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add and implement board_canTogglePending
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4 changed files with 15 additions and 0 deletions
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@ -537,6 +537,12 @@ board_canShuffle( const BoardCtxt* board )
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TRAY_REVEALED == board->trayVisState );
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}
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XP_Bool board_canTogglePending( const BoardCtxt* board )
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{
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return TRAY_REVEALED == board->trayVisState
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&& model_canTogglePending( board->model, board->selPlayer );
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}
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static XP_U16
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adjustOffset( XP_U16 curOffset, XP_S16 zoomBy )
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{
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@ -80,6 +80,7 @@ XP_U16 board_getYOffset( const BoardCtxt* board );
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XP_Bool board_canFlip( const BoardCtxt* board );
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XP_Bool board_canShuffle( const BoardCtxt* board );
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XP_Bool board_canTogglePending( const BoardCtxt* board );
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/* zoomBy: >0: zoom in; < 0: zoom out; 0: query only */
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XP_Bool board_zoom( BoardCtxt* board, XP_S16 zoomBy, XP_Bool* canInOut );
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@ -1162,6 +1162,13 @@ model_canShuffle( const ModelCtxt* model, XP_U16 turn, XP_Bool trayVisible )
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&& model_getPlayerTiles( model, turn )->nTiles > 1;
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}
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XP_Bool
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model_canTogglePending( const ModelCtxt* model, XP_U16 turn )
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{
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const PlayerCtxt* player = &model->players[turn];
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return 0 < player->nPending || 0 < player->nUndone;
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}
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static void
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incrPendingTileCountAt( ModelCtxt* model, XP_U16 col, XP_U16 row )
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{
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@ -197,6 +197,7 @@ XP_Bool model_canFlip( const ModelCtxt* model, XP_U16 turn,
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XP_Bool trayVisible );
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XP_Bool model_canShuffle( const ModelCtxt* model, XP_U16 turn,
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XP_Bool trayVisible );
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XP_Bool model_canTogglePending( const ModelCtxt* model, XP_U16 turn );
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/********************* notification ********************/
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typedef void (*BoardListener)(void* data, XP_U16 turn, XP_U16 col,
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