Commit graph

2430 commits

Author SHA1 Message Date
ehouse
bac17d8c1e start adding conns dialog 2009-02-24 04:34:37 +00:00
ehouse
8d1289d3b7 Create type to hold array rather than passing array whose lenght is assumed. 2009-02-23 04:01:15 +00:00
ehouse
03c806e961 add tarball target to help 2009-02-21 17:15:09 +00:00
ehouse
b2112371b2 Make it possible to see comms dialog in read-only mode when role
selector is disabled (for game info use of new game dialog.)
2009-02-21 17:03:30 +00:00
ehouse
317b3cbfaf Toward a palm build whose only comms mode is relay (no IR, which was
always default.)  Plays half a robot-robot game via relay as client --
that is, debugging remains.
2009-02-17 05:54:28 +00:00
ehouse
44a3888d6d Add enum to debug-only logging. 2009-02-14 16:24:06 +00:00
ehouse
fb3d4cf2ba Draw arrow only if inval bit set and cell is otherwise unoccupied.
Fixes wince bug where tile dragged onto arrow disappears.  Should be
merged to 4.2 branch.
2009-02-14 16:23:18 +00:00
ehouse
2be682b4e9 Use new bufqueue util 2009-02-09 02:51:43 +00:00
ehouse
b2acdbae91 Add simple helper for keeping a queue of buffers in a single array. 2009-02-09 02:44:58 +00:00
ehouse
9ce82a7c94 fix leak of packet buffers; get rid of multithread code. 2009-02-07 18:20:16 +00:00
ehouse
326e57e742 commented-out setting of default relay host name 2009-02-07 18:18:24 +00:00
ehouse
644dc3b5ad detect duplicate initial connect packets by checking what socket they're on. 2009-02-07 18:17:17 +00:00
ehouse
80b3425b5b log size of incoming packets 2009-02-07 18:15:17 +00:00
ehouse
43982e1a07 validate initial message correctly when comms heartbeat not being
used; improve logging.
2009-02-07 18:14:28 +00:00
ehouse
42b314966b If platform doesn't provide a game id, use current seconds. 2009-02-07 18:12:46 +00:00
ehouse
5a5cba9d1b Handle case where packet contains several messages; attempt to send on
socket-writable and on receiving message to be sent; cleanup.  With
this change full robot-vs-robot game has worked over relay, but not
reliably.  I think it's the relay's fault.  Still tested only on Win32.
2009-02-01 16:46:00 +00:00
ehouse
8d1da3ee0e Put back code initiating connection when starting client game. 2009-02-01 16:43:01 +00:00
ehouse
53b27c96c9 Helps to compile platforms too before checking in... 2009-02-01 16:20:18 +00:00
ehouse
46f72de960 new files into svn:ignore 2009-02-01 16:03:31 +00:00
ehouse
1ac4ef3bc6 Attempt to detect connections that are duplicates by checking if that
socket is already in a connection.  This doesn't seem to always work,
and I may be leaking cref instances when it does, so needs debugging
still.
2009-02-01 16:00:20 +00:00
ehouse
6ba2032187 clean up event logging 2009-02-01 15:55:45 +00:00
ehouse
c672fcfafd Make it possible to run same binary against relay with relay heartbeat
and direct with comms heartbeat.  This mostly means changing ifdefs.
2009-02-01 15:50:58 +00:00
ehouse
1a99dc7e1c Beginning of rewrite of socket code for communication with relay,
replacing dedicated threads for read and write with non-blocking
sockets driven from the main window proc.  So far it can do a
round-trip against the relay on win32, and compiles but isn't tested
on wince.
2009-01-31 18:06:09 +00:00
ehouse
9e7144d8c9 comment about APIs to use for implementation (probably the last checkin of this file.) 2009-01-31 18:03:06 +00:00
ehouse
0d08147472 Turn off SMS by default (pending confirming a way to use the apis in unsigned app); add commented-out NO_DRAW option. 2009-01-31 18:02:02 +00:00
ehouse
7473eef036 add obj_ directories from svn status 2009-01-31 17:40:54 +00:00
ehouse
b9dce19a93 if setlocale doesn't work, try again with en_US -- works around
problem on my ISP.
2009-01-28 03:32:21 +00:00
ehouse
2384ba210e update svn:ignore 2009-01-25 20:31:51 +00:00
ehouse
3a643c51a4 cleanup; set locale based on ENV 2009-01-25 20:31:13 +00:00
ehouse
b7fa674c28 Set locale based on params passed in, only on ENV if not specified. 2009-01-25 20:13:36 +00:00
ehouse
90f8a276e1 Cleanup to run on a machine that's utf8: specify iso-8859-1 when needed. 2009-01-25 18:57:05 +00:00
ehouse
f6d8924593 make tarball ready to be dropped into byod 2009-01-25 18:48:29 +00:00
ehouse
a85e9360ff update svn:ignore 2009-01-24 17:37:23 +00:00
ehouse
b2dd3f02b0 Need to escape period in grep pattern to get literal dot! 2009-01-22 04:30:35 +00:00
ehouse
24622876bb change default dictionary 2009-01-21 05:36:43 +00:00
ehouse
c2f1ff3d06 smartphone-size small bitmaps 2009-01-21 05:25:43 +00:00
ehouse
52a4a92e14 If smallest bitmap is too big, use it anyway at full size. 2009-01-18 19:52:46 +00:00
ehouse
50a6f93b99 Pick largest possible bitmap; fix inconsistency between cedict's idea
of bitmap format and cedraw's: rows are padded to 8-bit boundary, not
necessarily 16-bit.
2009-01-18 18:29:27 +00:00
ehouse
f422305542 Make smaller bitmaps 8x8 since that's the smallest size that can be
required and StretchBlt to smaller can't work for letters.
2009-01-18 18:25:33 +00:00
ehouse
06632f5495 get rid of excess logging (one line) 2009-01-18 18:17:08 +00:00
ehouse
ac1a88f603 Add __func__ to what's tracked for allocation in debug builds 2009-01-18 16:37:44 +00:00
ehouse
e1bc780beb In tray, when values are hidden draw letters instead of bitmap if
they'll fit.
2009-01-17 20:30:49 +00:00
ehouse
e6132b3dde Scale bitmaps for specials to the size of an M so they look right next
to other letters.
2009-01-17 18:49:35 +00:00
ehouse
dd1f9aa8ca Include function name in assertion failure message; always print to
file before putting up warning.
2009-01-17 18:44:45 +00:00
ehouse
d58d9bedd7 return TRUE after handling WM_INITDIALOG 2009-01-17 18:41:15 +00:00
ehouse
702940fe06 Tweaks to bitmaps; build for wince by default 2009-01-17 18:39:08 +00:00
ehouse
c754726b0f Don't pass valid bitmaps ptr when drawing blank tile. 2009-01-17 18:24:18 +00:00
ehouse
2e488374f1 bug fix: fix reversed width and height params to StretchBlt 2009-01-17 15:45:24 +00:00
ehouse
a56d84b64d add emacs mode line 2009-01-14 13:41:25 +00:00
ehouse
08ceeb85b7 Fix size test for bitmap caching 2009-01-14 13:27:56 +00:00