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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-29 08:34:37 +01:00
minor changes: rearrange menus, new strings, etc.
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parent
919c7be9d6
commit
996351cc9c
6 changed files with 20 additions and 12 deletions
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@ -30,7 +30,8 @@
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android:text="@string/remote_label"
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/>
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<TextView android:layout_height="wrap_content"
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<TextView android:id="@+id/player_name_label"
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android:layout_height="wrap_content"
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android:layout_width="wrap_content"
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android:layout_marginLeft="20dip"
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android:layout_marginRight="20dip"
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@ -57,7 +58,8 @@
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android:text="@string/robot_label"
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/>
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<TextView android:layout_height="wrap_content"
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<TextView android:id="@+id/password_label"
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android:layout_height="wrap_content"
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android:layout_width="wrap_content"
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android:layout_marginLeft="20dip"
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android:layout_marginRight="20dip"
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@ -41,6 +41,7 @@
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/>
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<EditText android:id="@+id/hostname_edit"
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android:hint="eehouse.org"
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android:layout_height="wrap_content"
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android:layout_width="fill_parent"
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android:layout_marginLeft="20dip"
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@ -4,8 +4,8 @@
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<!-- <item android:id="@+id/list_item_open" -->
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<!-- android:title="@string/list_item_open" -->
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<!-- /> -->
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<item android:id="@+id/player_list_item_edit"
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android:title="@string/list_item_view"
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<item android:id="@+id/player_list_item_delete"
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android:title="@string/list_item_delete"
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/>
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<item android:id="@+id/player_list_item_up"
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android:title="@string/list_item_up"
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@ -13,7 +13,4 @@
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<item android:id="@+id/player_list_item_down"
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android:title="@string/list_item_down"
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/>
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<item android:id="@+id/player_list_item_delete"
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android:title="@string/list_item_delete"
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/>
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</menu>
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@ -126,7 +126,7 @@
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<string name="str_no_empties_in_turn">Empty squares cannot separate tiles played.</string>
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<string name="str_two_tiles_first_move">Must play two or more pieces on the first move.</string>
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<string name="str_tiles_must_contact">New pieces must contact others already in place (or the middle square on the first move)</string>
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<string name="str_not_your_turn">You can't do that; it's not your turn!</string>
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<string name="str_not_your_turn">You can\'t do that; it\'s not your turn!</string>
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<string name="str_no_peek_robot_tiles">No peeking at the robot\'s tiles!</string>
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<string name="str_cant_trade_mid_move">Remove played tiles before trading.</string>
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<string name="str_too_few_tiles_left_to_trade">Too few tiles left to trade.</string>
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@ -137,7 +137,7 @@
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<string name="str_server_dict_wins">Conflict between Host and Guest dictionaries; Host wins.</string>
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<string name="str_reg_server_sans_remote">At least one player must be marked \"Remote\" for a game started as Host.</string>
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<string name="remote_label">Remote player (ignored)</string>
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<string name="remote_label">Remote player</string>
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<string name="robot_label">Robot player</string>
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<string name="password_label">Password (ignored)</string>
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<string name="player_edit_title">Player</string>
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@ -209,9 +209,14 @@
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<string name="list_item_view">list_item_view</string>
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<string name="key_player">key_player</string>
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<string name="tab_relay">Internet/Relay</string>
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<string name="tab_sms">SMS (pending)</string>
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<string name="tab_sms">SMS (untested)</string>
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<string name="tab_bluetooth">Bluetooth (pending)</string>
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<string name="msg_relay_waiting">Connected to relay. Waiting for %d player[s].</string>
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<string name="msg_relay_all_here">All players are here.</string>
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<string name="title_relay_status">Connection status.</string>
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<!-- These do not require localization -->
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<string name="key_color_tiles">key_color_tiles</string>
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<string name="key_show_arrow">key_show_arrow</string>
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@ -231,4 +236,6 @@
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<string name="key_relay_host">key_relay_host</string>
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<string name="key_relay_port">key_relay_port</string>
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<string name="key_sms_port">key_sms_port</string>
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<string name="default_host">eehouse.org</string>
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</resources>
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@ -81,7 +81,7 @@
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>
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<EditTextPreference android:key="@string/key_relay_host"
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android:title="@string/relay_host"
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android:defaultValue="eehouse.org"
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android:defaultValue="@string/default_host"
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/>
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<EditTextPreference android:key="@string/key_relay_port"
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android:title="@string/relay_port"
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@ -79,7 +79,8 @@ public class Utils {
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public static void saveGame( Context context, byte[] bytes, String path )
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{
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try {
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FileOutputStream out = context.openFileOutput( path, Context.MODE_PRIVATE );
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FileOutputStream out = context.openFileOutput( path,
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Context.MODE_PRIVATE );
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out.write( bytes );
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out.close();
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} catch ( java.io.IOException ex ) {
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