Eric House
b8ba3c5906
move sms enable checkbox to top of screen
2012-07-31 23:25:51 -07:00
Eric House
b8a96f70bf
turn on (experimentally) new feature making robot more likely to use
...
all remaining tiles (in doing same with hints, which probably won't
ship)
2012-07-30 07:34:41 -07:00
Eric House
af2c361225
add debug menu option to enable debug features, and first such
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feature, to copy xwdb file to /sdcard. Option to do opposite is
stubbed out.
2012-07-30 07:23:52 -07:00
Eric House
cd1eb2e4da
add pref enabling SMS games, and a scary confirmation dialog meant to
...
force user to realize the potential costs (by requiring interaction).
Until that's enabled, show in New Game activity an explanation and
button that goes to Preferences.
2012-07-24 07:15:27 -07:00
Eric House
381f30b6d2
claim to handle keyboard/orientation changes for prefs activity
2012-07-23 22:36:50 -07:00
Eric House
a785d89d31
ignore new files
2012-07-23 22:33:43 -07:00
Eric House
95b68ffae2
up changelog and version strings for new release
2012-07-18 07:24:59 -07:00
Eric House
50a749eccc
ignore new file
2012-07-16 06:17:01 -07:00
Eric House
248db3d144
update version strings and changelog
2012-07-12 20:56:28 -07:00
Eric House
0c02103d42
fix assertion failures due to failure to get game locks. The problem
...
is that getSummary() can be called at unpredictable times by
background tasks for the games list, and the current open game holds a
lock as long as it's open. So those getSummary() calls must be
allowed to fail. Before, letting them fail immediately meant
empty/unusable list elements; now I've added a time they'll wait
before failing. Now the ones that are called while a game is open can
fail without being noticed, but the ones that are called as a game is
closed to update its summary will succeed by being able to wait for
its lock to be given up.
2012-07-07 11:34:40 -07:00
Eric House
ae3ae6a3a4
turn on base64 for SMS too
2012-07-07 11:29:54 -07:00
Eric House
c386537cb7
gitignore new files
2012-07-01 21:02:42 -07:00
Eric House
66f2007347
turn new tray-undo feature on for SMS version too
2012-07-01 21:02:11 -07:00
Eric House
69b0a0d4a3
load conn state for sms app too
2012-06-28 07:22:10 -07:00
Eric House
dcf343b700
ignore new images
2012-06-20 07:32:28 -07:00
Eric House
df62888104
up version for sms build too
2012-06-20 06:35:01 -07:00
Eric House
1993ea48f7
ignore new file
2012-06-11 07:02:39 -07:00
Eric House
dd30bb6a7c
new .gitignore for new res directory
2012-06-06 06:43:00 -07:00
Eric House
65f90b2d86
up version number and add changes
2012-05-29 07:26:24 -07:00
Eric House
ac23e7e950
define HASH_STREAM to enable new algorithm
2012-05-28 15:58:00 -07:00
Eric House
60aa0cb614
revert unintended commit
2012-05-21 21:49:02 -07:00
Eric House
5efaced84b
Revert "Revert "track what games we've sent died notices for and don't repeat. Fixes""
...
This reverts commit 8fd1388b5f
.
2012-05-21 21:45:30 -07:00
Eric House
8fd1388b5f
Revert "track what games we've sent died notices for and don't repeat. Fixes"
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This reverts commit 67715b653a
.
2012-05-21 21:44:51 -07:00
Eric House
67715b653a
track what games we've sent died notices for and don't repeat. Fixes
...
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:27:22 -07:00
Eric House
091f927c8b
add new file
2012-05-18 06:53:28 -07:00
Eric House
e797b342fe
check in sms version of prefs xml file so that it can have its
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checkbox for turning off warnings about SMS costs. I've already
wasted too much time without figuring out how to add or remove the
pref programatically....
2012-05-07 21:09:01 -07:00
Eric House
c17826ffbf
up beta version
2012-05-05 17:39:30 -07:00
Eric House
501210e3a3
turn on hash feature and mark so can see on relay
2012-05-03 21:49:15 -07:00
Eric House
1134f71b7b
use new comms_ackAny() call to send ACKs at points where currently
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resendAll is being called. Dramatically reduces SMS message count
when app is being relaunched and backgrounded between turns.
2012-04-14 18:00:43 -07:00
Eric House
e1c977323a
on first boot, run through SMS database in case there are any messages
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there that came in before we were installed. Pass any found in as if
newly received (but don't delete.)
2012-04-12 20:57:52 -07:00
Eric House
f841b8ccce
use different SMS-headers for different variants so they can coexist
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and not poach each others' conversations.
2012-04-10 06:49:43 -07:00
Eric House
66a120bd08
lock SMSInviteActivity in portrait mode -- until I think it's
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worthwile to make it scrolling.
2012-04-10 06:30:17 -07:00
Eric House
d6a3aafaec
factor upward code from BTEvent so that SMSService can use same
...
mechanism to send asynchronous results, then use to notify when a game
on other end has been deleted. This flushed out a bug where a rowid
will get reused and a new game wind up with data from the previous
one -- but otherwise works.
2012-04-06 23:00:47 -07:00
Eric House
784a5d5d44
handle orientation changes for BT and SMS dialogs
2012-04-05 07:37:48 -07:00
Eric House
06ff720d66
fix so SMS works and remove some BT stuff
2012-03-31 09:39:24 -07:00
Eric House
7ba69319d9
add sms variant separate from bt
2012-03-31 08:59:44 -07:00