Wellington Terumi Uemura
cbaee81ec9
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (886 of 886 strings)
2022-12-05 22:57:19 +01:00
Eric
c5e24d1294
Translated using Weblate (Chinese (Simplified))
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Currently translated at 8.6% (77 of 886 strings)
2022-12-03 14:48:51 +01:00
Lucie Vávrová
8d9e478487
Translated using Weblate (Czech)
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Currently translated at 18.8% (167 of 886 strings)
2022-12-03 14:48:51 +01:00
ssantos
c2d1eef69c
Translated using Weblate (Portuguese)
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Currently translated at 99.8% (885 of 886 strings)
2022-11-25 22:47:47 +01:00
ssantos
cfdec4f22e
Translated using Weblate (German)
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Currently translated at 99.8% (885 of 886 strings)
2022-11-25 22:47:47 +01:00
Eric House
3e32fdb840
sort words using blanks behind those not
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Engine shouldn't be so stupid as to play a blank for 0 points. So when
comparing two moves, sort first on score, then use number of blanks
used to break any ties.
2022-11-24 08:25:40 -08:00
Eric House
9f37faff7c
make NBS invitations work through new comms mech
2022-11-24 08:25:40 -08:00
Eric House
ad6bf4a976
add fdroid sha256 so invitations work there too
2022-11-24 08:25:40 -08:00
Wellington Terumi Uemura
43c712d7fe
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (886 of 886 strings)
2022-11-19 23:48:31 +01:00
Eric House
929de903f4
don't hide delete box for archived games
2022-11-19 09:07:11 -08:00
Eric House
34f68a435b
include game name in nli when rematching
2022-11-18 21:52:10 -08:00
Hosted Weblate
e7cebe1d46
Update translation files
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Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-11-18 21:21:31 +01:00
Eric House
9881305c97
remove REQUEST_INSTALL_PACKAGES from google play variants
2022-11-18 12:21:19 -08:00
Hosted Weblate
7a129c5a5b
Update translation files
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Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-11-18 20:17:31 +01:00
Eric House
0141f110be
fix to compile without DEBUG set
2022-11-18 11:09:22 -08:00
Eric House
067ceffc53
fix theme sharing
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Had broken it when adding 21x21 board support, and it looks as if I
never hooked up receiving the incoming theme URLs.
2022-11-18 11:09:22 -08:00
Eric House
e59161ae2d
fix crash starting three-device games
2022-11-18 11:09:22 -08:00
Eric House
b999da1a92
remove BT perms crashes and fix so BT invitations work
2022-11-18 11:09:22 -08:00
Eric House
8ca83ae871
add BT permissions requests
2022-11-18 11:09:22 -08:00
Eric House
43a96fb6fc
get rid of stuff trying to support two sdk versions
2022-11-18 11:09:22 -08:00
Eric House
2d30854949
better way to create enum
2022-11-18 11:09:22 -08:00
Eric House
3c3e148ae8
more permission checks
2022-11-18 11:09:22 -08:00
Eric House
551c5332c4
more permissions checking
2022-11-18 11:09:22 -08:00
Eric House
347e54d2e7
start checking for BT permissions
2022-11-18 11:09:22 -08:00
Eric House
c888e2621b
builds for both 30 and 31 (with manual changes)
2022-11-18 11:09:22 -08:00
Eric House
7620e64516
switch DBG build to sdk 31
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Now if I grant the permission manually in Settings the app doesn't
crash trying to use Bluetooth. Can't test for or ask for it yet.
2022-11-18 11:09:22 -08:00
Eric House
92b02fccb7
cleanup
2022-11-18 11:09:22 -08:00
Eric House
4419e0347c
remove unused property
2022-11-18 11:09:22 -08:00
Eric House
93e6e315db
fix to not crash, and exit cleanly, when opening unopenable games
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When e.g. I open a game saved with a newer stream version flag it as
bad rather than asserting each time.
2022-11-18 11:09:22 -08:00
Eric House
e7861dca48
fix crashes when emulator decides it supports Bluetooth
2022-11-18 11:09:22 -08:00
Eric House
86303475af
fix assertion firing when relay address still present
2022-11-18 11:09:22 -08:00
Eric House
a2667eab0b
tweak search order and remove relay
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Can't rematch using the relay any more!
2022-11-18 11:09:22 -08:00
Eric House
ec71ea349e
remove dead code
2022-11-18 11:09:22 -08:00
Eric House
f2b034d710
recognize in-comms invites when opening incomplete game
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Android offers to invite when it thinks no invitations have been
sent. Now it knows about those buried in comms.
2022-11-18 11:09:22 -08:00
Eric House
6f57665da2
pass number of pending comms invites into informMissing()
2022-11-18 11:09:22 -08:00
Eric House
e8d2c4d600
add channel to nli logging
2022-11-18 11:09:22 -08:00
Eric House
403bbafb0d
go back to quarantine requiring two failures to close
2022-11-18 11:09:22 -08:00
Eric House
924695d3fb
add new stream version that skips relay and allows longer string
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And remove some dead code
2022-11-18 11:09:22 -08:00
Eric House
41d9d4a254
complete getUsername() impl to call into prefs for user choice
2022-11-18 11:09:22 -08:00
Eric House
848ae6f0f6
remove dead code; assert other dead
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Adding asserts to confirm that code that shouldn't be called in fact
isn't.
2022-11-18 11:09:22 -08:00
Eric House
ee6c88b944
fix inviting known players by adding invitee to new game creation
2022-11-18 11:09:22 -08:00
Eric House
12d8a092d7
move getUsername() to dutils to avoid crash
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Being in util meant the default implementation got called, and that
returned a null string: boom.
2022-11-18 11:09:22 -08:00
Eric House
34a72705c0
set quarantine count to 1 for debug builds
2022-11-18 11:09:22 -08:00
Eric House
be9d80533e
cleanup and add helper functions
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Looking toward a time when channelNo's high-order bits ensuring the
right device is receiving messages go away.
2022-11-18 11:09:22 -08:00
Eric House
e960877256
more
2022-11-18 11:09:22 -08:00
Eric House
066232d234
more stuff
2022-11-18 11:09:22 -08:00
Eric House
f2809e6e15
start of getting rid of gameID part of channelNo
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Don't seem to need it post-relay, and it complicates things when
invitations are messages too.
2022-11-18 11:09:22 -08:00
Eric House
9a7946de36
fix stall showing up in curses test app
...
Duplicate messages early on, which happened only in the test script
but could have anywhere, broke connectivity. So don't kill address
records when a duplicate shows up. Dupes only escape message ID
checking early (before channel is established). I used to remove
address records when a message was rejected, but don't understand why
so removed that, though asserts show it's not mattering except for
those early messages.
2022-11-18 11:09:22 -08:00
Eric House
0ed20391c3
save game before summary (summary does UPDATE only, not INSERT)
2022-11-18 11:09:22 -08:00
Eric House
4cfc781cd7
remove assert (until I figure out why firing)
2022-11-18 11:09:22 -08:00