Eric House
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828b620c44
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make "do not show again" a checkbox instead of a button -- requires a
trivial custom view.
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2015-01-27 07:46:18 -08:00 |
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Eric House
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7b2a6fddf8
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add an assert toward figuring out google-reported assert
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2015-01-24 09:48:11 -08:00 |
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Eric House
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6da910ea07
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merge with remote head
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2015-01-24 09:38:05 -08:00 |
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Eric House
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44624b20d9
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up strings and changes list for release
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2015-01-24 08:59:44 -08:00 |
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Eric House
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9b0eba8be6
|
up copyright for the new year
|
2015-01-24 08:54:06 -08:00 |
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Eric House
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f48d79d4c8
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provide default default language name (and rename string constant
being used that way now too)
Conflicts:
xwords4/android/XWords4/archive/R.java
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2015-01-23 08:35:04 -08:00 |
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Eric House
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e0c9d626ae
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rename script
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2015-01-23 08:30:19 -08:00 |
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Eric House
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70e4d06e73
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don't crash when ctrl-d hit in console
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2015-01-07 07:23:40 -08:00 |
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Eric House
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4123de3560
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merge android branch heads
|
2014-12-15 16:44:32 -08:00 |
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Eric House
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30d2c84dcc
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so tests can continue, comment out an assertion that indicates a relay
bug that neverless doesn't prevent games from running to completion.
|
2014-12-15 16:43:24 -08:00 |
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Eric House
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26b01acf23
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fix crash on duplicate connect packet: drop it, but keep the
connection alive if the duplicated packet set up addressing correctly.
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2014-12-15 16:42:34 -08:00 |
|
Eric House
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eb5ae9edd3
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declare as little-a array so key will be listed in numeric order
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2014-12-15 16:41:15 -08:00 |
|
Eric House
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45ef4fcb65
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add --dup-packets calling through to linux client
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2014-12-15 16:14:59 -08:00 |
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Eric House
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92fd048eef
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signature change: return void instead of always returning true
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2014-12-15 15:33:12 -08:00 |
|
Eric House
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4835afbe4a
|
simplify and print in order
|
2014-12-15 15:29:37 -08:00 |
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Eric House
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7560156351
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summarize the number of tiles left every 20 passes to give better view
into games' progress
|
2014-12-15 15:11:29 -08:00 |
|
Eric House
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bf53481aad
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log unexpected condition rather than asserting
|
2014-12-11 06:18:30 -08:00 |
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Eric House
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16c4e74e04
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ignore client index of 0, since it means the device needs a slot
assigned.
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2014-12-10 08:04:56 -08:00 |
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Eric House
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2e9c033a29
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If client provides its index, honor that when placing it in game. This
allows a game where indices have already been established over some
transport other than relay to start using the relay mid-game.
|
2014-12-10 08:03:39 -08:00 |
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Eric House
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39b0d40e41
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add local variable to prevent some dereferencing
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2014-12-10 08:02:20 -08:00 |
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Eric House
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a80293ba82
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include timestamp in "new day" post-crash line
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2014-12-05 06:39:10 -08:00 |
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Eric House
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83a79963d4
|
Merge remote branch 'origin/android_branch' into android_branch
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2014-11-22 17:11:40 -08:00 |
|
Eric House
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4b635791d7
|
crash fix: provide missing param to format string
|
2014-11-22 17:08:17 -08:00 |
|
Eric House
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e82589a526
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replace overloaded method with diff-named one, avoiding call to wrong
one when compiled on old 32-bit Atom. 32-bit issue, or what? This is
quick and sure to fix it. Should be grafted back to main branch.
|
2014-11-10 06:43:42 -08:00 |
|
Eric House
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a34a859d18
|
log channelNo more consistently
|
2014-11-06 18:44:19 -08:00 |
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Eric House
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1789d442ba
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let me look at another player's tiles, regardless of pref setting,
when game is over
|
2014-10-27 19:24:22 -07:00 |
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Eric House
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51a1ddfe39
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include robot name in report of his score
|
2014-10-23 06:32:24 -07:00 |
|
Eric House
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8486bad44b
|
add default robot name to prefs
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2014-10-23 06:21:16 -07:00 |
|
Eric House
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9886d5a6e6
|
merge over changes to run with new bash
|
2014-10-22 18:57:33 -07:00 |
|
Eric House
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d1b05749eb
|
ignore core files
|
2014-10-20 20:23:05 -07:00 |
|
Eric House
|
53d2c2f0f2
|
rename method
|
2014-10-17 18:35:14 -07:00 |
|
Eric House
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3dfb4ae6f8
|
Merge remote branch 'origin/android_branch' into android_branch
|
2014-10-16 20:48:39 -07:00 |
|
Eric House
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39f8ec4734
|
expand pattern to match newer .apks
|
2014-10-16 20:47:43 -07:00 |
|
Eric House
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ed1b6af246
|
turn on -std=c99
|
2014-10-16 20:21:32 -07:00 |
|
Eric House
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76db94effc
|
move git rev pref to bottom
|
2014-10-14 06:35:12 -07:00 |
|
Eric House
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5c4242ac62
|
Fix (by inspection) NPE reported to google: test for null lock before
trying to save its game. Also remove empty overridden method.
|
2014-10-14 06:31:57 -07:00 |
|
Eric House
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c73eec567b
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fix some const confusion the stricter android gcc found
|
2014-10-14 06:24:41 -07:00 |
|
Eric House
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f14c3216a5
|
commit changes that have been running for a while
|
2014-10-13 19:10:56 -07:00 |
|
Eric House
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bf1f0485df
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include git hash in name of .apk file
|
2014-10-13 19:06:40 -07:00 |
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Eric House
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858187b9d7
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include git rev hash in update info -- for later use detecting when a
tagged build has changed
|
2014-10-13 07:20:17 -07:00 |
|
Eric House
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518a6a903d
|
list one more change
|
2014-10-13 06:48:00 -07:00 |
|
Eric House
|
fd7a03dfc4
|
remove logging
|
2014-10-13 06:47:49 -07:00 |
|
Eric House
|
4914e5b564
|
up strings and change log for new release
|
2014-10-12 21:12:25 -07:00 |
|
Eric House
|
501f9ad3d9
|
don't assume group will be found among visible views
|
2014-10-12 20:51:54 -07:00 |
|
Eric House
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509df4cad5
|
add comment
|
2014-10-12 08:55:07 -07:00 |
|
Eric House
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0770062559
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when it becomes the turn of a game in a non-expanded group, update
that group to show it now contains an in-turn game.
|
2014-10-12 08:13:02 -07:00 |
|
Eric House
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e87457cfbe
|
cleanup: a view can always call getContext()
|
2014-10-10 08:01:08 -07:00 |
|
Eric House
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823fce2b6f
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add projectile file now that I have some confidence it what it's doing
|
2014-10-10 07:38:27 -07:00 |
|
Eric House
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9d038d13e4
|
add "new group" button to move game alert, and logic to relaunch the
move game alert after new group alert exits.
|
2014-10-10 07:29:36 -07:00 |
|
Eric House
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b12d12590a
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don't memcpy 0 bytes
|
2014-10-09 21:21:41 -07:00 |
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