Eric House
403bbafb0d
go back to quarantine requiring two failures to close
2022-11-18 11:09:22 -08:00
Eric House
924695d3fb
add new stream version that skips relay and allows longer string
...
And remove some dead code
2022-11-18 11:09:22 -08:00
Eric House
41d9d4a254
complete getUsername() impl to call into prefs for user choice
2022-11-18 11:09:22 -08:00
Eric House
848ae6f0f6
remove dead code; assert other dead
...
Adding asserts to confirm that code that shouldn't be called in fact
isn't.
2022-11-18 11:09:22 -08:00
Eric House
ee6c88b944
fix inviting known players by adding invitee to new game creation
2022-11-18 11:09:22 -08:00
Eric House
12d8a092d7
move getUsername() to dutils to avoid crash
...
Being in util meant the default implementation got called, and that
returned a null string: boom.
2022-11-18 11:09:22 -08:00
Eric House
34a72705c0
set quarantine count to 1 for debug builds
2022-11-18 11:09:22 -08:00
Eric House
be9d80533e
cleanup and add helper functions
...
Looking toward a time when channelNo's high-order bits ensuring the
right device is receiving messages go away.
2022-11-18 11:09:22 -08:00
Eric House
e960877256
more
2022-11-18 11:09:22 -08:00
Eric House
066232d234
more stuff
2022-11-18 11:09:22 -08:00
Eric House
f2809e6e15
start of getting rid of gameID part of channelNo
...
Don't seem to need it post-relay, and it complicates things when
invitations are messages too.
2022-11-18 11:09:22 -08:00
Eric House
9a7946de36
fix stall showing up in curses test app
...
Duplicate messages early on, which happened only in the test script
but could have anywhere, broke connectivity. So don't kill address
records when a duplicate shows up. Dupes only escape message ID
checking early (before channel is established). I used to remove
address records when a message was rejected, but don't understand why
so removed that, though asserts show it's not mattering except for
those early messages.
2022-11-18 11:09:22 -08:00
Eric House
0ed20391c3
save game before summary (summary does UPDATE only, not INSERT)
2022-11-18 11:09:22 -08:00
Eric House
4cfc781cd7
remove assert (until I figure out why firing)
2022-11-18 11:09:22 -08:00
Eric House
f5cc23f591
add assert
2022-11-18 11:09:22 -08:00
Eric House
1e447e9d60
move TransportProcs into cGlobals to fix gtk crash
2022-11-18 11:09:22 -08:00
Eric House
47ea296c39
fix crash by passing missing proc ptrs
2022-11-18 11:09:22 -08:00
Eric House
f2b707ed4d
add assert to test where param is unnecessary
2022-11-18 11:09:22 -08:00
Eric House
e372b5e6d1
set game name from nli
2022-11-18 11:09:22 -08:00
Eric House
758a157472
check for dict before making game from invite
...
This belongs in common code but that's for later.
2022-11-18 11:09:22 -08:00
Eric House
75eaadaddb
cleanup -- belongs on main
2022-11-18 11:09:22 -08:00
Eric House
5a5a8e7db8
make games connect after creation from invitation
2022-11-18 11:09:22 -08:00
Eric House
3923a2d9a6
check for duplicate invites; don't create if found
...
Add dutil proc haveGame() and use it to detect duplicate
invitations. I'm passing, but ignoring on android, the channel, which
means that for now you can't invite yourself and on-device testing
requires having CrossWords and CrossDbg or a second user.
2022-11-18 11:09:22 -08:00
Eric House
2a861db675
remove dead code
2022-11-18 11:09:22 -08:00
Eric House
980ba68297
fix stuff crashing android
2022-11-18 11:09:22 -08:00
Eric House
7587653541
fix memory leaks; get curses using new invite resp. code
2022-11-18 11:09:22 -08:00
Eric House
766554d3f5
snapshot: rematch and invitation handling most work from common
...
But curses will crash, duplicates and missing dicts aren't handled,
etc.
2022-11-18 11:09:22 -08:00
Eric House
8a64d53f61
cleanup
2022-11-18 11:09:22 -08:00
Eric House
6b29ee92e6
tweaks to game_makeRematch
2022-11-18 11:09:22 -08:00
Eric House
b9c6551e8b
merge android_branch changes to comms_make
...
Not tested at all on android
2022-11-18 11:09:22 -08:00
Eric House
d1a9c07adc
fix so invites work, at least in simple case
2022-11-18 11:09:22 -08:00
Eric House
10bbab88bf
tweak
...
There's an assertion I need to remove or understand here.
2022-11-18 11:09:22 -08:00
Eric House
98184b9e47
fix to compile and allow invites too late
...
The curses test scripts keep sending invitations, so don't assert
that's not true.
2022-11-18 11:09:22 -08:00
Eric House
16857ab74a
snapshot: comms_invite() call gets to jni
2022-11-18 11:09:22 -08:00
Eric House
5bc2a38439
fix so invite via SMS works too (discon_ok2 test passes)
2022-11-18 11:09:22 -08:00
Eric House
61faf1a730
support comparing SMS addresses too
2022-11-18 11:09:22 -08:00
Eric House
8a91970ba8
add sms for curses (untested)
2022-11-18 11:09:22 -08:00
Eric House
b4e197f8af
snapshot: mqtt invites for gtk work via comms
...
Merge that won't compile, but I want it to start fromp
2022-11-18 11:09:22 -08:00
Alejandro Rodriguez
31777c3807
Translated using Weblate (Spanish)
...
Currently translated at 36.1% (321 of 887 strings)
2022-11-17 14:46:59 +01:00
Alejandro Rodriguez
c3da21c707
Translated using Weblate (Spanish)
...
Currently translated at 36.0% (320 of 887 strings)
2022-11-15 21:47:20 +01:00
Alejandro Rodriguez
74b8468ae7
Translated using Weblate (Spanish)
...
Currently translated at 35.9% (319 of 887 strings)
2022-11-12 12:50:41 +01:00
Eric House
3b71ba9aca
Merge branch 'for-fdroid-193' into android_branch
2022-11-11 13:11:16 -08:00
Eric House
1ba8148dd1
update change log and version strings
2022-11-11 12:59:02 -08:00
Eric House
98dd2148ce
use constant for flag that must change with sdk version
2022-11-11 12:59:02 -08:00
Eric House
93902d6336
set sdk versions per variant
...
Prev build will crash on android 12 because it claims to know about
sdk 31 but gets Bluetooth permissions wrong. It's been released on
fdroid due to miscommunication. Fix will be to roll non-gplay variants
back to 30 for now. I'm deliberately breaking gplay builds because
nothing should ship there until I sort out the permissions stuff 31
requires. (Shipping 30 is no longer possible for the gplay store.)
2022-11-11 11:59:33 -08:00
Eric House
3423ce7993
Merge branch 'android_branch' of github.com:eehouse/xwords into android_branch
2022-11-07 10:12:31 -08:00
Eric House
041f21f1a5
Merge branch 'branch-192' into android_branch
2022-11-07 09:57:34 -08:00
Eric House
7ca39180ab
up version strings and changelog
2022-11-05 20:47:52 -07:00
Eric House
3caa0f14e8
fix failure to launch url intent on Android 12
2022-11-05 20:45:06 -07:00
Eric House
edc9d34654
fix so wordlist upgrades work again
...
Not sure when this broke...
2022-11-05 20:45:06 -07:00