eehouse
7fadce15ef
add menuitem to main games list view that brings up view of all
...
installed dicts. Currently allows to delete them. Later should allow
invoking a browser like DawgShow.
2010-03-14 05:01:55 +00:00
eehouse
cd2fc9b49a
don't try to work on games whose dicts are missing (though users can't
...
actually delete them yet): check in GamesList, and put up alert via which
they can launch the download activity.
2010-03-13 23:11:57 +00:00
eehouse
6e77904d56
layout for dict download progress and string to populate
2010-03-13 23:10:42 +00:00
eehouse
2761772e05
When user dismisses GameConfig form, check if the game being viewed
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has any state (moves) and if the changes being made would invalidate
that state and force a reset. If so, give the user a choice between
save and discard. Means CurGameInfo behaves slightly differently if a
game is in progress. Also fix game reset to preserve comms address.
2010-03-13 23:10:30 +00:00
eehouse
846f07e929
get rid of save button in comms config dialog
2010-03-09 06:29:49 +00:00
eehouse
dfb33c33b4
change about toast into about alert, in Utils so callable from two
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locations. Url and mailto ref may not work yet. Needs contrast of
text with background fixed.
2010-03-09 06:29:04 +00:00
eehouse
4bbda7ad6e
new strings for force-remote dialog
2010-03-08 06:14:58 +00:00
eehouse
7d0bd9d50c
implement mini window, jni and java rendering. Works on emulator, but
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may not work as well under fat fingers....
2010-02-27 18:04:33 +00:00
eehouse
a18470e4a2
add and implement reset menuitem
2010-02-27 18:04:11 +00:00
eehouse
cf9c952fc2
handle final scores menuitem: add server_endGame to jni and new
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dialog/mechanism to call back and forth between threads to query and
end game on positive response.
2010-02-27 18:03:07 +00:00
eehouse
142492ad85
get rid of game info menuitem and strings
2010-02-25 04:52:11 +00:00
eehouse
3ca7f84659
temporarily add options to prefs to choose flags passed to Paint for
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drawing text; improve calc of textHeight to better fill cell. Still
need to detect dicts where descent isn't used, e.g. hex
2010-02-24 04:29:17 +00:00
eehouse
93ad1f3b30
get rid of BlockingActivity, using instead dialogs inside
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BoardActivity. Block jni thread after it posts to the UI thread to
put up the dialog, and in a dismiss listener on the dialog release the
blocked thread. Seems to work.
2010-02-21 04:56:37 +00:00
eehouse
de58f33b4c
add game time to board and jni; clean up hide/show on check events.
2010-02-18 04:44:30 +00:00
eehouse
5cf9472642
translate error codes into alerts or toasts where appropriate.
2010-02-17 15:10:10 +00:00
eehouse
996351cc9c
minor changes: rearrange menus, new strings, etc.
2010-02-14 22:05:08 +00:00
eehouse
6d4c972abd
menu tweaks; strings for BT and SMS connect
2010-02-09 14:30:39 +00:00
eehouse
4a12409d97
Add colors etc. to prefs dialog; wire player colors to be set from
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prefs rather than hard-coded. Remaining new prefs entries still
unused.
2010-02-07 05:54:26 +00:00
eehouse
4db8750ec0
do app prefs the way they're supposed to be done
2010-02-06 21:04:19 +00:00
eehouse
49402ed218
Get comms info (host name, etc.) from user and pass it through to the
...
send proc. Along the way, write jni code to instantiate a new object
including setting enums. *Now* I'm ready for networking....
2010-01-30 20:06:06 +00:00
ehouse
ec085d8944
lots of little changes toward making prefs (per-game and global) work,
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which they more-or-less do. Some still not captured.
2010-01-26 14:48:37 +00:00
ehouse
68079d3590
Add ability to open utf8-formatted dicts and to display bitmap tiles
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(though poorly.) Both required processing in the jni that isn't
possible (e.g. because no libiconv included) so I created callbacks
into java from the dict building code. Add ability to download dicts,
to select them, to add and remove players and make them robots or
human. Robot-vs-robot game doesn't work well (robots trade a lot and
server_do seems not to be getting called enough) but will soon.
Coalesce penMove events. Implement game list menuitems like delete,
copy, etc.
2010-01-25 02:49:14 +00:00
ehouse
92d5bbbf18
more strings and menu items
2010-01-20 06:44:58 +00:00
ehouse
35943e8731
add util_userError()
2010-01-16 18:34:27 +00:00
ehouse
7c4198c05e
implement util_getUserString and features like formatRemainingTiles
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that display a bunch of text. Started working on util_userQuery.
2010-01-16 14:16:27 +00:00
ehouse
71fe75049b
new menus and shortcuts; tweak formatting
2010-01-12 13:18:16 +00:00
ehouse
552b718738
tile picker strings and intent
2010-01-10 17:20:18 +00:00
ehouse
9761596e6e
add system menu to games list with "delete all" item; implement roughly
2010-01-09 14:39:34 +00:00
eehouse
d206aef266
initial checkin of java source for android port
2010-01-02 19:30:20 +00:00