Eric House
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c1bdaa13ee
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another directory to be cloned
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2013-12-05 07:55:36 -08:00 |
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Eric House
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856474a9b9
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remove mistaken echo
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2013-12-05 07:55:25 -08:00 |
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Eric House
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ea3347ad4a
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fix to install and launch based on location run from
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2013-12-05 07:47:13 -08:00 |
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Eric House
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be28630109
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pass dict with bt invite and otherwise catch up with how invites work.
Can now invite and play a game.
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2013-12-05 07:31:17 -08:00 |
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Eric House
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5fb2d9c82a
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catch up with features etc. that must be on to not crash opening a game
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2013-12-05 07:17:33 -08:00 |
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Eric House
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49e0bf639a
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include only non-cloned java files in etags
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2013-12-05 06:48:22 -08:00 |
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Eric House
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9252705901
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mods required to get bt variant compiling again. I have no idea if it works.
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2013-12-04 20:45:03 -08:00 |
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Eric House
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0c15a0000e
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pass package to script so can work from variants
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2013-12-04 20:32:15 -08:00 |
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Eric House
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2eefd14231
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fix so --clean gets respected
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2013-12-04 19:42:18 -08:00 |
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Eric House
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ca428d6a63
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fix NPEs occurring when loading in a games DB (debug feature) whose
groups were different: recreate GameListAdapter and make it correctly
deal with having no group selection data (as that's stored in prefs)
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2013-12-03 08:30:47 -08:00 |
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Eric House
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7c2b3b3d15
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add clearGroupPositions
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2013-12-03 08:27:29 -08:00 |
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Eric House
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0c30dd6bf4
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new script to uninstall then install
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2013-12-03 08:26:41 -08:00 |
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Eric House
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742a94783f
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launch app after installing
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2013-12-03 08:26:26 -08:00 |
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Eric House
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e9efc27d7a
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toss cache after reading in new DB
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2013-12-03 07:54:38 -08:00 |
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Eric House
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3ccc9ac0f1
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use auto-generated BuildConstants class instead of my own act-alike
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2013-12-03 07:15:03 -08:00 |
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Eric House
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b5d6c513a6
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add canUndo to GameStateInfo and use to hide the undo menu
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2013-12-03 07:06:48 -08:00 |
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Eric House
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fdc807ceb8
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up version strings for new release
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2013-12-03 06:41:45 -08:00 |
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Eric House
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24eb63f109
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Revert "replace ARGB_8888 with RGB_565 where possible to halve memory"
This reverts commit b7e44195c6 .
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2013-12-03 06:28:56 -08:00 |
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Eric House
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94216a5fb9
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add canTrade to GameStateInfo, pass through to java world, and use to
determine whether to show trade menuitem
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2013-12-01 21:53:41 -08:00 |
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Eric House
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ace545a682
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up version strings
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2013-12-01 21:11:43 -08:00 |
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Eric House
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17dcb5c4f0
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remove comment not meant to be checked in
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2013-12-01 20:49:38 -08:00 |
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Eric House
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a4fe0adb62
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allow missing items -- since menus are different on different devices
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2013-12-01 20:40:04 -08:00 |
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Eric House
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3e6791c66f
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remove method and use existing Util static instead
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2013-12-01 20:32:17 -08:00 |
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Eric House
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968b1ba321
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fix crash on small-screen devices by adding missing menuitem
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2013-12-01 20:31:35 -08:00 |
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Eric House
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9b6f8d18e0
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fix timer: don't reinit secondsUsed to 0 every time game loaded
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2013-12-01 19:04:44 -08:00 |
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Eric House
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9fa9ba643f
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fix linux crash when timers enabled: clear timer while taking down board
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2013-12-01 18:50:18 -08:00 |
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Eric House
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fc6d6ec707
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use local variable
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2013-12-01 18:37:21 -08:00 |
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Eric House
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6875eaa10a
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don't draw timer if it has an empty rect
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2013-12-01 18:32:51 -08:00 |
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Eric House
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041385049d
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add a bit of space separating explanatory text from spinner
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2013-11-30 00:28:43 -08:00 |
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Eric House
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b7e44195c6
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replace ARGB_8888 with RGB_565 where possible to halve memory
footprint of bitmaps
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2013-11-29 16:14:18 -08:00 |
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Eric House
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dd5aaa41fa
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erase full divider rect to fix leftover tile bottom after it's been moved.
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2013-11-29 10:21:06 -08:00 |
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Eric House
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9f22386bf6
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another assert
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2013-11-29 10:15:22 -08:00 |
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Eric House
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79b60ae895
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cleanup
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2013-11-29 08:48:13 -08:00 |
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Eric House
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60026b6ef2
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move BoardDims into jni/
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2013-11-29 08:43:34 -08:00 |
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Eric House
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26eff37c6b
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move BoardDims into jni/
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2013-11-29 08:43:21 -08:00 |
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Eric House
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69285d46a9
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up version strings for release
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2013-11-29 07:35:31 -08:00 |
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Eric House
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08b72bbc55
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add asserts
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2013-11-29 07:35:13 -08:00 |
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Eric House
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d3ce4aa4c7
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fix NPE: jniThread gets turned to null sometimes, so test
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2013-11-29 07:26:30 -08:00 |
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Eric House
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2dd56d08af
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tweak string
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2013-11-29 07:15:47 -08:00 |
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Eric House
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991c042e78
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add newbie warning against using Firefox for wordlist downloads.
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2013-11-28 19:01:07 -08:00 |
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Eric House
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6a6e5b2f4f
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script to ... fetch screenshots
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2013-11-28 11:42:07 -08:00 |
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Eric House
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69e050c8de
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remove linefeeds; add synonyms
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2013-11-27 17:14:38 -08:00 |
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Eric House
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11bde2b7fd
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remove logging
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2013-11-27 07:10:08 -08:00 |
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Eric House
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07a0e0ed93
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fix crash: make thumbnail BEFORE closing game
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2013-11-27 07:10:00 -08:00 |
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Eric House
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83bd5f773c
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take snapshot after feeding background messages to game, which
required making snapshotting code work with a Context rather than a
full Activity. Untested with network play as the net's down now.
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2013-11-27 06:09:49 -08:00 |
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Eric House
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f50badc428
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rename script
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2013-11-26 08:06:53 -08:00 |
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Eric House
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66eb96dce2
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notify BoardCanvas when we're closing a game so that it won't try to
use, in callback on UI thread, a dict that may no longer be valid.
Theory is this is why I'm seeing odd crashes in the jni.
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2013-11-26 08:06:38 -08:00 |
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Eric House
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8976d26f00
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clear thumbnail after resetting game
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2013-11-26 08:04:30 -08:00 |
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Eric House
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29a4634a40
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add assertOnUIThread()
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2013-11-26 07:59:20 -08:00 |
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Eric House
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15cbad340a
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clear thumbnail after processing background move so it'll get redrawn.
Better would be to just draw it since the game is already open, but
that takes more changes.
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2013-11-25 08:08:04 -08:00 |
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