ehouse
|
84cdcc8d30
|
remove unneeded param
|
2005-04-03 16:53:32 +00:00 |
|
ehouse
|
f5320a46bd
|
deal with address change, esp of hostname, and separate name
resolution from socket opening.
|
2005-04-03 16:52:51 +00:00 |
|
ehouse
|
45621dffdb
|
turn off linger on new sockets; use long enough timeout on name
resolution that can succeed on device.
|
2005-04-03 06:24:55 +00:00 |
|
ehouse
|
c5674701b9
|
catch up with api changes
|
2005-04-03 04:13:09 +00:00 |
|
ehouse
|
ad6de22306
|
add comms_getInitialAddr; protect against recursive sends
|
2005-04-03 02:49:04 +00:00 |
|
ehouse
|
3d27d0d882
|
add comms_getInitialAddr
|
2005-04-03 02:48:50 +00:00 |
|
ehouse
|
abc866af74
|
needn't open netlib from here!
|
2005-04-03 02:47:46 +00:00 |
|
ehouse
|
bf331a2805
|
fix for api change
|
2005-04-03 02:47:08 +00:00 |
|
ehouse
|
930b320011
|
first checked in. Works, but error recovery not done yet.
|
2005-04-03 02:46:31 +00:00 |
|
ehouse
|
3add8ccbf4
|
move generic send/receive stuff from palmir.c; tweak data structures
for relay scheme.
|
2005-04-03 02:00:44 +00:00 |
|
ehouse
|
8af072f8d9
|
move generic send/receive stuff from palmir.c.
|
2005-04-03 01:59:57 +00:00 |
|
ehouse
|
656bcac3aa
|
modify ip-params dialog for new relay-based scheme, using new struct
fields and dialog objects.
|
2005-04-03 01:58:02 +00:00 |
|
ehouse
|
b6d3ad8a07
|
add XP_LD
|
2005-04-03 01:53:07 +00:00 |
|
ehouse
|
0839ce0337
|
remove ip-related stuff to new files
|
2005-04-03 01:47:34 +00:00 |
|
ehouse
|
b56b4f7b37
|
add palmip.c; change how upload works
|
2005-04-03 01:39:08 +00:00 |
|
ehouse
|
39185fef17
|
create new comms object if needed for non-first game
|
2005-04-03 01:36:59 +00:00 |
|
ehouse
|
e3151bdfe2
|
add command parsing and dispatch table
|
2005-03-31 02:20:50 +00:00 |
|
ehouse
|
a024c7ccd5
|
first checked in. works but not robust
|
2005-03-31 02:11:51 +00:00 |
|
ehouse
|
3f64d755b6
|
break up compile; new file
|
2005-03-30 02:00:15 +00:00 |
|
ehouse
|
db3ce42a4f
|
this file owns thread creation now
|
2005-03-30 01:52:10 +00:00 |
|
ehouse
|
9dcec7d66c
|
new include
|
2005-03-30 01:49:40 +00:00 |
|
ehouse
|
99d713bd8a
|
first checked in
|
2005-03-30 01:47:55 +00:00 |
|
ehouse
|
855bc67b17
|
use new thread pool class
|
2005-03-30 01:42:28 +00:00 |
|
ehouse
|
64c7513867
|
cleanup
|
2005-03-30 01:32:02 +00:00 |
|
ehouse
|
3e476b3771
|
use system APIs to find stuff in app directory rather than hard coding
path. Use system apis to find uniquie file names for games.
|
2005-03-26 03:25:44 +00:00 |
|
ehouse
|
663b3cc1a7
|
use c: drive, not z:, for uniformity with native version
|
2005-03-26 03:16:55 +00:00 |
|
ehouse
|
b64103ad7e
|
don't use null comms
|
2005-03-25 13:41:18 +00:00 |
|
ehouse
|
3d40cc0e5c
|
add cmd to lock/unlock main mutex
|
2005-03-25 03:24:00 +00:00 |
|
ehouse
|
97323636a9
|
use new stack-based lock
|
2005-03-25 03:21:16 +00:00 |
|
ehouse
|
a85716e8d5
|
first checked in. works
|
2005-03-25 03:19:03 +00:00 |
|
ehouse
|
b3432d4dfa
|
check for null comms before using
|
2005-03-25 03:13:10 +00:00 |
|
ehouse
|
c9f60e758c
|
don't instantiate comms unless it'll be used. Internally it has no
idea it's not supposed to connect to relay otherwise.
|
2005-03-25 03:11:54 +00:00 |
|
ehouse
|
3fd6998c2a
|
add mutexes; general improvements
|
2005-03-25 02:59:44 +00:00 |
|
ehouse
|
120a3c1773
|
first checked in
|
2005-03-25 02:59:10 +00:00 |
|
ehouse
|
02c71850ee
|
let socket server know how many connections to expect
|
2005-03-23 05:48:11 +00:00 |
|
ehouse
|
cf271c4411
|
fix shutdown panic by disposing fonts
|
2005-03-23 05:47:19 +00:00 |
|
ehouse
|
8b34f57bf9
|
don't kill socket when client connects before server
|
2005-03-21 05:30:55 +00:00 |
|
ehouse
|
dcebf5bc78
|
remove null-dereference when socket closed by two threads
|
2005-03-21 05:30:12 +00:00 |
|
ehouse
|
24690a2a10
|
too much logging
|
2005-03-21 05:29:37 +00:00 |
|
ehouse
|
f069c4c2dc
|
"dead" is not a option for players
|
2005-03-21 05:29:08 +00:00 |
|
ehouse
|
d82f467479
|
load and save remote/local field
|
2005-03-21 05:28:27 +00:00 |
|
ehouse
|
f78ebee08b
|
display remote players names in [] on scoreboard
|
2005-03-20 21:06:23 +00:00 |
|
ehouse
|
5eba6f5511
|
keep queue of incoming packets since new ones arrive before old can be
processed. With this fix a complete robot-vs-robot game works between
9300 and gtk version over relay.
|
2005-03-20 21:05:41 +00:00 |
|
ehouse
|
1f3d94998f
|
define XP_LD
|
2005-03-20 21:03:18 +00:00 |
|
ehouse
|
a02feee3b9
|
fix stream creation to include channelNo; correctly return success
from sym_send; fix to build in standalone case.
|
2005-03-20 19:55:49 +00:00 |
|
ehouse
|
d0441ee1e3
|
fix runl to reset after error so we'll try again, e.g. after first
using a hostname that doesn't resolve.
|
2005-03-20 19:52:21 +00:00 |
|
ehouse
|
105e5ed8ca
|
move unused var
|
2005-03-20 19:49:08 +00:00 |
|
ehouse
|
848552dfe4
|
wins binary dir name changed
|
2005-03-20 19:48:14 +00:00 |
|
ehouse
|
dd3222ddbd
|
resend messages menu item
|
2005-03-20 19:47:47 +00:00 |
|
ehouse
|
8181d03aac
|
MakeSimpleStream needs channelno param
|
2005-03-20 19:47:07 +00:00 |
|