Andy2
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593dac9d99
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rotate 90 degrees
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2010-10-22 22:04:09 -07:00 |
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Andy2
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7765bd0a1a
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move decision how to display connection info from CommsTransport to
BoardActivity (where it'll be easier to include optional not-again dialog)
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2010-10-21 20:13:41 -07:00 |
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Andy2
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8fac0945b9
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chat not-again message without obscenities
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2010-10-21 19:22:17 -07:00 |
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Andy2
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99dbbb443c
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add comms_canChat, which knows better than java code what state a
connected game is in, and call it to determine whether to show the
chat icon.
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2010-10-21 19:14:10 -07:00 |
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Andy2
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198f39b606
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don't use yes button for simple ok dialog
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2010-10-21 19:12:04 -07:00 |
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Andy2
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ae97d7d0f4
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shouldn't have commented that out...
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2010-10-21 06:51:26 -07:00 |
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Andy2
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aa0be5e2f2
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remove unused imports
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2010-10-21 06:50:29 -07:00 |
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Andy2
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ea617f39fa
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to deal with not being implement a common superclass for Activity and
ListActivity create a delegate they use for dialog-related stuff.
Move code from them into it -- and delegate.
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2010-10-21 06:33:04 -07:00 |
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Andy2
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5599f91232
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new prefs key and string for not-again help dlg for chat
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2010-10-21 06:31:28 -07:00 |
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Andy2
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848c1493fd
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chat button enabled only for multi-device games. Needs to be disabled
for unconnected games as well....
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2010-10-21 06:30:48 -07:00 |
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Andy2
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8a891816b4
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add chat button
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2010-10-21 06:28:01 -07:00 |
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Andy2
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5c9cf0ebc8
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add first helptext dialog, with do-not-show-again button, attached to
the sync menuitem. The plan's that a bunch of these will make the
game easier for newbies to use.
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2010-10-20 20:48:18 -07:00 |
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Andy2
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0d4f77fb0a
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add sync icon to games list menu
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2010-10-20 20:00:40 -07:00 |
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Andy2
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8788f9d4d5
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move OK dialog to new scheme. Using a static global Bundle instead of
the newer form of showDialog because that requires version 8 of the
SDK.
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2010-10-20 19:52:13 -07:00 |
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Andy2
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c1dc34e25d
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move common dialog code from Utils to XWActivity and XWListActivity
(which delegates to XWActivity.)
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2010-10-20 18:34:41 -07:00 |
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Andy2
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8db6c7ad7f
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add setPrefsBoolean
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2010-10-20 18:09:24 -07:00 |
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Andy2
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95f5c2e023
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cleanup: add missing string; remove unused strings and array.
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2010-10-19 18:43:26 -07:00 |
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Andy2
|
01e926e8b3
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up sdk version to silence warning
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2010-10-19 18:42:32 -07:00 |
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Andy2
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17f1790d52
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remove unused layout files (since they take up space in the .apk even
if never referenced)
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2010-10-19 18:42:07 -07:00 |
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Andy2
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85e32907f0
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remove '\r's
|
2010-10-19 18:39:27 -07:00 |
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Andy2
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1fecf9dbb4
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implement new check-relay menu, and use new task to check for messages
if there are any connected games.
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2010-10-19 07:54:52 -07:00 |
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Andy2
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4a5c0832d4
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use new generalized code to check for messages.
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2010-10-19 07:54:10 -07:00 |
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Andy2
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94b8aedda7
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generalize relay-msg-check code so can be used from two places.
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2010-10-19 07:53:26 -07:00 |
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Andy2
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d1b1e6db14
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refactor into common subroutine -- no behavior change
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2010-10-19 07:50:23 -07:00 |
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Andy2
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994a73e28b
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return null, not empty list, when nothing found
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2010-10-19 07:49:54 -07:00 |
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Andy2
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f31e28dbd7
|
menu and strings for check-server menu added to GamesList
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2010-10-19 07:49:23 -07:00 |
|
Andy2
|
ab8c3f985e
|
add generic info dialog that, with luck, can be reused.
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2010-10-19 07:48:34 -07:00 |
|
Andy2
|
b718804a4b
|
new AsyncTask for pinging server on demand
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2010-10-19 07:47:05 -07:00 |
|
Andy2
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9cfb302a2f
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don't populate room name; better that people see the hint
|
2010-10-18 06:48:26 -07:00 |
|
Andy2
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db3c4da01f
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set a default value that actually exists
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2010-10-18 06:47:31 -07:00 |
|
Andy2
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b4c1710c66
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remove strings dropped with prev change
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2010-10-18 06:31:19 -07:00 |
|
Andy2
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62d054cd46
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default show-robot-scores to true; move background-check-frequency
within existing PreferenceScreen
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2010-10-18 06:30:56 -07:00 |
|
Andy2
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a2f0ec232a
|
put back RestartTimer call inadvertently removed
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2010-10-18 06:23:24 -07:00 |
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Andy2
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dda6e056a0
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set summary from the array of use-visible values
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2010-10-18 06:18:37 -07:00 |
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Andy2
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2d66913323
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populate public rooms list as soon as checkbox set -- and mention
language and number of players in failure message
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2010-10-17 21:13:14 -07:00 |
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Andy2
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56e83bfc1c
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trim leading and trailing whitespace from roomnames. If somebody has
two spaces between words those will still matter.
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2010-10-17 20:45:48 -07:00 |
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Andy2
|
6b7a92534a
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make default relay port 10997 (and change key so it'll apply for everybody)
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2010-10-17 20:37:51 -07:00 |
|
Andy2
|
332ff27d8a
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use same string for both
|
2010-10-17 20:30:43 -07:00 |
|
Andy2
|
a58e74b70a
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add play game button at bottom of game config dialog.
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2010-10-17 20:27:21 -07:00 |
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Andy2
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5c958eaadb
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deal with null socket (e.g. if in airplane mode); deal with new public
rooms format.
|
2010-10-17 20:18:24 -07:00 |
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Andy2
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1621e5932a
|
give label different text from dialog title
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2010-10-17 20:00:41 -07:00 |
|
Andy2
|
8972df7b88
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add explanatory title to phonies spinner
|
2010-10-17 18:55:09 -07:00 |
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Andy2
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885bfe4779
|
remove values button. Seven buttons is too much. Add back when have
means of assigning priority so it only shows up when there's space.
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2010-10-17 18:42:44 -07:00 |
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Andy2
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2cd0bf8c24
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add singleline and selectonfocus for roomname edit
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2010-10-17 12:45:34 -07:00 |
|
Andy2
|
b63d730b53
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compare languages rather than actual dict names so can switch dicts
mid-game.
|
2010-10-16 15:05:46 -07:00 |
|
Andy2
|
60e4c624e4
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implement reply button; clear message edit field each time
|
2010-10-16 15:05:16 -07:00 |
|
Andy2
|
21afd79751
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make send message first rather than last menuitem
|
2010-10-16 15:04:12 -07:00 |
|
Andy2
|
26b777acf8
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don't post notification when results list returns empty
|
2010-10-16 11:01:12 -07:00 |
|
Andy2
|
a82051739b
|
move interface; add some logging.
|
2010-10-16 10:49:25 -07:00 |
|
Andy2
|
91e95eb48b
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fix string (which should not be hard-coded!) and use new class.
|
2010-10-16 10:48:59 -07:00 |
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