Eric House
5584a66043
run update checks off a timer that adds a random element to its
...
interval; move update check URL into a debug pref.
2012-08-16 07:43:57 -07:00
Eric House
6bdec885b1
add nextRandomInt() to Utils and use it
2012-08-16 07:26:51 -07:00
Eric House
6226efe8d6
move remaining non-jni prefs stuff from CommonPrefs to XWPrefs. No
...
other changes.
2012-08-16 06:31:23 -07:00
Eric House
81d7903aa3
move new version checking stuff into new file
2012-08-15 19:24:57 -07:00
Eric House
e749aedd34
return url inside a json rather than just a url for more flexibility
...
and so python's error messages don't trigger Notifications that then
fail.
2012-08-15 18:55:54 -07:00
Eric House
4b318070ca
remove unused imports
2012-08-15 18:52:56 -07:00
Eric House
910bb2a5a0
add new function loge that takes an Exception and logs a stack trace
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for it
2012-08-15 18:52:31 -07:00
Eric House
6947c50238
pass lang instead of lang code; include app name in notification text
2012-08-15 07:22:10 -07:00
Eric House
cd340aba0c
post notification on receipt of url for new app that'll result it it's
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being downloaded.
2012-08-15 06:53:13 -07:00
Eric House
7cb68f1c85
post notification when new dict is available and download it in
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when notification selected.
2012-08-15 06:10:39 -07:00
Eric House
8b6af3fdb9
add md5sum calculator for dicts and use to send POST that checks if
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they're current.
2012-08-14 07:13:03 -07:00
Eric House
3ef81f248b
start on checking for updates/latest version: a menu item that
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triggers new code that sends an HTTP POST to a python script on the
server that returns whether the current version is correct.
2012-08-13 21:10:22 -07:00
Eric House
9128c2d60c
factor code into new method copyFileStream
2012-08-13 07:45:14 -07:00
Eric House
8562503cd9
show status icon as red when SMS game and airplane mode on. (Better
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would be to track radio state in NetStateCache.)
2012-07-31 06:47:52 -07:00
Eric House
4414943f90
implement loading saved DB from /sdcard
2012-07-30 18:36:41 -07:00
Eric House
af2c361225
add debug menu option to enable debug features, and first such
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feature, to copy xwdb file to /sdcard. Option to do opposite is
stubbed out.
2012-07-30 07:23:52 -07:00
Eric House
e70fbda502
don't send packets if SMS play disabled
2012-07-26 07:21:16 -07:00
Eric House
1abba7e560
fix crash on first install: context !always= PrefsActivity
2012-07-26 07:20:39 -07:00
Eric House
9c670804f2
draw status icon background red when SMS turned off.
2012-07-25 23:26:24 -07:00
Eric House
bc91956e20
put up an alert when SMS game opened but SMS is disabled. (Does not
...
have a button taking you to settings.)
2012-07-25 07:15:57 -07:00
Eric House
cd1eb2e4da
add pref enabling SMS games, and a scary confirmation dialog meant to
...
force user to realize the potential costs (by requiring interaction).
Until that's enabled, show in New Game activity an explanation and
button that goes to Preferences.
2012-07-24 07:15:27 -07:00
Eric House
4f437f0d55
don't start SMS receivers on device without a phone
2012-07-24 07:09:37 -07:00
Eric House
8e961fcb4c
remove logging
2012-07-24 06:56:55 -07:00
Eric House
b7247d259c
add superclass for CommonPrefs that can hold stuff not related to
...
jni/common code.
2012-07-23 22:42:38 -07:00
Eric House
9df8086476
no SMS game option if device has no phone
2012-07-21 19:02:23 -07:00
Eric House
549c826c9a
show SMS message send/receives from BoardActivity where a hander's
...
available.
2012-07-20 21:36:59 -07:00
Eric House
54b4478582
show orange arrows briefly when net traffic goes in or out
2012-07-20 18:11:02 -07:00
Eric House
2a25bae706
don't use cached bitmap if board's been resized
2012-07-19 06:54:56 -07:00
Eric House
a5c3c7e548
fix layout on wider screens (e.g. 768x1024): rather than draw the
...
board so wide that scrolling's required, reduce width enough that it's
not.
2012-07-18 07:07:53 -07:00
Eric House
516a1800a0
Add board-size to game config. It makes no sense for it to exist in
...
per-game defaults but not be settable in config. But it may make more
sense to remove both options/locations entirely, or hide them by
default.
2012-07-16 07:15:33 -07:00
Eric House
9b0436d1ee
Make rem string measure function return boolean to indicate rect will
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be invisible rather than setting width and height to 0. No real
change beyond simplifying/speeding platform code.
2012-07-15 09:30:27 -07:00
Eric House
d602a0c22b
fix reported NPE by saving variable in bundle passed to onCreate
2012-07-14 14:53:57 -07:00
Eric House
479ed0dc58
update conn status on receipt or send of packets to/from relay, not
...
just when relay connect status changes. This means that a game will
show as connected when it's still waiting for another device to join
room, but also fixes exchanging moves over 10 minutes and having the
status icon say you haven't sent or received in that long. This could
be improved.
2012-07-12 21:15:35 -07:00
Eric House
a3de089e15
remove unused constant
2012-07-12 06:34:54 -07:00
Eric House
abcdafe56a
always invalidate board view to force layout/draw. Fixes crosshairs
...
not going away, and board being unresponsive, after lookup activity is
dismissed.
2012-07-12 06:34:01 -07:00
Eric House
d3b56f4167
don't show rem text when -1
2012-07-12 06:15:53 -07:00
Eric House
11bd4a73fe
oops: fix centered text drawing.
2012-07-11 06:17:36 -07:00
Eric House
bad6c599f8
more tweaks to tray tile drawing: make small screen letters 3/4 height
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even though numbers are 1/3 and overlap is in theory possible; put 1/5
of extra space to left of letters so they don't hug the edge.
2012-07-10 21:04:54 -07:00
Eric House
c2956f4064
save net status state on a timer (when handler is available) waiting
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five seconds.
2012-07-10 06:21:49 -07:00
Eric House
bd70a1dd7d
improve text in remaining tiles dialog, and always show the tiles for
...
all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
e6f02ee3c7
when drawing letter in tray tile, only shift origin left of edge when
...
letter width exceeds that of tile.
2012-07-09 07:03:39 -07:00
Eric House
5702c83f17
do string formatting properly, using resources and StringBuffer.
2012-07-09 06:56:08 -07:00
Eric House
e7b0727e0c
leave remaining-tiles in place when pool count drops to 0.
2012-07-09 06:07:26 -07:00
Eric House
9885d3bf61
draw letters in tray tiles as far to left as possible
2012-07-07 19:55:19 -07:00
Eric House
7f087181e5
Don't store current network connType in ConnStatusHandler; instead
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pass the one for which we want icon displayed or status text
generated.
2012-07-07 19:45:18 -07:00
Eric House
0c02103d42
fix assertion failures due to failure to get game locks. The problem
...
is that getSummary() can be called at unpredictable times by
background tasks for the games list, and the current open game holds a
lock as long as it's open. So those getSummary() calls must be
allowed to fail. Before, letting them fail immediately meant
empty/unusable list elements; now I've added a time they'll wait
before failing. Now the ones that are called while a game is open can
fail without being noticed, but the ones that are called as a game is
closed to update its summary will succeed by being able to wait for
its lock to be given up.
2012-07-07 11:34:40 -07:00
Eric House
052725aabc
fix problems with serialization: use types that are serializable, and
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init transients correctly.
2012-07-07 11:05:07 -07:00
Eric House
43fead368c
make Random class static rather than generate one over and over
2012-07-07 09:27:27 -07:00
Eric House
3c19a7ef44
tolerate failure to get lock for five seconds before asserting (up
...
from one.)
2012-07-06 07:14:01 -07:00
Eric House
75602c47d8
on Amazon-made devices only, sleep randomly during load of game
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summary. This seems to work around a bug where only the last item in
the list is clickable but once it's clicked events are received for
every failed click up to that point.
2012-07-06 07:13:11 -07:00