Eric House
3cc105da0b
add ability to dump board (model) as text, protected by ifdef that
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will likely only get set on Linux. Uses lower-case to designate
blanks. For that and maybe string size assumptions is very broken for
non-ascii languages, including Spanish.
2011-04-13 06:45:22 -07:00
Andy2
3b7b4802a9
add ability to specify, track and use separate dictionaries for each
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player. Works for gtk client. Compiles for Android but there's no UI
yet to specify more than one dict. Management of dupicate dicts
without duplicating memory -- refcounting -- will be up to the
platforms.
2011-04-01 19:57:10 -07:00
Andy2
92940e6638
add model_getNPlayers()
2010-11-19 18:22:39 -08:00
Andy2
40323b03d2
board_canFlip -> board_visTileCount
2010-07-08 06:38:51 -07:00
Andy2
5f92491ca3
add and implement board_canTogglePending
2010-07-03 11:38:37 -07:00
Andy2
f77cf0e23d
add board_redoReplacedTiles and model_redoPendingTiles. The latter
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works as long as no blanks are involved. And new state isn't being
saved so will be lost unless format changed.
2010-07-02 18:52:55 -07:00
Andy2
491cfe7616
add board_canShuffle and implement
2010-07-01 18:55:49 -07:00
Andy2
43c34aa466
add board_canFlip and model_canFlip -- which seem to work though
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there's no test that when a single tile is on the board it's not in
the middle. Sue me.
2010-06-30 20:25:34 -07:00
Andy2
e0dd3701a0
Add model_sortTiles(); use it; fix some comments and const decls.
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Sorting always happens now when tiles added; needs to be based on a
preference.
2010-06-17 06:43:16 -07:00
eehouse
ef15f50edf
add model_getNMoves
2010-03-13 23:09:53 +00:00
ehouse
76c0a518f1
change -j to -j3. No code change.
2009-04-14 03:27:32 +00:00
ehouse
669e423ca8
Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*.
2009-04-07 04:23:56 +00:00
ehouse
641ae18864
Use new dict api to support utf8 faces.
2009-04-05 19:20:22 +00:00
ehouse
8d1289d3b7
Create type to hold array rather than passing array whose lenght is assumed.
2009-02-23 04:01:15 +00:00
ehouse
46f72de960
new files into svn:ignore
2009-02-01 16:03:31 +00:00
ehouse
36627fb051
Add listeners to model so board can be notified whenever dictionary
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changes. Pass dict into draw via new API, removing it from the
draw_begin calls.
2008-09-05 12:11:37 +00:00
ehouse
2905af749e
Fix crasher: don't start a board-scroll operation and attempt to end
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by dropping a tile. (This part is to detect that no drag actuall happened.)
2008-06-07 23:07:31 +00:00
ehouse
f749fdd560
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
ehouse
ebad668227
add some consts.
2008-05-06 12:49:37 +00:00
ehouse
0b1f4b8f0a
merge with drag_n_drop branch: apply patch generated with this command on that branch: svn diff -r 2080:2087
2008-03-08 23:16:21 +00:00
ehouse
4daabf6fe5
Set -Wunused-parameter for those versions of gcc that support it, and
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deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)). There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
c41b211735
increase possible number of unique tiles from 32 to 64 in order to
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support Slovak which has 40. This change is preliminary: it seems to
work for both existing and dicts with >32 chars, but it breaks backwards
compatibility: existing saved games will crash this code. I think the
fix is to deduce the number of bits per tile from the number in the
dictionary being used, but that's not in yet.
2006-08-09 04:56:34 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
26cd5c2d88
add model_recentPassCountOk
2005-03-15 03:31:52 +00:00
ehouse
7a84f7f425
add param to model_countAllTrayTiles
2004-11-06 02:50:01 +00:00
ehouse
6f8c09ed54
mods to figure out score of player's most recent move
2004-04-30 08:29:49 +00:00
ehouse
21456efa8b
formatting only
2003-11-30 18:51:05 +00:00
ehouse
3e3cc8f5e3
export model_packTilesUtil
2003-11-16 17:10:14 +00:00
ehouse
5776da0b93
first checkin
2003-11-01 05:35:29 +00:00