ehouse
b9de2acebf
change how struct is defined for gcc
2005-11-27 20:06:36 +00:00
ehouse
b462252ebb
fix syntax errors; other catch up with changes
2005-11-27 20:05:33 +00:00
ehouse
f228cc3b46
fix syntax error
2005-11-27 20:04:46 +00:00
ehouse
e8e408afd4
fix capitalization of header file -- which gcc cares about.
2005-11-27 20:04:06 +00:00
ehouse
0bf1dcdcf8
remove connect info button, instead bring it up every time role
...
changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
23c436a75c
make network play on by default
2005-09-07 12:32:29 +00:00
ehouse
77a8df77ac
add strings for relay errors
2005-09-07 12:31:32 +00:00
ehouse
6ebce9ff5e
protect logging with mutex since happens from multiple threads now.
2005-08-21 14:54:49 +00:00
ehouse
a227dfd605
flesh out interaction with comms. Now able to play a complete game vs
...
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
a236d6a972
tweak how timers stored
2005-08-21 14:07:29 +00:00
ehouse
13d9e7e8c8
timeout isn't an assertion failure
2005-08-21 14:07:12 +00:00
ehouse
f77a4854b6
use renamed constant
2005-08-21 14:05:29 +00:00
ehouse
dcb5783924
add vc60.pdb
2005-07-30 02:07:20 +00:00
ehouse
f6649e17f6
make some conn-related IDs conditional
2005-07-30 02:05:59 +00:00
ehouse
7d4700622e
add cesockwr.o
2005-07-30 02:04:29 +00:00
ehouse
294ce5f513
Add and use driver for communication over TCP. Driver uses two
...
threads, reader and writer, on a single socket. With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code. A full game should now
work, but hasn't been tried. Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
aa27360761
tweak conn dialog
2005-07-30 01:51:24 +00:00
ehouse
3ecc871515
begin work of allowing multi-device play over WiFi/Cellular: add
...
dialog to gather params, save 'em, and stub out send proc. Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
d6fac2014e
add assertion on null string
2005-07-23 15:16:26 +00:00
ehouse
bc3515272c
Get rid of unused param
2005-07-14 02:54:47 +00:00
ehouse
fc4fd3ea93
fix compile error
2005-07-13 12:35:38 +00:00
ehouse
7d388c3a2a
fix compile error!
2005-06-30 01:51:40 +00:00
ehouse
4f57cadd75
Refactor ce_dictionary_make so that it returns NULL rather than an
...
broken dict when the file's missing or corrupt. Casts to stop
warnings.
2005-06-30 01:48:07 +00:00
ehouse
39669d9680
change dialog title when it's called from new game menuitem
2005-06-30 01:44:56 +00:00
ehouse
8fb0b4685a
Refactor ce_dictionary_make so that it returns NULL rather than an
...
broken dict when the file's missing or corrupt.
2005-06-30 01:36:51 +00:00
ehouse
acd3bdf24b
copy null byte along with rest of string
2005-06-28 04:42:08 +00:00
ehouse
c2fe26ec77
up version to b4 to match next tag
2005-06-27 04:01:51 +00:00
ehouse
f6a6827c59
fix compile warnings
2005-06-23 14:12:09 +00:00
ehouse
2fbfeee378
util_setTimer changes
2005-06-23 14:09:20 +00:00
ehouse
001058da03
add a couple of consts to fix warnings
2005-06-13 14:34:01 +00:00
ehouse
9a09a24aab
fix DEBUG compile error
2005-06-13 14:33:05 +00:00
ehouse
8eb0b50cec
fix scrolling; resize board, enabling scrolling, when SIP is revealed.
...
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
7c906a70ba
add debug-version logging to catch dictionary corruption
2005-06-13 13:36:26 +00:00
ehouse
6c9caadd43
use clipping when drawing bitmaps, can center 'em. This fixes
...
overwriting borders when cells shrink when SIP is visible.
2005-06-13 13:32:06 +00:00
ehouse
5803496007
turn on scrolling by default
2005-06-13 13:24:15 +00:00
ehouse
b0e6ac2b7c
add relay dir to -I list
2005-06-13 13:23:33 +00:00
ehouse
c2297590eb
fix incorrect signature that was causing all scores to be drawn as 0.
2005-06-09 14:18:55 +00:00
ehouse
7d1fa77c5f
make it easier to tweak compiler optimizations (since some produce
...
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
07fd09f7b1
revert to an earlier version that didn't build crashing code.
2005-02-11 02:50:04 +00:00
ehouse
1cca026c24
update so works again.
2005-02-11 02:48:13 +00:00
ehouse
b8cb6467f0
update so works again. Some optimizations produce bad code in EVC4.
...
Turn them off, and choose others. This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
7200abd50f
add #define turning on scrollbar support for square screened devices.
2005-02-06 06:59:24 +00:00
ehouse
b3d19a6abf
as a workaround for reported lockups on WM SE devices, save state
...
after many user actions. This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
605a19c6d2
beta 3; 2005 copyright
2005-02-06 06:54:01 +00:00
ehouse
3a803b9dcd
call ceCenterCtl()
2005-02-06 06:52:57 +00:00
ehouse
c33d55d693
add ceCenterCtl()
2005-02-06 06:52:24 +00:00
ehouse
f7de2b096a
shrink a couple of dialogs to fit square screen
2005-02-05 21:49:03 +00:00
ehouse
d01b3e8929
scrolling support; determine board layout based on screen size.
2005-02-05 21:43:16 +00:00
ehouse
6e719b8e91
add fields supporting scrolling
2005-02-05 21:38:04 +00:00
ehouse
4c937beb2d
remove dead param
2005-01-23 08:15:29 +00:00