Commit graph

6969 commits

Author SHA1 Message Date
Eric House
5d49b9b5d6 oops: don't default to clearing relayid 2013-09-18 08:04:12 -07:00
Eric House
9650000fce add filter option -- sometimes want to see devices not in a current game. 2013-09-18 07:03:25 -07:00
Eric House
aa13fa07a7 Merge branch 'from_android_beta_65' into android_branch 2013-09-17 07:30:36 -07:00
Eric House
6225ec1d87 fix name string 2013-09-15 13:12:34 -07:00
Eric House
af44c6d190 only append to mtimes when appending a new devid 2013-09-15 12:54:47 -07:00
Eric House
b67ea7293d add mtimes, remove mtime, for devices to track each time the devid
changes.  Eventually; now it's updated too often.
2013-09-15 12:46:40 -07:00
Eric House
59d32d36b0 up version strings 2013-09-15 10:32:26 -07:00
Eric House
37a79b25f6 fix reported NPE (by inspection, as I can't repro) 2013-09-15 10:28:23 -07:00
Eric House
b0e2975994 show specific columns from devices table rather than * 2013-09-15 10:16:11 -07:00
Eric House
c212c0e367 add in-memory cacheing of messageless-connname/hid combos. 2013-09-15 10:04:46 -07:00
Eric House
657d0d2b1f -l - means log to stderr 2013-09-15 10:04:45 -07:00
Eric House
de1f1cf681 in devices table, replace devid and devtype with array so can track
history if/as they change; remove rrcount as no longer needed.
2013-09-15 09:59:51 -07:00
Eric House
3499af3ac4 fix reported NPE (by inspection, as I can't repro) 2013-09-14 21:22:06 -07:00
Eric House
2629c07256 Address problem with devids (e.g. GCM): until now when you got a new
devid you tossed your relayID and reregistered.  Which meant any
existing messages meant for your relayID were orphaned, and any open
games didn't know who they belonged to until you reconnected to them
with your new relayID.  So: modify the UDP protocol (though not on
Android yet) to include both relayID and devid with registration, with
one or the other an empty string if not present or not changed from
earlier.  I can't fix existing clients that are dropping their
relayIDs, but when one does a re-connect without a relayID I can look
it up from the existing game record, then reuse it rather than issue a
new one.  Better than nothing -- and that protocol will be obsolete
soon anyway.
2013-09-14 21:06:14 -07:00
Eric House
91a0dc5ecd turn chat back on -- and make it configurable via a single property in
build.xml that's turned into both a -D option to the jni compiler and
a constant in the java world.
2013-09-11 22:18:00 -07:00
Eric House
91e78eccf9 make download progress determinate 2013-09-11 08:37:12 -07:00
Eric House
2cad611ec4 get postgres port from config; send connname only if present 2013-09-11 07:42:14 -07:00
Eric House
8fa5e3e4bd drop duplicate packet rather than asserting 2013-09-11 07:30:12 -07:00
Eric House
51850ad019 remove strings no longer used 2013-09-11 07:19:35 -07:00
Eric House
ae79da9842 Merge branch 'from_android_beta_65' into android_branch 2013-09-10 08:00:57 -07:00
Eric House
a1300e9fe2 can't use & in the changes file 2013-09-09 19:45:09 -07:00
Eric House
1669687f19 wrap a bit more chat code in test so java can leave it out 2013-09-09 19:31:17 -07:00
Eric House
a25d664eb5 Merge branch 'from_android_beta_65' into android_branch
Conflicts:
	xwords4/android/XWords4/res/raw/changes
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2013-09-09 08:01:28 -07:00
Eric House
bd81eb4bbe list another change 2013-09-09 07:44:46 -07:00
Eric House
cf71479931 cleanup formatting 2013-09-09 07:42:27 -07:00
Eric House
94b2eddda6 fix crash by adding byte protocol expects 2013-09-09 07:42:00 -07:00
Eric House
00aa53dd3a up version strings 2013-09-09 06:56:48 -07:00
Eric House
4c36207822 comment out toast that's showing on every connection -- too annoying 2013-09-08 22:33:37 -07:00
Eric House
5d7cc9e9e8 disable chat, and include reason in change log 2013-09-08 19:09:49 -07:00
Eric House
04eeebc3a4 fix so still compiles when chat feature is disabled 2013-09-08 19:08:58 -07:00
Eric House
c115752852 supply in linux client, and look for and store on relay, os version 2013-09-07 16:17:31 -07:00
Eric House
1cf676e86b stop menu button (or "action bar overflow") from being invisible on
tablet devices.
2013-09-07 16:09:53 -07:00
Eric House
4ed9078f3f add new exception thrown when can't open game for rowid, and catch the
one place it seems to happen.
2013-09-07 16:09:53 -07:00
Eric House
afab7ab33a up version strings 2013-09-07 08:16:44 -07:00
Eric House
de2c938f41 stop menu button (or "action bar overflow") from being invisible on
tablet devices.
2013-09-07 08:10:00 -07:00
Eric House
5b7a039d78 cleanup 2013-09-05 07:53:47 -07:00
Eric House
fdbdfa5911 add OS release number to reg data 2013-09-04 21:05:39 -07:00
Eric House
810dfac8b8 postpone packet creation and id assignment until send time so id can
be logged along with send.
2013-09-04 08:11:42 -07:00
Eric House
42a517b246 support UPGRADE message; don't queue KEEPALIVE packets when network is
down (as it is on Kindle when screen off)
2013-09-03 06:57:21 -07:00
Eric House
48e0afc589 add comment 2013-09-03 06:54:42 -07:00
Eric House
70fc4c448c print the exception's stack trace 2013-09-03 06:54:13 -07:00
Eric House
40215337c9 cleanup 2013-09-03 06:53:25 -07:00
Eric House
032f8c1f99 add ctrl port command to post UPGRADE message to clients 2013-09-03 06:52:02 -07:00
Eric House
8da0b73744 replace string_printf() with new class derived from std::string with
printf() method.
2013-09-02 13:17:42 -07:00
Eric House
23bdec0ea1 Remove debug prefs checkboxes for ignoring gcm and using the udp relay
mechanism.  Replace with static finals with shipping settings.
2013-09-01 09:40:08 -07:00
Eric House
0003065571 handle dev (not game) messages arriving via gcm 2013-08-31 08:58:12 -07:00
Eric House
a95d620b09 Make ack timeout settable from ctrl port; add ctrl facility to print
and nack outstanding acks.
2013-08-31 08:30:25 -07:00
Eric House
07c9722433 add ability to forget multiple devices 2013-08-31 08:26:44 -07:00
Eric House
f6a91464ac don't update db unless value's changed 2013-08-31 07:59:58 -07:00
Eric House
593bb91ee6 saving last packet timestamp in onDestroy then reading in in onCreate
wasn't working because they're not always called in that order.  So
for now save every time we get a message.  Should be every time it
changes...
2013-08-31 07:59:58 -07:00