Commit graph

106 commits

Author SHA1 Message Date
ehouse
b31cb6612b call shutdown on cref rather than deleting it; wrap mutex actions with
debugging logfs like those in mlock.h.
2005-10-30 05:16:35 +00:00
ehouse
42f3a4e7cf don't print log messages below a certain priority 2005-10-30 05:10:26 +00:00
ehouse
befc90648e add shutdown event and action 2005-10-30 05:07:58 +00:00
ehouse
6d88725e05 add missing header file 2005-10-28 09:20:51 +00:00
ehouse
d17165a678 add header needed on some installations 2005-10-23 21:35:19 +00:00
ehouse
b135f317b4 make location of file storing next ID configurable. 2005-10-23 21:06:07 +00:00
ehouse
deb0a2d265 shutdown in response to SIGINT 2005-10-23 15:49:48 +00:00
ehouse
e2e66f8057 Set a disconn timer when somebody leaves to make it parallel with case
where somebody never shows up; print more info about cref state to
ctrl port.
2005-10-19 03:44:55 +00:00
ehouse
80d0f3ce71 make now() relative to relay startup time. 2005-10-19 03:43:21 +00:00
ehouse
a64cbd472a don't track heartbeat independent of any timers set. This allows
infinite timeout when no devices present.
2005-10-19 03:42:17 +00:00
ehouse
d74de11771 add XWS_ANY 2005-10-19 03:40:40 +00:00
ehouse
e05777bdcf add XWS_ANY; add missing transitions to kill game on timer when device
disappears and doesn't return.
2005-10-19 03:40:26 +00:00
ehouse
4df7b3d75a add uptime 2005-10-19 03:39:18 +00:00
ehouse
74b6ccbd52 cleanup ctrl printing; repeat most recent command; cleanup internal names. 2005-10-16 01:19:25 +00:00
ehouse
deea73ad8b cancel all-connected timer when all are connected 2005-10-15 16:35:18 +00:00
ehouse
a8352fa745 fix leak; move heartbeat timer into crefmgr, and only run it when
there are active crefs.
2005-10-15 16:30:10 +00:00
ehouse
936e3bd110 clean up command help 2005-10-15 16:28:26 +00:00
ehouse
ecf5875d7e capitalize public methods on timermgr (no code change) 2005-10-15 15:49:22 +00:00
ehouse
eb8301ade7 return error to client when flags indicate old version; close sockets
when error occurs in processing message.
2005-10-14 08:29:58 +00:00
ehouse
6541e56c40 catch up with logf change 2005-10-14 08:27:16 +00:00
ehouse
b7e3479989 print prompt 2005-10-14 08:26:56 +00:00
ehouse
cb3e2910b9 add commented out debug flag 2005-10-14 08:26:19 +00:00
ehouse
e18f66f587 remove dead code 2005-10-06 02:54:05 +00:00
ehouse
be5078e8f8 removed unused states etc. 2005-10-06 02:36:45 +00:00
ehouse
f7443c9f7f catch symbian up with api changes -- but still need to set timers
before it'll talk to relay.
2005-10-02 16:40:16 +00:00
ehouse
3bf3e2fda1 parse multiple config files in order with later ones overriding. 2005-10-02 16:23:49 +00:00
ehouse
4e5f69f4e8 rename states so can format to 80 cols; add log level param. No
change to functionality in this checkin.
2005-10-02 16:08:42 +00:00
ehouse
6835b6d1eb New scheme for accepting and limiting reconnections. Now device must
send player counts, local and expected.  Based on these the relay
accepts connections, declares the game full and ready for message
forwarding, and decides whether to accept a reconnect.
2005-10-02 15:39:38 +00:00
ehouse
77319b570d make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays and includes a hostname read in from
config file; relay assign non-servers' hostIDs.
2005-10-01 16:33:45 +00:00
ehouse
0c2365e3ea parse new SERVERNAME config variable 2005-10-01 16:09:57 +00:00
ehouse
255656f009 works, but not yet used. And wants relay host identifier added in. 2005-09-19 04:34:51 +00:00
ehouse
7d9a78f996 comment out internal mutexes: shouldn't be needed now that only one
thread at a time is given access to a cref instance.
2005-09-14 05:15:27 +00:00
ehouse
f944b154fc fix print_cookies to use iterator 2005-09-14 05:14:41 +00:00
ehouse
c4d212f78c shorten names so table easier to fit in 80 cols 2005-09-14 05:14:04 +00:00
ehouse
87d1c8f593 event name change 2005-09-09 03:15:06 +00:00
ehouse
cf5906eacf Add and handle disconnect message so a device can reuse its socket for
a new game.
2005-09-05 15:50:49 +00:00
ehouse
05878f11a4 Do nothing rather than assert when socket no longer found for write.
Not sure if this is a preventable error.
2005-09-05 15:50:28 +00:00
ehouse
235556240f Don't close the underlying socket. Not sure yet when I should close a
socket that hasn't returned an error.  Maybe that's the client's job.
2005-09-05 15:45:22 +00:00
ehouse
47030320f4 move typedef 2005-09-04 20:55:07 +00:00
ehouse
8a2eae0887 log ip address of incoming connection in dotted-quad notation. 2005-09-04 20:54:09 +00:00
ehouse
89f1eca340 log tweak 2005-09-04 20:44:46 +00:00
ehouse
55988dcdd7 cut down on logging a bit 2005-09-04 20:43:53 +00:00
ehouse
6995d37ead don't assert when unexpected event arrives; just log and drop 2005-09-04 20:43:23 +00:00
ehouse
aa1323a5a3 shorten log messages; make easier to process from perl 2005-09-04 20:38:23 +00:00
ehouse
ebcc30dd5f send notice when a socket closes. This seems to be resulting in dups. 2005-09-04 20:37:42 +00:00
ehouse
0134c96962 fix deadlock by collecting crefs into local storage before starting to
act on them.
2005-09-04 20:36:53 +00:00
ehouse
1f43831219 new error code 2005-09-04 14:35:13 +00:00
ehouse
4882c92a07 generate XWRELAY_OTHERCONNECT message 2005-09-03 18:35:34 +00:00
ehouse
8072bc687c add XWRELAY_OTHERCONNECT message 2005-09-03 18:32:12 +00:00
ehouse
e6e9646253 make all APIs private and add as friends the safe classes that will
access them.  This should allow reduction in the locking within cref
instances since only one thread at a time will be permitted inside by
SafeCref.
2005-09-03 15:59:48 +00:00