Eric House
f7444785ab
replace assert with logging
2019-06-23 10:19:01 -07:00
Eric House
577fd3e560
Wait for ACK to remove stored message
...
Bringing in a change that's been on the production relay for a while but
apparently didn't pass tests locally. Now it does.
2019-06-23 10:19:01 -07:00
Eric House
da917c35f5
apply ordering and limit correctly
2019-06-23 10:19:01 -07:00
Eric House
13d2917d85
up version strings
2019-06-23 10:19:01 -07:00
Eric House
c9d4df0cc4
add missing AndroidManifest.xml files for new variants
2019-06-23 10:19:01 -07:00
Eric House
b4aa6e2ae9
use latest nbsplib
2019-06-23 10:19:01 -07:00
Eric House
ae5b78e955
change to work with changed NBSProxy API
2019-06-23 10:19:01 -07:00
Eric House
5c243b3ff9
API's changed
2019-06-23 10:19:01 -07:00
Eric House
8b3c64b476
use the latest NBSProxy dev release
2019-06-23 10:19:01 -07:00
Eric House
da857e30e4
add logging of CurGameInfo
...
Trying to track down why some player names aren't preserved
2019-06-23 10:19:01 -07:00
Eric House
dfcb6272e3
override toString() for debugging
2019-06-23 10:19:01 -07:00
Eric House
4aee08b8d4
add missing consts
2019-06-23 10:19:01 -07:00
Eric House
94f7e13468
change emacs compile command (in comment)
...
No point defaulting to something that no longer exists
2019-06-23 10:19:01 -07:00
Eric House
edb0a8a8f7
fix symlinks post rename
2019-06-23 10:19:01 -07:00
Eric House
38775e4172
fix broken symlink
2019-06-23 10:19:01 -07:00
Eric House
be2ba7388d
change name of variant -- it's not the main one anymore
2019-06-23 10:19:00 -07:00
Eric House
62c0292045
check if permission in manifest
...
I got bitten when creating a new variant leaving the permission out of
the manifest but using a config flag to claim it was there. Better to
have just one place to configure that. So check for presence in the
manifest and, for now, assert that that matches the isBanned flag. Soon
the isBanned flag can be removed.
2019-06-23 10:19:00 -07:00
Eric House
99eafd9c60
add retain()/release()
...
Seems to work but needs testing!
2019-06-23 10:19:00 -07:00
Eric House
16fccca3a8
up version code to try another gps release
2019-06-23 10:19:00 -07:00
Eric House
d925981666
add new Variant for github & sourceforge releases
...
and log permission check results
2019-06-23 10:19:00 -07:00
Eric House
acbbb7fc88
one less malloc
2019-06-23 10:19:00 -07:00
Eric House
0a249c8595
tweak UI with longer string
2019-06-23 10:19:00 -07:00
naofum
2c6f3f3794
Translated using Weblate (Japanese)
...
Currently translated at 75.9% (580 of 764 strings)
2019-06-23 10:19:00 -07:00
Eric House
8f51ee11df
tweak string
2019-06-23 10:17:55 -07:00
Eric House
ffb768d75e
don't capture lock stack in release builds
2019-06-23 10:17:55 -07:00
Eric House
937dd8081e
unlock lock we won't be keeping
...
This might fix the occasional game permalock.
2019-06-23 10:17:55 -07:00
Eric House
7d8d584a85
fix a likely-fluke NPE with a test
...
It seems impossible for the menu to be getting update without init()
having been called, but that must be what happened. To check for null.
2019-06-23 10:17:55 -07:00
Eric House
4ba46e62f4
fix invite not coming up after perms warning dismissed
...
or when it's not shown at all because the not-again checkbox is checked
2019-06-23 10:17:55 -07:00
Eric House
f968994451
cleanup
2019-06-23 10:17:55 -07:00
Eric House
bd7edd5273
fix location so scp can work
2019-06-23 10:17:55 -07:00
Eric House
df3cab8c26
up version of NBSProxy lib
2019-06-23 10:17:55 -07:00
Eric House
da47316152
fix npe
2019-06-23 10:17:55 -07:00
Eric House
6d11250bde
let's build the NoSMS variant for a while
2019-06-23 10:17:55 -07:00
Eric House
468da222de
add not-again checkbox to remove-sms-from-game alert
...
Some people will decide to leave SMS comms in while I look for an
alternative. Maybe. Don't show them the same alert every time they open
the game. In the process removed what seemed to be a duplicate ivar.
2019-06-23 10:17:55 -07:00
Eric House
dfcf76f5cd
refactor alerts code
...
Should be no change here, but the goal's to make it easier to mix
functionality, e.g. adding notagain checkbox to other types.
2019-06-23 10:17:55 -07:00
Eric House
a40c6f494f
don't show sms-failed toast when permission is banned
2019-06-23 10:17:55 -07:00
Eric House
d31271e372
move constant
2019-06-23 10:17:55 -07:00
Eric House
712c61b9d5
add Overrides as part of sanity check
2019-06-23 10:17:55 -07:00
Eric House
2828744aa2
include name of game being deleted
2019-06-23 10:17:55 -07:00
Eric House
f8e840cf04
update web page (esp. fix style for device display)
2019-06-23 10:17:55 -07:00
Eric House
81fc21e0e5
cleanup
2019-06-23 10:17:55 -07:00
Eric House
dc9d05fc94
give new variant the right icons
2019-06-23 10:17:55 -07:00
Eric House
b8ed94b765
update changes log
2019-06-23 10:17:55 -07:00
Eric House
146d104e2b
oops
2019-06-23 10:17:55 -07:00
Eric House
8456b9fd76
relay tracks variantCode int, not string
2019-06-23 10:17:55 -07:00
Eric House
6bc65476d0
add a case for Signal as default SMS app
2019-06-23 10:17:55 -07:00
Eric House
a093dae712
display the Banned alert from invite-choice dialog
2019-06-23 10:17:55 -07:00
Eric House
8cb53eb884
add non-mobile number if user confirms
...
Fix logic error that didn't proceed with the number-add in the
non-mobile case.
2019-06-23 10:17:55 -07:00
Eric House
9def95fed7
try various recipes for launching SMS app
...
There's no one way to launch an SMS app with a ready-to-send
invitation. So try the two that work on our two phone/app combinations,
iterating until startActivity() succeeds. The code's set up to have new
recipes added easily.
2019-06-23 10:17:55 -07:00
Eric House
390a59ee17
post a tip/warning when new invite-by-sms-app chosen
2019-06-23 10:17:55 -07:00