Commit graph

11 commits

Author SHA1 Message Date
eehouse
6dfac28b13 rearrange to work with newer version of ndk and sdk just installed 2010-01-30 03:18:01 +00:00
ehouse
68079d3590 Add ability to open utf8-formatted dicts and to display bitmap tiles
(though poorly.)  Both required processing in the jni that isn't
possible (e.g. because no libiconv included) so I created callbacks
into java from the dict building code.  Add ability to download dicts,
to select them, to add and remove players and make them robots or
human.  Robot-vs-robot game doesn't work well (robots trade a lot and
server_do seems not to be getting called enough) but will soon.
Coalesce penMove events.  Implement game list menuitems like delete,
copy, etc.
2010-01-25 02:49:14 +00:00
ehouse
706fe3f927 implement remSelected and notifyGameOver 2010-01-20 06:41:14 +00:00
ehouse
35943e8731 add util_userError() 2010-01-16 18:34:27 +00:00
ehouse
7c4198c05e implement util_getUserString and features like formatRemainingTiles
that display a bunch of text.  Started working on util_userQuery.
2010-01-16 14:16:27 +00:00
ehouse
0e160011e3 add draw_objFinished(); turn boilerplate into macros. 2010-01-13 12:11:24 +00:00
ehouse
14372216d0 implement showValues; pause engine to handle events; call srandom
during init; add menus and call notImpl() for them.
2010-01-12 13:39:19 +00:00
ehouse
cc527acb49 pass in/store ptr to JNIEnv* rather than env itself 2010-01-10 17:25:46 +00:00
ehouse
35dd738c26 add onDispose call to game_dispose, and implement it such that jni
doesn't leak.
2010-01-09 13:30:23 +00:00
ehouse
9bd51e4305 add yOffsetChange commented out (not needed for scrolling, just for UI
to show thumb.)
2010-01-07 14:27:20 +00:00
eehouse
1a5ae00777 initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00