ehouse
272e66e635
nuke logging that was polluting ncurses screen
2005-03-19 21:44:35 +00:00
ehouse
af8602f63b
add stringFromStreamHere()
2005-03-19 21:44:09 +00:00
ehouse
70b45e11c5
catch up with API change
2005-03-15 15:29:17 +00:00
ehouse
dd8f2f92c5
fix problems with clients in networked games making a move after the
...
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
2e0ee693bc
add assert
2005-03-15 15:13:52 +00:00
ehouse
38bd3d4528
correct spelling
2005-03-15 06:27:21 +00:00
ehouse
5e547eb8b0
move playerNum into dsi so can be used in formatting score
2005-03-15 06:26:58 +00:00
ehouse
13b55cfeab
use compiler flags that ease debugging
2005-03-15 06:22:48 +00:00
ehouse
26cd5c2d88
add model_recentPassCountOk
2005-03-15 03:31:52 +00:00
ehouse
912f53178b
move playerNum into dsi so can be used in formatting score; show
...
most recent turn (like symbian 80)
2005-03-15 03:29:37 +00:00
ehouse
36bba4024b
move playerNum into dsi so can be used in formatting score
2005-03-15 03:27:24 +00:00
ehouse
af1416ed99
api change
2005-03-12 05:33:40 +00:00
ehouse
1c7e530538
deal with tcp streams the same in curses as on gtk. Both work now
...
with the relay.
2005-03-12 05:33:30 +00:00
ehouse
229d615e84
comment out overly-verbose logging
2005-03-09 15:19:40 +00:00
ehouse
219b6ce937
save hostIDs as part of comms; add logging
2005-03-09 15:18:17 +00:00
ehouse
f5c43f3dfc
add util_addrChange
2005-03-09 15:14:10 +00:00
ehouse
ef828a0bdf
fix misspelling
2005-03-09 15:12:57 +00:00
ehouse
75ae636807
remove unused file
2005-03-09 15:09:24 +00:00
ehouse
d22f34c713
add sym_util_addrChange
2005-03-09 15:06:14 +00:00
ehouse
4ca237cb32
fold reading into send socket. Now receives packets from relay,
...
though things break down after a few moves.
2005-03-09 15:04:28 +00:00
ehouse
26f532bcf1
fold reading into send socket
2005-03-09 14:51:11 +00:00
ehouse
68d6d04459
merge from palm 1.4 branch changes to allow arm-only, etc builds from
...
commandline.
2005-03-08 05:36:33 +00:00
ehouse
0f9eb528d8
fix conflict with type from Palm headers; fix for non-BEYOND_IR case.
2005-03-08 05:33:38 +00:00
ehouse
9b9f71322f
first checked in
2005-03-06 18:30:59 +00:00
ehouse
39225c8622
first checkin. Works about half the time for one or two games at a
...
time. Very fragile.
2005-03-06 18:27:16 +00:00
ehouse
897caf4e88
Replace UDP-based messaging with TCP. Stream protocol says distinct
...
message is length plus data. Use non-deprecated gtk select-like
function. With these changes can play full games through the relay on
gtk. Untested on ncurses but probably broken.
2005-03-06 18:07:00 +00:00
ehouse
cb3a3854e9
add support for relay for use by NAT'd/firewalled devices: cellphones.
...
Include cookie users will agree on on for relay rendevouz, and
sender/receiver IDs for when there are >2 devices in game. Supports
games between linux clients now, but needs a lot more work.
2005-03-06 17:56:34 +00:00
ehouse
71870695cc
HACK: server must ping relay or it can't be contacted
2005-03-06 17:51:18 +00:00
ehouse
2e9dd5f3ea
cleanup; add debugging info for state changes
2005-03-06 17:49:37 +00:00
ehouse
840f8c273a
add symrsock; begin separating DEBUG and non- targets
2005-03-03 15:31:11 +00:00
ehouse
1a420d3f5f
open socket for incomming, and provide callback to get incomming data
...
to comms. Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:29:59 +00:00
ehouse
1879a23c34
first checked in. Untested since I can't get packets to the device
...
from outside the carrier's firewall.
2005-03-03 15:28:24 +00:00
ehouse
58eba68c1b
cleanup
2005-03-03 15:26:19 +00:00
ehouse
8ffb617a17
open socket for incomming, and provide callback to get incomming data
...
to comms. Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:24:53 +00:00
ehouse
c8b87e64f7
add sym_util_listenPortChange
2005-03-03 02:17:46 +00:00
ehouse
ca8237fe89
turn on BEYOND_IR
2005-03-02 15:01:47 +00:00
ehouse
3b899427d5
remove define that should be passed in as -D
2005-03-01 13:55:58 +00:00
ehouse
0e347790ba
add socket-related libs
2005-03-01 13:54:50 +00:00
ehouse
1555e99a74
SetActive call required
2005-03-01 13:53:41 +00:00
ehouse
0e3e09eba9
initial null addr rec is normal; deal with it
2005-03-01 01:14:34 +00:00
ehouse
484fb9a631
add a bunch of methods toward actually sending something.
2005-03-01 01:13:05 +00:00
ehouse
0e9b5d6ee6
add a bunch of logging, temporarily, since this is often where
...
resource problems show themselves
2005-03-01 01:11:58 +00:00
ehouse
db8d98835f
add a bunch of ivars and methods toward actually sending something.
2005-03-01 01:10:30 +00:00
ehouse
eae9c1ebb9
cleanup
2005-03-01 01:08:06 +00:00
ehouse
db2becd29e
add clean_state target
2005-02-27 20:09:05 +00:00
ehouse
03527d0f97
wrong format string descriptor
2005-02-27 20:08:31 +00:00
ehouse
61961f3bcf
passing wrong name to open
2005-02-27 20:07:05 +00:00
ehouse
7bb8787a63
use upload var if present; clean up STANDALONE_ONLY var
2005-02-26 03:00:37 +00:00
ehouse
f64ed67cc8
create and use sending socket
2005-02-26 02:59:23 +00:00
ehouse
43b42dccf1
add socket ivar
2005-02-26 02:58:10 +00:00
ehouse
f02926e59d
skeleton only.
2005-02-26 02:57:19 +00:00
ehouse
95ae231a79
log name of dict unable to open
2005-02-25 04:18:50 +00:00
ehouse
c54d30202c
cleanup
2005-02-25 03:38:02 +00:00
ehouse
56cacdc531
don't define XWORDS_DIR
2005-02-25 03:36:51 +00:00
ehouse
91a94660d9
hack around string concat issues. to be fixed later
2005-02-25 03:36:25 +00:00
ehouse
6a55809e5f
change user-visible name
2005-02-23 14:30:59 +00:00
ehouse
b652a2952d
fix from branch: position tray buttons correctly in highres case
2005-02-23 14:18:22 +00:00
ehouse
ff276276e3
fix VERSION id
2005-02-20 18:22:21 +00:00
ehouse
436b8ccd3f
Fixed resource problem by passing flags to compiler. Now loads and
...
runs properly.
2005-02-17 15:18:52 +00:00
ehouse
7a2e371d42
generate and use UID.cpp file. This fixes simulator's refusal to
...
launch the app. Stuff shows up in the log file now, so it's running.
Current crash seems to stem from a resource file problem.
2005-02-17 14:51:20 +00:00
ehouse
d42606ed23
add generated UID.cpp file
2005-02-17 14:47:03 +00:00
ehouse
38ebc98a06
first checked in. .app and .rsc are built and installed where the
...
emulator can find them, but the emulator says it can't launch the app.
2005-02-17 02:57:07 +00:00
ehouse
49f84117fb
build bitmaps from info in specials (for Spanish)
2005-02-15 15:01:04 +00:00
ehouse
a6405c6c8a
change logfile extension so device more likely to open it.
2005-02-15 14:58:45 +00:00
ehouse
7d1fa77c5f
make it easier to tweak compiler optimizations (since some produce
...
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
f89e436b5a
turn on -v dynamically
2005-02-15 14:20:46 +00:00
ehouse
644110ceb9
add dictionary to .sis package
2005-02-12 23:07:09 +00:00
ehouse
1368a95f32
change loc for file search
2005-02-12 03:01:13 +00:00
ehouse
e287becec9
default dirname for mmp builds
2005-02-12 02:59:14 +00:00
ehouse
9f255656fc
add missing define; copy .sis to web dir; define dir based on series
...
so code can find files
2005-02-12 02:58:37 +00:00
ehouse
07fd09f7b1
revert to an earlier version that didn't build crashing code.
2005-02-11 02:50:04 +00:00
ehouse
1cca026c24
update so works again.
2005-02-11 02:48:13 +00:00
ehouse
b8cb6467f0
update so works again. Some optimizations produce bad code in EVC4.
...
Turn them off, and choose others. This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
fb947be169
temp hack for separate rss files
2005-02-08 07:17:40 +00:00
ehouse
590c08d355
silence check
2005-02-08 07:10:36 +00:00
ehouse
d96a0d9709
add temp and generated files from linux builds
2005-02-08 07:10:21 +00:00
ehouse
8317f28f98
protect stuff that won't compile for series 60. Need to figure out
...
equivalents.
2005-02-08 07:02:57 +00:00
ehouse
1eac9ca00e
button for series 60 -- untested
2005-02-08 07:01:50 +00:00
ehouse
9d4f351fe1
update to work with series 60 and 80 SDKs on linux
2005-02-08 06:59:06 +00:00
ehouse
cd1e81b6a9
comment stuff out to compile for series 60
2005-02-08 06:58:25 +00:00
ehouse
2a0d67c7e5
compile on both series
2005-02-08 06:05:18 +00:00
ehouse
85ab99ee33
include diff rsg files based on SERIES; comment out stuff that blocks
...
SERIES_60 compilation
2005-02-08 06:02:45 +00:00
ehouse
ae6e80a9b1
include diff rsg files based on SERIES
2005-02-08 06:01:29 +00:00
ehouse
aeac846f7f
first checked in
2005-02-08 06:00:23 +00:00
ehouse
2c435bac91
update to work with series 60 and 80 SDKs on linux
2005-02-08 05:52:13 +00:00
ehouse
7200abd50f
add #define turning on scrollbar support for square screened devices.
2005-02-06 06:59:24 +00:00
ehouse
b3d19a6abf
as a workaround for reported lockups on WM SE devices, save state
...
after many user actions. This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
605a19c6d2
beta 3; 2005 copyright
2005-02-06 06:54:01 +00:00
ehouse
3a803b9dcd
call ceCenterCtl()
2005-02-06 06:52:57 +00:00
ehouse
c33d55d693
add ceCenterCtl()
2005-02-06 06:52:24 +00:00
ehouse
f7de2b096a
shrink a couple of dialogs to fit square screen
2005-02-05 21:49:03 +00:00
ehouse
d01b3e8929
scrolling support; determine board layout based on screen size.
2005-02-05 21:43:16 +00:00
ehouse
6e719b8e91
add fields supporting scrolling
2005-02-05 21:38:04 +00:00
ehouse
92fc69ec83
fix to generate .sis package again
2005-02-04 05:17:44 +00:00
ehouse
5894369301
when undoing for purpose of finding last move and there's no pool,
...
don't attempt to replace tiles.
2005-02-02 02:51:05 +00:00
ehouse
992681f1da
add new bitmaps
2005-02-01 06:17:08 +00:00
ehouse
49e4c1f6e4
keep hostname as well as IP address in CommsAddrRec
2005-01-31 03:31:50 +00:00
ehouse
fa7dcd1217
EXTERN_C_START
2005-01-31 03:30:26 +00:00
ehouse
7d2bce051b
start work for multi-device games: send proc and address tracking.
2005-01-31 03:27:23 +00:00
ehouse
2410e67cd4
call CloseSTDLIB
2005-01-31 03:23:49 +00:00
ehouse
e47506e4c3
handle fields for multi-device games via internet
2005-01-31 03:22:45 +00:00
ehouse
4d1641de8c
cleanup
2005-01-31 03:21:05 +00:00
ehouse
cf4545c14b
wrap some constants in #ifndef XWFEATURE_STANDALONE_ONLY
2005-01-31 03:19:11 +00:00
ehouse
822860bd61
ivars and params for passing device addressing info; new functions for
...
sending streams
2005-01-31 03:18:15 +00:00
ehouse
521f5b61e3
ivars and params for passing device addressing info
2005-01-31 03:14:55 +00:00
ehouse
5dc1026035
fields for port and host
2005-01-31 03:12:32 +00:00
ehouse
58d24907fd
add _DEBUG
2005-01-31 02:25:37 +00:00
ehouse
f052b84b04
ABLD.BAT added as a target
2005-01-31 02:24:51 +00:00
ehouse
572484ad53
API change
2005-01-25 04:41:47 +00:00
ehouse
27b6f310b5
bug: comparison was dropping words with the same score as all those
...
already cached.
2005-01-25 04:39:55 +00:00
ehouse
472f159245
catch up with API changes; make buffer bigger so crash doesn't happen
...
in tile picker for long-named players.
2005-01-24 05:21:45 +00:00
ehouse
45ff7551d1
manually delete armi object files since sdk's build system doesn't
...
seem to
2005-01-23 18:03:53 +00:00
ehouse
336734c7ff
eliminate picky compiler warnings
2005-01-23 18:02:39 +00:00
ehouse
670bdff8ca
nuke unused var
2005-01-23 18:02:02 +00:00
ehouse
be6a486af4
pass backspace key through
2005-01-23 17:31:52 +00:00
ehouse
b56f12647d
cleanup; indicate cells with blanks
2005-01-23 17:31:15 +00:00
ehouse
66eeeae7d6
change trayCursorLoc to be a 3-bit number so stores smaller
2005-01-23 17:28:29 +00:00
ehouse
974bf14ec4
ex/internalize cursor locations
2005-01-23 17:26:38 +00:00
ehouse
333c795f3c
kill log statement
2005-01-23 08:20:13 +00:00
ehouse
67be3191c8
revert change to board_invalRect
2005-01-23 08:17:37 +00:00
ehouse
4c937beb2d
remove dead param
2005-01-23 08:15:29 +00:00
ehouse
6a0a00af6b
call board_invalRect rather than board_invalAll from ::Draw
2005-01-23 06:14:57 +00:00
ehouse
ee3d6381dd
board_invalRect params change
2005-01-23 06:14:07 +00:00
ehouse
c256310a4e
remove dead param
2005-01-23 06:03:34 +00:00
ehouse
18317446d3
use robot bitmaps
2005-01-23 06:02:35 +00:00
ehouse
92b7870651
add robot bitmaps
2005-01-23 06:02:01 +00:00
ehouse
79bc0c5c01
first checked in. Needs an artist's touch!
2005-01-23 06:01:37 +00:00
ehouse
3cc77cc8ce
remove dead param; fix inval and choice of inverted cells so recent
...
move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
90d700356d
remove dead param
2005-01-23 05:55:58 +00:00
ehouse
cabbd437e1
catch up with new libs and src files; build resources and .mbm files
2005-01-23 04:47:43 +00:00
ehouse
82c6121151
clean up TDesc usage
2005-01-22 23:22:24 +00:00
ehouse
b2c86bd115
clean up TDesc usage
2005-01-22 22:46:27 +00:00
ehouse
fa6ae7dca5
first checked in. Looks ok.
2005-01-22 22:38:18 +00:00
ehouse
06ae18922e
draw game/dict names over gray background; cleanup PositionBoard.
2005-01-22 22:37:03 +00:00
ehouse
cd2b12c5bb
Layout scoreboard lines in columns; add icon showing turn; cleanup
...
conversion from 8- to 16-bit text.
2005-01-22 22:36:13 +00:00
ehouse
405bef4e17
change menu text
2005-01-22 22:31:51 +00:00
ehouse
bef6d7c52f
add turn-indicating icons
2005-01-22 22:31:21 +00:00
ehouse
4d98925b91
provide callback for most recent score; return key on hidden tray
...
attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
7482c07ba5
add callback for most recent score
2005-01-22 19:49:19 +00:00
ehouse
646076b6bb
include dict name with game above scoreboard
2005-01-22 07:36:07 +00:00
ehouse
0aef474163
Solid border for focus. Cleaner, but maybe too bright.
2005-01-22 07:34:45 +00:00
ehouse
236fb959f7
For some reason on the device only the top button in the saved games
...
dialog is unreachable. Make that something less critical than "Open"
until the bug's found.
2005-01-22 07:33:40 +00:00
ehouse
337da9e210
add AIF line
2005-01-22 07:32:25 +00:00
ehouse
4d2787d130
first checked in. Rough but recognizable.
2005-01-22 07:31:54 +00:00
ehouse
74ae4d049b
first checked in. Works.
2005-01-22 07:30:48 +00:00
ehouse
8ecac34cb6
fix to compile with changed api
2005-01-21 08:26:32 +00:00
ehouse
76e2f7a0e8
first checked in. Seems to work.
2005-01-21 08:01:49 +00:00
ehouse
fd780166e7
stop calling SetClippingRect
2005-01-21 08:01:01 +00:00
ehouse
f0f9fb8973
constant for rename dialog
2005-01-21 07:59:16 +00:00
ehouse
e6315f26a8
draw game name
2005-01-21 07:58:49 +00:00
ehouse
61f14ddd0e
move scoreboard down and draw open game's name above it
2005-01-21 07:58:34 +00:00
ehouse
cb92bd491d
add IsLegalName(), Rename()
2005-01-21 07:56:57 +00:00
ehouse
5b406ab7b9
flesh out methods for deleting and renaming
2005-01-21 07:56:00 +00:00
ehouse
189035c49c
add params to methods for deleting and renaming
2005-01-21 07:55:08 +00:00
ehouse
08aa6ceb37
strings and dialog for renaming and confirming deletion of saved games
2005-01-21 07:54:10 +00:00
ehouse
de6888d7ad
new source file; new library
2005-01-21 07:53:18 +00:00
ehouse
5d36894c51
turn off verbosity
2005-01-20 02:53:07 +00:00
ehouse
6e74c6fb35
add DoImmediateDraw
2005-01-20 02:50:51 +00:00
ehouse
0683fff49e
use a different color for the cursor (board, tray, and the rect that
...
surrounds what has the focus)
2005-01-20 02:48:41 +00:00
ehouse
a74f9702ee
add DoImmediateDraw
2005-01-20 02:42:51 +00:00
ehouse
f2f4b9107d
library for file io
2005-01-20 02:40:34 +00:00
ehouse
6abaa53d86
new constant so clients can extend set of warnings
2005-01-20 02:37:13 +00:00
ehouse
bb7717096a
test for file before opening
2005-01-19 15:15:04 +00:00
ehouse
997e030885
add Exists; improve unique name generation
2005-01-19 15:12:34 +00:00
ehouse
352231b854
confirm deletions
2005-01-19 15:11:07 +00:00
ehouse
42e680e574
don't try to copy null string
2005-01-19 15:08:57 +00:00
ehouse
68b38664d2
new method for external query
2005-01-19 15:07:37 +00:00
ehouse
7318254a46
add Exists()
2005-01-19 15:06:19 +00:00
ehouse
1d15213ec5
pass in view so its methods can be called
2005-01-19 15:05:19 +00:00
ehouse
ee95cc94cf
new user-visible strings for delete confirmation
2005-01-19 15:04:17 +00:00
ehouse
12b8e0a593
save games and prefs
2005-01-18 16:01:29 +00:00
ehouse
e24ece10af
create empty dicts
2005-01-18 15:11:46 +00:00
ehouse
3dc3f0e125
notify view when exiting
2005-01-18 15:09:45 +00:00
ehouse
5836e2fbe8
use constant for UID
2005-01-18 15:08:31 +00:00
ehouse
5e25ea1140
remove dead code
2005-01-18 15:07:00 +00:00
ehouse
62f49a0b59
add desc logging
2005-01-18 15:05:33 +00:00
ehouse
078b0ed8e5
save and restore games and prefs
2005-01-18 15:03:31 +00:00
ehouse
85fbaffd25
constants for saved games dlg
2005-01-18 15:00:49 +00:00
ehouse
07c7cdef1f
add desc logging
2005-01-18 14:58:56 +00:00
ehouse
f619cc9434
add saved games dialog
2005-01-18 14:57:39 +00:00
ehouse
17c3f3e7e7
new source files and library
2005-01-18 14:55:57 +00:00
ehouse
9097728b2f
first checked in
2005-01-18 14:53:30 +00:00
ehouse
1b0e38222e
first checked in; works but confirm and rename pending
2005-01-18 14:49:23 +00:00
ehouse
9cbc3688dc
separate info and query, and use the right one
2005-01-13 14:39:12 +00:00
ehouse
bc771cf3a1
default impl of getShortName
2005-01-13 14:36:42 +00:00
ehouse
c0efcd6b00
util function sig change
2005-01-13 04:37:36 +00:00
ehouse
f5a5d3d7a6
util function sig change
2005-01-13 04:30:50 +00:00
ehouse
8e656ad74a
define OS_INITS_DRAW
2005-01-13 02:56:08 +00:00
ehouse
70266c075d
don't call board_draw except in response to Draw() on Symbian
2005-01-13 02:52:45 +00:00
ehouse
26142ff074
fix crasher due to uninited var; add static util method
2005-01-13 02:31:15 +00:00
ehouse
ea28365c60
overload symReplaceStr
2005-01-13 02:26:05 +00:00
ehouse
aea7a28f97
stop compiler warnings
2005-01-13 02:25:01 +00:00
ehouse
e8eec6f5f0
keep a copy of dict name
2005-01-13 02:21:30 +00:00
ehouse
3bde62ee78
swap linefeeds into text so it wraps in EDWINs
2005-01-13 02:16:52 +00:00
ehouse
3f772057d5
clean up compile warnings; implement menuitems that use ask dlg
2005-01-13 02:13:17 +00:00
ehouse
f2f766d6a4
util methods for using NewGame
2005-01-13 02:08:35 +00:00
ehouse
79f93db91b
tweaks for non-debug compilation
2005-01-13 02:06:59 +00:00
ehouse
dfc6934da5
overload symReplaceStr
2005-01-13 02:04:43 +00:00
ehouse
56536417d3
add static utility function
2005-01-13 02:01:31 +00:00
ehouse
72ad619ee8
tweak
2005-01-13 01:55:12 +00:00
ehouse
853ad798d0
make edwin work better for static data display
2005-01-13 01:54:22 +00:00
ehouse
c1a9619314
remove dup lib
2005-01-13 01:47:34 +00:00
ehouse
1fdbd39642
rearrange MACRO lines
2005-01-13 01:45:24 +00:00
ehouse
538113220f
add missing gameID param
2005-01-13 01:43:02 +00:00
ehouse
e66180acb6
make switching between armi and wins easier
2005-01-10 01:43:26 +00:00
ehouse
d353d1eb85
pass key events to board
2005-01-10 01:41:38 +00:00
ehouse
5e7f0b6b02
first checked in; works
2005-01-09 21:59:03 +00:00
ehouse
2dbc132f9b
call blanks dlg
2005-01-09 21:58:08 +00:00
ehouse
02fd546de0
remove logging
2005-01-09 21:54:20 +00:00
ehouse
834d1a9266
first checked in
2005-01-09 21:53:36 +00:00
ehouse
97267a0b00
add blanks picker dlg
2005-01-09 21:37:38 +00:00
ehouse
4612c37397
add symblank.cpp
2005-01-09 21:36:01 +00:00
ehouse
0bc0c53823
make params const
2005-01-09 21:33:48 +00:00
ehouse
3d8f693d8c
get dialog working, use cur settings to load and save 'em out when closing. Does names and robot and dict only so far
2005-01-09 18:58:05 +00:00
ehouse
127c569d8f
gather dicts manually; call game info dlg when no game saved (which is always still) and use dict chosen there
2005-01-09 18:55:41 +00:00
ehouse
8fbeaaa9b1
implement symReplaceStrIfDiff
2005-01-09 18:53:15 +00:00
ehouse
81b4f42bd0
tmp hack to run native
2005-01-09 18:51:57 +00:00
ehouse
d374d82799
param change
2005-01-09 18:50:19 +00:00
ehouse
fdd8b1de0c
add class for tmp storage of game info; new dialog has only one pane for players
2005-01-09 18:47:05 +00:00
ehouse
503f8d8938
add and remove consts
2005-01-09 18:45:36 +00:00
ehouse
f4b75f1c7d
use game info dlg to get initial game setting; make list of dicts without user
2005-01-09 18:43:27 +00:00
ehouse
b75b09d1a6
api change
2005-01-09 18:42:08 +00:00
ehouse
ee9a820444
first checked in
2005-01-09 18:41:45 +00:00
ehouse
20b787e028
better game info dialog
2005-01-09 18:40:33 +00:00
ehouse
75a5de7644
new library
2005-01-09 18:38:19 +00:00
ehouse
e583e32181
first stab at adding sis production
2005-01-09 18:37:22 +00:00
ehouse
ac9dd69308
remove STUBBED_DICT
2005-01-09 00:08:32 +00:00
ehouse
b2282b3e53
common lib must come before what it requires
2005-01-09 00:07:51 +00:00
ehouse
fbe614705b
implement final scores
2005-01-08 18:27:50 +00:00
ehouse
f1b57e6a1f
add option to take a TBuf16
2005-01-08 18:21:35 +00:00
ehouse
5f66c51e38
use bitmaps for arrows and star
2005-01-08 18:19:12 +00:00
ehouse
ca71bc4c04
larger tmp buf for faster copying
2005-01-08 18:14:36 +00:00
ehouse
f53ccf7580
first cut at game setup dialog
2005-01-08 18:13:30 +00:00
ehouse
290ff76587
DisplayFinalScoresL
2005-01-08 18:12:26 +00:00
ehouse
a0dd4547d7
80 vs 60 foo
2005-01-08 18:10:25 +00:00
ehouse
f7253e0465
add option to take a TBuf16
2005-01-08 18:09:32 +00:00
ehouse
473c2d5ed7
add stdlib.h
2005-01-08 18:08:44 +00:00
ehouse
cdea180f9d
first checked in
2005-01-08 18:06:01 +00:00
ehouse
9231c960f1
add bitmaps
2005-01-08 18:00:37 +00:00
ehouse
19adc3055d
add libc to include path
2005-01-08 17:59:26 +00:00
ehouse
f0d5b0b251
allow caller to assign COMMONDIR for cases where caller isn't where
...
expected.
2005-01-07 11:09:09 +00:00
ehouse
6d840fd2ce
first checked in. Compile succeeds. May not run however!
2005-01-07 11:07:52 +00:00
ehouse
6f8318d073
Fix to compile for series 60 under Linux. Completely untested!
2005-01-07 11:06:54 +00:00
ehouse
cce9766a2b
snapshot trivial but working tabbed dialog skeleton; replace flip hardware button with done
2005-01-06 14:16:59 +00:00
ehouse
8802805af4
replace uid with official one supplied by Symbian
2005-01-05 03:18:48 +00:00
ehouse
301883acfa
draw cur player and highlighted tiles white-on-black
2005-01-05 02:54:05 +00:00
ehouse
d90c3bf80e
remove unused vars
2005-01-04 15:11:00 +00:00
ehouse
1f5783cbf2
first checked in
2005-01-04 15:01:00 +00:00
ehouse
4fe5660bcb
first checked in
2005-01-04 14:51:33 +00:00
ehouse
2cb6770042
first checked in; works but edit control way too small
2005-01-04 14:42:42 +00:00