eehouse
5f6c8fd579
support passwords: save 'em when configuring player, and implement
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askPassword in jni and java code.
2010-03-21 03:09:47 +00:00
eehouse
8de2665642
implement phonies: add jni->java for util_warnIllegalWord, jni changes
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to preserve the field in CurGameInfo, and java changes to keep
correct text in reused dialogs.
2010-02-24 04:29:46 +00:00
eehouse
135d936a7d
Fix warnings that appear when logging off.
2010-02-15 02:54:10 +00:00
eehouse
919c7be9d6
set gameID when saving CurGameInfo from java IFF it isn't already set.
2010-02-14 22:01:06 +00:00
eehouse
c6b28e9416
turned on -Wall and fixed errors/warnings it reported
2010-02-12 07:13:42 +00:00
eehouse
bd611bb6f4
implement dictChanged. And so that utf8 dicts could be opened without
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their games being drawn (no BoardActivity around) break the two
android-only callbacks out of UtilCtxt and into a new JNIUtils
interface that then requires new handing in C.
2010-02-11 13:27:09 +00:00
eehouse
67cb2421c9
Work (but don't call into java world) when initialized with a null
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instance of UtilCtxt; implement util_makeEmptyDict().
2010-02-09 14:19:20 +00:00
eehouse
b0e88eff83
implement util_makeStreamFromAddr() and (android-only)
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game_receiveMessage(), the latter combining
comms_checkIncomingStream() and server_receiveMessage() which are
always used together and require a stream be passed between which
currently can't happen across jni.
2010-01-31 21:17:21 +00:00
eehouse
6dfac28b13
rearrange to work with newer version of ndk and sdk just installed
2010-01-30 03:18:01 +00:00