games.
2012-11-06 07:08:06 -08:00
Eric House
47f9eb03b9
merge in changes from the -gcm directory: GCM will be a feature of the
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non-variant build now.
2012-11-02 05:35:31 -07:00
Eric House
6014e3d76f
turn on devid code and implement support in java. Untested, but should work.
2012-10-30 07:57:17 -07:00
Eric House
b40e9b7928
assert non-0 lang code
2012-10-25 07:10:54 -07:00
Eric House
aec03fc572
When a game's consumated and guest discovers it isn't using the same
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dict, give chance to switch, and to download if required. Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
Eric House
077270f1cd
merge in SMS-version UI -- there will not be a separate version for
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SMS any more.
2012-10-15 08:29:46 -07:00
Eric House
e90c5ee94f
pass index of resigning player into util_notifyGameOver. Not yet
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passed into java.
2012-10-09 05:31:12 -07:00
Eric House
e64ecfb78d
implement resign on top of existing endGame logic, adding "quitter" as
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new param passed to remote and changing final score formatting and
menu items to match. Still need to show old menu on android in case
where game has already ended.
2012-10-07 12:47:06 -07:00
Eric House
fd9b9f85e2
make util_hiliteCell conditional, and remove from android where it
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wasn't used anyway.
2012-10-05 18:51:32 -07:00