clear thumbnail after processing background move so it'll get redrawn.

Better would be to just draw it since the game is already open, but
that takes more changes.
This commit is contained in:
Eric House 2013-11-25 08:08:04 -08:00
parent d02bbf2d50
commit 15cbad340a

View file

@ -742,6 +742,10 @@ public class GameUtils {
saveGame( context, gamePtr, gi, lock, false );
summarizeAndClose( context, lock, gamePtr, gi, feedImpl );
if ( draw && XWPrefs.getThumbEnabled( context ) ) {
DBUtils.saveThumbnail( context, lock, null );
}
int flags = setFromFeedImpl( feedImpl );
if ( GameSummary.MSG_FLAGS_NONE != flags ) {
draw = true;