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move colors edit from menu to button
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commit
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2 changed files with 45 additions and 49 deletions
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@ -74,54 +74,55 @@
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#define IDC_CHECKNOHINTS 1041
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#define IDC_CHECKSHOWCURSOR 1042
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#define IDC_CHECKROBOTSCORES 1043
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#define PHONIES_LABEL 1044
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#define IDC_ROLECOMBO 1045
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#define IDC_LOCALP_LABEL 1046
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#define IDC_TOTAL_LABEL 1047
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#define IDC_REMOTE_LABEL 1048
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#define IDC_PICKTILES 1049
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#define IDC_BPICK 1050
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#define IDC_PICKMSG 1051
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#define IDC_PREFCOLORS 1044
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#define PHONIES_LABEL 1045
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#define IDC_ROLECOMBO 1046
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#define IDC_LOCALP_LABEL 1047
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#define IDC_TOTAL_LABEL 1048
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#define IDC_REMOTE_LABEL 1049
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#define IDC_PICKTILES 1050
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#define IDC_BPICK 1051
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#define IDC_PICKMSG 1052
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#ifdef FEATURE_TRAY_EDIT
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# define IDC_CPICK 1052
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# define IDC_PICKALL 1053
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# define IDC_CPICK 1053
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# define IDC_PICKALL 1054
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#endif
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#ifdef XWFEATURE_CE_EDITCOLORS
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# define DLBLTR_BUTTON 1054
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# define DBLWRD_BUTTON 1055
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# define TPLLTR_BUTTON 1056
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# define TPLWRD_BUTTON 1057
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# define EMPCELL_BUTTON 1058
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# define TBACK_BUTTON 1059
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# define PLAYER1_BUTTON 1060
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# define PLAYER2_BUTTON 1061
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# define PLAYER3_BUTTON 1062
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# define PLAYER4_BUTTON 1063
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# define PLAYER1_LABEL 1064
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# define PLAYER2_LABEL 1065
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# define PLAYER3_LABEL 1066
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# define PLAYER4_LABEL 1067
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# define DLBLTR_LABEL 1068
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# define DBLWRD_LABEL 1069
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# define TPLLTR_LABEL 1070
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# define TPLWRD_LABEL 1071
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# define EMPTYCELL_LABEL 1072
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# define TILEBACK_LABEL 1073
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# define DLBLTR_BUTTON 1055
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# define DBLWRD_BUTTON 1056
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# define TPLLTR_BUTTON 1057
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# define TPLWRD_BUTTON 1058
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# define EMPCELL_BUTTON 1059
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# define TBACK_BUTTON 1060
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# define PLAYER1_BUTTON 1061
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# define PLAYER2_BUTTON 1062
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# define PLAYER3_BUTTON 1063
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# define PLAYER4_BUTTON 1064
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# define PLAYER1_LABEL 1065
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# define PLAYER2_LABEL 1066
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# define PLAYER3_LABEL 1067
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# define PLAYER4_LABEL 1068
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# define DLBLTR_LABEL 1069
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# define DBLWRD_LABEL 1070
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# define TPLLTR_LABEL 1071
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# define TPLWRD_LABEL 1072
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# define EMPTYCELL_LABEL 1073
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# define TILEBACK_LABEL 1074
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/* editor dlg: assumption is that the edit field's ID is one more
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than the corresponding slider's */
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# ifdef MY_COLOR_SEL
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# define CLREDT_SLIDER1 1074
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# define RED_EDIT 1075
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# define CLREDT_SLIDER2 1076
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# define GREEN_EDIT 1077
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# define CLREDT_SLIDER3 1078
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# define BLUE_EDIT 1079
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# define CLREDT_SLIDER1 1075
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# define RED_EDIT 1076
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# define CLREDT_SLIDER2 1077
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# define GREEN_EDIT 1078
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# define CLREDT_SLIDER3 1079
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# define BLUE_EDIT 1080
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# define RED_LABEL 1080
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# define GREEN_LABEL 1081
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# define BLUE_LABEL 1082
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# define RED_LABEL 1081
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# define GREEN_LABEL 1082
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# define BLUE_LABEL 1083
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# endif // MY_COLOR_SEL
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#endif // XWFEATURE_CE_EDITCOLORS
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@ -144,9 +145,6 @@
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#define ID_FILE_SAVEDGAMES 40018
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#define ID_EDITTEXT 40019
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#define ID_FILE_PREFERENCES 40020
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#ifdef XWFEATURE_CE_EDITCOLORS
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# define ID_FILE_EDITCOLORS 40021
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#endif
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#define ID_FILE_BEAMDICT 40022
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#define ID_FILE_BEAMBOARDS 40023
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#define ID_GAME_RESENDMSGS 40024
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@ -74,10 +74,6 @@ BEGIN
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MENUITEM "Open &saved game", ID_FILE_SAVEDGAMES
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MENUITEM "&Preferences", ID_FILE_PREFERENCES
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MENUITEM SEPARATOR
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#ifdef XWFEATURE_CE_EDITCOLORS
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MENUITEM "&Colors", ID_FILE_EDITCOLORS
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MENUITEM SEPARATOR
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#endif
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#ifndef XWFEATURE_STANDALONE_ONLY
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MENUITEM "Beam dictionary", ID_FILE_BEAMDICT
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MENUITEM "Beam boards and colors", ID_FILE_BEAMBOARDS
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@ -273,7 +269,9 @@ BEGIN
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BS_AUTOCHECKBOX | WS_TABSTOP,8,37,90,10
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CONTROL "Explain robot scores",IDC_CHECKROBOTSCORES,"Button",
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BS_AUTOCHECKBOX | WS_TABSTOP,8,52,90,10
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#ifdef XWFEATURE_CE_EDITCOLORS
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PUSHBUTTON "Edit colors...",IDC_PREFCOLORS,8,67,69,12
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#endif
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CONTROL "Smart robot",IDC_CHECKSMARTROBOT,"Button",
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BS_AUTOCHECKBOX | WS_TABSTOP,8,22,90,10
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CONTROL "Disallow hints",IDC_CHECKNOHINTS,"Button",
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@ -290,8 +288,8 @@ BEGIN
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BS_AUTOCHECKBOX | WS_TABSTOP,8,82,90,10
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#else
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#endif
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DEFPUSHBUTTON "OK",IDOK,9,100,38,14
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PUSHBUTTON "Cancel",IDCANCEL,70,100,39,14
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DEFPUSHBUTTON "OK",IDOK,9,98,38,14
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PUSHBUTTON "Cancel",IDCANCEL,70,98,39,14
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END
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#ifdef XWFEATURE_CE_EDITCOLORS
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