Andy2
56fc73e78a
don't go straight from tap on dict word to browser: add bool so that
...
even if there's only one lookup URL it'll be listed and user can
quickly cancel.
2011-11-02 18:48:13 -07:00
Andy2
c222f08252
catch up with API changes.
2011-11-02 18:46:06 -07:00
eehouse@eehouse.org
ae118e78a3
Merge branch 'android_branch' into android_browsedict
2011-11-02 18:32:26 -07:00
Andy2
5c995af38c
stop changing formats between internal and external structs
...
(iterators); use internal format all the time for speed. Update linux
test code for new API.
2011-11-02 18:32:00 -07:00
Andy2
7231bd4be3
make dict entries text size bigger
2011-11-02 05:18:10 -07:00
Andy2
8704acfbf1
launch dict browser from tap on dict rather than contextual menu on it.
2011-11-02 05:06:53 -07:00
Andy2
050a68ce42
use XP_REALLOC now that it's fixes
2011-11-02 05:04:31 -07:00
eehouse@eehouse.org
04b8c09128
Merge branch 'android_branch' into android_browsedict
2011-11-02 04:39:51 -07:00
Andy2
ab4ccb1a22
use realloc for testing
2011-11-02 04:39:12 -07:00
Andy2
38867b2875
fix bug in debug free following debug realloc to smaller size
2011-11-02 04:38:39 -07:00
Andy2
eb2b139e48
add some consts and better test for null index data
2011-11-01 18:47:20 -07:00
Andy2
b822f573d6
use getStartsWith() to implement search; add dict name and word count to
...
title; change text of menu item that launches dict browser from
Details to Browse
2011-11-01 18:45:41 -07:00
Andy2
9f2158f094
add dict_getStartsWith to jni
2011-11-01 18:43:36 -07:00
Andy2
482aca5cfb
fix crash due to bad allocation of indexing data space. First cut
...
used XP_REALLOC, but that turns out to be broken, at least on android.
Haven't really used it before...
2011-11-01 18:33:29 -07:00
Andy2
5827127ceb
add some consts and better test for null index data
2011-11-01 18:18:06 -07:00
Andy2
fc4a5c31f4
silence picky compiler
2011-10-31 21:11:52 -07:00
Andy2
11b7ed1e8e
fix to compile with new dictiter files
2011-10-31 21:11:22 -07:00
Andy2
3b04cb542c
silence picky compiler
2011-10-31 21:11:10 -07:00
eehouse@eehouse.org
45de6c734b
Merge branch 'android_branch' into android_browsedict
2011-10-31 21:06:04 -07:00
Andy2
0d4404d43b
add dict_getStartsWith(), and code to test it. Lots of cleanup and
...
bugfixing of dictiter code as well.
2011-10-31 21:05:34 -07:00
Andy2
88f556356c
dict_tileForString -> dict_tilesForString
2011-10-31 20:56:48 -07:00
Andy2
69b1b4da27
break dict iteration stuff out into new files. No code change
...
otherwise.
2011-10-31 18:30:55 -07:00
Andy2
3c53da46ce
fix to compile with changed API. Crashes, but want to fix up API in
...
other branch before debugging here....
2011-10-31 18:22:33 -07:00
eehouse@eehouse.org
24d95675c7
Merge branch 'android_branch' into android_browsedict
2011-10-31 07:03:34 -07:00
eehouse@eehouse.org
916d817ef2
Merge remote branch 'origin/android_branch' into android_branch
2011-10-31 07:02:30 -07:00
eehouse@eehouse.org
ff3a8d4179
Merge branch 'android_branch' into android_browsedict
2011-10-31 06:38:16 -07:00
Andy2
1d34c26ebc
remove unneeded parama
2011-10-31 06:37:53 -07:00
Andy2
dc58d123d5
combine params into single struct
2011-10-31 06:34:21 -07:00
Eric House
491c9d06d6
reverse sense of option to mmap dicts by default
2011-10-29 20:31:47 -07:00
Andy2
7d1e9c7638
Merge branch 'android_branch' into android_browsedict
...
Conflicts:
xwords4/android/XWords4/jni/Android.mk
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2011-10-28 22:27:22 -07:00
Andy2
8f3c4f6426
add config option to enable face-up tile picking
2011-10-28 22:24:47 -07:00
Andy2
8d228ae190
turn on face-up tile picking for Android (though there's no prefs UI
...
to enable it for a game yet). In common code, break pick tile utils
method in two, one for blank and the other for tray tiles. In java,
implement dialog for picking the tiles. Works, though is a bit clumsy
to have the dialog come and go after every pick. Better would be a
dialog that stays up and accumulates picks -- but it'd have to know to
reduce the set of tile choices as letters are chosen. This'll do for
now.
2011-10-28 22:15:56 -07:00
Andy2
390e7558b0
Merge branch 'android_branch' into android_browsedict
...
Conflicts:
xwords4/common/dictnry.c
2011-10-28 21:00:01 -07:00
Eric House
f6ff3e85c6
Merge remote branch 'origin/android_branch' into android_branch
...
Conflicts:
xwords4/common/dictnry.c
xwords4/common/dictnry.h
xwords4/linux/linuxmain.c
2011-10-28 20:54:55 -07:00
Eric House
71450b02b3
use indexing (and add binary search) to double speed of getNthWord
2011-10-28 20:27:16 -07:00
Eric House
ff89ffb168
add missing backup button to fully test tile picking
2011-10-28 20:23:59 -07:00
Andy2
4df13f5617
fix missing dict language
2011-10-28 06:39:47 -07:00
Andy2
b490618c8e
silence warning with cast
2011-10-28 06:34:59 -07:00
Eric House
84044fa9ee
move lookup dialog into superclass so can be used from dict browser.
2011-10-27 21:10:35 -07:00
Eric House
308720186d
get all word-click events and print contents -- setting up for lookup
2011-10-27 18:43:28 -07:00
Eric House
1741021c3c
add search field and button. Not yet wired to do anything.
2011-10-27 18:26:48 -07:00
Eric House
ed055b83c6
export index from jni and use for fastscrolling. Works, but is a bit slow still.
2011-10-27 07:01:57 -07:00
Eric House
5282246dd6
use <cr> and previx separator, not terminator, so java-side split() doesn't end list with empty str.
2011-10-27 07:00:57 -07:00
Eric House
4818a2919d
Merge branch 'android_branch' into android_browsedict
2011-10-26 22:25:54 -07:00
Eric House
42d1a48a1d
don't include indices for prefixes that don't exist.
2011-10-26 22:25:21 -07:00
Eric House
412a58f6b9
make dict_makeIndex work for depth > 1.
2011-10-26 22:20:21 -07:00
Eric House
f2c4e39cd4
add dict_makeIndex(). Works, but only for depth==1 so far (A, not AA or AAA).
2011-10-26 07:10:50 -07:00
Andy2
92f692510f
outline for fastscroll with thumb. Will need jin support mapping
...
indices <-> first letters, e.g. BB to whatever the index is of the
first word starting with BB.
2011-10-25 19:33:55 -07:00
Andy2
a7ce5a43de
fix so count comes from dict; combine two jni methods into one; fix
...
crash in destructor. Now an entire dict can be scrolled through if
you have the patience.
2011-10-25 18:36:12 -07:00
eehouse@eehouse.org
57487aaf3e
Merge branch 'android_branch' into android_browsedict
2011-10-25 06:49:32 -07:00
Andy2
b62fe13c97
move dict iterator test into separate function and add test for
...
dict_getNthWord(). Still ifdef'd out.
2011-10-25 06:48:59 -07:00
Andy2
fc973079dc
add first cut at dict_getNthWord. Works. Is slow.
2011-10-25 06:48:16 -07:00
Andy2
74cf751729
use existing dict iteration APIs to implement jni that adequately
...
displays a dict. But I don't have a getNth in C to implement the one
I've added in java; need to add that, and caching, to speed it up.
2011-10-24 20:15:52 -07:00
eehouse@eehouse.org
a75aa88c58
Merge branch 'android_branch' into android_browsedict
2011-10-24 18:27:33 -07:00
Andy2
ac214236c4
add code to walk dict backwards as well, and test code that
...
succesfully walks huge dicts in both directions turning out the same
list of words either way. Still compile-time disabled.
2011-10-24 18:27:16 -07:00
Andy2
b08f9770cf
add dictionary browser. For now it just adds items to the list that
...
give the position so I can get a feel for how it works. Will use this
to figure out the right API for a dictionary iterator.
2011-10-23 19:35:15 -07:00
Andy2
c237717de5
dict_getInfo returns false if the dict doesn't parse so can be used to
...
test validity of downloaded dict. Internally (in jni), add lots of
checks that format is correct and we don't run off end of ptr walking
truncated dict.
2011-10-23 14:21:57 -07:00
Andy2
7c7cd82e0a
add code to iterate over words in a dict. Works on Linux (iterating
...
forward only) but disabled at compile time. Idea's to have a dict
browser. There was some simple refactoring in common code Android
uses, and that tests fine.
2011-10-21 18:51:33 -07:00
Andy2
201c32e4db
add support for download directory as a place where we look for dicts
...
and to/from which dicts can be moved. Right now it's just
/sdcard/download. Dunno if that's universal. There seems not to be
API except in newer SDK versions for finding it.
2011-10-20 20:22:36 -07:00
Andy2
4eee7f8aa7
Pass selected tiles into new util function, and from there into java
...
world, so confirming query can include them.
2011-10-19 18:34:26 -07:00
Andy2
d63f6961d4
fix log comment to correctly identify site.
2011-10-18 21:29:59 -07:00
Andy2
c2a7a5c347
fix crash: don't destroy stream if for some reason it's null. Not
...
sure how that happens, but it does.
2011-10-18 21:29:40 -07:00
Andy2
90b0a4e46f
if words stream is null, don't pass into java code (where current impl
...
will get a NPE)
2011-10-18 21:28:50 -07:00
Andy2
652b7e703a
Remove difference between debug- and non-debug stream format.
2011-10-18 21:27:28 -07:00
Andy2
b31e829414
Remove file-format differences between debug and non-debug versions.
...
Fix curses to compile non-debug.
2011-10-18 18:52:37 -07:00
Andy2
028c416587
don't disable player listing when game is in play and locked; allow
...
users to see info about players and change dict.
2011-10-18 06:46:46 -07:00
Andy2
71fabdac95
add changelist change
2011-10-18 06:35:26 -07:00
Andy2
214debca47
up strings for beta 37
2011-10-18 06:16:15 -07:00
Andy2
ff82c20b2c
fix brokenness (black-on-black text in lookup dialog) on 2.2 and
...
beyond by copying in layout for built-in list items and hard-coding
white text color. This is risky/fragile but I can't find another fix.
2011-10-17 21:33:11 -07:00
Andy2
dc84cfcb97
cleanup/reformat. No code change.
2011-10-17 20:27:51 -07:00
Andy2
235259ef45
a bit more tuning of model_listWordsThrough()...
2011-10-17 18:26:04 -07:00
Andy2
3b7532aba8
improve stack_redo() to return the redone move, and use that to avoid
...
making a copy of the move stack in model_listWordsThrough()
2011-10-17 18:16:19 -07:00
Andy2
9109396ae9
in model_listWordsThrough, only undo as much as needed to find the
...
move tile that places a tile on the cell we're interested in.
2011-10-17 06:48:59 -07:00
Andy2
8062a027e7
cleanup: NULL's a legal value now.
2011-10-17 06:48:13 -07:00
Andy2
b02e0eb9cf
actually list words: makes a better test.
2011-10-17 06:47:49 -07:00
Andy2
29eec38821
remove unused strings
2011-10-16 17:59:00 -07:00
Andy2
6793742f0f
remove option to list all words played in a single lookup dialog, and
...
supporting code in the jni/common C.
2011-10-14 22:32:30 -07:00
Eric House
46392da205
Fix crash when password dialog comes up second time: don't be cute and
...
reuse custom views as they remember their parent and that needs to be
cleared. Just recreate each time and let gc() do its job.
2011-10-14 19:07:19 -07:00
Eric House
851b2d296f
Should have gone with last checkin: delete of file due to renaming.
2011-10-14 19:05:07 -07:00
Eric House
e848b150b5
rename LookupActivity->LookupView since it's not an Activity any more.
2011-10-14 18:45:47 -07:00
Eric House
0b54b190b6
make lookup dialog a mere dialog rather than an activity to fix
...
too-slow transitions to and from it. Works by keeping code in
separate custom view and not setting buttons or anything else on the
dialog.
2011-10-14 18:39:39 -07:00
Andy2
0e6b4d749f
When pen held on committed tile on board, cons up list of all words
...
played that include that tile and pass to new util_cellSquareHeld()
method. In java implementation of that method, use existing lookup
activity code to display list of words. Enabled on the C side by a
compile-time flag in case it has problems. Right now the time spent
saving a game before launching the lookup activity, and reloading it
after, is pretty apparent, but that's in emulator which is slow.
2011-10-13 19:14:08 -07:00
Andy2
7449923328
log tiles left in pool -- makes progress of automated/test games
...
easier to follow.
2011-10-13 19:10:13 -07:00
Andy2
01459285d5
show dict as comment beside player name in players list. And since
...
dicts change when language does, put language choice above players
list.
2011-10-12 18:37:31 -07:00
Andy2
0dfa69b1b2
implement pen timer with timeout, not idle.
2011-10-11 19:38:26 -07:00
Eric House
f86b0dfcc5
fix to compile on x86 (with newer compiler that doesn't like unused variables)
2011-10-10 22:42:02 -07:00
Andy2
9551f29335
up strings for beta 36. I'm skipping b35 rather than try to move the tag.
2011-10-10 22:30:38 -07:00
Andy2
4bb61401bd
fix crash: src and dest stream params were reversed.
2011-10-10 22:24:44 -07:00
Andy2
92a2fb1a1f
attach newbie info to the lookup button
2011-10-10 18:24:06 -07:00
Andy2
cdf57d3bb7
cleanup
2011-10-10 06:53:46 -07:00
Andy2
d5ca5bbd0d
remove misplaced assert: in network games illegal words may well
...
arrive.
2011-10-10 06:48:07 -07:00
Andy2
c3ba50c905
up strings for beta 35
2011-10-07 18:59:32 -07:00
Andy2
03543c17ea
fix NPE I got once, presumably when activity shutting down.
2011-10-07 18:59:17 -07:00
Andy2
f03699f701
add newbie warning/request for languages with only google as
...
word-lookup site.
2011-10-06 19:03:07 -07:00
Andy2
f084661ec3
Never meant to check in having lookup menuitem at top level.
2011-10-06 18:47:08 -07:00
Andy2
152a9175c6
use dialog theme for lookups -- just works now, though didn't at first.
2011-10-06 18:44:59 -07:00
Andy2
a129f353f5
fix assertion by skipping states only when applicable, and running in
...
a loop so works in either direction. Cleanup -- this is done.
2011-10-06 18:44:24 -07:00
Andy2
0a474804ce
fix to work with bundling, i.e. by removing configChanges entry in
...
AndroidManifest.xml and changing orientation.
2011-10-06 18:25:17 -07:00
Andy2
d8c1e3822b
fix problems with skipping singleton words and URLs; replace window
...
title with TextView.
2011-10-06 17:47:00 -07:00
Andy2
a9b467c903
make adapter based on static array static
2011-10-06 06:31:04 -07:00
Andy2
e292056b9c
add new activity (with layout) to replace dialogs for word lookup.
...
Lots of code moved there from BoardActivity.
2011-10-06 06:26:46 -07:00
Andy2
aaf0ba34e4
add a couple of French word lookup URLs.
2011-10-05 06:55:25 -07:00
Andy2
90f11abc37
add to game state passed into java world whether it's the cur selected
...
player's turn, and use that to enable/disable Pass/Turn done button.
2011-10-05 06:36:01 -07:00
Andy2
179560867f
for symmetry, remove default menu title from res file and set in code
...
either way.
2011-10-05 06:14:48 -07:00
Andy2
c5c0fbccae
remove unused DrawFocusState params from jni interface
2011-10-04 19:03:27 -07:00
Andy2
dc20b04a4c
remove unused param (on the C/jni side)
2011-10-04 18:54:53 -07:00
Andy2
3ec97d5c07
Turn "Turn done" into "Pass" when the pending score is 0. To do that
...
I had to pass the score into draw_trayBegin since
draw_drawPendingScore() isn't called until the first tile's placed.
Note: as long as I'm messinng with this menuitem it should be disabled
when it's not the player's turn.
2011-10-04 18:48:33 -07:00
Andy2
f4b8b2806e
remove unused parameter
2011-10-04 06:48:53 -07:00
Andy2
5dd21a16ea
don't crash if words stream is null, as it will be when turn's a pass.
2011-10-04 06:45:16 -07:00
Andy2
c04f981442
fix new word-list reporting to work for networked games too: create
...
and save a second stream parallel to the existing one reporting the
move scoring. Requires bump in stream version.
2011-10-04 06:44:29 -07:00
Andy2
3cf1d07df3
optimization: set up word-tracking invariants on init rather than each
...
time used
2011-10-04 06:21:02 -07:00
Andy2
5773466fb6
prevent lookup dialogs from coming up before button pressed by not
...
assigning m_words too early.
2011-10-04 06:19:06 -07:00
eehouse@eehouse.org
fe1bfead87
Merge branch 'two_phase_lookup' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-10-03 06:46:24 -07:00
Andy2
072516655e
Use words list passed into informMove rather than query when user
...
presses button. Include word in button text when there's only one.
2011-10-03 06:43:20 -07:00
Andy2
35e4c21f17
add util_informMove to jni. Use it, but not to advantage yet.
2011-10-02 16:42:10 -07:00
Andy2
77b9fa11a5
improving lookup words experience: replace
...
util_userQuery(QUERY_ROBOT_MOVE) with new util_informMove(), into
which the number of words formed and the words themselves are passed.
The process of consing up the score explanation was already passing
over the model, so storing the words is very little effort, and will
save a call back into the model where the user actually wants to do
the lookup.
2011-10-02 16:21:09 -07:00
Eric House
8a5667f011
add missing language codes
2011-09-22 17:16:27 -07:00
Andy2
b7691d2997
Merge branch 'android_branch' into two_phase_lookup
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/JNIThread.java
2011-09-22 06:53:45 -07:00
Andy2
fcdbed0920
fix to work with changed C api
2011-09-22 06:49:34 -07:00
Andy2
35a0a3a291
passing pool into word-listing code a mistake as it put tiles back
...
when undoing and so the pool grew each time. Fix, and remove server
API as it's unneeded.
2011-09-22 06:41:48 -07:00
Andy2
d000c430b9
thought there was an internal problem with pool and wrote debug-only
...
code to check. There wasn't, and it's unused, but no point writing it
again.
2011-09-22 06:40:44 -07:00
Andy2
b10453bd25
cleanup
2011-09-22 06:14:22 -07:00
Andy2
e887d0a116
make word lookup two-stage, first a dialog to pick the word then
...
another to pick the URL. Hacky code takes us back to the first after
the second is dismissed while only showing either if there's a choice
to be made. Also add menu item to lookup all words in the game --
useful for testing when robot refuses to play multiple words but maybe
also worth shipping.
2011-09-21 19:04:33 -07:00
Andy2
c44a884184
try another item layout -- need to fix the background instead.
2011-09-21 05:47:12 -07:00
Andy2
617de4eb7e
make lookup dialog two-part, with list of lang-supporting URLs at top
...
and words at bottom. You choose a URL/site, then tap a word, and
repeat until you're done.
2011-09-20 19:01:37 -07:00
Andy2
11d44ba72a
use glib mainloop by default
2011-09-20 06:14:11 -07:00
Andy2
7e0252713c
changes to use glib main loop were incomplete, didn't include timers.
...
Fix that. Now discon_ok2.sh test works with the USE_GLIBLOOP turned
on.
2011-09-19 18:28:19 -07:00
Andy2
c2e2bdf3c5
listen on stdin always -- not sure how the condition got added -- and
...
don't register for OUTbound events when listening -- stdin gets one
and I don't want to sign up to handle it.
2011-09-19 17:56:20 -07:00
Andy2
97334faa95
switch to lookup url that can include language, and include it when
...
French or German in use. Disable button if I don't know how to look a
word up. Later will want to have multiple URLs available, falling
back to googling for the word if I don't know about an online
dictionary.
2011-09-19 07:53:29 -07:00
Andy2
d7a04f87e6
add custom view for wordlist dialog so it doesn't get dismissed the
...
first time you pick a word -- now all can be looked up if desired.
2011-09-19 06:45:15 -07:00
Andy2
ea3e015a8f
use server_listWordsPlayed to implement lookup button: get list from
...
jni, and when it calls back with it launch the browser directly if
there's only one, otherwise put up a choice list. Currently the list
dismisses after launching the browser once: need to fix that, probably
with a custom View. And need to deal with non-English games, and
maybe add other choices for lookup than dictionary.com.
2011-09-18 19:10:12 -07:00
Andy2
dced47e202
export server_listWordsPlayed via jni.
2011-09-18 19:06:23 -07:00
Andy2
43e8bd7879
formatting only
2011-09-18 19:05:29 -07:00
Andy2
26ce5a119a
in model_getWordsPlayed, make '\n' a separator rather than a
...
terminator. Makes it easier to split in the Java world without
getting an extra empty word.
2011-09-18 19:05:00 -07:00
Andy2
9eacdb3856
add server_listWordsPlayed, and implement via function in model.c that
...
uses existing stack and undo features to run a WordNotifierInfo over
some number of scoring passes to gather the words seen. Seems to work
as tested from gtk version. Now need to try from android....
2011-09-18 17:20:01 -07:00
Andy2
63893b8a0d
add stream_getPtr() and use to remove a couple of allocs, including
...
one per message sent.
2011-09-18 16:54:36 -07:00
Andy2
b579bb0bca
first step in implementing lookup of words: add button and browser
...
launch to single website for hard-coded word.
2011-09-16 06:44:25 -07:00
Andy2
131bb561bc
cache reference to prefs
2011-09-15 18:59:39 -07:00
Andy2
6bd72a54bf
rename php scripts so their URLs are a bit more helpful when the user
...
has to see them, as happens when invitation is send via SMS.
2011-09-15 18:52:15 -07:00
Eric House
35b2ae0f42
remove dead strings. Move app-name to common_rsrc.xml since it's not
...
translated.
2011-09-15 18:08:00 -07:00
Eric House
df82578d5a
add a ton of comments -- I think I'm done. No changes to any string here.
2011-09-15 18:07:07 -07:00
Eric House
a676b5beb0
comment out dead code referencing strings
2011-09-15 18:06:12 -07:00
Eric House
ced5da45a5
remove unused string ref
2011-09-15 18:05:45 -07:00
Andy2
8cb49ad8a3
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
...
Conflicts:
xwords4/android/scripts/strings_check.sh
2011-09-14 06:51:10 -07:00
Andy2
25f7c72994
add some comments and rearrange
2011-09-14 06:46:52 -07:00
Andy2
d69bbfed97
copy over from french_xlation branch
2011-09-14 06:39:23 -07:00
Andy2
c3f9fc6f7b
remove unused strings
2011-09-14 06:13:32 -07:00
Andy2
2ee4ec12d5
toward merge with french_xlation: remove unused and move debugging
...
strings.
2011-09-14 05:50:55 -07:00
Andy2
5eb6ba2637
remove echoing
2011-09-14 05:45:32 -07:00
Andy2
1167ebe15e
script for printing file per branch or revision -- like svn cat
2011-09-14 05:37:48 -07:00