Commit graph

360 commits

Author SHA1 Message Date
eehouse
b3a4ac306e actually do something (on the gtk side at least) when -S param is
passed.
2010-03-21 03:10:29 +00:00
eehouse
05f7da8c33 ignore more 2010-03-14 16:25:27 +00:00
eehouse
00e8742ad8 show blank as a ? rather than a _. 2010-03-08 06:10:46 +00:00
eehouse
815a5f85b0 core files happen 2010-03-08 06:10:02 +00:00
eehouse
47402bd3b5 remove unused field 2010-02-27 18:05:00 +00:00
eehouse
ae63c16473 add some .gitignore files 2010-02-24 04:28:34 +00:00
eehouse
6e9fb31f60 fix compile errors due to making some fields const 2010-02-24 04:28:22 +00:00
eehouse
6893fe742a fix r3013 breakage: remove gameID params 2010-02-01 01:50:38 +00:00
ehouse
4425eaa99e move showColors into CommonPrefs, removing separate storage in linux
and wince and removing setter from board and jni APIs.  Palm change
pending.
2010-01-26 04:14:18 +00:00
ehouse
82382a7cfa Pass results back via timers and call board_draw() when so indicates.
Needed to test dragDropSetAdd.  Candidate for merge to trunk.
2010-01-25 00:28:30 +00:00
ehouse
28265749f9 fix unused var warning in release build 2009-12-17 13:09:10 +00:00
ehouse
35f068e05c Implement new callback giving progress connecting with relay. 2009-12-14 04:06:26 +00:00
ehouse
273f3d2f4a don't show turn confirm dialog by default 2009-12-14 02:54:56 +00:00
ehouse
9f7c0db09f Always launch host first, sleep to make sure it'll be connected and
the room registered before launching any guests.
2009-12-04 08:56:51 +00:00
ehouse
c893fd4a9e On receipt of connection-denied message via new rerror callback, put
up new error messages and then conns dialog so user can connect again
after changing room name or just waiting.  A new game is started so
that comms is re-inited and will try again to connect to relay.
2009-12-04 08:18:49 +00:00
ehouse
d5f7a0693f Handle missing relay error messages. 2009-11-22 19:25:49 +00:00
ehouse
b8e7cd411f fix to use new API. (this and prev checkin via terminal app on phone :-) 2009-11-19 02:26:38 +00:00
ehouse
b84c1a10d9 Use different rooms for each game. The relay, or maybe it's the linux
client's TERM handler, can't handle so many connectings on same room.
2009-11-09 05:25:20 +00:00
ehouse
8be09b3fc4 Complete script so it runs gtk versions one host at a time (after
connecting) to test the relay's new disconnected message-storing
feature.  Works except when the gtk client crashes, which is a lot.
2009-11-09 00:06:53 +00:00
ehouse
066c3de9a7 add to gtk version a quick -F option to use new skip-confirm feature 2009-11-08 17:25:19 +00:00
ehouse
86d6f8d0a3 script and helper for testing proposed store-and-forward relay feature. 2009-11-05 04:31:23 +00:00
ehouse
e65db4b8c2 use log macro rather than fprintf to stderr 2009-11-02 00:09:56 +00:00
ehouse
84ac5223b2 script to test new feature where lots of games can use the same "room"
and will just get mached up as soon as a host and right-sized set of
guests is available.  Basically works, but will never exit if any of
the games fails to exit (as is happening most times), so still need to
detect failures.
2009-11-02 00:09:11 +00:00
ehouse
7d411526d3 add .2 for consistent time formatting 2009-11-01 01:40:18 +00:00
ehouse
0dfdb767df dialog text only: invite->room 2009-10-24 16:35:33 +00:00
ehouse
1fa8b2e48f remove unused param (not even compiled on Palm); on wince, try to
duplicate for timer the vertical offset used for scores.
2009-10-16 03:20:39 +00:00
ehouse
f80b1d74f2 include name of player whose turn it is in scoreboard entry, reducing
length until it fits.  (Still needs polishing...)
2009-10-15 12:44:53 +00:00
ehouse
2721561324 add option to include new duplicate packets flag 2009-09-26 14:33:09 +00:00
ehouse
827f44ff48 Script to put games on relay that need partners, great for testing
with just one handheld.
2009-09-26 13:48:58 +00:00
ehouse
547c1758a9 For testing, add option to send duplicates of all packets 2009-09-26 13:47:51 +00:00
ehouse
b1352f013c prepend Test_ to cookie/room name 2009-09-22 03:38:43 +00:00
ehouse
a13e1d6488 add util_clearTimer, implement on all platforms, and call when closing
comms to fix crash on Wince when timer fired after comms had been
deleted.  The closure stored and passed in was no longer a valid ptr.
2009-09-21 12:49:08 +00:00
ehouse
a91fd28773 fix some warnings when building linux client without debugging but
with warnings as errors.
2009-09-20 21:51:29 +00:00
ehouse
52055d6334 add USE_CURSES to help 2009-09-20 20:48:05 +00:00
ehouse
1da25307e5 Display relay state on board, horizontal scoreboard mode only for now. 2009-09-20 18:45:25 +00:00
ehouse
a5556469ef fix timer formatting 2009-09-20 05:00:23 +00:00
ehouse
e8ae5e43ad don't timeout games just because they're set to sleep a long time between moves. 2009-09-17 03:41:08 +00:00
ehouse
18e9301e87 rename Cookie to Invite, a change that may change. Rename everywhere
in clients but not in relay where cookie is too pervasive.  (There are
no code changes in this checkin.)
2009-09-14 03:11:11 +00:00
ehouse
535e97b855 replace array of indices with array of ptrs for faster & smaller code 2009-09-13 05:28:12 +00:00
ehouse
6c4b991566 Modify comms and games APIs so single struct of callbacks is passed
instead of multiple callbacks; add callback called when relay state
changes; adapt linux and palm clients to new API.  (Wince changes
pending.)
2009-09-12 21:39:13 +00:00
ehouse
8ddc8612a8 experimental CC def should not have been checked in 2009-09-05 13:00:35 +00:00
ehouse
3a1c2572dd Merge in unicode changes to read in utf-8 dictionary format 2009-09-04 12:30:10 +00:00
ehouse
6827ab5d88 Unify signal handlers that do same thing; clean memory leaks and a
double-dispose.
2009-08-30 15:23:05 +00:00
ehouse
1c8147c21c Tweak to support non-ascii utf-8 chars from dicts. Seems to display
Catalan and Polish fine (on board.)
2009-08-29 16:09:58 +00:00
ehouse
d86d2b556a Tweak to support non-ascii utf-8 chars from dicts. Seems to display
Catalan and Polish fine (on board.)
2009-08-29 16:09:24 +00:00
ehouse
d29b048504 timeout games after five minutes no matter what 2009-08-23 15:35:47 +00:00
ehouse
537de614b9 remove timer assert; log socket errors 2009-08-21 12:15:40 +00:00
ehouse
f5f5df990e Drive hosts launched from list of local roles in anticipation of
splitting tests between machines.
2009-08-21 03:31:34 +00:00
ehouse
1264cacdc1 when one participant in a game crashes kill the rest so another can
begin.
2009-08-20 11:56:33 +00:00
ehouse
522bd8636d include timestamp in "game finished ok" output 2009-07-31 13:04:37 +00:00
ehouse
fbd3559e3b Fix assertion failures 2009-07-31 13:03:05 +00:00
ehouse
7338a706cb option to randomly kill xwords instances 2009-07-29 04:31:23 +00:00
ehouse
192fb50bf8 add SIGINT handler that calls quit (to save files). Listen for errors in poll. 2009-07-29 04:29:29 +00:00
ehouse
9ab746d8ac Include strerror output in a few socket-related error messages. 2009-07-28 05:17:44 +00:00
ehouse
62b7d3c3a4 Clean up gtk case and fix post-game log checking. 2009-07-28 05:02:09 +00:00
ehouse
19cff0f7c5 make all game ids (cookies) unique; fix success test 2009-07-16 04:36:30 +00:00
ehouse
fed0458f2e various improvements. Runs games forever now, though exit is clumsy. 2009-07-13 02:57:41 +00:00
ehouse
d7cd277893 Add option to close stdin on startup, which seems required to run
curses version from script.  There's probably a better way...
2009-07-12 01:32:14 +00:00
ehouse
df293db349 script to run lots of games with events at more natural intervals against relay. 2009-07-12 01:18:09 +00:00
ehouse
4c523b628c Make slow-robot work for curses client too. 2009-07-10 05:04:04 +00:00
ehouse
184a154c52 New feature, meant for testing relay, makes robot skip random number
of seconds within specified range before making a move.  Working only
on gtk so far, and will probably never be used other than on linux
clients.
2009-07-09 12:43:51 +00:00
ehouse
7893c2066a get rid of gratuitous echo 2009-07-05 01:46:27 +00:00
ehouse
c0073183ba improve relay test script to better run in a loop. 2009-07-03 14:55:20 +00:00
ehouse
a954286960 avoid mempool assertions by cleaning up on way out 2009-06-30 12:55:47 +00:00
ehouse
669e423ca8 Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*. 2009-04-07 04:23:56 +00:00
ehouse
2838f421a5 fix a couple of null ptr exceptions 2009-04-05 23:48:33 +00:00
ehouse
f0d6dda9dd A couple of new types for xp code dealing with utf8. 2009-04-05 19:27:30 +00:00
ehouse
a9b88d95b2 Read new dicts and old into new format. 2009-04-05 19:22:55 +00:00
ehouse
b63c75f36e use libncursesw 2009-04-05 18:35:51 +00:00
ehouse
cb72b3ffef call gi_initPlayerInfo() for defaults when not provided on commandline. 2009-03-08 19:57:27 +00:00
ehouse
53fca87b10 Go back to combo box for role, and add config button beside it using new support in nwgamest. 2009-03-08 19:56:48 +00:00
ehouse
de4c57e740 include strerror output in logging when socket read fails 2009-03-08 19:56:01 +00:00
ehouse
dbec991e9a use PID as cookie so creation order visible on relay during testing 2009-03-02 01:46:10 +00:00
ehouse
aa48b4c3ed plug memory leak by closing relay socket when quitting 2009-02-28 19:19:42 +00:00
ehouse
3f01c9129e Lots of changes to make gtk version better test with relay: make
possible to start without specifying comms params, to switch roles
and/or number of players when starting new game; clean up dialogs,
esp. use notebook widget to have tab switch between comms types.
2009-02-28 18:52:44 +00:00
ehouse
c2b34e459d include pid in log for better multi-device debugging 2009-02-28 18:50:21 +00:00
ehouse
13415e895e test script, first draft. 2009-02-28 16:31:34 +00:00
ehouse
46cb6c2955 fix assertion on exit: nuke mempool after everything it contains; call
gtk_main_quit rather than gtk_exit() so can exit from main()
2009-02-28 16:31:03 +00:00
ehouse
bac17d8c1e start adding conns dialog 2009-02-24 04:34:37 +00:00
ehouse
80b3425b5b log size of incoming packets 2009-02-07 18:15:17 +00:00
ehouse
c672fcfafd Make it possible to run same binary against relay with relay heartbeat
and direct with comms heartbeat.  This mostly means changing ifdefs.
2009-02-01 15:50:58 +00:00
ehouse
3a643c51a4 cleanup; set locale based on ENV 2009-01-25 20:31:13 +00:00
ehouse
09c879dccc Add sms support, largely untested. 2009-01-13 13:33:56 +00:00
ehouse
99a5a7912b Use new draw API but same bitmap as always (large in tile, small in
cell.)  In cases where bitmap and text provided, prefer bitmap.
2009-01-13 13:02:17 +00:00
ehouse
7158ef3802 Cleanup; add sms example to usage() 2009-01-05 02:11:13 +00:00
ehouse
dc82fc6bff Use the new common/strutils binToSms routines. For now, use glib's
too and assert output is the same.
2009-01-05 02:10:27 +00:00
ehouse
c731e0d231 Remove newlines from debug statements. 2009-01-05 01:59:04 +00:00
ehouse
342674276a Cleanup to build with relay enabled; don't enable any network features
if STANDALONE_ONLY is defined.
2009-01-03 23:56:20 +00:00
ehouse
863f79bfb9 Fix compile errors using latest gcc (fread etc must have return value checked) 2009-01-03 18:12:34 +00:00
ehouse
cefd69d8b3 Since there's now a flag indicating whether to show the value of a
tile, make value unsigned.  Adjust/fix platforms.  Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
1755267d55 Add support to gtk app for tranport over "sms", with files containing
base64-encoded data as the messages.  Make necessary changes to comms.
This is the foundation for doing real SMS transport on handhelds.
Currently a full robot game works for two gtk clients provided the
server is launched first.
2008-12-29 01:35:29 +00:00
ehouse
b24f3d66a7 fix warning when DEBUG not defined 2008-11-22 17:14:08 +00:00
ehouse
5118e415c7 use a gharish color for focus so doesn't get lost 2008-11-22 16:37:58 +00:00
ehouse
46b574b4e7 fix inval of focussed tile to take divider into account. 2008-11-20 05:12:48 +00:00
ehouse
5cb97bf636 New Ubuntu has a stricter compiler... 2008-11-06 03:16:09 +00:00
ehouse
e30c72c829 make -q option take number of seconds to pause before quitting 2008-10-26 15:33:21 +00:00
ehouse
9b17c20117 gtk/ncurses support for Rem: focus and showing remaining tiles. Also
rewrite gtkask to use gtk_message_dialog and add sigint handler.
2008-10-24 09:07:30 +00:00
ehouse
86fb79d969 Fix to compile and run for IP-direct case, possibly breaking
heartbeats used over bluetooth.
2008-10-11 17:33:07 +00:00
ehouse
f021964213 fix ncurses version so it can save games and read them back in: make existing gtk code run on both. 2008-09-18 03:46:27 +00:00
ehouse
36627fb051 Add listeners to model so board can be notified whenever dictionary
changes.  Pass dict into draw via new API, removing it from the
draw_begin calls.
2008-09-05 12:11:37 +00:00