ehouse
a056dad08c
keep track of last key down so can fake key up event when palm won't
...
be giving us one, e.g. when holding key results in a system window
coming up;
2007-01-12 03:34:43 +00:00
ehouse
6df629c445
on keyDown, look at what keyUp will do and, if nothing, don't handle
...
the event. This lets focus transfer work as before there was keyDown.
2007-01-12 03:28:20 +00:00
ehouse
924fa5c12b
fix crash when linux is bt server: if no addr provided it's not a duplicate.
2007-01-09 02:43:09 +00:00
ehouse
e90db9776f
remove dead code.
2007-01-09 02:38:22 +00:00
ehouse
f3feef27f7
fix problems created by key-nav changes: don't drop hardware scroll
...
keys, and redraw after key-repeat if either up or down handled.
2007-01-07 05:25:28 +00:00
ehouse
f8c772162b
up version to b3
2007-01-07 05:23:06 +00:00
ehouse
0a4f1d3f7b
add board_handleKeyRepeat, and call it from palm and gtk. This lets a
...
held nav key walk the cursor across the board.
2007-01-07 04:32:29 +00:00
ehouse
4646ac5711
Clean up for non-keyboard and non-keyboard-nav cases. Wince is the
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latter: make it compile again.
2007-01-07 01:01:20 +00:00
ehouse
c423f04d0d
Don't show about dialog (with its alpha message) except when BT enabled.
2007-01-06 18:31:16 +00:00
ehouse
c5fc1acb3a
handle both keyUp and keyDown events, including dealing with devices
...
that don't generate the former. Break key-handling code into separate
function.
2007-01-06 17:50:43 +00:00
ehouse
23fcaa65ab
Use new keydown/up APIs from linux, and add key support and drawing
...
changes to implement keyboard navigation/focus in gtk port.
2007-01-06 17:46:02 +00:00
ehouse
bce76a3d34
Break key handling into keyUp and keyDown, and treat keyDown the same
...
as penDown. Idea is to be able to set timers to get bonus square
hints etc. without stylus. Works, but transitions are rough because
keyDown doesn't know whether keyUp will result in a focus change.
2007-01-06 17:32:08 +00:00
ehouse
c645534b83
Fix so IR-only multi-device build works again.
2007-01-06 16:46:45 +00:00
ehouse
bb0c8fbf75
2007 copyright in about box
2007-01-06 16:45:39 +00:00
ehouse
b852c901e8
remove duplicates as part of sort process
2007-01-06 04:43:22 +00:00
ehouse
ac14760070
beta 2; redraw focus ring after redrawing tray buttons; move board
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focus border so it coincides with regular border.
2006-12-21 07:55:19 +00:00
ehouse
bfda12516f
incorporate svn version number in .prc file name
2006-12-20 04:57:36 +00:00
ehouse
b551142f5f
When palm button loses focus to board obj, post event to be handled
...
after focus event, and on handling it inval rect of focus ring on
button. This fixes drawing glitch where palm remembers pixels behind
focus ring but they're not right.
2006-12-20 04:49:24 +00:00
ehouse
bcf80fcdc9
place initial focus on scoreboard since OS insists on putting it somewhere. Need to fix that.
2006-12-20 04:16:22 +00:00
ehouse
4ac7cf2902
fix for non-BT compile
2006-12-20 04:15:40 +00:00
ehouse
c8259f8eeb
prevent tray buttons overwriting tray by removing border and moving same distance to right
2006-12-20 04:14:41 +00:00
ehouse
f50807d0a9
add new file palmdbg.c
2006-12-20 04:13:30 +00:00
ehouse
0da7234190
bug fix: clear focusHasDived on pen event along with other focus state
2006-12-20 04:11:17 +00:00
ehouse
e5f256867c
BT work is now 4.3. Nav work moves into beta as 4.2.
2006-12-13 05:03:19 +00:00
ehouse
e25caaba1a
add hand-coded implementation of HsNavDrawFocusRing. This works, but
...
should be replaced by generated code.
2006-11-29 04:11:24 +00:00
ehouse
3bd951aca5
back out unintended change
2006-11-27 04:52:27 +00:00
ehouse
152d674141
include Hs (nav) files for ARM build too
2006-11-27 04:50:53 +00:00
ehouse
a506708740
add type for ui color table; get a jump on Hs nav functions
2006-11-27 04:48:28 +00:00
ehouse
9bec10dee5
temporarily comment out for arm code that won't compile on arm
2006-11-27 04:40:18 +00:00
ehouse
2363077d7e
swap focus-related event data, and include the UI color table call used to
...
determine the color of self-drawn focus elements. I can't draw the nav
ring on ARM, but otherwise five-way nav works on arm with this checkin.
2006-11-27 04:39:36 +00:00
ehouse
0bf123115f
Unfocus any board object whenever pen touches board
2006-11-27 01:13:48 +00:00
ehouse
d7ae7b73da
get rid of initial focus object for main board
2006-11-27 01:07:22 +00:00
ehouse
c754d73770
When alt key pressed cursor can move onto occupied squares it normally skips.
2006-11-22 13:49:14 +00:00
ehouse
e86d4764c4
Post-Slovak change, 7 bits required to save face and blank bit. Use 7, but expect the old 6 for previous version streams.
2006-11-19 06:40:56 +00:00
ehouse
b23d51fba4
Draw focus differently in tray if whole thing has it, to include borders
...
between the tiles.
2006-11-17 13:46:06 +00:00
ehouse
74ccc0ed34
When "dived" focus reaches and crosses border of object, return as if
...
not handled. This causes the platform to handle the key event itself,
typically by moving the focus to the next top-level object.
2006-11-17 13:41:13 +00:00
ehouse
56f64f6f46
Remove old focus-change callback; use extended handleKey API to allow
...
Palm to own all top-level focus change decisions (in accord with fnav
resource)
2006-11-14 06:54:14 +00:00
ehouse
427c433e2a
Draw all focus indications ourselves: no more broken Palm API. Draw a
...
thick blue rect around board, and color all tiles and score positions
within the draw routines.
2006-11-14 06:52:11 +00:00
ehouse
aaa6687ef8
tweak prefs checkbox text: covers remote as well as robot players.
2006-11-14 06:49:20 +00:00
ehouse
b8de004286
reorganize fnav resource for main board, using rows. Allows for
...
faster travel between the main elements.
2006-11-14 06:48:46 +00:00
ehouse
375092cf2c
Use new top-level focus drawing model, and new API indicating whether
...
key handled.
2006-11-14 06:47:50 +00:00
ehouse
0d013a0599
Two big changes. Pass focus bit into all or and players when focus
...
not dived and tray or scoreboard focussed. This lets platform decide
to display top-level focus via mods to all elements. Second, when
moving focus to top level from dived, claim not to have handled the
key event (but return true if needs redraw). This allows platform to
handle shifting focus without requiring callback (which removed.)
2006-11-14 06:46:04 +00:00
ehouse
9aa3759761
Debug-build macros to pass __LINE__ and __FILE__ for logging
2006-11-14 06:40:36 +00:00
ehouse
f0aa47c096
add a done button
2006-11-13 02:02:15 +00:00
ehouse
f1148754ba
Exit trade mode silently if user clicks 'D' when it's not his turn.
...
(Better than refusing because "not your turn".)
2006-11-13 02:01:54 +00:00
ehouse
fefa84abc1
bug: need to OR in inval value rather than replace.
2006-11-12 21:03:15 +00:00
ehouse
a84b519ab7
Break scoreboard code out into a new module. board.o was getting too
...
big on palm.
2006-11-12 20:09:00 +00:00
ehouse
ccba050288
fix drawing of empty tray space.
2006-11-12 15:39:10 +00:00
ehouse
0924cc29b8
Fix to work with draw API changes
2006-11-12 15:22:26 +00:00
ehouse
f7aefbe075
new UNUSED macro for keynav
2006-11-12 15:20:36 +00:00