Eric House
4ffdeefe3b
add dumpCursor
2012-04-12 20:59:29 -07:00
Eric House
5efe959584
move test for whether this is first boot on new version into Utils,
...
and add test for whether it's new boot ever (to be used with sms on
another branch.)
2012-04-12 18:04:21 -07:00
Eric House
326671081a
Remove support for versions prior to 2.1, as nobody's using them.
...
Remove code to avoid classload crash when multitouch support not
present since now it always will be.
2012-03-12 20:34:34 -07:00
Eric House
5a3f6d6194
remove dead code
2012-03-12 20:32:21 -07:00
Eric House
d732094c59
rename LookupView to LookupActivity
2012-03-08 07:58:19 -08:00
Eric House
0d69c6097a
Go back to lookup dialog as dialog-themed activity. I just can't get
...
contrast right on all platforms any other way. Previous change to
using dialogs was motivated by speed, but I don't see any slowdown so
far. Will address if I find it.
2012-03-08 07:54:36 -08:00
Eric House
3aa6932f03
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-03-06 21:27:38 -08:00
Eric House
6a635d1631
Go back to using a built-in list item resource. Mine was
...
white-on-white on several OS versions. Need to test further to try to
reproduce the conditions that had me trying to manage contrast myself.
Or use a dialog-themed Activity for lookup dialog -- prev checkins say
that was too slow but that might be fixable....
2012-03-06 07:41:33 -08:00
Eric House
ef0c301e1a
fix NPEs that would occur if play and back buttons pressed at about
...
the same time by ignoring the second if we've already closed the game
being edited.
2012-03-04 08:18:54 -08:00
Eric House
72e114838f
commented-out function to send a .xwd as an email attachment. I can't
...
get it to work but it's worth keeping for a try later.
2012-02-22 09:51:35 -08:00
Eric House
14a3a5a7aa
Save which languages are displayed opened as an invisible preference
...
rather than in a static so it is more persistent.
2012-02-15 18:16:46 -08:00
Eric House
e0ee197888
make relay check happen on demand, not many minutes later.
2012-02-06 21:35:11 -08:00
Eric House
d3bb7d490a
simplify cursor code
2012-02-06 18:12:28 -08:00
Eric House
0b197bf12e
include DbgUtils to make debug changes easier. No code change.
2012-01-30 18:46:51 -08:00
Eric House
813e31ada8
fix crash by checking for null socket (meaning unable to open
...
connection to relay)
2012-01-25 18:09:26 -08:00
Eric House
adb5ce541d
add room name to subject of invite
2012-01-20 17:35:50 -08:00
Eric House
8a66cd4c1f
Address reports of crashes tapping wordlist button when device is
...
having trouble making initial relay connection for a game (which I
can't reproduce) by disabling that button when there isn't a current
player.
2012-01-17 18:58:45 -08:00
Eric House
00575c6d4e
Don't assert when don't have expected connType (likely as result of
...
race condition. Just don't show the type in summary. Likely fixes
once-seen assertion failure.
2012-01-17 18:48:33 -08:00
Eric House
4a52ad4d0c
cleanup: remove logging
2012-01-17 06:54:07 -08:00
Eric House
db78b986c9
I've seen index OOB exceptions from lookup code, so assert at likely
...
entry point that null array isn't being passed. This should probably
not ship.
2012-01-05 17:19:58 -08:00
Eric House
1fc286ee95
show in collapsed summary if game is over
2012-01-05 17:18:07 -08:00
Eric House
1ae2879fb7
tweak logging
2012-01-04 18:35:21 -08:00
Eric House
5b9b531cb9
log one line before honoring logging-on preference.
2012-01-04 18:34:15 -08:00
Eric House
b8528145b3
explicitly store bool as int
2012-01-04 18:21:52 -08:00
Eric House
32988413dd
cleanup: remove unneeded private constructor and make statics private
2012-01-04 06:26:17 -08:00
Andy2
9879f96729
cleanup -- no code change
2011-12-21 18:50:55 -08:00
eehouse@eehouse.org
abd6727b10
Merge branch 'android_branch' into send_in_background
2011-12-20 17:34:26 -08:00
Andy2
0e487a4a42
When creating game in response to new-from menuitem, juggle players if
...
the juggle newgame preference is set.
2011-12-20 17:31:13 -08:00
Andy2
3e42c68091
add randomly-generated inviteID to set of params transmitted with an
...
invitation and stored in a summary. On receipe of an invitation, if
the room/inviteID exists just drop it -- don't even bring app to the
foreground. This is meant to stop people from getting lots of
games/warnings about dupes if they happen to trigger a refresh of the
negame.php page in their browsers.
2011-12-20 17:29:05 -08:00
Andy2
9023806b5f
cleanup: move instanceof/cast from use of vector elements to addition
...
of elements to save memory and time.
2011-12-20 17:24:38 -08:00
Andy2
6cc1a2d672
Add new column and up db version number.
2011-12-20 17:12:23 -08:00
Andy2
431a01ef0a
remove logging I didn't mean to check in
2011-12-18 15:55:54 -08:00
Andy2
c2c2c7e766
NEW_TASK plus CLEAR_TOP is the magic combination -- says one set of
...
docs. Looks good so far.
2011-12-18 12:23:00 -08:00
Andy2
0d6b5914b9
revert to standard launchMode to get proper from-Launcher behavior and
...
specify a pair of flags when background-launching GamesList that
strips any stack it has and doesn't launch a new instance. Seems to
fix the problems with launching from notifications and invite emails.
But then I've thought this fixed before.
2011-12-16 19:02:20 -08:00
eehouse@eehouse.org
14bddb0e45
Merge branch 'android_branch' into send_in_background
2011-12-15 18:46:24 -08:00
Andy2
494652518a
comment out dead code (entire class)
2011-12-15 07:44:16 -08:00
Andy2
f504c3688c
reverse sense of test done on receiving invitation whether game
...
already exists. Unless I'm missing something I have it wrong.
2011-12-14 20:09:57 -08:00
Andy2
0dfc1312ff
set up intents to limit choices in sending invites to SMS and email,
...
and recast choices offered users from text vs. html to SMS vs. email.
Revert recent change (88986b49d5
) adding
visible URL to email as it doesn't seem to be needed now. Will want
to keep an eye on that.
2011-12-13 17:24:21 -08:00
Andy2
e5294f2393
add to commented out code
2011-12-12 19:09:50 -08:00
Andy2
fa39db7fc6
comment out file not being used now
2011-12-12 19:01:04 -08:00
Andy2
f07e1c5ea1
use same email address for both ways you can send to me, and rfc822
...
instead of text type to prevent giving handler options that aren't
email clients.
2011-12-12 19:00:30 -08:00
Andy2
2992c33396
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GameUtils.java
(conflicts were for formatting changes only)
2011-12-07 18:46:59 -08:00
Andy2
2d7ac8e7b0
use SystemClock.elapsedRealtime() rather than 0 as initial fire time
...
when setting background update timer.
2011-12-07 18:33:26 -08:00
Andy2
c12f64cc03
save pendingMsgLevel flag as part of summary. This fixes reset games
...
being displayed with the sync icon if they had it before the reset.
I'm not sure if not saving was an omission or if I've forgotten the
reason. There *is* separate API for clearing the flags stored in that
variable but it requires a second DB write.
2011-12-07 18:24:22 -08:00
Andy2
7b985fcbae
fix formatting -- no code change
2011-12-07 06:16:11 -08:00
Andy2
17edc79aaf
Merge branch 'android_branch' into send_in_background
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-06 19:56:10 -08:00
Andy2
ded7ffc6fe
Attempting to fix occasional stalls of background proxy checker. It
...
could be caused by the timer not running after an install, so always
launch it when the app is launched. (There's no notification
available on [re]install.) So that the check doesn't happen
immediately, which would be silly, make the initial wait same as
interval when not called in response to check-relay menu.
2011-12-06 19:52:01 -08:00
Andy2
20446bcf32
for style points, don't return from middle of function. No behavior
...
change.
2011-12-06 19:49:41 -08:00
Andy2
5d09c7bbed
add git describe for version to email body
2011-12-06 19:19:50 -08:00
Andy2
7884246d7a
add menu to main screen for sending me email. TODO: find a darker
...
menu icon; add git revision to outgoing text.
2011-12-06 18:49:48 -08:00