Eric House
17307f910b
fix problem with misdelivered message forever locking out future
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messages: when comms thinks a message is an init but server drops it,
give comms that info so it can remove it and give the next one a
chance.
2015-02-07 13:24:09 -08:00
Eric House
a49e732371
remove logging
2015-01-12 06:26:03 -08:00
Eric House
4701fe2b90
pass in number of devices already connected so forceChannel can be set
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more correctly; put up alert when device rejects an invitation as a
duplicate.
2015-01-03 09:50:07 -08:00
Eric House
28bfa3c904
make forceChannel part of CurGameInfo rather than comms, since Android
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needs to save it there on receipt of an invitation (doesn't create
full game with comms until later.) Passes discon2 tests and seems to
work on a single Android device. (Haven't tested inviting on Android
yet.)
2014-12-29 07:39:28 -08:00
Eric House
e961756f12
give up on hard-coding size of thread->env map: expand it as needed.
2014-12-08 20:43:24 -08:00
Eric House
c8e55a85a3
use a constant; log a bit more for now
2014-12-02 06:08:58 -08:00
Eric House
fe76cfa1a1
remove logging
2014-11-26 07:21:27 -08:00
Eric House
9bdf9b2f5e
pass conType into java world from jni send proc, eliminating loops
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e.g. sending relay setup traffic over BT.
2014-11-26 07:18:29 -08:00
Eric House
938756a34f
switch for loop to using C99-style variable declarations; no other change
2014-11-25 06:09:18 -08:00
Eric House
67d41f34a3
remove loggin
2014-11-21 07:58:17 -08:00
Eric House
fbea67e479
don't kill relay when bluetooth turned off: pass comms type into
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comms_transportFailed()
2014-11-20 07:12:25 -08:00
Eric House
e236a32c20
forgot a mutex
2014-11-20 06:04:11 -08:00
Eric House
56121fdcd4
stop (or at least greatly reduce) leakage of thread->env mappings in
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jni, mostly by having jnithread explicitly announce that it's closing.
Yuck. This stuff *should* obey a stacking protocol but the callback
stuff I'm doing makes me unsure that can work.
2014-11-19 21:42:21 -08:00
Eric House
1962371fe2
flesh out MultiMsgSink so that subclasses invoked e.g. in response to
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BT traffic can send messages via other means as well. Relay games
with both participants on one device work again.
2014-11-19 18:46:35 -08:00
Eric House
7a1cd06486
fix crash in dict iteration: add to thread map the env that creates globals
2014-10-23 07:44:41 -07:00
Eric House
3fe3b1724a
replace stacked tracking of env with explicit mapping from pthread to
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env for that thread to fix occasional assertion failure that indicated
I was using the wrong env occasionally. I'm not super confident in
this because I've seen the env for a thread change, but that could be
due to reuse of the thread id.
2014-10-22 06:58:42 -07:00
Eric House
2e74b97b4a
oops: set typeset field in java struct
2014-10-17 07:46:32 -07:00
Eric House
878a16b3bc
snapshot: android compiles, and works well enough to exchange moves
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via relay! Lots of changes, mostly around treating connTypes as a Set
inside the java world. Jni to translate to that is a pain.
2014-10-16 06:45:24 -07:00
Eric House
215cbe94ba
turn on -std=c99
2014-10-15 21:43:34 -07:00
Eric House
fa3a2c1c5e
don't crash if somehow a game gets opened without a dict
2014-09-30 21:20:47 -07:00
Eric House
6f07098cf3
return succes from server_initClientConnection()
2014-09-14 13:42:11 -07:00
Eric House
172d01137a
copy stuff required to make main app support BT
2014-09-11 20:42:15 -07:00
Eric House
88248131da
show new client-formatted turn summary in notification; remove old
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common-formatting code.
2014-08-26 21:37:33 -07:00
Eric House
2d08848715
snapshot: toward having a better description of the last move in
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notifications.
2014-08-26 06:55:26 -07:00
Eric House
a902bdcbad
limit width of scoreboard too
2014-07-17 21:31:17 -07:00
Eric House
d51a5e67f0
fix for super-wide screen: tiles are never wider than tall. Next:
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scoreboard.
2014-07-17 08:01:00 -07:00
Eric House
ddd1ef70b6
prevent games reset at the same time from all having the same seed by
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passing rand()'s seed from java world rather than using current
seconds.
2014-07-15 07:32:57 -07:00
Eric House
dee75f5a0a
don't ref dicts from dmgr_get()
2014-03-10 21:50:06 -07:00
Eric House
f601f2bf57
use dictmgr in java. This requires jni globals that live across boards being opened and that include a mempool dicts will be allocated out of. Seems to work, and to get ref counts as high as 6 or so before they drop down to one when all boards are closed. (The final is held by the dictmgr which won't give it up until the app itself is GC'd)
2014-03-10 19:14:59 -07:00
Eric House
a2671f5ef0
add global mempool that can survive individual games, and include it every game's globals. Use it instead of game's mempool to create dictionaries so they can outlive a game and not trip asserts on pool delete. Wrap dicts in a java class that refcounts them when BoardCanvas wants to keep one so that, I hope, the bug using a deleted dict will go away.
2014-03-09 14:46:33 -07:00
Eric House
9d9c822bb8
save, commented out, how to call the contstructor of a nested class -- in case I go back to doing things that way.
2014-03-09 14:23:24 -07:00
Eric House
a7c114e3f9
refcount dicts. Model "owns" its copy and so increments the refcount when gaining one and decrements the count on any being replaced (and on all on exit). This is setting up the real change, which is to let the java world wrap dicts in objects that hang onto them until they're destroyed, which should fix problems where dicts are referenced after they've been destroyed.
2014-03-08 20:57:27 -08:00
Eric House
9d174740c8
don't show "send pending messages" menuitem when there are none
2014-03-01 16:15:35 -08:00
Eric House
c1e22dd3cf
add summary DB column and jni code to fetch it to store and display number of unacked messages a game has. And add debug-only option to display it in the main list. In the future I want to be able to iterate over all these games and resend their packets (without opening them visually) when an internet connection comes back up.
2014-02-28 18:59:12 -08:00
Eric House
29d08b95ce
expose comms_getStats() via a debug-build-only menu and dialog
2014-02-26 21:41:49 -08:00
Eric House
339e784d7c
fix compile warnings
2014-02-10 18:23:03 -08:00
Eric House
b29dcb1d2c
add debug-only logging toward figuring out occasional bad-dict crash
2014-01-31 07:55:07 -08:00
Eric House
57cd547078
remove apparently gratuitous second call to srandom
2014-01-31 07:54:43 -08:00
Eric House
1b185d1575
use ccache for jni if present
2014-01-21 07:20:51 -08:00
Eric House
e34cc9007d
fix problems with opening and using wordlists on 64-bit linux by
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making XP_U32 32 rather than 64 bits. Duh. Do same on Android jni just
in case.
2014-01-07 06:58:20 -08:00
Eric House
b5d6c513a6
add canUndo to GameStateInfo and use to hide the undo menu
2013-12-03 07:06:48 -08:00
Eric House
94216a5fb9
add canTrade to GameStateInfo, pass through to java world, and use to
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determine whether to show trade menuitem
2013-12-01 21:53:41 -08:00
Eric House
9b6f8d18e0
fix timer: don't reinit secondsUsed to 0 every time game loaded
2013-12-01 19:04:44 -08:00
Eric House
08b72bbc55
add asserts
2013-11-29 07:35:13 -08:00
Eric House
11bde2b7fd
remove logging
2013-11-27 07:10:08 -08:00
Eric House
0b00f303bb
cleanup after code review
2013-11-25 07:46:25 -08:00
Eric House
0cc45ad865
add new field canHideRack to GameStateInfo and use it to disable menu.
2013-11-17 13:54:21 -08:00
Eric House
088dd1bd75
center board when it must be narrower than screen
2013-11-15 20:46:22 -08:00
Eric House
e20a72e527
remove and turn off active rect stuff
2013-11-14 05:59:51 -08:00
Eric House
da3215c116
reduce logging
2013-11-11 08:00:56 -08:00
Eric House
dfdbd9a8a2
pass scoreWidth separately into formatting code so space can be left
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for network status icon.
2013-11-09 05:34:23 -08:00
Eric House
71d83e188e
null param ok for board_getActiveRect in jni
2013-11-07 19:54:13 -08:00
Eric House
a26dced506
drawing tray tiles can fail, e.g. when font info not yet available, so
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only clear bits when successful. Fixes problem where tray didn't get
drawn until tiles were somehow invalidated.
2013-11-07 07:29:54 -08:00
Eric House
baba78535f
fixes to the merge
2013-11-07 05:30:02 -08:00
Eric House
bb80cdfb08
Merge branch 'android_branch' into android_thumbnail
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardCanvas.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2013-11-07 05:25:51 -08:00
Eric House
929399793b
Merge branch 'android_x86_release' into android_branch
2013-11-06 22:28:36 -08:00
Eric House
272fc6e812
Move board_layout call onto jni thread, and change order in which it's
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done to make that work. This is a snapshot: not all boards draw completely,
and there's other debugging to be done.
2013-11-06 06:49:27 -08:00
Eric House
7c47c27cee
dispose any existing draw ctxt before setting another.
2013-11-05 07:36:56 -08:00
Eric House
499e07d84b
follow convention: width usually comes before height
2013-11-05 06:38:48 -08:00
Eric House
f1f02df355
remove file to be generated by build system
2013-11-04 19:19:09 -08:00
Eric House
633d41a6ef
Revert "x86-only for this one release"
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This reverts commit 67c6c635e4
.
2013-11-04 07:35:12 -08:00
Eric House
03b023d506
dispose any existing draw ctxt before setting another.
2013-11-04 07:33:12 -08:00
Eric House
d4cf98553c
Merge branch 'android_branch' into android_thumbnail
2013-11-04 06:37:13 -08:00
Eric House
2d7392a16d
pass new score- and tray-size params through
2013-11-04 06:36:52 -08:00
Eric House
9c9a04025a
Merge branch 'android_branch' into android_thumbnail
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2013-11-04 06:20:53 -08:00
Eric House
9f1b0c5121
Specify relative height of scoreboard and tray in board_figureLayout,
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and allow those to be 0.
2013-11-04 06:19:33 -08:00
Eric House
67c6c635e4
x86-only for this one release
2013-11-03 12:52:53 -08:00
Eric House
d11375b5f5
apply contributed patch adding x86 version of libxwjni.so
2013-11-03 12:21:52 -08:00
Eric House
59dc69c0d9
apply contributed patch making Makefile variable naming match required
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conventions for CLEAR_VARS.
2013-11-03 12:21:28 -08:00
Eric House
e01af60dab
build with COMMON_LAYOUT defined, and when off-by-default debug pref
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is on use it instead of java-side layout.
2013-11-03 12:17:20 -08:00
Eric House
b151cb977e
apply patches from Brendan Le Foll <brendan.le.foll@intel.com> to
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enable x86 ndk support
2013-11-03 05:22:20 -08:00
Eric House
cc994368aa
move ints and booleans between java and c structs using arrays of data
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rather than a ton of nearly identical function calls.
2013-11-01 19:10:08 -07:00
Eric House
d7a1f53157
Merge branch 'android_branch' into android_thumbnail
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2013-10-31 08:13:39 -07:00
Eric House
bfa6132ade
add board_setDraw() to jni
2013-10-31 08:07:07 -07:00
Eric House
3858893ab2
don't crash on null dctxt
2013-10-31 06:35:23 -07:00
Eric House
0960e5510c
add board_getActiveRect to jni, and use it to capture a thumbnail
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that's smaller. Scaling is still a problem, though: some but not all
grid lines show up.
2013-10-29 07:51:35 -07:00
Eric House
d72526ff84
enable turning thumbnail featuren on/off via a line in build.xml
2013-10-29 06:49:06 -07:00
Eric House
552fa28b39
export model_getNumTilesInTray() via jni
2013-09-30 21:59:12 -07:00
Eric House
107ba4c940
new gcc setting required, I assume, by new ndk version
2013-09-22 21:35:22 -07:00
Eric House
91a0dc5ecd
turn chat back on -- and make it configurable via a single property in
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build.xml that's turned into both a -D option to the jni compiler and
a constant in the java world.
2013-09-11 22:18:00 -07:00
Eric House
a25d664eb5
Merge branch 'from_android_beta_65' into android_branch
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Conflicts:
xwords4/android/XWords4/res/raw/changes
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2013-09-09 08:01:28 -07:00
Eric House
5d7cc9e9e8
disable chat, and include reason in change log
2013-09-08 19:09:49 -07:00
Eric House
04eeebc3a4
fix so still compiles when chat feature is disabled
2013-09-08 19:08:58 -07:00
Eric House
49ab62d521
set DEBUG when building ndk based on target in build.xml
2013-08-29 07:28:08 -07:00
Eric House
57ea3cd77e
wasn't supposed to check this in with debugging on
2013-08-26 07:22:07 -07:00
Eric House
235346b7a4
fix signature string (and log when there's a mismatch)
2013-08-23 07:41:10 -07:00
Eric House
5197033de3
In the spirit of setting constants in only one place, pass
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INITIAL_CLIENT_VERS in from build.xml rather than the jni makefile,
and make it available in java world as well.
2013-08-20 08:42:12 -07:00
Eric House
27d9f3de45
Don't enable chat when more than 128 messages are in queue to prevent
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an extremely unlikely cause of stalls -- and make tests trip over full
queues less often.
2013-07-18 07:37:45 -07:00
Eric House
a522266ce4
add message checksumming for android too by making it part of util
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(compiled out by default)
2013-07-10 08:05:47 -07:00
Eric House
d50c808f96
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/common/comms.c
xwords4/linux/cursesmain.c
xwords4/linux/cursesmain.h
xwords4/linux/gtkmain.c
xwords4/linux/gtkmain.h
xwords4/linux/linuxmain.c
xwords4/linux/main.h
xwords4/linux/scripts/discon_ok2.sh
xwords4/relay/xwrelay.cpp
(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
008cce8f37
Revert "pass additional param into java world so don't show toast every time connect to relay"
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This reverts commit e9615cb154
.
2013-07-08 06:30:26 -07:00
Eric House
e9615cb154
pass additional param into java world so don't show toast every time connect to relay
2013-07-07 13:31:49 -07:00
Eric House
9d40930fff
pass new param into java, and when it's not the player's turn draw
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pending points with his color at half-intensity.
2013-05-31 07:40:42 -07:00
Eric House
d41c1a4ca8
add new param so pending text can be drawn differently when it's not
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the player's turn.
2013-05-30 07:17:13 -07:00
Eric House
31c443e4b1
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GCMIntentService.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2013-05-22 07:01:08 -07:00
Eric House
120748416b
handle GCM messages containing data, changing clientVers so server
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knows we can. And send to relay in AsyncTask rather than UI thread.
2013-05-22 06:44:01 -07:00
Eric House
7d8cddb31f
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/linux/gtkmain.c
xwords4/linux/linuxmain.c
xwords4/relay/xwrelay.cpp
2013-05-08 07:37:55 -07:00
Eric House
541fc546ab
remove that bit from flags -- since we already do the right thing for it.
2013-04-20 19:46:35 -07:00
Eric House
e4f52c5678
add assert and comment explaining why non-utf-8-aware hack is safe.
2013-04-18 07:15:14 -07:00
Eric House
c8332a9665
load synonyms for specials correctly. So now Catalan works: wordlists
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load, and search for "l-l" will find "L·L".
2013-04-14 15:45:23 -07:00