Andy2
d6adc84ee3
tweak two prefs strings
2010-11-06 14:40:28 -07:00
Eric House
98716b755a
get rid of menuitem that was there only for development testing
2010-11-06 08:30:45 -07:00
Andy2
c125edd2cb
make text bulleted -- easier to read/follow
2010-11-05 05:53:28 -07:00
eehouse@eehouse.org
fc739e2c67
Merge branch 'android_branch' into relay_proxy
2010-11-05 05:19:16 -07:00
eehouse@eehouse.org
6d205011f5
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2010-11-05 05:12:59 -07:00
Andy2
145ab6f356
remove wordy explanation
2010-11-05 05:11:40 -07:00
eehouse@eehouse.org
64cc199e1a
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
2010-11-05 05:10:24 -07:00
Eric House
0d863d2d3f
fix casting error caught by compiler
2010-11-05 05:06:24 -07:00
Eric House
7b3691662a
version of build.xml modified to pass -xline to javac. For future use...
2010-11-05 05:06:04 -07:00
Andy2
2f38ce3d92
add button leading to the main config dialog plus an explanation of
...
what it's for.
2010-11-04 20:37:59 -07:00
Andy2
23924ff74e
add new activity that's popped up on creation of a networked game to
...
ask only for the room name to make it as easy as possible to
get started.
2010-11-04 19:48:46 -07:00
Andy2
c9239fc921
make method public
2010-11-04 19:46:05 -07:00
Andy2
9c48c91156
init room name to current text -- duh! -- preventing close process
...
from thinking a change has been made (room name nulled) when none had
been.
2010-11-04 06:36:28 -07:00
Andy2
c630697c59
Fix crash on 2.2 emulator by turning of ipv6 on emulator. per
...
workarounds found online. Suggested fix is to use io instead of nio.
2010-11-03 20:54:35 -07:00
Andy2
e2ee0755cb
set max len for roomname field (with comment that it should be kept in
...
sync with the C constant)
2010-11-03 18:38:13 -07:00
Andy2
c039b92339
don't send 0-length message
2010-11-03 18:26:20 -07:00
Andy2
8bf8383d60
reread preferences in case of an upgrade. Fixes bug where default
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port was 0 because the new key, meant to change the value, was not
being initialized. It's a hack to use a side-effect to determine
whether this is an upgrade, but since I'm already calculating it
didn't see any point to doing it again.
2010-11-01 18:56:23 -07:00
Andy2
1e5a856287
log host/port connecting to. Too useful to omit.
2010-11-01 18:53:36 -07:00
Andy2
8f55469930
remove strings no longer in English
2010-11-01 18:12:14 -07:00
Andy2
40e42b79c5
up version numbers and strings -- getting ready for release
2010-10-30 09:11:47 -07:00
Andy2
b2fd178d60
tray->rack; clarify not-again text for 'turn done' button so it isn't
...
stupid when displayed for ending a trade.
2010-10-29 20:24:50 -07:00
Andy2
64a8b1e61a
change confusing const name
2010-10-29 20:20:25 -07:00
Andy2
3d52698939
don't show all-here not-again dialog to host host -- already got the
...
first-in version.
2010-10-29 19:14:56 -07:00
Andy2
148fe848c2
get rid of implication that some deletions are undoable.
2010-10-29 19:02:57 -07:00
Andy2
fd1ca2c9c5
confirm single game delete.
2010-10-29 19:02:21 -07:00
Andy2
5b6a5aafe8
add three not-again messages displayed after connection is first made
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with the relay, for first-in-room, last-in-room, and the less common
middle case. Add confirmation dialog for game reset.
2010-10-29 18:44:07 -07:00
Andy2
6de7fb28e3
add lock-setting checkbox to game config dialog and toggle
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setEnabled() on most widgets as it's checked. Add not-again dialog
explaining possibility of reset of started game. Don't even show the
checkbox for non-started game.
2010-10-29 07:42:16 -07:00
Andy2
814dd89458
remove unused ivar; override setEnabled to dis/enable delete button
2010-10-29 07:40:41 -07:00
Andy2
30b6a6b54e
remove unused and confusing id
2010-10-29 06:48:45 -07:00
Andy2
a7c1319527
call super only in the default case
2010-10-29 06:48:18 -07:00
Andy2
d98525de95
make chat display dialog blocking. This fixes problem where multiple
...
chats received at once see all but the first dropped, and probably
fixes reported problem where only one message every got displayed.
2010-10-29 06:46:27 -07:00
Andy2
b115ce14ed
add devOrder (= hostID) to params passed on connect. Fix to pass new
...
param from jni; use object to pass params into UI thread since there
are now too many for handler.
2010-10-29 06:34:39 -07:00
Andy2
4cd15a9c6a
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
...
Conflicts:
xwords4/common/comms.c
2010-10-29 05:27:07 -07:00
Andy2
c087b4b031
add room name to callback used when device connects: pass the new
...
parameter through and format into messages posted via Toast.
2010-10-28 18:48:07 -07:00
Andy2
645a042481
add room name to callback used when device connects: fix jni to compile
2010-10-28 18:46:28 -07:00
Andy2
ddeb744ff7
init room name to empty string
2010-10-28 18:43:06 -07:00
Eric House
4ae58342da
test, don't assert: comms can be null
2010-10-28 05:45:56 -07:00
Eric House
670f7982ea
add comms_isConnected
2010-10-27 21:58:36 -07:00
Eric House
1b83b13101
make player name and password single-line
2010-10-27 21:58:02 -07:00
Eric House
eba5b77494
add comms_isConnected; public room variables default to false
2010-10-27 20:50:11 -07:00
Andy2
7ad4a43468
use new confirm-delete-all dialog to confirm deletion of dictionary
2010-10-27 06:33:13 -07:00
Andy2
4c17ea8802
generalize confirm-delete-all dialog into confirm-then-do
2010-10-27 06:25:29 -07:00
Andy2
559f933ef5
tweak not-again hint wording
2010-10-26 19:33:38 -07:00
Andy2
11c68797bf
unique title for not-again dialogs
2010-10-26 19:28:22 -07:00
Andy2
eb41e24c4e
show language of dict that can't be found
2010-10-26 18:48:28 -07:00
Andy2
84e6d94919
add languages to dict names in set-default spinner
2010-10-26 18:35:54 -07:00
Andy2
c8a6f453c9
dismiss underlying activity when no-dict dialog is cancelled too.
2010-10-26 18:28:54 -07:00
Andy2
1ceea2cde2
check that default dict exists and if it doesn't use same as if hadn't
...
been specified. Catches case where dict is downloaded, made new-game
default, and then deleted.
2010-10-26 18:20:49 -07:00
Andy2
26210e1cf2
new function for reporting missing dict called from two places
2010-10-26 18:08:53 -07:00
Andy2
89c7e02928
add CollegeEng dict and make it default for new games
2010-10-26 06:54:54 -07:00
Andy2
f9b2eb4a3e
attach not-again dialog to turn done menuitem
2010-10-25 21:32:07 -07:00
Andy2
d7b6cb0691
use resetGame() to populate a newly created game. With this change a
...
new network game will connect without first having been opened in the
GameConfig dialog.
2010-10-25 18:56:51 -07:00
Andy2
e1b7a0f44d
when resetting game, if it's multi-device but doesn't have a default
...
address (as will be the case if it was just created), get and give it
one.
2010-10-25 18:55:53 -07:00
Andy2
3cbda7471c
init public room vars to false
2010-10-25 18:55:15 -07:00
Andy2
54d312e523
saveSummary(0 needs to be passed context in case must init dbhelper.
2010-10-25 18:51:07 -07:00
Andy2
2e122fe9f3
default for new networked game is no robots, second player remote.
2010-10-25 18:08:09 -07:00
Andy2
39e502fe71
add not-again hints to all the buttons
2010-10-24 17:47:11 -07:00
Andy2
2fa76a9e24
add second button to games list to add networked game, and remove
...
ability from config dialog to make a game networked or not. This
should confuse people less. Better would be if the two buttons had
icons and those icons were associated with games in the list according
to which type of game they represent.
2010-10-23 18:41:37 -07:00
Andy2
cff95ce3de
go back to play being the onclick action (removing preference to make
...
it that way); add more newbie hints; fix DIALOG id definitions to not
overlap superclass's.
2010-10-23 14:08:57 -07:00
Andy2
038f6bd94c
rename some private methods; add onPrepareDialog to fix problem where
...
msg stuck from previous invocation
2010-10-23 14:06:03 -07:00
Andy2
dd82fa02ad
remove chat menuitem -- it's only a button now.
2010-10-23 14:00:24 -07:00
Andy2
314872d533
shrink needs-sync flag icon
2010-10-23 13:52:56 -07:00
Andy2
9383ef064d
use sync icon instead of "M" to mark games with data.
2010-10-23 13:45:31 -07:00
Andy2
43ad43b604
change meetup server back to relay
2010-10-23 11:24:19 -07:00
Andy2
b6dfa0be8b
disable background-checking code for now: make default be disabled and
...
remove Preference that allows to change it.
2010-10-23 11:19:55 -07:00
Andy2
5a5c73916e
Don't allow copy of relay-connected game.
2010-10-23 11:08:33 -07:00
Andy2
593dac9d99
rotate 90 degrees
2010-10-22 22:04:09 -07:00
Andy2
7765bd0a1a
move decision how to display connection info from CommsTransport to
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BoardActivity (where it'll be easier to include optional not-again dialog)
2010-10-21 20:13:41 -07:00
Andy2
8fac0945b9
chat not-again message without obscenities
2010-10-21 19:22:17 -07:00
Andy2
99dbbb443c
add comms_canChat, which knows better than java code what state a
...
connected game is in, and call it to determine whether to show the
chat icon.
2010-10-21 19:14:10 -07:00
Andy2
198f39b606
don't use yes button for simple ok dialog
2010-10-21 19:12:04 -07:00
Andy2
ae97d7d0f4
shouldn't have commented that out...
2010-10-21 06:51:26 -07:00
Andy2
aa0be5e2f2
remove unused imports
2010-10-21 06:50:29 -07:00
Andy2
ea617f39fa
to deal with not being implement a common superclass for Activity and
...
ListActivity create a delegate they use for dialog-related stuff.
Move code from them into it -- and delegate.
2010-10-21 06:33:04 -07:00
Andy2
5599f91232
new prefs key and string for not-again help dlg for chat
2010-10-21 06:31:28 -07:00
Andy2
848c1493fd
chat button enabled only for multi-device games. Needs to be disabled
...
for unconnected games as well....
2010-10-21 06:30:48 -07:00
Andy2
8a891816b4
add chat button
2010-10-21 06:28:01 -07:00
Andy2
5c9cf0ebc8
add first helptext dialog, with do-not-show-again button, attached to
...
the sync menuitem. The plan's that a bunch of these will make the
game easier for newbies to use.
2010-10-20 20:48:18 -07:00
Andy2
0d4f77fb0a
add sync icon to games list menu
2010-10-20 20:00:40 -07:00
Andy2
8788f9d4d5
move OK dialog to new scheme. Using a static global Bundle instead of
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the newer form of showDialog because that requires version 8 of the
SDK.
2010-10-20 19:52:13 -07:00
Andy2
c1dc34e25d
move common dialog code from Utils to XWActivity and XWListActivity
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(which delegates to XWActivity.)
2010-10-20 18:34:41 -07:00
Andy2
8db6c7ad7f
add setPrefsBoolean
2010-10-20 18:09:24 -07:00
Andy2
95f5c2e023
cleanup: add missing string; remove unused strings and array.
2010-10-19 18:43:26 -07:00
Andy2
01e926e8b3
up sdk version to silence warning
2010-10-19 18:42:32 -07:00
Andy2
17f1790d52
remove unused layout files (since they take up space in the .apk even
...
if never referenced)
2010-10-19 18:42:07 -07:00
Andy2
85e32907f0
remove '\r's
2010-10-19 18:39:27 -07:00
Andy2
1fecf9dbb4
implement new check-relay menu, and use new task to check for messages
...
if there are any connected games.
2010-10-19 07:54:52 -07:00
Andy2
4a5c0832d4
use new generalized code to check for messages.
2010-10-19 07:54:10 -07:00
Andy2
94b8aedda7
generalize relay-msg-check code so can be used from two places.
2010-10-19 07:53:26 -07:00
Andy2
d1b1e6db14
refactor into common subroutine -- no behavior change
2010-10-19 07:50:23 -07:00
Andy2
994a73e28b
return null, not empty list, when nothing found
2010-10-19 07:49:54 -07:00
Andy2
f31e28dbd7
menu and strings for check-server menu added to GamesList
2010-10-19 07:49:23 -07:00
Andy2
ab8c3f985e
add generic info dialog that, with luck, can be reused.
2010-10-19 07:48:34 -07:00
Andy2
b718804a4b
new AsyncTask for pinging server on demand
2010-10-19 07:47:05 -07:00
Andy2
9cfb302a2f
don't populate room name; better that people see the hint
2010-10-18 06:48:26 -07:00
Andy2
db3c4da01f
set a default value that actually exists
2010-10-18 06:47:31 -07:00
Andy2
b4c1710c66
remove strings dropped with prev change
2010-10-18 06:31:19 -07:00
Andy2
62d054cd46
default show-robot-scores to true; move background-check-frequency
...
within existing PreferenceScreen
2010-10-18 06:30:56 -07:00
Andy2
a2f0ec232a
put back RestartTimer call inadvertently removed
2010-10-18 06:23:24 -07:00
Andy2
dda6e056a0
set summary from the array of use-visible values
2010-10-18 06:18:37 -07:00