Eric House
13b7877a80
put name of file being downloaded in progress dialog
2012-11-30 08:08:45 -08:00
Eric House
32d7daf2b5
warn about duplicate games not just when there's exactly one, and
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include the most recent create time in the warning.
2012-11-30 07:13:00 -08:00
Eric House
bffb231d13
improve download-or-cancel messages
2012-11-28 21:07:03 -08:00
Eric House
f3ecfa569a
get rid of the second URL in invites that's meant for those without
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the app installed. It's confusing, especially in SMS case, and the
page they see when they don't have the app installed can explain how
to install it.
2012-11-27 07:02:44 -08:00
Eric House
e590db5f3f
merge in the db part of 82c39489f0
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(android_groups branch, local only right now), but not the UI part
since it won't make the next release.
2012-11-26 08:05:05 -08:00
Eric House
7d6e393007
use a different missing-dict explanation string when the name of the
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inviter isn't known (relay case)
2012-11-25 09:58:14 -08:00
Eric House
b244adae1b
fix transposed words
2012-11-20 06:22:29 -08:00
Eric House
face24e915
make invite email text a bit easier to read
2012-11-20 06:10:57 -08:00
Eric House
0376e25c26
Merge branch 'fix_beta_53' into android_branch
2012-11-05 05:43:33 -08:00
Eric House
3942a49cac
Add a debug preference allowing to provide, or override, the download
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dir. This will let users work around bugs on devices like my Blaze 4G
where the OS gives the wrong path, and also allows testing. Inval
DictUtil's dict cache eash time this is changed, so in effect adding a
wrong path pref hides all dicts in the Downloads dir.
2012-11-04 17:47:30 -08:00
Eric House
90480aca4c
don't put up toast when checking SMS DB
2012-11-04 07:40:24 -08:00
Eric House
364acb6dcd
cleanup: remove some logging and unused string resources
2012-11-01 19:32:29 -07:00
Eric House
80a79b6991
Make it less likely that a message received while I'm not intercepting
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them will be opened more than once: track whether I've searched the
SMS db, and only clear that setting when SMS play is *disabled*.
2012-10-29 21:20:32 -07:00
Eric House
e90621ec1d
use existing string rather than invent a new one
2012-10-29 07:30:09 -07:00
Eric House
e39b776d80
Add button to alert warning that SMS isn't on that takes you to
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Preferences.
2012-10-29 07:20:11 -07:00
Eric House
2375a6730a
tweak text
2012-10-27 15:31:49 -07:00
Eric House
5aef1afec3
point URL at android part of sf.net site, not home.
2012-10-27 13:18:08 -07:00
Eric House
aec03fc572
When a game's consumated and guest discovers it isn't using the same
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dict, give chance to switch, and to download if required. Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
Eric House
ca561f225c
make dict storage location a default set in preference rather than
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something queried each time.
2012-10-22 07:06:12 -07:00
Eric House
6ba5d4f7c8
use new internal download code for download to get dict required for
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SMS invite as well. Still to do: put back the query for where the
thing should be stored. Hard-coded to go in INTERNAL for now.
2012-10-20 18:28:14 -07:00
Eric House
04f56ccf74
download dicts without the browser. This is a partial implementation
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that will need to be generalized and used in other places, basically
whenever the full URL can be known.
2012-10-19 17:57:17 -07:00
Eric House
6c34f43df7
show toast when update requested manually and nothing found
2012-10-18 19:51:40 -07:00
Eric House
e5feded0b1
When receiving an invite for a dict we don't have, post a notification
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to DictsActivity that offers to download, and on download completion
arranges for notification of SMSService so the game can be created.
2012-10-17 21:20:08 -07:00
Eric House
eb47e75c50
put up more user-friendly message when dicts don't match.
2012-10-15 08:07:17 -07:00
Eric House
5f247db29c
use the same missing-players message for all three connection types
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(even though the way they're reported is, though shouldn't be,
different.)
2012-10-15 07:31:02 -07:00
Eric House
c811282591
UI change: networked games are no longer allowed to have per-player
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dicts. Now you select a single dict for such games in a new spinner
just below the lang spinner, and player's dicts are no longer
displayed. For standalone games, the single dict choice isn't there,
the individual dicts are displayed, and you must open a player config
to change the dict as before. The idea is that this will be less
confusing, particularly when I need to tell the guest that the host is
using a different dict.
2012-10-14 19:21:27 -07:00
Eric House
e64ecfb78d
implement resign on top of existing endGame logic, adding "quitter" as
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new param passed to remote and changing final score formatting and
menu items to match. Still need to show old menu on android in case
where game has already ended.
2012-10-07 12:47:06 -07:00
Eric House
cd776a34dd
Revert "Display turn start time in game summary. This is definitely not its"
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This reverts commit ebaa22594d
.
2012-10-01 17:53:35 -07:00
Eric House
ebaa22594d
Display turn start time in game summary. This is definitely not its
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final form!
2012-09-27 07:48:30 -07:00
Eric House
4f180e9e14
pass rejecting dict name into java layer and display as part of turn
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lost message.
2012-09-06 19:04:40 -07:00
Eric House
d12ed144ea
normalize file: add comments where don't proceed a string, and replace
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tabs with spaces.
2012-08-31 21:36:49 -07:00
Eric House
2eb8904a0a
rename to cWords-SMS, and move name <string/> into strings.xml so it
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can be substituted too.
2012-08-30 19:11:46 -07:00
Eric House
6947c50238
pass lang instead of lang code; include app name in notification text
2012-08-15 07:22:10 -07:00
Eric House
cd340aba0c
post notification on receipt of url for new app that'll result it it's
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being downloaded.
2012-08-15 06:53:13 -07:00
Eric House
7cb68f1c85
post notification when new dict is available and download it in
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when notification selected.
2012-08-15 06:10:39 -07:00
Eric House
3ef81f248b
start on checking for updates/latest version: a menu item that
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triggers new code that sends an HTTP POST to a python script on the
server that returns whether the current version is correct.
2012-08-13 21:10:22 -07:00
Eric House
ade5a84e2d
tweak sms plan confirmation text
2012-07-31 07:46:16 -07:00
Eric House
1fe14be9bf
less ominous text for new SMS game creation, ominousness having moved.
2012-07-30 07:14:52 -07:00
Eric House
730cd0d599
tweak dialog text
2012-07-26 21:16:00 -07:00
Eric House
bc91956e20
put up an alert when SMS game opened but SMS is disabled. (Does not
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have a button taking you to settings.)
2012-07-25 07:15:57 -07:00
Eric House
cd1eb2e4da
add pref enabling SMS games, and a scary confirmation dialog meant to
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force user to realize the potential costs (by requiring interaction).
Until that's enabled, show in New Game activity an explanation and
button that goes to Preferences.
2012-07-24 07:15:27 -07:00
Eric House
bd70a1dd7d
improve text in remaining tiles dialog, and always show the tiles for
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all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
5702c83f17
do string formatting properly, using resources and StringBuffer.
2012-07-09 06:56:08 -07:00
Eric House
30c77de2d0
tweak menu name
2012-07-07 11:29:25 -07:00
Eric House
9a23473b2f
use a dummy TextArea instead of an empty custom view as a placeholder
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for loading game summary view.
2012-07-06 06:49:09 -07:00
Eric House
8ff27cc075
include "sms" or "text" in chooser title
2012-06-24 14:46:02 -07:00
Eric House
9ac5113c93
add dict-browse menuitem to small-screen board menu and on same move
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undo/redo up per user request
2012-06-15 07:00:18 -07:00
Eric House
3d9478744a
change toast to not imply game to start immediately.
2012-06-13 20:07:28 -07:00
Eric House
9827ea1b39
add menus for small-screen devices to provide functionality others get
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from toolbar.
2012-06-06 06:48:55 -07:00
Eric House
b8bad58125
change text of menu from hide rack to show rack depending on hidden state
2012-06-05 22:19:44 -07:00