Commit graph

3332 commits

Author SHA1 Message Date
Eric House
36672395ff store new column, always false for now 2014-04-07 07:47:08 -07:00
Eric House
227a25e259 add column for tracking xlation source 2014-04-07 07:09:43 -07:00
Eric House
437e2024cc generate hashmap from strings.xml -- all of them -- making it
unmodifiable, and test for stuff not being in it.
2014-04-06 18:58:33 -07:00
Eric House
86cc8f6dbf move onCreateOptionsMenu into superclass 2014-04-06 16:48:17 -07:00
Eric House
2ae6ecb125 get rid of allcaps translation, instead using translations where
available. Works -- but app needs to be restarted for menus to change.
2014-04-06 16:08:45 -07:00
Eric House
a351b2a5b9 implement search through loc dialog 2014-04-06 06:43:48 -07:00
Eric House
7e16d7abc5 add getContentView -- since I can never remember how to do it 2014-04-06 06:37:51 -07:00
Eric House
6b59093d84 use new loc db to save translation data (per locale) across boots. 2014-04-05 14:04:02 -07:00
Eric House
47ea2b8b62 add loc table to store translation data, mapping key and locale to text 2014-04-05 14:00:41 -07:00
Eric House
527685da79 preserve translation changes in memory. Next: write to DB. 2014-04-05 13:33:12 -07:00
Eric House
7dfa042b77 rename style and use it to align table header with columns 2014-04-05 12:12:00 -07:00
Eric House
663f4293a9 display English text on left side of table 2014-04-05 11:45:20 -07:00
Eric House
2494f7b8d4 add activity for localizing strings and add menuitem to localizable activities to trigger it. Does nothing yet, including populating itself. 2014-04-05 10:27:05 -07:00
Eric House
16346beeb1 enforce new convention: strings containing formatting must be names whatever_fmt (and strings containing formatting must be so named.) I'm going to have to parse such strings, which will be expensive, so being able to determine from the name whether there's a need should help. 2014-04-04 23:42:57 -07:00
Eric House
2b2fd32951 replace %s and %d (and enforce) 2014-04-04 23:09:50 -07:00
Eric House
409940adae remove localized files. They'll get used somehow but not in this form on this branch. 2014-04-04 23:09:22 -07:00
Eric House
073c461693 new type of problem: make a string array in ListPreference localizable 2014-04-04 08:00:30 -07:00
Eric House
2c9dc526c2 convert most of GamesList to be localizable 2014-04-04 06:50:08 -07:00
Eric House
9531c6939e add getString() variants to LocUtils and use from BoardActivity 2014-04-04 06:34:46 -07:00
Eric House
f6b2e5a3c2 transform submenus too 2014-04-04 06:20:46 -07:00
Eric House
0e7676b301 make board menu localizable -- but submenus don't work yet 2014-04-03 22:37:13 -07:00
Eric House
a6954a71dc menu title can be null 2014-04-03 22:36:47 -07:00
Eric House
11dabca721 generate mapping from actual strings to R.string.id that can be used at runtime to convert/lookup menu titles. Works to uppercase a menu! Changes break dbg and bt builds -- to be fixed. 2014-04-03 22:27:50 -07:00
Eric House
f2bfd36780 menus are broken: you don't get access to an AttributeSet when inflating them. So replace string references with strings equal to the name of the id (xxx in R.string.xxx); next I'll need to harvest the strings from R.java and map them to their numbers in a way that's runtime-accessible. 2014-04-03 06:21:02 -07:00
Eric House
2afe048095 fix formatting 2014-04-03 06:19:17 -07:00
Eric House
bd02a10fc3 beginnings of framework to allow localized strings to be read from downloaded modules: in xml replace string references with a custom attribute that's the same thing, then in overridden view subclasses pull the reference from the AttributeSet and look it up myself. Works to uppercase all strings in the NewGames dialog. 2014-04-02 08:06:51 -07:00
Eric House
eff00c1743 use setBackground rather than setBackgroundColor to fix not reverting on 4.4 (and maybe earlier) 2014-04-01 06:27:19 -07:00
Eric House
9351eb257b call setPct on new group item if appropriate 2014-03-31 07:57:31 -07:00
Eric House
9a55c97793 add new style for expander buttons 2014-03-31 07:20:19 -07:00
Eric House
3ff60861f7 derive GameListGroup from ExpiringLinearLayout 2014-03-31 07:14:40 -07:00
Eric House
d896670c21 remove unneeded paramter 2014-03-31 06:34:35 -07:00
Eric House
256dda85c0 don't show resend messages menu when anything's selected 2014-03-30 17:15:26 -07:00
Eric House
6f373c6c11 drop click event when don't have any games (easier than uninstalling the handler when there are no child games) 2014-03-28 22:41:57 -07:00
Eric House
fe14c88685 fix so gameless groups are still shown (but don't have an expand button) 2014-03-28 22:32:35 -07:00
Eric House
52d2436903 snapshot on the way to fixing query that failed to show empty groups 2014-03-28 07:46:46 -07:00
Eric House
fe64f89788 fix assertion on newer devices by letting the compiler do its job 2014-03-28 06:20:28 -07:00
Eric House
fb3b6ff96d expand/contract in response to click anywhere 2014-03-27 08:45:12 -07:00
Eric House
3f3e9f5389 implement expand/contract of groups. Still skanky, but works. 2014-03-27 08:28:34 -07:00
Eric House
64d0e0c867 toggle image when clicked 2014-03-26 21:12:43 -07:00
Eric House
84698273a5 fix selection of group item by adding a delegate all selectable items can call. 2014-03-26 21:03:51 -07:00
Eric House
31b65e659d make GamesList list- not expandable-list-based for future compatibility with Fragments. Groups still don't contract since they need arrows. Next... 2014-03-26 20:01:55 -07:00
Eric House
0a1449859a add countGames and to group info the count of games in each 2014-03-26 19:55:05 -07:00
Eric House
e70bb33537 break ChatActivity up 2014-03-25 22:29:20 -07:00
Eric House
558d34bc98 break part of BoardActivity out into BoardDelegate (and make a bunch of little changes that required) 2014-03-25 21:53:38 -07:00
Eric House
609962df58 cleanup 2014-03-25 07:21:12 -07:00
Eric House
0430cfbd24 break parts of StudyListActivity into StudyListDelegate 2014-03-25 07:14:22 -07:00
Eric House
dae0c7208f rename StudyList -> StudyListActivity 2014-03-25 06:31:59 -07:00
Eric House
8084e63d09 add and use a showDialog() that takes a DlgID 2014-03-25 06:26:28 -07:00
Eric House
e0c0ff219f rename onCreateDialog createDialog where it's not an overridden method 2014-03-25 06:16:46 -07:00
Eric House
cae30c61e8 need onCreateDialog() to get into DlgDelegate; onContentChanged needs to call super() 2014-03-25 06:03:25 -07:00
Eric House
1da9d36f3a emacs added missing file-terminating NL 2014-03-25 06:02:07 -07:00
Eric House
c988859063 get rid of XWExpandableListActivity 2014-03-24 22:18:58 -07:00
Eric House
b78514ca6c break parts of DictsActivity into DictsDelegate 2014-03-24 21:48:03 -07:00
Eric House
6c8cedf5bb rename GamesList -> GamesListActivity, then move most of it into GamesListDelegate. This is part of exploring what it'll take to separate Activity-ness from the rest that can then also be used, say, from a Fragment. 2014-03-24 21:10:02 -07:00
Eric House
5ff5074180 yet another version of showConfirmThen() 2014-03-24 21:08:06 -07:00
Eric House
6256e2a843 don't show check-for-updates menuitem unless we can update something: we're not installed from the Play store OR we've installed at least one wordlist. 2014-03-24 07:37:44 -07:00
Eric House
b4df0125cc make formatting uniform (no code change) 2014-03-24 06:56:21 -07:00
Eric House
57e2dd5492 make remote/robot score report dialog non-blocking to fix ugly first-game experience 2014-03-24 06:55:13 -07:00
Eric House
a842363be1 rename file: Lookup dialog is no longer an Activity 2014-03-23 18:53:38 -07:00
Eric House
73a1083dff only show lookup menuitem when there's a single word selected, and include that word in the menu title 2014-03-22 10:37:48 -07:00
Eric House
e2cd275459 cleanup 2014-03-22 10:14:27 -07:00
Eric House
c426741fa1 use same counter title for wordlist and studylist browsers 2014-03-21 19:54:30 -07:00
Eric House
0b01caf262 add missing image, fixing build breakage 2014-03-21 19:48:28 -07:00
Eric House
9dab6bc772 add studylist menu to lookup selected words -- same as tapping, but maybe easier to discover. 2014-03-21 19:42:23 -07:00
Eric House
b776b7cd71 try inverting it 2014-03-21 19:07:12 -07:00
Eric House
13b64871d5 update strings for release 2014-03-21 18:57:00 -07:00
Eric House
638f9725e3 new versions of placeholders 2014-03-20 18:57:15 -07:00
Eric House
2f49f64c4f clear selection in onResume since we're rebuilding list; fixes it being forever out of sync after a wordslist is opened 2014-03-20 18:56:56 -07:00
Eric House
5d32fce43e don't allocate new Runnable on every draw 2014-03-20 05:18:40 -07:00
Eric House
673ab53a61 go back to extending XWListAdapter 2014-03-20 05:11:52 -07:00
Eric House
3717035150 include number to be deleted in comfirm message 2014-03-19 22:56:17 -07:00
Eric House
c7818bd364 build query a bit more effeciently 2014-03-19 22:52:33 -07:00
Eric House
38fe8ec3fd invalidate menubar when might change 2014-03-19 22:39:21 -07:00
Eric House
426e939b61 hook up onClick to launch lookup 2014-03-19 22:25:14 -07:00
Eric House
64a5aab456 hook up long click to [de]select 2014-03-19 21:36:49 -07:00
Eric House
fd817a98da implement menus, including adding crappy placeholder icons 2014-03-19 21:29:20 -07:00
Eric House
aa6fbf8605 snapshot on the way to making studylists editable: add checkbox to xwlistitem. It's to be an alterative to long tap to select. Implement selectAll and deselectAll. 2014-03-19 20:42:29 -07:00
Eric House
e7708ef439 fix NPE when serializing 2014-03-19 20:17:53 -07:00
Eric House
c333e561af use a global enum for DlgDelegate actions -- should be no real code change 2014-03-18 06:06:21 -07:00
Eric House
12e77e8c47 get rid of three Utils.format calls 2014-03-17 08:20:43 -07:00
Eric House
a5f0c797bb use one message for deletion of groups, whether one or many 2014-03-17 07:45:09 -07:00
Eric House
37b2458140 add number being reset to message 2014-03-17 06:56:10 -07:00
Eric House
cb5bb00ef0 remove LookupActivity 2014-03-14 19:21:31 -07:00
Eric House
94a838d88e give lookup alert a title 2014-03-14 18:55:06 -07:00
Eric House
be440c8abf try, again, making lookup dialog an alert rather than an activity. It's a much better experience on a nexus 5 but I've lost my records of why I made it an activity in the first place -- what phones it sucked on as an alert. Still probably doesn't bundle itself correctly and is missing a title. 2014-03-14 18:41:54 -07:00
Eric House
d4930e157b make method private 2014-03-14 07:12:53 -07:00
Eric House
ea189c5717 turn study lists on by default 2014-03-14 06:45:17 -07:00
Eric House
94d9a03d51 add enum to hold all dialogIDs so they're forced to be unique across the app. (The diff's big but there's no behavior change.) 2014-03-14 06:37:32 -07:00
Eric House
1ee16ca09d remove unnecessary import 2014-03-11 22:01:30 -07:00
Eric House
640837f318 up strings for new release 2014-03-11 19:16:41 -07:00
Eric House
dee75f5a0a don't ref dicts from dmgr_get() 2014-03-10 21:50:06 -07:00
Eric House
f601f2bf57 use dictmgr in java. This requires jni globals that live across boards being opened and that include a mempool dicts will be allocated out of. Seems to work, and to get ref counts as high as 6 or so before they drop down to one when all boards are closed. (The final is held by the dictmgr which won't give it up until the app itself is GC'd) 2014-03-10 19:14:59 -07:00
Eric House
a2671f5ef0 add global mempool that can survive individual games, and include it every game's globals. Use it instead of game's mempool to create dictionaries so they can outlive a game and not trip asserts on pool delete. Wrap dicts in a java class that refcounts them when BoardCanvas wants to keep one so that, I hope, the bug using a deleted dict will go away. 2014-03-09 14:46:33 -07:00
Eric House
9f5d470c07 no need for final 2014-03-09 14:39:18 -07:00
Eric House
9d9c822bb8 save, commented out, how to call the contstructor of a nested class -- in case I go back to doing things that way. 2014-03-09 14:23:24 -07:00
Eric House
a7c114e3f9 refcount dicts. Model "owns" its copy and so increments the refcount when gaining one and decrements the count on any being replaced (and on all on exit). This is setting up the real change, which is to let the java world wrap dicts in objects that hang onto them until they're destroyed, which should fix problems where dicts are referenced after they've been destroyed. 2014-03-08 20:57:27 -08:00
Eric House
e0c17c50b3 catch off-thrown exception. This should prevent a crash, but the fix is probably to figure out why it's happening -- later. 2014-03-08 12:55:46 -08:00
Eric House
fb7c1682b4 tweak string 2014-03-07 19:10:06 -08:00
Eric House
c31c9cb365 don't show resend menuitem unless there are moves to resend 2014-03-06 07:43:20 -08:00
Eric House
c982fb54d9 up strings and notes for new release 2014-03-06 06:47:43 -08:00
Eric House
3daa877bee Send from resend asyncTask using factored-out code in CommsTransport. Works for SMS at least. 2014-03-05 07:15:34 -08:00
Eric House
923ac6db98 show loadDB menuitem only when nothing's selected 2014-03-05 06:37:02 -08:00
Eric House
45ace48490 tweak string 2014-03-05 06:32:03 -08:00
Eric House
bcfd27ee7f don't crash when there's a SMS game with pending messages 2014-03-04 21:38:22 -08:00
Eric House
5ebbf87c24 don't kick off async task if there's nothing to send 2014-03-04 21:13:23 -08:00
Eric House
811be34a20 remove logging 2014-03-04 21:12:40 -08:00
Eric House
cfee7ef8ac resend all messages from the network change broadcast receiver itself instead of GamesList, which will not be listening if another activity is in front or if the app's in the background. 2014-03-04 19:03:39 -08:00
Eric House
3c0b4a899f resend all unacked messages each time we regain network, but only up to four times/hour. 2014-03-04 18:36:46 -08:00
Eric House
431b24409f Fix kitkat-only problem where expiring rects are clipped at top and left 2014-03-04 07:40:25 -08:00
Eric House
df771f50c4 add function that resends all pending (un-ackd, at the comms level) messages for unlocked games and, for testing mostly, a menuitem on the main activity to trigger it. Probably crashes if there's a message for a game connected by other than relay. 2014-03-04 07:05:55 -08:00
Eric House
60bce8f22b add menuitems recently added to non-small-devices' menu 2014-03-02 20:34:58 -08:00
Eric House
9d174740c8 don't show "send pending messages" menuitem when there are none 2014-03-01 16:15:35 -08:00
Eric House
386c28e596 don't notify network change listeners unless a change is in fact a change and until there's been two seconds without changes. There's a lot of connection up-and-down spam when connecting and maybe with iffy connectivity, and no point in passing that through to code that will do stuff like stopping a send thread in response. 2014-03-01 15:17:14 -08:00
Eric House
23638310bc register for net state changes, and toast/log on debug builds. This is toward resending from all games with packets pending on reconnect. 2014-03-01 14:59:17 -08:00
Eric House
c1e22dd3cf add summary DB column and jni code to fetch it to store and display number of unacked messages a game has. And add debug-only option to display it in the main list. In the future I want to be able to iterate over all these games and resend their packets (without opening them visually) when an internet connection comes back up. 2014-02-28 18:59:12 -08:00
Eric House
1d85a74a6c readd old assertions -- and fix compile error 2014-02-28 06:47:27 -08:00
Eric House
9a94663fb8 log when we drop a message because two possible receiving games are open 2014-02-28 06:13:52 -08:00
Eric House
61080e1b62 revert changes pausing instead of exiting JNI thread (and so not saving game data) from BoardActivity's onPause() when onFinishing() returned false. This is necessary because there are cases where moves were generated and sent without local state ever being saved because onPause() was called only once on what turned out to be activity termination. 2014-02-28 05:57:32 -08:00
Eric House
2f7839f7e0 cleanup 2014-02-28 04:35:39 -08:00
Eric House
5274a803b2 move menuitem 2014-02-27 19:13:22 -08:00
Eric House
29d08b95ce expose comms_getStats() via a debug-build-only menu and dialog 2014-02-26 21:41:49 -08:00
Eric House
1f9a4180e8 remove misleading comments 2014-02-25 07:56:22 -08:00
Eric House
fc799449e9 save game and summary in a synchronized block so lock doesn't get released halfway through 2014-02-24 21:50:17 -08:00
Eric House
a72932486b toward having networking and activity swaps work without fully
shutting down the game in onPause(): use pause() and resume() to
suspend the jnithread when the game's been unlocked.
2014-02-13 19:29:35 -08:00
Eric House
7c45e3c5b3 add pause() and resume() 2014-02-13 19:26:09 -08:00
Eric House
1e30582c3b more logging 2014-02-13 07:50:21 -08:00
Eric House
802e798180 refactor 2014-02-13 06:44:57 -08:00
Eric House
89435fc688 fix to compile 2014-02-13 06:40:39 -08:00
Eric House
b3cce8c535 reduce verbosity and add info to GameLock logging 2014-02-13 06:33:30 -08:00
Eric House
44e52278a4 remove unused method 2014-02-12 07:52:39 -08:00
Eric House
218d232798 add dictNames() variant that takes a GameLock 2014-02-12 07:35:49 -08:00
Eric House
c0e7c0bf88 only log stack for first and last attempts to get lock 2014-02-11 22:11:16 -08:00
Eric House
80c3374728 add build timestamp to about dialog (needs better formatting) 2014-02-10 19:20:35 -08:00
Eric House
339e784d7c fix compile warnings 2014-02-10 18:23:03 -08:00
Eric House
daa59ee03d pass Context to CrashTrack 2014-02-10 07:14:00 -08:00
Eric House
f27394ca03 framework for calling Crashlytics from debug variant 2014-02-10 06:53:39 -08:00
Eric House
0d80511a1a remove logging 2014-02-09 19:35:35 -08:00
Eric House
b56d990a04 go back to overriding onPause and onResume, but don't tear down the game unless isFinishing() returns true 2014-02-08 16:50:27 -08:00
Eric House
5e3c26d453 track current BoardActivity instance using HashSet rather than single instance since during transitions there can be two. Fixes asserts from recent commit. 2014-02-07 21:22:13 -08:00
Eric House
a4e65f667d add ok button to about dialog 2014-02-07 07:59:34 -08:00
Eric House
a388351219 save/load games in onStop/onStart rather than onPause/onResume so we don't do it as often, and specifically not every time the LookupActivity is pushed. This is an experiment. 2014-02-07 07:40:34 -08:00
Eric House
d97784ba13 track which dialog is blocking rather than just that there is one 2014-02-07 07:38:07 -08:00
Eric House
048ae63802 make bad-words reporting dialog blocking so robot doesn't go ahead and move and put its moved dialog up on top of the bad words one before it's dismissed; also change name of string to reflect that it's a format. 2014-02-06 07:22:57 -08:00
Eric House
f6a1e06d41 create myGames group only on upgrade and only if there are existing games to put into it. 2014-02-05 19:46:42 -08:00
Eric House
ca57da44c6 fix duplicate column crash when upgrading 2014-02-05 19:34:42 -08:00
Eric House
18f31ad9d6 up strings for new version 2014-02-03 07:42:59 -08:00
Eric House
6dfaf8127f fix reported crash: assertion copying non-network game 2014-02-03 07:28:38 -08:00
Eric House
f805d7309f modify emacs compile command to use find-and-ant.sh 2014-02-02 11:40:40 -08:00
Eric House
babb02898e credit BRS 2014-01-31 18:22:32 -08:00
Eric House
f65b5fda71 don't disable button after it's used: feels as if the device is hanging 2014-01-31 18:22:21 -08:00
Eric House
b29dcb1d2c add debug-only logging toward figuring out occasional bad-dict crash 2014-01-31 07:55:07 -08:00
Eric House
57cd547078 remove apparently gratuitous second call to srandom 2014-01-31 07:54:43 -08:00
Eric House
dd38543398 add toast to confirm that word's been added 2014-01-31 07:25:28 -08:00
Eric House
cb574ca156 up version strings 2014-01-31 07:25:07 -08:00
Eric House
ff2615fbc6 Merge branch 'android_studylist' into android_branch 2014-01-31 06:43:36 -08:00
Eric House
c40cef2101 add newbie tip for studylist copy feature 2014-01-30 21:31:14 -08:00
Eric House
426b5b59b2 for better discoverability, always show the studylist menus when the feature's on and supply explantions when there's nothing to show 2014-01-30 19:16:00 -08:00
Eric House
9dc94c97b2 put some of DlgDelegate's methods into an interface that can be passed around to be called by non-activities. 2014-01-30 19:14:23 -08:00
Eric House
647282968a hide the label and spinner when there's only one language 2014-01-30 08:15:43 -08:00
Eric House
433993a384 remove early -- should not have gone out 2014-01-30 07:30:34 -08:00
Eric House
3ea86e630d add label before lang-pick spinner 2014-01-30 07:12:32 -08:00
Eric House
a8d01f6de2 remove mistaken break 2014-01-30 07:00:30 -08:00
Eric House
652ce75277 add actionbar icon for copy 2014-01-30 06:38:03 -08:00
Eric House
f78af55cd1 disable add-to-list button after adding so there's feedback 2014-01-30 06:26:40 -08:00
Eric House
8e3cbdc1e3 Merge branch 'android_branch' into android_studylist 2014-01-29 21:56:28 -08:00
Eric House
32ecd1d026 more studylist: add lookup-on-tap, show language in title bar, and add
menuitem to board menu too
2014-01-29 19:37:04 -08:00
Eric House
11767a41e4 show toast on successful paste 2014-01-29 07:49:57 -08:00
Eric House
21f2936e87 confirm before deleting all words 2014-01-29 07:43:45 -08:00
Eric House
b5d4b6b778 implement clear (without warning) 2014-01-29 07:36:05 -08:00
Eric House
2520fb4c05 add menu and implement copy-to-clipboard 2014-01-29 07:15:25 -08:00
Eric House
d02787f591 fix capitalization 2014-01-28 18:52:35 -08:00
Eric House
42f35cb3d9 populate study list, doing the sorting in the DB query for now 2014-01-28 07:48:08 -08:00
Eric House
3f8e456db2 populate language chooser 2014-01-28 07:15:59 -08:00
Eric House
4421472391 add (empty so far) studylist browser and menu to invoke it 2014-01-28 06:50:27 -08:00
Eric House
9d19bed3b7 add studyListLangCount() 2014-01-28 06:32:25 -08:00
Eric House
aab876bf6d remove toast 2014-01-27 21:25:22 -08:00
Eric House
49d26dab07 rough out UI for adding selected or played words to study list DB. Next: add a UI for displaying it etc. 2014-01-27 21:24:57 -08:00
Eric House
af035962e6 revise release notes; up version code 2014-01-27 18:58:41 -08:00
Eric House
b3ebadfde5 test for null that should never happen but google play says does. 2014-01-25 19:03:22 -08:00
Eric House
e9ffcdbbc5 fix, by inspection, NPE reported via Play dev console 2014-01-25 18:04:32 -08:00
Eric House
843c6389cf use the same key to set and get bundle item, probably fixing a couple of recent Dev Console-reported crashes. 2014-01-25 17:56:15 -08:00
Eric House
4499639d73 up version strings 2014-01-23 19:46:21 -08:00
Eric House
acb090154d add rate-me menu 2014-01-23 19:32:06 -08:00
Eric House
cb9f095d93 remove unused variable 2014-01-23 07:48:02 -08:00
Eric House
e72beaa265 add and use isGooglePlayApp() 2014-01-23 07:47:32 -08:00
Eric House
710f9c68ff don't launch intent if null 2014-01-23 07:46:58 -08:00
Eric House
1b185d1575 use ccache for jni if present 2014-01-21 07:20:51 -08:00
Eric House
5ea1a799ec fail if script fails 2014-01-20 07:33:16 -08:00
Eric House
af801997ef update name of target SDK version (but not the version itself) 2014-01-07 07:19:47 -08:00
Eric House
633a9d190a up copyright for the new year 2014-01-07 07:07:22 -08:00
Eric House
e34cc9007d fix problems with opening and using wordlists on 64-bit linux by
making XP_U32 32 rather than 64 bits. Duh. Do same on Android jni just
in case.
2014-01-07 06:58:20 -08:00
Eric House
29d5cc5d13 fix crash when incoming sms invite includes an apostrope in the room
name -- by using rawQuery()
2013-12-28 11:30:49 -08:00
Eric House
d25e20221b update send success status 2013-12-06 08:00:16 -08:00
Eric House
fa5649501e update send success status 2013-12-06 07:39:16 -08:00
Eric House
1f3bd63769 Merge branch 'android_branch' into android_sms_kitkat 2013-12-05 20:03:47 -08:00
Eric House
be28630109 pass dict with bt invite and otherwise catch up with how invites work.
Can now invite and play a game.
2013-12-05 07:31:17 -08:00
Eric House
0c15a0000e pass package to script so can work from variants 2013-12-04 20:32:15 -08:00
Eric House
ca428d6a63 fix NPEs occurring when loading in a games DB (debug feature) whose
groups were different: recreate GameListAdapter and make it correctly
deal with having no group selection data (as that's stored in prefs)
2013-12-03 08:30:47 -08:00
Eric House
7c2b3b3d15 add clearGroupPositions 2013-12-03 08:27:29 -08:00
Eric House
e9efc27d7a toss cache after reading in new DB 2013-12-03 07:54:38 -08:00
Eric House
3ccc9ac0f1 use auto-generated BuildConstants class instead of my own act-alike 2013-12-03 07:15:03 -08:00
Eric House
b5d6c513a6 add canUndo to GameStateInfo and use to hide the undo menu 2013-12-03 07:06:48 -08:00
Eric House
fdc807ceb8 up version strings for new release 2013-12-03 06:41:45 -08:00
Eric House
24eb63f109 Revert "replace ARGB_8888 with RGB_565 where possible to halve memory"
This reverts commit b7e44195c6.
2013-12-03 06:28:56 -08:00
Eric House
6402ae56d2 remove now-redundant response to prefs change 2013-12-02 07:08:43 -08:00
Eric House
431ab75336 register for sms prefs changes so they can take effect immediately 2013-12-02 07:01:04 -08:00
Eric House
94216a5fb9 add canTrade to GameStateInfo, pass through to java world, and use to
determine whether to show trade menuitem
2013-12-01 21:53:41 -08:00
Eric House
40a4bf348e Merge branch 'android_branch' into android_sms_kitkat 2013-12-01 21:37:43 -08:00
Eric House
ace545a682 up version strings 2013-12-01 21:11:43 -08:00
Eric House
17dcb5c4f0 remove comment not meant to be checked in 2013-12-01 20:49:38 -08:00
Eric House
a4fe0adb62 allow missing items -- since menus are different on different devices 2013-12-01 20:40:04 -08:00
Eric House
3e6791c66f remove method and use existing Util static instead 2013-12-01 20:32:17 -08:00
Eric House
968b1ba321 fix crash on small-screen devices by adding missing menuitem 2013-12-01 20:31:35 -08:00
Eric House
9b6f8d18e0 fix timer: don't reinit secondsUsed to 0 every time game loaded 2013-12-01 19:04:44 -08:00
Eric House
041385049d add a bit of space separating explanatory text from spinner 2013-11-30 00:28:43 -08:00
Eric House
b7e44195c6 replace ARGB_8888 with RGB_565 where possible to halve memory
footprint of bitmaps
2013-11-29 16:14:18 -08:00
Eric House
dd5aaa41fa erase full divider rect to fix leftover tile bottom after it's been moved. 2013-11-29 10:21:06 -08:00
Eric House
79b60ae895 cleanup 2013-11-29 08:48:13 -08:00
Eric House
60026b6ef2 move BoardDims into jni/ 2013-11-29 08:43:34 -08:00
Eric House
26eff37c6b move BoardDims into jni/ 2013-11-29 08:43:21 -08:00
Eric House
69285d46a9 up version strings for release 2013-11-29 07:35:31 -08:00
Eric House
08b72bbc55 add asserts 2013-11-29 07:35:13 -08:00
Eric House
d3ce4aa4c7 fix NPE: jniThread gets turned to null sometimes, so test 2013-11-29 07:26:30 -08:00
Eric House
2dd56d08af tweak string 2013-11-29 07:15:47 -08:00
Eric House
991c042e78 add newbie warning against using Firefox for wordlist downloads. 2013-11-28 19:01:07 -08:00
Eric House
11bde2b7fd remove logging 2013-11-27 07:10:08 -08:00
Eric House
07a0e0ed93 fix crash: make thumbnail BEFORE closing game 2013-11-27 07:10:00 -08:00
Eric House
72341a085a start out sending as data, but on first NPE, the symptom of CDMAness,
set the pref to send as text and do that from then on (unless the pref
is reset manually)
2013-11-27 07:08:58 -08:00
Eric House
605b45f6a0 remove logging 2013-11-27 07:06:27 -08:00
Eric House
b1d8d62c6c fix crash: make thumbnail BEFORE closing game 2013-11-27 07:06:14 -08:00
Eric House
85ae5973eb Merge branch 'android_branch' into android_sms_kitkat 2013-11-27 06:10:24 -08:00
Eric House
83bd5f773c take snapshot after feeding background messages to game, which
required making snapshotting code work with a Context rather than a
full Activity.  Untested with network play as the net's down now.
2013-11-27 06:09:49 -08:00
Eric House
66eb96dce2 notify BoardCanvas when we're closing a game so that it won't try to
use, in callback on UI thread, a dict that may no longer be valid.
Theory is this is why I'm seeing odd crashes in the jni.
2013-11-26 08:06:38 -08:00
Eric House
8976d26f00 clear thumbnail after resetting game 2013-11-26 08:04:30 -08:00
Eric House
29a4634a40 add assertOnUIThread() 2013-11-26 07:59:20 -08:00
Eric House
eab12200af add debug preference to determine whether to use sendDataMessage() 2013-11-26 07:11:22 -08:00
Eric House
f7a09551d5 Merge branch 'android_branch' into android_sms_kitkat 2013-11-26 06:56:49 -08:00
Eric House
15cbad340a clear thumbnail after processing background move so it'll get redrawn.
Better would be to just draw it since the game is already open, but
that takes more changes.
2013-11-25 08:08:04 -08:00
Eric House
d02bbf2d50 up version strings 2013-11-25 08:03:57 -08:00
Eric House
42800851d3 combine thumbnail prefs to reduce nesting 2013-11-25 07:58:11 -08:00
Eric House
0b00f303bb cleanup after code review 2013-11-25 07:46:25 -08:00
Eric House
538fa20ffd fix broken deleteGroup() 2013-11-25 07:45:43 -08:00
Eric House
2491051f65 don't require NFC 2013-11-25 05:52:09 -08:00
Eric House
3ff241f739 Merge branch 'android_branch' into android_sms_kitkat 2013-11-24 18:18:03 -08:00
Eric House
8260fb1437 fix NPE on older phones 2013-11-24 18:13:54 -08:00
Eric House
7743fc52d5 fix assertion: rowid of -1 means all 2013-11-24 18:13:36 -08:00
Eric House
75b976449f turn SMS back on, and modify to send/receive "data" SMS rather than
text.  This works between two t-mobile devices without filling the
kitkat one's message box. TBD: does it work on CDMA?
2013-11-23 19:02:57 -08:00
Eric House
97fbbf8897 changelog for next release 2013-11-23 15:33:08 -08:00
Eric House
478ed9a12a change method name 2013-11-23 15:32:58 -08:00
Eric House
ba181221dd select newly created game too on return of focus 2013-11-23 12:17:42 -08:00