Weblate
b14c6b5003
Merge remote-tracking branch 'origin/android_translate' into android_translate
2016-05-28 08:43:40 +02:00
Eric House
f8cfb9cc44
change string and enum name to indicate Bluetooth is where the connect
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failure is.
2016-05-21 14:35:53 -07:00
Eric House
f001455589
fix so tablets are found in BT scans: they're considered computers, not phones
2016-05-21 14:25:54 -07:00
Eric House
f51565839a
no need to set summary to null when pausing.
2016-05-21 14:05:47 -07:00
Eric House
e127c8a3aa
fix to uninstall (by default) based on directory invoked from
2016-05-21 13:36:56 -07:00
Eric House
17945b2dc0
turn on auto-capitalization of sentences in chat
2016-05-17 22:21:11 -07:00
Eric House
4791ccaca8
commented out code to add notification used to duplicate the bug
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addresses by the previous commit.
2016-05-17 21:09:32 -07:00
Eric House
80ebcff4c9
Handle case where we want to open a game that's already open (likely
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in the process of being closed.) If we're successful in getting a
JNIThread object that's already initialized, re-use it, closing only
the JNI part (which probably can't be cleanly re-used with a different
Context.) I worry about the case where the thread's event queue isn't
empty, so there's an assert to catch that case.
2016-05-17 21:08:03 -07:00
Eric House
79efbd2076
upgrade gradle (recommended by AS)
2016-05-17 20:56:31 -07:00
Eric House
253c0d7496
turn off saving logs for now; move capture of title to where it's more
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likely to succeed, and assert that it is. I think this will fix the
title-not-reverting problem I've been seeing.
2016-05-10 06:40:23 -07:00
Eric House
608533d189
Merge branch 'from_android_beta_106' into android_branch
2016-05-03 06:44:39 -07:00
Eric House
c013c152d7
up version strings for release 107 (f-droid only is the plan)
2016-05-02 21:56:11 -07:00
Eric House
f0dc295bde
break gradle release builds with an error message that will, with
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luck, communicate to the f-droid maintainer that ant it still the way
to build. Should stop the flood of error reports from f-droid users.
2016-05-02 21:45:53 -07:00
Eric House
1cb75bd970
turn off an especially oft-occurring log message
2016-04-22 21:14:58 -07:00
Eric House
d376679d00
add new database table for persisting logs. DEBUG builds only for
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now. Keep the most recent 5K worth of messages. TODO: add a display
activity and the ability to email them.
2016-04-22 21:14:36 -07:00
Eric House
1216ec49d7
cleanup: move method
2016-04-22 07:08:13 -07:00
Eric House
bf871a20fb
test for null to avoid NPE. I'm not sure how it gets here -- race
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condition on opening maybe -- but not showing the one menuitem in this
case is harmless.
2016-04-21 06:35:42 -07:00
Eric House
18503f2237
If we get an intent and can't open the game it names, that's probably because GamesListActivity has been relauched on top of itself. So exit with a (temporary) Toast message.
2016-04-20 21:50:09 -07:00
Eric House
c9a1f00a43
catch up with non-dbg changes, esp. enabling dual-pane mode (though
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it's off now thanks to a compile-time constant)
2016-04-18 06:21:49 -07:00
Eric House
406eb77f54
post notification (rather than just play sound) when turn comes into
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boarddelegate but it's not visible
2016-04-14 22:16:18 -07:00
Eric House
c860773234
still learning magit: check preference before playing sound
2016-04-14 21:50:18 -07:00
Eric House
99effcac89
looks like I missed a hunk in previous commit
2016-04-14 21:42:22 -07:00
Eric House
e239430260
play notification sound when a move or chat is added to the board or
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chat view. Still TODO: post a notification when that view isn't visible.
2016-04-14 21:39:23 -07:00
Eric House
994672667c
gitignore some stuff
2016-04-14 21:07:12 -07:00
Eric House
33225f3bc5
refactor message receiving/distributing code into superclass.
2016-04-11 06:01:25 -07:00
Eric House
f288fe2860
use malloc to allocate storate for hci_inquiry instead of the
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stack. That *seems* to fix it always returning 0, something that
changed with newer version of linux or libbluetooth or who knows
what. BT still doesn't work from linux, but this is a necessary start.
2016-04-09 15:49:11 -07:00
Eric House
a0ae117e35
fix invitations breakage introduced when JNIThread because self-initing.
2016-04-09 14:47:48 -07:00
Eric House
27b3004b43
exclude computers from BT paried devices scan -- since doesn't work on
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ubuntu right now.
2016-04-09 13:57:16 -07:00
Eric House
baee084a90
add assert to catch case where exception may otherwise be thrown
2016-04-09 13:34:13 -07:00
Eric House
57dcbabab6
use a constant
2016-04-09 13:10:04 -07:00
Eric House
04a697b260
fix NPE: put back setReceiver() call lost when JNIThread became
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self-initing.
2016-04-09 12:42:47 -07:00
Eric House
3dd69d90d9
This stuff has to be done before content gets added. Move into
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Activity for now, though this may not work in dual-pane mode.
2016-04-09 12:23:26 -07:00
Eric House
8c9e3ce14c
use pthreads mutex to synchronize alloc and free operations in (debug
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only) mpool. I'm getting assertions about failure to free now that
multiple threads are accessing open games, but I think they're bogus:
due to multiple threads modifying the leak-detection counters. This
seems to fix the assertions I was seeing in mpool_destroy().
2016-04-09 11:54:08 -07:00
Eric House
f876c49cd6
don't require that ant be run before install
2016-04-09 11:51:48 -07:00
Eric House
1c6e97e164
AS-generated changes adapting to the 2.0 release
2016-04-07 12:34:58 -07:00
Eric House
589535cdbc
Make JNIThread responsible for opening/owning game and other objects
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whose lifespan matches its, e.g. the gameptr and gi. This is a big
change, and there are still some bugs/crashes, but it's worth
committing this snapshot.
2016-04-07 12:23:13 -07:00
Eric House
160d69640a
log refcount changes
2016-04-07 09:48:23 -07:00
Eric House
b2c4bd9e23
better chat text hint
2016-04-07 09:30:29 -07:00
Eric House
14bdde7ff0
save game whenever refcount is released. Works around BoardDelegate
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reloading the game every time it resumes. Better fix would be to have
JNIThread() own loading the game and only do so when first created.
2016-04-07 09:27:00 -07:00
Eric House
d541c976bf
add PENDING comment
2016-04-07 09:23:07 -07:00
Eric House
9f05d45e05
sometimes when return from background ChatDelegate is the first to try
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to reference JNIThread. Until I can make that work, just finish() --
to avoid crashes.
2016-04-07 09:22:41 -07:00
Eric House
049c25f16d
save when exiting to prevent data loss opening chat window.
2016-04-06 21:41:48 -07:00
Eric House
a55e17cd41
cleanup; log rowid in release() and retain()
2016-04-06 21:40:46 -07:00
Eric House
a90ec29ff0
fix delete game problem: delete first using lock we already have.
2016-04-06 18:42:37 -07:00
Eric House
3a368a8efd
toward working better in background: log and print stack when doing
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nothing because jnithread is null. Pass incoming chat messages to
ChatDelegate if it's up, and otherwise launch it as before.
2016-04-06 11:16:51 -07:00
Eric House
919e44f21e
first cut at accepting input when running. Won't work when whole app is in background.
2016-04-06 11:08:27 -07:00
Eric House
347ff60434
toward working in background: log when called on null thread rather than crashing
2016-04-06 11:07:30 -07:00
Eric House
70c0db6504
chat: add hint string, and make textfield full width
2016-04-06 11:06:10 -07:00
Eric House
4bb16e88ef
better logging
2016-04-06 11:03:18 -07:00
Eric House
7b045fb413
add constant to disable dualpane on debug builds too
2016-04-06 11:03:02 -07:00