Eric House
9f92bce880
name exported file based on FLAVOR
2020-04-17 20:29:47 -07:00
Eric House
b8ba5a98c1
remove too-frequent logging
2020-04-17 18:49:20 -07:00
Eric House
5d2f84acd8
move log-related menuitems into a submenu
2020-04-17 18:49:20 -07:00
Eric House
0e5cc9f2b9
log pid and tid roughly same as logcat does
2020-04-17 18:49:20 -07:00
Eric House
6560394478
part two: add threadID and support multiple threads
...
Looks like it's enough to just use a mutex so threads block until it's
their turn to send logs to java.
2020-04-17 18:49:20 -07:00
Eric House
cfa9b73833
first cut at persisting logged messages
...
Works, with support for writing them to file. BUT does not handle
messages coming in from multiple threads at once so drops a lot of them.
2020-04-17 18:49:20 -07:00
Eric House
36bf92e8e5
fix misspelled column type INTEGER
...
I have no idea how this worked or how old. Might require a new DB
version? Needs testing.
2020-04-17 18:49:20 -07:00
Eric House
94b00b1c7c
fix mis-formatting causing crash
2020-04-17 18:49:20 -07:00
Eric House
ad69438607
move the two allow-hints settings back together
2020-04-17 18:49:20 -07:00
Eric House
b51e3d8d1e
remove unused jni declaration
2020-04-15 19:59:03 -07:00
Eric House
c3b1423c36
add (unused) method to copy apk to Downloads/
2020-04-11 21:18:20 -07:00
Eric House
9fd4bb2a11
enable relayid-invites for non-tagged release builds
...
Too useful for testing
2020-04-11 19:54:02 -07:00
Eric House
29ed46e12b
fix so upgrade of release builds works
2020-04-11 19:23:20 -07:00
Eric House
ca6a0868c9
show last-move as an alert rather than a toast
...
it gets lost the other way.
2020-04-11 15:51:58 -07:00
Eric House
c5f1d2bf3b
release lock when BoardDelegate paused
...
The lock was leaking when sometimes the OS would call onStop() without
isFinishing() being true, then never use the fragment again. And never
call onDestroy(). Releasing the lock in onStop and regetting it in
onResume seems to fix, but this needs some testing and time.
2020-04-11 15:04:02 -07:00
Eric House
fc30ba5f40
Merge branch 'for-156-release' into android_branch
2020-04-11 12:59:04 -07:00
Eric House
3d5db1d48f
update changelog
2020-04-11 12:30:28 -07:00
Eric House
6455c8f688
remove mistaken '+' from layout file
2020-04-11 12:19:55 -07:00
Eric House
40479b6fe1
fix failure to collapse
...
The problem appears to be that the new <vector/> .xml drawable has a
greater height for purposes of layout. Specifying dimensions seems to be
the way to go, though devices may vary.
2020-04-11 12:13:58 -07:00
Eric House
67759c883a
show pending name in scoreboard
...
when remote hasn't arrived, show same string in scoreboard as in games
list rather than the local player's default name -- duh.
2020-04-11 12:10:01 -07:00
Eric House
f5808e0514
up release constants so can install
2020-04-11 12:08:03 -07:00
Eric House
effbc3ef00
fix crash creating light-colored arrow
...
Changing it to a VectorDrawable meant it crashed code that assumed
otherwise. Fix by removing the assumption.
2020-04-11 12:05:27 -07:00
Eric House
61a1ddae69
add another change to changelist
2020-04-11 10:56:54 -07:00
Eric House
87e04ec667
default to allowing duplicate invites for DEBUG
2020-04-11 08:37:25 -07:00
Eric House
af4785c09f
fix crash creating light-colored arrow
...
Changing it to a VectorDrawable meant it crashed code that assumed
otherwise. Fix by removing the assumption.
2020-04-11 07:17:22 -07:00
Eric House
e0b2011964
remove unused constant
2020-04-10 07:28:53 -07:00
Eric House
98416d341d
up strings for new release
2020-04-10 07:12:56 -07:00
Eric House
43a90cc048
fix failure to collapse
...
The problem appears to be that the new <vector/> .xml drawable has a
greater height for purposes of layout. Specifying dimensions seems to be
the way to go, though devices may vary.
2020-04-10 07:12:56 -07:00
Eric House
831af47411
change MainActivity's launchMode to "standard"
...
reverse change in 19fa3fce05
(April 4
2019) making MainActivity singleTask, which caused starting the app to
launch the gamesList screen rather than the game that had been open when
it was moved to background. Now it's "standard," and I have to hope that
doesn't produce new problems. As I wrote back then, we'll see. More
quickly I hope.
2020-04-10 07:12:56 -07:00
Eric House
7073d836e3
specify ABI per-debug/release: no x86 for release
...
This is as it was before I updated my invocation of NDK recently.
2020-04-10 07:12:56 -07:00
Eric House
497007a84f
show pending name in scoreboard
...
when remote hasn't arrived, show same string in scoreboard as in games
list rather than the local player's default name -- duh.
2020-04-10 07:12:56 -07:00
Eric House
341605001d
force display order on ConnTypes
2020-04-10 07:12:56 -07:00
Eric House
ec6e815994
changes generated by AS (moving to androidx)
2020-04-10 07:12:56 -07:00
Eric House
9002be7064
tweak strings
2020-04-10 07:12:56 -07:00
Eric House
c0dd9a4ccc
upgrade to latest gradle version
...
Required redoing how I invoke the NDK. The limititations I had to hack
around before seem fixed, so this is probably better. But there will be
glitches. :-)
2020-04-10 07:12:56 -07:00
Eric House
4e347f2257
tweaks for logging/debuggin
2020-04-10 07:12:56 -07:00
Eric House
0f6b1897b7
remove unnecessary types from generics constructors
2020-04-10 07:12:56 -07:00
Eric House
a8a9b25c62
include translations in release notes
2020-04-10 07:12:56 -07:00
Eric House
e8432c3c44
fix app name capitalization
2020-04-10 07:12:56 -07:00
Eric House
916102b088
fix uninstall script
2020-04-10 07:12:56 -07:00
Eric House
d5122843b1
change strings for new release
2020-04-10 07:12:56 -07:00
Eric House
6602e3daae
hack: limit chat field length to 255
...
The common code truncates to 255 *bytes*, not chars, so this isn't even
right, but at least for ascii users it'll make it less likely that
what's typed doesn't all get sent. The right fix is to change the format
to not limit sent str len to 255 bytes. See commit 512a8e1af
.
2020-04-10 07:12:56 -07:00
Eric House
ac6373afa7
fix crash when chat message is too long
...
Len byte was limited to 255, but would get clipped (masked with 0xFF)
then all the string data would get written. So on receipt, the clipped
length was taken to be that of the string data, with the rest of the
string to be interpreted as something else. An array index, in this
case.
2020-04-10 07:12:56 -07:00
Eric House
c1597cc941
recover from corrupt chat player index
...
This should never happen, but it did and I want to stop local crashes to
investigate.
2020-04-10 07:12:56 -07:00
Allan Nordhøy
c9b4d76c74
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 77.0% (636 of 825 strings)
2020-04-05 06:24:48 +02:00
Allan Nordhøy
0e476bf28f
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 76.9% (635 of 825 strings)
2020-04-04 04:38:00 +02:00
Eric House
fcfca60514
remove unnecessary types from generics constructors
2020-03-30 18:54:46 -07:00
Eric House
041ea0ad7c
include translations in release notes
2020-03-30 18:48:17 -07:00
Eric House
f13e87d268
fix app name capitalization
2020-03-30 18:41:10 -07:00
Nathan
a084f97863
Translated using Weblate (French)
...
Currently translated at 91.5% (755 of 825 strings)
2020-03-30 18:41:10 -07:00