ehouse
7d9fec90d3
First cut at using new nwgamest common code to replace PPC-only logic
...
for updating fields of new game dialog as players are added, made
remote, robots enabled, etc. Removes a lot of code and fixes some
bugs in (non-yet-shipped) multi-device version. As a bonus, added "J"
button to juggle players. Seems to work well on Win32. Haven't
tested on PPC yet.
2006-06-08 01:35:20 +00:00
ehouse
5846a0f8f6
Move button size #defines into .rc file. They're scaled by the time C
...
code sees them and so shouldn't be relied on outside the .rc file.
2006-05-28 00:41:44 +00:00
ehouse
fd0e2370aa
Lots of little tweaks to dialogs to get them looking better and to
...
work better in landscape mode; got rid of multiple DEFPUSHBUTTONs.
2006-05-27 22:21:21 +00:00
ehouse
c2ddb62591
modify API for "portraitizing" dialogs, and space the buttons evenly
...
rather than stacking all from bottom. This doesn't quit work on ce
since GetWindowInfo isn't available and IsWindowVisible does the wrong
thing.
2006-05-27 17:18:42 +00:00
ehouse
3ca36f57fc
For dialogs in portrait-mode, move OK and Cancel buttons to the right
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side and shrink up from the bottom
2006-05-25 03:41:32 +00:00
ehouse
e8a18f10de
rewrite ceLocateNDicts to do recursive searches from a list of
...
directories stored in resources. On device this is currently
"\Program Files\Crosswords" and "\SD Card". (Just "." for win32.)
Later may need to restrict on the card too. Still to do: make "no
dicts found" Alert list the places searched.
2006-04-22 14:05:09 +00:00
ehouse
25b1fb4ecf
ceLocateNDicts now takes a callback. Use that to build menu of dicts
...
rather than call OpenFile, which doesn't let you browse much of the
file system on CE. Heading for installing dicts in Program Files so
users never have to worry about them.
2006-04-19 04:56:00 +00:00
ehouse
24ca68e96e
remove connect info button, instead bring it up every time role
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changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
b3e26adaf8
make some conn-related IDs conditional
2005-07-30 02:05:59 +00:00
ehouse
19734cc053
begin work of allowing multi-device play over WiFi/Cellular: add
...
dialog to gather params, save 'em, and stub out send proc. Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
9204375d20
constants for new-style menus
2004-12-17 07:23:23 +00:00
ehouse
d515e63d8a
add remaining tiles dialog
2004-11-09 02:51:22 +00:00
ehouse
a8ad591ebe
support hint limits feature
2004-07-10 17:46:36 +00:00
ehouse
aa5fad8385
add checkbox for hint rect
2004-06-18 13:28:31 +00:00
ehouse
fa5bdc2457
always build with color editing
2004-05-26 04:43:53 +00:00
ehouse
f62b515e4f
new constant
2004-05-15 01:08:16 +00:00
ehouse
a1323b333d
move colors edit from menu to button
2004-04-14 03:59:36 +00:00
ehouse
5df9ff07e3
as-yet unsuccessful attempt to replace M$ ChooseColor dialog
2004-04-03 15:36:33 +00:00
ehouse
f065f6432a
changes for editing colors
2004-03-28 01:20:32 +00:00
ehouse
dbbefec799
new ids for dlg items
2004-02-14 06:09:45 +00:00
ehouse
9f19b08066
new id for bonus resource
2004-01-29 05:05:37 +00:00
ehouse
131acc1bf9
juggle replaces undo
2004-01-10 18:05:35 +00:00
ehouse
38aa5d7198
add pick-tiles checkbox
2003-12-09 05:20:10 +00:00
ehouse
a4c3922d6e
first checkin from personal archive
2003-11-20 16:26:35 +00:00