eehouse
a4bc872906
provide different players labels for the three roles
2010-05-08 15:25:54 +00:00
eehouse
7e9be7de11
nuke commented-out dup string
2010-05-08 15:24:26 +00:00
eehouse
b62fcfd5ce
improve hint text for Host; call remote players guests where context
...
is limited to host's view.
2010-05-06 12:47:58 +00:00
eehouse
5a42bd54f0
Add prompt to role spinner. Would really like to add hints to each
...
element but don't know how to do that yet.
2010-05-06 12:47:15 +00:00
eehouse
03fedd6cbc
remove "State" from state string
2010-05-06 12:46:25 +00:00
eehouse
84a98fab4d
get rid of carriage returns in strings formerly consed together in one
...
text field.
2010-05-05 04:12:02 +00:00
eehouse
638ce53661
strings required by new game summary fields
2010-05-01 02:48:57 +00:00
eehouse
6d71b7be02
add summaries to PreferenceScreens
2010-04-25 18:13:41 +00:00
eehouse
6bc3408d8e
move resources not requiring localization, both strings and string
...
arrays, into new file. Remove arrays.xml since it's now empty.
2010-04-25 03:39:13 +00:00
eehouse
9ced0bb154
Give spinners string arrays as resources rather than via code; remove
...
headers from above spinners and instead include header info in text.
May want to revisit this latter change
2010-04-25 03:38:27 +00:00
eehouse
ac2b1728a9
first use of a style, for section headings
2010-04-25 03:37:44 +00:00
eehouse
541cfc9925
raise version to b1 and make it a constant so localized strings don't
...
have to change each time.
2010-04-24 15:14:46 +00:00
eehouse
a219b4ae37
remove game config activity's menu. It was down to one item and that
...
(revert) isn't needed if the confirm logic is working.
2010-04-23 08:57:39 +00:00
eehouse
8ba15776d2
get rid of string for discard menu which is gone
2010-04-23 08:55:39 +00:00
eehouse
f78ff6786a
replace menuitem to juggle players with button; place it and add
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player button below player list; remove heading above phonies, adding
"phonies" to each spinner text; add "game settings" heading. Still
need to find a way to make the headings pop visually.
2010-04-23 08:54:04 +00:00
eehouse
cdbf68de67
add new advanced pref: default board size. 15x15 is default. Isn't
...
used yet.
2010-04-23 08:49:07 +00:00
eehouse
f08f9ac390
put back smart robot string.
2010-04-23 08:40:22 +00:00
eehouse
baac58c090
add summaries to global prefs; remove "hide values" pref since screen
...
is big enough we'll never need it.
2010-04-23 08:39:24 +00:00
eehouse
56270dbe7e
add missing carriage return (assumed by common code)
2010-04-20 02:38:55 +00:00
eehouse
70554b869f
change string describing color
2010-04-17 04:20:20 +00:00
eehouse
a6a421f550
add preference for empty cell color, which other platforms have. This
...
change makes the pref editable and persistent, but doesn't use it to
draw.
2010-04-17 04:17:49 +00:00
eehouse
348f3cfef3
up alpha version
2010-04-17 04:16:57 +00:00
eehouse
95ddf7ddd4
add preference controlling whether volume keys or a
...
ZoomButtonsController is used to support zooming. Default is the more
discoverable ZoomButtonsController.
2010-04-15 03:34:03 +00:00
eehouse
7a5b2e10c3
changes, previously committed, to take advantage of new zoom API: hook
...
up to volume key and to ZoomButtonsController, pass from UI thread to
JNI thread and back, dis/enable buttons based on zoomability, and
remove zoom submenu.
2010-04-15 02:16:30 +00:00
eehouse
805ac26d09
add zoomin/zoomout menuitems. These should become a zoomwindow later.
2010-04-08 04:15:48 +00:00
eehouse
97569ae6d0
add advanced pref to hold dict download url; use it.
2010-04-08 04:12:08 +00:00
eehouse
02a96cdaa6
remove ability to edit host and port when configuring relay. Must use
...
prefs/advanced.
2010-03-21 03:13:16 +00:00
eehouse
815ac74ebe
change color prefs key names so won't crash opening older db
2010-03-21 03:12:28 +00:00
eehouse
9466203844
use sliders instead of text fields for editing of colors, and store
...
them as ints. This will probably cause older versions to crash. Need
either to change the names of keys or warn with next release.
2010-03-21 03:11:49 +00:00
eehouse
76926abdbf
get rid of "ignored" since passwd no longer is
2010-03-21 03:10:20 +00:00
eehouse
5f6c8fd579
support passwords: save 'em when configuring player, and implement
...
askPassword in jni and java code.
2010-03-21 03:09:47 +00:00
eehouse
f28f5b80d3
include name of dict being downloaded in download progress dialog
2010-03-14 16:24:54 +00:00
eehouse
f5f54f53f4
increase size of miniwindow text and move linebreak in trading text so
...
still fits at larger size.
2010-03-14 16:24:37 +00:00
eehouse
7fadce15ef
add menuitem to main games list view that brings up view of all
...
installed dicts. Currently allows to delete them. Later should allow
invoking a browser like DawgShow.
2010-03-14 05:01:55 +00:00
eehouse
cd2fc9b49a
don't try to work on games whose dicts are missing (though users can't
...
actually delete them yet): check in GamesList, and put up alert via which
they can launch the download activity.
2010-03-13 23:11:57 +00:00
eehouse
6e77904d56
layout for dict download progress and string to populate
2010-03-13 23:10:42 +00:00
eehouse
2761772e05
When user dismisses GameConfig form, check if the game being viewed
...
has any state (moves) and if the changes being made would invalidate
that state and force a reset. If so, give the user a choice between
save and discard. Means CurGameInfo behaves slightly differently if a
game is in progress. Also fix game reset to preserve comms address.
2010-03-13 23:10:30 +00:00
eehouse
846f07e929
get rid of save button in comms config dialog
2010-03-09 06:29:49 +00:00
eehouse
dfb33c33b4
change about toast into about alert, in Utils so callable from two
...
locations. Url and mailto ref may not work yet. Needs contrast of
text with background fixed.
2010-03-09 06:29:04 +00:00
eehouse
4bbda7ad6e
new strings for force-remote dialog
2010-03-08 06:14:58 +00:00
eehouse
7d0bd9d50c
implement mini window, jni and java rendering. Works on emulator, but
...
may not work as well under fat fingers....
2010-02-27 18:04:33 +00:00
eehouse
a18470e4a2
add and implement reset menuitem
2010-02-27 18:04:11 +00:00
eehouse
cf9c952fc2
handle final scores menuitem: add server_endGame to jni and new
...
dialog/mechanism to call back and forth between threads to query and
end game on positive response.
2010-02-27 18:03:07 +00:00
eehouse
142492ad85
get rid of game info menuitem and strings
2010-02-25 04:52:11 +00:00
eehouse
3ca7f84659
temporarily add options to prefs to choose flags passed to Paint for
...
drawing text; improve calc of textHeight to better fill cell. Still
need to detect dicts where descent isn't used, e.g. hex
2010-02-24 04:29:17 +00:00
eehouse
93ad1f3b30
get rid of BlockingActivity, using instead dialogs inside
...
BoardActivity. Block jni thread after it posts to the UI thread to
put up the dialog, and in a dismiss listener on the dialog release the
blocked thread. Seems to work.
2010-02-21 04:56:37 +00:00
eehouse
de58f33b4c
add game time to board and jni; clean up hide/show on check events.
2010-02-18 04:44:30 +00:00
eehouse
5cf9472642
translate error codes into alerts or toasts where appropriate.
2010-02-17 15:10:10 +00:00
eehouse
996351cc9c
minor changes: rearrange menus, new strings, etc.
2010-02-14 22:05:08 +00:00
eehouse
6d4c972abd
menu tweaks; strings for BT and SMS connect
2010-02-09 14:30:39 +00:00