ssantos
57a54d2007
Translated using Weblate (German)
...
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:50 +01:00
Hosted Weblate
bc238299c2
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2023-01-31 17:51:40 +01:00
Eric House
8cb0e83885
up version number
...
I already pushed the tag so it needs to change. No need to change
version code though and it already fails to track tag.
2023-01-31 08:43:21 -08:00
Eric House
84349cddec
fix jni crash by removing (unused) constructor
...
Older Android required a default constructor be explicily declared
unless there was none other, and the other was unused so just removed
it.
2023-01-31 08:37:04 -08:00
Eric House
d6a2004bdb
name change only
2023-01-31 08:36:49 -08:00
Hosted Weblate
19835d8dba
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2023-01-31 02:14:35 +01:00
Hosted Weblate
00c907c225
Merge branch 'origin/android_branch' into Weblate.
2023-01-31 02:14:33 +01:00
Eric House
71dc5944bc
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (882 of 882 strings)
2023-01-30 17:14:11 -08:00
Eric House
c4167112c8
Translated using Weblate (German)
...
Currently translated at 100.0% (882 of 882 strings)
2023-01-30 17:13:51 -08:00
Eric House
fcff8dab35
send from inside comms_invite on Linux but not Android
...
This is probably a temporary fix for Linux not being aggressive enough
about calling comms_resendAll() when opening a game. For now, though,
test scripts fail without it.
2023-01-30 12:02:46 -08:00
Eric House
18973675d0
don't send invite from inside comms_invite()
2023-01-27 21:07:39 -08:00
Eric House
a6d1736a7e
replace assertion with logging
2023-01-26 11:20:40 -08:00
Eric House
de3ebe5113
cleanup
2023-01-26 10:17:42 -08:00
Eric House
01c19d8f06
tweak getting permissions for phone and NBS
...
Use my set of permissions more than trying for individual ones, as
that's not enough on newer OS versions. Seems to work sometimes at
least, but maybe only after a new install.
2023-01-25 11:59:34 -08:00
Eric House
d863208118
make selfAddress for invitee reflect types in invitation
2023-01-25 11:55:47 -08:00
Eric House
60bc43724d
add NFC to selfAddress of new games (when supported)
2023-01-25 10:29:27 -08:00
Eric House
a18e19e574
logging change
2023-01-24 17:38:51 -08:00
Eric House
863a54bfe1
Once received, nuke invite on mqtt broker
...
To prevent deleted games' ghost invitations from remaining as
persisted on a topic and so being received over and over, have
recipient of invitation send an empty message on the same topic to
remove them. Any message sent once the game start would have replaced
the invitation, but sometimes if the sender is deleted at the right
time there's none.
2023-01-24 17:23:30 -08:00
Eric House
6bb14548c9
fix TransportSendInvt to include type
...
In failing to pass the type into TransportSendInvt I was forcing
implementations to send to all types, which led to a lot of duplicate
invitations.
2023-01-24 17:11:05 -08:00
Eric House
295ca02c84
fix race condition leading to thrashing MQTT clients
2023-01-24 12:06:06 -08:00
Eric House
ffe571664c
remove asserts flagging problems I can't fix yet
2023-01-24 11:38:11 -08:00
Eric House
7fdf43eba6
add logging
2023-01-23 22:08:50 -08:00
Eric House
873501f8da
changes for better testing invites and sms
2023-01-17 18:01:30 -08:00
Eric House
f1262e49e7
remove unused util method
2023-01-16 10:10:01 -08:00
Eric House
c620f9bc75
Don't allow comms types that aren't in selfAddress
...
(Likely crashes on android)
2023-01-15 16:18:26 -08:00
Eric House
efb6c2d0a6
remove mistaken assertion
2023-01-15 07:27:17 -08:00
Eric House
74d358a0ae
fix another mistaken int->long promotion
...
and change method names to avoid confusion later
2023-01-14 22:30:19 -08:00
Eric House
49e78f8666
tweak haveGame fix and add to changelog
2023-01-14 09:12:37 -08:00
Eric House
b003744645
provide haveGame() for gameIDs
...
Was getting false negatives when BT and WifiDir game-exists tests
passed gameID to method expecting rowid.
2023-01-13 22:15:33 -08:00
Eric House
514ca45e4f
change copyright date -- Happy New Year!
2023-01-11 20:38:40 -08:00
Eric House
a02ea95600
remove dead code: game_reset and friends
2023-01-11 12:28:09 -08:00
Eric House
8c8561e2ea
linux: subscribe only after connect succeeds
2023-01-11 11:10:45 -08:00
Eric House
baf02f6800
don't crash forever if mqtt host name mistyped
2023-01-10 22:36:52 -08:00
Eric House
52d2543812
remove IP_DIRECT from Linux
...
If I support it in android it'll likely look different and I'll want
to start over.
2023-01-06 10:01:59 -08:00
Eric House
08ea648a3f
changelog and version codes
2023-01-06 07:53:10 -08:00
Eric House
a5b0f3dd20
add debug-only code to check for thread-safety
2023-01-06 07:53:10 -08:00
Eric House
df5da2c4aa
add assert toward removing (redundant) method
2023-01-05 21:53:22 -08:00
Eric House
3921da97b9
use new topic format for invitations too
2023-01-05 21:53:22 -08:00
Eric House
e2a13a0ec1
Clean up API (new objects in jni no longer scare me)
2023-01-04 20:41:45 -08:00
Eric House
4caf660c1c
cleanup
2023-01-04 14:13:53 -08:00
Eric House
f1ab7be1a3
remove assertion
2023-01-01 18:35:09 -08:00
Eric House
16ced1dd49
fix linux compile; log gameID as %X everywhere
2022-12-30 16:15:03 -08:00
Eric House
9e5b074f7e
remove dead strings; stage new ones
2022-12-30 15:49:06 -08:00
Eric House
837991feb4
remove timestamps from mqtt header and procs that feed it
...
It belongs in comms msg header. Also remove PROTO_2, which shipping
code can read but never could send.
2022-12-30 15:35:01 -08:00
Eric House
310e1cea4f
remove bad assert
2022-12-30 15:35:01 -08:00
Eric House
550248bce0
fix assertions from missing timestamps
2022-12-29 22:39:26 -08:00
Eric House
bba8e99098
require that timestamp be set
...
MQTT must create the same header for each message, so having it set
the current timestamp is bad. I actually think it belongs in the comms
header, not in each transport.
2022-12-29 21:24:59 -08:00
Eric House
2942c140ee
consider channel when deciding if a game's present (and fix assign)
...
Rematch against self didn't work, and is useful for testing. So in
dutil method hasGame(), check if games with the same gameID are also
for the same channel. And when creating a new game for rematch, make
sure it's channel is 0.
2022-12-29 21:21:39 -08:00
Wellington Terumi Uemura
5819d5fb7d
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (882 of 882 strings)
2022-12-29 16:23:20 +01:00
ssantos
ff698b32ca
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (882 of 882 strings)
2022-12-29 16:23:20 +01:00