Eric House
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0c30dd6bf4
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new script to uninstall then install
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2013-12-03 08:26:41 -08:00 |
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Eric House
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742a94783f
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launch app after installing
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2013-12-03 08:26:26 -08:00 |
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Eric House
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e9efc27d7a
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toss cache after reading in new DB
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2013-12-03 07:54:38 -08:00 |
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Eric House
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3ccc9ac0f1
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use auto-generated BuildConstants class instead of my own act-alike
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2013-12-03 07:15:03 -08:00 |
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Eric House
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b5d6c513a6
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add canUndo to GameStateInfo and use to hide the undo menu
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2013-12-03 07:06:48 -08:00 |
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Eric House
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fdc807ceb8
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up version strings for new release
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2013-12-03 06:41:45 -08:00 |
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Eric House
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24eb63f109
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Revert "replace ARGB_8888 with RGB_565 where possible to halve memory"
This reverts commit b7e44195c6 .
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2013-12-03 06:28:56 -08:00 |
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Eric House
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6402ae56d2
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remove now-redundant response to prefs change
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2013-12-02 07:08:43 -08:00 |
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Eric House
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431ab75336
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register for sms prefs changes so they can take effect immediately
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2013-12-02 07:01:04 -08:00 |
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Eric House
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94216a5fb9
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add canTrade to GameStateInfo, pass through to java world, and use to
determine whether to show trade menuitem
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2013-12-01 21:53:41 -08:00 |
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Eric House
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40a4bf348e
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Merge branch 'android_branch' into android_sms_kitkat
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2013-12-01 21:37:43 -08:00 |
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Eric House
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ace545a682
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up version strings
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2013-12-01 21:11:43 -08:00 |
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Eric House
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17dcb5c4f0
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remove comment not meant to be checked in
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2013-12-01 20:49:38 -08:00 |
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Eric House
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a4fe0adb62
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allow missing items -- since menus are different on different devices
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2013-12-01 20:40:04 -08:00 |
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Eric House
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3e6791c66f
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remove method and use existing Util static instead
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2013-12-01 20:32:17 -08:00 |
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Eric House
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968b1ba321
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fix crash on small-screen devices by adding missing menuitem
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2013-12-01 20:31:35 -08:00 |
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Eric House
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9b6f8d18e0
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fix timer: don't reinit secondsUsed to 0 every time game loaded
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2013-12-01 19:04:44 -08:00 |
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Eric House
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9fa9ba643f
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fix linux crash when timers enabled: clear timer while taking down board
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2013-12-01 18:50:18 -08:00 |
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Eric House
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fc6d6ec707
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use local variable
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2013-12-01 18:37:21 -08:00 |
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Eric House
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6875eaa10a
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don't draw timer if it has an empty rect
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2013-12-01 18:32:51 -08:00 |
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Eric House
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041385049d
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add a bit of space separating explanatory text from spinner
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2013-11-30 00:28:43 -08:00 |
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Eric House
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b7e44195c6
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replace ARGB_8888 with RGB_565 where possible to halve memory
footprint of bitmaps
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2013-11-29 16:14:18 -08:00 |
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Eric House
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dd5aaa41fa
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erase full divider rect to fix leftover tile bottom after it's been moved.
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2013-11-29 10:21:06 -08:00 |
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Eric House
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9f22386bf6
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another assert
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2013-11-29 10:15:22 -08:00 |
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Eric House
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79b60ae895
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cleanup
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2013-11-29 08:48:13 -08:00 |
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Eric House
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60026b6ef2
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move BoardDims into jni/
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2013-11-29 08:43:34 -08:00 |
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Eric House
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26eff37c6b
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move BoardDims into jni/
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2013-11-29 08:43:21 -08:00 |
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Eric House
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69285d46a9
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up version strings for release
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2013-11-29 07:35:31 -08:00 |
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Eric House
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08b72bbc55
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add asserts
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2013-11-29 07:35:13 -08:00 |
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Eric House
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d3ce4aa4c7
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fix NPE: jniThread gets turned to null sometimes, so test
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2013-11-29 07:26:30 -08:00 |
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Eric House
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2dd56d08af
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tweak string
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2013-11-29 07:15:47 -08:00 |
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Eric House
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991c042e78
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add newbie warning against using Firefox for wordlist downloads.
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2013-11-28 19:01:07 -08:00 |
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Eric House
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6a6e5b2f4f
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script to ... fetch screenshots
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2013-11-28 11:42:07 -08:00 |
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Eric House
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69e050c8de
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remove linefeeds; add synonyms
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2013-11-27 17:14:38 -08:00 |
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Eric House
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11bde2b7fd
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remove logging
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2013-11-27 07:10:08 -08:00 |
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Eric House
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07a0e0ed93
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fix crash: make thumbnail BEFORE closing game
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2013-11-27 07:10:00 -08:00 |
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Eric House
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72341a085a
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start out sending as data, but on first NPE, the symptom of CDMAness,
set the pref to send as text and do that from then on (unless the pref
is reset manually)
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2013-11-27 07:08:58 -08:00 |
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Eric House
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605b45f6a0
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remove logging
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2013-11-27 07:06:27 -08:00 |
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Eric House
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b1d8d62c6c
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fix crash: make thumbnail BEFORE closing game
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2013-11-27 07:06:14 -08:00 |
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Eric House
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85ae5973eb
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Merge branch 'android_branch' into android_sms_kitkat
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2013-11-27 06:10:24 -08:00 |
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Eric House
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83bd5f773c
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take snapshot after feeding background messages to game, which
required making snapshotting code work with a Context rather than a
full Activity. Untested with network play as the net's down now.
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2013-11-27 06:09:49 -08:00 |
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Eric House
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f50badc428
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rename script
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2013-11-26 08:06:53 -08:00 |
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Eric House
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66eb96dce2
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notify BoardCanvas when we're closing a game so that it won't try to
use, in callback on UI thread, a dict that may no longer be valid.
Theory is this is why I'm seeing odd crashes in the jni.
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2013-11-26 08:06:38 -08:00 |
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Eric House
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8976d26f00
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clear thumbnail after resetting game
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2013-11-26 08:04:30 -08:00 |
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Eric House
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29a4634a40
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add assertOnUIThread()
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2013-11-26 07:59:20 -08:00 |
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Eric House
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eab12200af
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add debug preference to determine whether to use sendDataMessage()
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2013-11-26 07:11:22 -08:00 |
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Eric House
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f7a09551d5
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Merge branch 'android_branch' into android_sms_kitkat
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2013-11-26 06:56:49 -08:00 |
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Eric House
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15cbad340a
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clear thumbnail after processing background move so it'll get redrawn.
Better would be to just draw it since the game is already open, but
that takes more changes.
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2013-11-25 08:08:04 -08:00 |
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Eric House
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d02bbf2d50
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up version strings
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2013-11-25 08:03:57 -08:00 |
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Eric House
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42800851d3
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combine thumbnail prefs to reduce nesting
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2013-11-25 07:58:11 -08:00 |
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