Commit graph

7012 commits

Author SHA1 Message Date
Eric House
684effd170 cleanup 2013-08-01 06:12:58 -07:00
Eric House
17b8eae1f1 clean up fetching of stored messages, and excluse those from dead games 2013-07-31 07:24:58 -07:00
Eric House
64b89536b0 Test whether game is on device before starting process of opening it.
Fixes problem caused by relay sending messages for games that have
been deleted.
2013-07-30 07:43:52 -07:00
Eric House
4ce2368e90 remove unused variable and functions that set it 2013-07-30 07:35:13 -07:00
Eric House
54c1e0c2ab drop bogus assert 2013-07-29 17:39:43 -07:00
Eric House
b40533230a fix OS warning by unregistering SMS receivers in onDestroy 2013-07-29 07:50:01 -07:00
Eric House
63ad3a196b debug build asserts that packet is meant for this device, but
non-debug should drop those that aren't.
2013-07-29 07:30:46 -07:00
Eric House
1f877c7567 remove logging 2013-07-29 07:29:01 -07:00
Eric House
d8a4b5ce29 include udp maxInterval, the number of seconds the relay's configured
to assume an address is still good when it hasn't heard from it, in
reg response reply, send that reply always, and read and log the new
field on clients.  It will eventually be used to implement a
keepalive.
2013-07-29 07:27:30 -07:00
Eric House
cdea106824 change param to simplify code a bit 2013-07-29 06:33:31 -07:00
Eric House
5f9b2e431f optimization: test address before fetching messages for it 2013-07-28 07:28:32 -07:00
Eric House
9951064439 fetch all stored messages at once to reduce number of DB calls made. 2013-07-25 06:37:53 -07:00
Eric House
6bb2efbbd5 remove mistaken assert 2013-07-24 06:03:50 -07:00
Eric House
41160579ca remove duplicate 2013-07-23 18:30:08 -07:00
Eric House
bfc617720e add isCurrent() method on UDP addresses based on how long it's been
since we've received data from the same source, and use to drop
packets in response to reads that are older than when the test says
the endpoint of the address changed.
2013-07-23 06:21:57 -07:00
Eric House
572d3596ae add heretofore undocumented config 2013-07-23 06:18:17 -07:00
Eric House
ceacbc2cbe fix formatting error 2013-07-23 06:17:35 -07:00
Eric House
acca4d14d4 new files to track how long it's been since data's been received from
a UDP address.  The idea's that when there's too long a gap the
address has likely been recycled and we shouldn't send replies to
packets received before the reset.
2013-07-22 07:26:14 -07:00
Eric House
6418513a6d don't try to read from socket if == -1 2013-07-22 06:15:35 -07:00
Eric House
385243763a Merge remote-tracking branch 'origin/android_branch' into android_branch 2013-07-22 06:13:01 -07:00
Eric House
a191c6fc2a don't add chats to queue at len 64 rather than 128 2013-07-22 06:12:06 -07:00
Eric House
7b18da70db logging tweak 2013-07-22 06:11:10 -07:00
Eric House
48a2567edf log contents of incoming udp packets 2013-07-22 06:06:39 -07:00
Eric House
13550865ad drop packets in queue if they've been there longer than 30 seconds --
which should be a configurable value.
2013-07-22 06:05:24 -07:00
Eric House
3a14b12cc5 exit when number of core files changes, not if it's non-zero 2013-07-20 12:52:32 -07:00
Eric House
13c234dfab log when address replaced 2013-07-20 11:59:00 -07:00
Eric House
49a2d099f0 include packet num in every udp packet. They start over on app
reboot, but add a bit of help with debugging.
2013-07-20 11:57:10 -07:00
Eric House
5d8cd5a17f recognize already-seen devices. This seems to occasionally fix
reconnect problems but needs to be studied/tested more -- check logs.
2013-07-20 11:44:00 -07:00
Eric House
464ef49018 add new send_via_udp that may be able to check for address validity 2013-07-20 10:37:38 -07:00
Eric House
792a51a404 change ivar name 2013-07-20 08:33:22 -07:00
Eric House
61992943dd Add mapping from address to devid in order to catch when an address is
reused.  That required making AddrUnion a class rather than a simple union.
2013-07-20 08:06:14 -07:00
Eric House
573a87993e Don't propogate chat when queue too full. This *should* only impact
tests since users won't keep chatting at a non-responsive friend.
2013-07-20 08:01:56 -07:00
Eric House
32150049e2 assert that we aren't tracking two connected games with the same hid 2013-07-20 06:28:35 -07:00
Eric House
27d9f3de45 Don't enable chat when more than 128 messages are in queue to prevent
an extremely unlikely cause of stalls -- and make tests trip over full
queues less often.
2013-07-18 07:37:45 -07:00
Eric House
3f59b31d51 Log received udp messages as b64-encoded strings. These match what the
relay's now logging
2013-07-18 07:07:25 -07:00
Eric House
1e6ff9b33c include seed in chat messages to make sure they're unique 2013-07-18 07:06:20 -07:00
Eric House
2ce097629f log contents of udp packets as b64-encoded strings for debugging; off
by default.
2013-07-18 06:52:07 -07:00
Eric House
06dd9a99a1 better logging 2013-07-17 21:34:52 -07:00
Eric House
3737f19548 better logging 2013-07-17 21:34:27 -07:00
Eric House
972dcfec81 cleanup 2013-07-17 21:33:59 -07:00
Eric House
1d5cf0bea7 don't remember devid unless it's valid 2013-07-17 21:33:36 -07:00
Eric House
93a7c7f817 fix to compile when DEBUG not defined 2013-07-17 06:52:35 -07:00
Eric House
bf39f9194c kill service after 3 minutes of no socket activity 2013-07-17 06:42:54 -07:00
Eric House
d436232800 correctly log b64 dump of return address at record and use sites 2013-07-17 06:38:25 -07:00
Eric House
62dacb83d8 fix to compile when DEBUG not defined 2013-07-16 08:17:46 -07:00
Eric House
4d9d65b67e Merge remote-tracking branch 'origin/android_branch' into android_branch 2013-07-16 08:07:41 -07:00
Eric House
3d9539b42b don't stop comms before every save, but only when stopping 2013-07-16 08:06:23 -07:00
Eric House
5571816339 enable udp by default 2013-07-16 08:05:46 -07:00
Eric House
403401745e network connection stuff must not be run on main/UI thread, so to
preserve socket connection completing before startup of read and write
threads, move it and start of write thread to beginning of read
thread.
2013-07-16 08:01:59 -07:00
Eric House
b7e00bfc0c log when unable open game based on rowid -- which may happen if
e.g. relay is sending packets to wrong device.
2013-07-16 07:56:56 -07:00