Eric House
31c443e4b1
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GCMIntentService.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2013-05-22 07:01:08 -07:00
Eric House
78b3a91925
format: send array of message bodies rather than just one
2013-05-22 06:40:02 -07:00
Eric House
11709b21bd
remove redundant parameters
2013-05-22 05:51:33 -07:00
Eric House
7d81083d7d
send using old message format to old clients, new to new
2013-05-22 05:39:20 -07:00
Eric House
9b5607d829
send message along with GCM notification that ... there's a message.
...
Should eventually allow GCM-aware clients to skip connecting on
launch, and for now to make them a tiny bit snappier.
2013-05-21 19:35:34 -07:00
Eric House
9e67dda5a9
make use of base-64 encoding runtime-configurable
2013-05-09 22:16:48 -07:00
Eric House
f9f7874a55
make use of base-64 encoding runtime-configurable
2013-05-09 21:53:54 -07:00
Eric House
d74814a806
part of previous (merge) commit that got left out -- files not saved.
2013-05-09 06:33:19 -07:00
Eric House
7d8cddb31f
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/linux/gtkmain.c
xwords4/linux/linuxmain.c
xwords4/relay/xwrelay.cpp
2013-05-08 07:37:55 -07:00
Eric House
eafac8724e
don't stop processing message referring to multiple games as soon as
...
one of them can't be found.
2013-02-08 20:58:09 -08:00
Eric House
6a1b86380e
add missing files from gtk_multigame branch -- to fix broken compile
2013-02-04 21:33:35 -08:00
Eric House
5e0fd89c9e
update with all relay/ changes from gtk_multigame. This is what the
...
live relay's running anyway.
2013-02-04 06:08:39 -08:00
Eric House
2cfa56c2d8
update to not require incomplete gcm module
2013-01-29 18:34:33 -08:00
Eric House
9ee16adc3a
add support for udp-based delete and anonymous (relay-provided) regIDs
2013-01-29 07:38:07 -08:00
Eric House
4aee75aeab
ack all packets from clients; log acks. This is for debugging and may
...
not need to stay.
2013-01-27 21:26:27 -08:00
Eric House
302ac9d55c
script to list who's attached to the db
2013-01-27 08:30:02 -08:00
Eric House
82dc986c79
remove bad asserts and unused variable
2013-01-26 21:49:17 -08:00
Eric House
cc69901632
reset to null in loop in case exit due to exceeding retry count
2013-01-26 21:17:46 -08:00
Eric House
a9b459ea2e
log rather than assert
2013-01-26 21:16:48 -08:00
Eric House
06bc80fcc9
let's make 1 the default number of threads
2013-01-26 20:59:27 -08:00
Eric House
cba04e4b95
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/relay/xwrelay.cpp
2013-01-26 20:20:54 -08:00
Eric House
2fdcea54f5
fix logging of sockets
2013-01-26 18:55:55 -08:00
Eric House
7ecf57c556
increase size of buffer for incoming proxy packets, since now that I
...
have 50+ saved network games requests for moves are that big. (This
is a temporary fix.)
2013-01-26 18:48:57 -08:00
Eric House
336e3cd289
handle all three types of message in a single thread, punting all
...
synchronization issues to a future point where the load demands it.
2013-01-26 11:54:48 -08:00
Eric House
9e1d09648d
fix log statement
2013-01-26 11:04:20 -08:00
Eric House
8cb0a8a7a7
fix crash on startup (as done already on gtk branch)
2013-01-26 09:23:44 -08:00
Eric House
7ee402d2ae
move callback into queueelem so same queue can service udp and tcp (eventually)
2013-01-25 07:19:44 -08:00
Eric House
23b7e5a2eb
fix syntax error in query
2013-01-24 21:11:15 -08:00
Eric House
af58e7c4e1
comment
2013-01-24 20:27:56 -08:00
Eric House
084643ca82
don't include dead-game messages when fetching for devices
2013-01-24 20:27:36 -08:00
Eric House
7253cfa313
assert that map.insert() is actually doing something in those cases
...
where I expect it to.
2013-01-24 19:34:20 -08:00
Eric House
036c908b72
remove token from XWPDEV_HAVEMSGS message
2013-01-24 19:33:33 -08:00
Eric House
5f2d628855
update protocol description
2013-01-24 19:33:02 -08:00
Eric House
55c117c9fc
fix assert by nulling out variable
2013-01-24 19:25:32 -08:00
Eric House
481e50aaae
don't bother pushing do-we-ack decision out of static method
2013-01-24 19:23:05 -08:00
Eric House
c465a0bb0c
add loop to print when packets haven't been ack'd
2013-01-24 07:43:24 -08:00
Eric House
ce7cdab3f0
add msgid and acking to protocol -- maybe for debugging only.
2013-01-23 07:40:52 -08:00
Eric House
ff70e3fbc2
fix use of map.insert: check for existing key and overwrite value
2013-01-23 07:35:20 -08:00
Eric House
2d7977e4b5
fix test: unset TEXT column returns as "", not NULL.
2013-01-22 06:52:50 -08:00
Eric House
29acab1ef2
tweak display
2013-01-21 19:44:08 -08:00
Eric House
90b8f966f6
comment out unnecessary assert
2013-01-21 19:40:56 -08:00
Eric House
2744e8698c
optionally (compile-time change for now) store message data as
...
b64-encoded TEXT instead of BYTEA, which on my laptop is getting
corrupted sometimes.
2013-01-21 19:40:20 -08:00
Eric House
d374d0f3d8
optionally (compile-time change for now) store message data as
...
b64-encoded TEXT instead of BYTEA, which on my laptop is getting
corrupted sometimes.
2013-01-21 19:39:57 -08:00
Eric House
991cc8f04c
fail in main mode if udp socket not set
2013-01-20 21:03:43 -08:00
Eric House
21570ec9b4
Merge remote-tracking branch 'origin/android_branch' into gtk_multigame
2013-01-20 19:27:25 -08:00
Eric House
016b16a8b2
change relay alert message format to length-plus-string rather than
...
null-terminated for easier handling on the java end.
2013-01-20 13:06:34 -08:00
Eric House
9023440a88
reply with alert to any connection attempt when in maint mode
2013-01-20 10:03:20 -08:00
Eric House
b768d8fccc
fall through to using hard-coded maxsocks value
2013-01-20 09:22:35 -08:00
Eric House
3313c776ab
fix unregister sql error
2013-01-19 22:37:12 -08:00
Eric House
65e9789c3f
add mainentance mode, triggered by a commandline flag, that does
...
nothing but loop waiting for connections on the UDP socket and sending
them back the error message provided on the commandline.
2013-01-19 15:17:51 -08:00
Eric House
63d3f70cdf
more changes to storage and fetching of messages and to protocol so
...
presence of messages is reported on connect (as are bad relayIDs).
Now a game with a robot player in a "closed" game can continue. Once
the next set of linux-side chances is committed.
2013-01-19 14:34:04 -08:00
Eric House
99307e45a0
queue incoming packets and process them in order in a separate thread
2013-01-18 19:56:21 -08:00
Eric House
c999bbae92
always test those last-minute pre-checkin cleanups
2013-01-18 07:22:56 -08:00
Eric House
3984d85795
oops -- prev checkin didn't compile
2013-01-18 07:12:26 -08:00
Eric House
1c5fef6a38
relay improvements for UDP connection: record addresses, prepare to
...
run in separate thread, etc.
2013-01-18 07:10:47 -08:00
Eric House
932778f700
stubbed-out thread manager for udp connection
2013-01-18 06:57:57 -08:00
Eric House
7fec736947
add udp socket and protocol for use over it so that a device can
...
manage a single connection to the relay for all of its games. Works
so far to the extent that the game's playable with all boards on the
same device (with checkins about to come) as long as all boards are
open. (Client doesn't handle opening closed games yet.)
2013-01-15 18:41:17 -08:00
Eric House
5a51af489a
Merge branch 'android_branch' into gtk_multigame
2013-01-13 10:41:14 -08:00
Eric House
dc0cfdf001
bug in recent changes: need to mark socket unused to avoid double removal
2013-01-13 10:37:47 -08:00
Eric House
98679c8363
cleanup: better encapsulation for AddrInfo
2013-01-13 10:14:06 -08:00
Eric House
c567647a8d
get rid of mapping of socket->game_connection, which will not work
...
once UDP sockets and/or per-device (not per-game) connections come
along. Lots of changes, most not involving code flow but a couple
that did. So far two gtk games can connect and exchange moves.
Haven't tested reconnection or store-and-forward.
2013-01-12 16:09:24 -08:00
Eric House
33735ae7a5
Merge branch 'android_branch' into gtk_multigame
2013-01-11 20:48:44 -08:00
Eric House
b46df07237
Merge remote branch 'origin/android_branch' into android_branch
2013-01-11 20:48:04 -08:00
Eric House
6dcd7022d4
don't pass .css file in; it's ignored
2013-01-11 20:42:57 -08:00
Eric House
55514719be
include thread ptr in hung threads logging; assert (restart) when hung for too long
2013-01-11 20:42:04 -08:00
Eric House
39d12d088a
use usleep when waiting for cref to be available
2013-01-11 20:37:08 -08:00
Eric House
aed2b6135c
Merge branch 'android_branch' into gtk_multigame
2013-01-10 21:10:48 -08:00
Eric House
2ccc297463
make number of sockets at which we assert/reboot configurable so tests
...
can be done with large numbers of clients.
2013-01-10 21:10:18 -08:00
Eric House
7437a71aa6
use string_printf
2013-01-09 06:29:12 -08:00
Eric House
f827bebf80
ignore .pyc file
2013-01-02 21:13:36 -08:00
Eric House
ad78129e74
changes made over the past couple of months toward tracking an
...
apparent thread leak.
2013-01-02 21:12:42 -08:00
Eric House
d34ac1f86d
rewrite to work without gcm library (whose lack of support for some
...
documented params makes it impossible to try using them)
2013-01-02 21:08:10 -08:00
Eric House
e920fbcaff
unregister (flag in db) devids google says are unregistered
2012-12-01 11:55:16 -08:00
Eric House
2859ec9132
stime is the name of the column in actual use
2012-12-01 10:31:55 -08:00
Eric House
618d8530f2
some changes accumulated as script was running
2012-12-01 10:27:02 -08:00
Eric House
4dddd2da42
some changes accumulated as script was running
2012-12-01 10:26:00 -08:00
Eric House
e16245d19e
include new column
2012-12-01 09:33:38 -08:00
Eric House
694857dd4e
add, but disable with compile flags, ability to mark sent messages
...
with a timestamp rather than delete them. Plan is to experiement with
this as a way of keeping devices from sending too many identical
messages when GCM's in use -- since constraints on the msgs table will
not allow identical messages to be added.
2012-11-15 06:25:22 -08:00
Eric House
c847ec127e
add and use function that does formatted printing to a std::string so
...
query buffers can no longer overflow.
2012-11-15 06:15:44 -08:00
Eric House
c4f5b4522e
minor printing tweaks
2012-11-13 07:17:56 -08:00
Eric House
6a85661095
lots of improvements: make useful for testing with non-android clients; shelve backoff data, etc.
2012-11-10 19:31:22 -08:00
Eric House
1316ae4b67
Fix relay devid protocol to deal with case where client submits a
...
ID_TYPE_RELAY id that's not in the devices table (as has happened when
a device switches relay URLs during testing, but might also happen if
I have to delete an entry from the devices table.) In that case,
return ID_TYPE_NONE to the client, which will be its clue to delete
its ID_TYPE_RELAY id and submit the platform-specific id again.
Note: android won't compile this revision thanks to util.h change
2012-11-10 15:05:44 -08:00
Eric House
f1ee77882b
Send devid with RECONN as well as CONN so games present when device
...
upgrades can also use GCM. Tested on relay but not device.
2012-11-09 06:54:12 -08:00
Eric House
2df4199a77
test script for messaging devices
2012-11-08 06:13:01 -08:00
Eric House
af89047969
treat an empty devID string as TYPE_NONE regardless of what the client claims.
2012-11-07 22:03:58 -08:00
Eric House
e6cd2265df
fix crash: make formatParams work with empty strings
2012-11-07 21:57:18 -08:00
Eric House
83754d626e
add backoff for resending for messages still not removed from msgs table
2012-11-07 08:05:45 -08:00
Eric House
45d0b2dbc8
various improvements, including printing a period on every loop when
...
there's no work to do. All that remains is backoff.
2012-11-07 07:31:52 -08:00
Eric House
8516dca1cb
what I really meant to check in
2012-11-07 06:23:20 -08:00
Eric House
9b48523ff3
fix to work with new DB scheme and to send json client now expects
2012-11-07 06:17:33 -08:00
Eric House
2c339ed7a5
fix to work with new devid/table scheme
2012-11-06 07:25:38 -08:00
Eric House
9ad28908bb
assert enum within range
2012-11-06 07:07:14 -08:00
Eric House
03108f311a
Merge branch 'android_branch' into android_gcm
2012-11-05 06:14:21 -08:00
Eric House
59937b8514
modify how devids are handled on the relay and the protocol through
...
which they're communicated to the device. Device is expected to have
a platform-specific notion of ID which the relay stores in a new
devices table and indexes with a 32-bit number which is returned to
the device -- which is encouraged but not required to use it in lieu
of the longer ID in future communications. Modify linux client and
test script to use the relay-supplied id. Some of this is commented
out for now.
2012-11-03 10:58:01 -07:00
Eric House
fe819982da
Merge remote-tracking branch 'origin/android_branch' into android_gcm
2012-10-31 07:44:16 -07:00
Eric House
3d6a170921
python script to check relay and invoke GCM to notify recipients
2012-10-31 07:20:40 -07:00
Eric House
d97c057b8c
Merge branch 'android_branch' into android_gcm
2012-10-31 06:33:54 -07:00
Eric House
1cae4e9a4c
increase buffer size, and test rather than assert for overflow. Fixes
...
crash with new large GCM devids.
2012-10-31 06:12:24 -07:00
Eric House
6014e3d76f
turn on devid code and implement support in java. Untested, but should work.
2012-10-30 07:57:17 -07:00
Eric House
3469975d2a
add, still disabled by compile-time flags, code to transmit device ID
...
(e.g. ID Android devices get via GCM) to relay and to associate it
there with messages that need to be delivered.
2012-10-30 07:01:47 -07:00
Eric House
37c698f41b
fix link problem with upgrade from natty to oneiric (Ubuntu): -lpq
...
param must follow object file list.
2012-10-19 17:54:18 -07:00
Eric House
0f9500cea3
comment out unused param/variable
2012-10-19 17:53:15 -07:00
Eric House
72b4b02c20
improve messages display
2012-09-11 20:44:07 -07:00
Eric House
a0b564c7e8
show related messages as well
2012-09-11 19:07:16 -07:00
Eric House
45de62818b
format to 80 columns -- no code change.
2012-09-09 15:49:55 -07:00
Eric House
240d308d07
move nperdevice and ntotal side-by-side
2012-05-28 11:08:43 -07:00
Eric House
49b04257d3
tweak date format
2012-03-01 18:16:04 -08:00
Eric House
840385b3ad
print dates in shorter format so columns don't wrap as frequently
2012-02-27 18:28:04 -08:00
Eric House
e7a5882ed9
add a state transition lack of which fired an assert -- and that's
...
rare but consistent with others.
2012-02-15 18:17:26 -08:00
Eric House
bf5b6ada77
include public-room column
2012-02-07 18:59:17 -08:00
Eric House
edaef7f0a4
add new column
2012-01-26 23:02:56 -08:00
Eric House
adf49dffd7
init/take down thread local storage in constructor/destructor rather
...
than as static initializer (and then leaking on shutdown.)
2012-01-26 05:48:10 -08:00
Eric House
866aeb2387
change relay connect message format to include client version (meaning
...
of which is TBD). When a new-version client connects, store the value
it's passed. At first this will let me track how quickly people
upgrade. Later I can use it to let different clients have different
formats to their messages e.g. to proxy.
2012-01-26 05:43:54 -08:00
Eric House
960dfc7825
draw alternating game lines in alternating colors
2012-01-16 12:13:35 -08:00
Eric House
edd1dd95dd
Merge remote branch 'origin/android_branch' into android_branch
2012-01-13 07:54:40 -08:00
Eric House
546ec8a3f4
get non-printing column out of cols array to be treated separately.
2012-01-13 07:54:11 -08:00
Eric House
2902b38405
Merge remote-tracking branch 'origin/android_branch' into android_branch
...
Conflicts:
xwords4/relay/scripts/showgames.php
2012-01-13 07:50:53 -08:00
Eric House
ca49078730
improve to print each game as multiple rows, one per device.
2012-01-12 19:17:38 -08:00
Eric House
8c52836f9d
php file to display state of relay's DB. This is the first and rough cut.
2012-01-12 06:30:30 -08:00
Eric House
7de8a90df3
silence compiler warning.
2012-01-11 18:29:14 -08:00
Eric House
37b333001b
outline of php script to print contents of games DB
2012-01-05 20:25:34 -08:00
Eric House
caa40fa023
store most recent IP address each device has come in on. Requires new
...
column in db. Not really used yet but interesting to watch....
2012-01-04 18:14:12 -08:00
Eric House
03e6db5107
remove logging
2012-01-03 18:27:25 -08:00
Eric House
cb04eb8840
finally got the socket leak: use keepalive ioctl to detect sockets
...
whose other ends have gone down without closing properly.
2011-12-21 18:18:30 -08:00
Eric House
166d8f8c03
log number of sockets tracked -- it's climbing on server and I need to
...
figure out why. This and listening for POLLRDHUP are a start (but not
sufficient).
2011-12-15 18:41:07 -08:00
eehouse@eehouse.org
b2a3c444f3
Merge branch 'android_branch' into send_in_background
2011-12-07 19:09:36 -08:00
Andy2
0d4e839dba
log an error and drop bad fwd packet rather than assert
2011-12-07 18:43:13 -08:00
Eric House
6cc3770cd1
script to trace history of one game in db by polling db and listing
...
changes
2011-12-07 18:37:28 -08:00
Andy2
17edc79aaf
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-06 19:56:10 -08:00
Eric House
7015ae500b
exit after showing usage
2011-12-06 18:50:04 -08:00
Eric House
dc42e63974
fix read_packet() logging
2011-12-02 18:55:47 -08:00
Eric House
b706486b6e
get rid of stringstream: it's either buggy or I'm using it
...
incorrectly, but regardless postgres doesn't like random chars
terminating queries.
2011-12-02 18:32:37 -08:00
Eric House
3f5e62c9b7
remove logging
2011-12-02 18:31:05 -08:00
Eric House
c1e420f726
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/relay/rq.c
2011-11-29 06:45:32 -08:00
Eric House
ba5ff6cb5d
fix too-small buffer. Seems I've done this before.
2011-11-28 20:35:34 -08:00
Eric House
e5a943eecb
tweak output
2011-11-28 18:15:09 -08:00
Eric House
f20f9d6503
complain if conf file not found (rather than leaving relay to crash
...
with an assert whose cause may not be obvious)
2011-11-28 18:14:39 -08:00
Eric House
72a3ed1891
increase buffer size: longer relay name caused stack overwrite
...
failures.
2011-11-21 17:33:44 -08:00
Eric House
cd699ba547
close socket when done
2011-11-17 19:56:54 -08:00
Andy2
da5da3dd89
wait for connection rather than asserting immediate success so can be
...
started before server.
2011-10-07 18:50:37 -07:00
Andy2
28e5c39845
get rid of stringstream where it wasn't working (maybe because of user
...
error -- whatever); fix error check to avoid false conclusion that
query didn't work so that update of num bytes sent in background works.
2011-09-30 18:20:28 -07:00
Andy2
d9e97d2f32
reduce logging
2011-09-30 18:10:22 -07:00
Andy2
6553546642
cleanup; add logging for debugging background packets stuff.
2011-09-30 06:36:56 -07:00
Andy2
cb6a16f8f8
add ability to connect on nbs socket and use as destination for
...
messages fetched from relay, and to receive replies on same socket for
forwarding to relay.
2011-09-30 06:34:09 -07:00
Andy2
58be931558
remove messages after sending them if they appear to have been sent
...
successfully.
2011-08-17 19:52:55 -07:00
Andy2
2c26fc03e3
Track messages sent via proxy and credit nsent (accumulator) if
...
successful. Previously messages sent via proxy were not counted.
2011-08-17 18:09:10 -07:00
Andy2
b511b4c455
add new RecordSent to take list of msg ids -- and use stringstream
...
instead of static buffer and snprintf in one case. May make sense
elsewhere too.
2011-08-17 18:07:21 -07:00
Andy2
30145deba7
add new proxy message handler for no-conn message, and feed into
...
existing store-and-forward system. With this checkin a robot-vs-robot
game plays for quite a few moves without either game every loaded into
the foreground (via a BoardActivity instance on Android), with all
moves transmitted as a result of relay checks. One of the games
refuses to open later, however, and there are certainly other bugs.
And I'm not sure what happens when a message sent no-conn (without a
cookie ID) is received in the foreground. But this is progress.
2011-08-16 19:41:33 -07:00
Andy2
dc273c7162
fix proxy msg handling to process more than one relayID per message.
...
Formerly all but the first were dropped.
2011-08-15 18:27:00 -07:00
Eric House
421e2a4ae3
fix uninitialized variable
2011-07-08 05:53:08 -07:00