Commit graph

209 commits

Author SHA1 Message Date
ehouse
6835b6d1eb New scheme for accepting and limiting reconnections. Now device must
send player counts, local and expected.  Based on these the relay
accepts connections, declares the game full and ready for message
forwarding, and decides whether to accept a reconnect.
2005-10-02 15:39:38 +00:00
ehouse
c5add889cb make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays; let relay assign non-servers' hostIDs
rather than doing 'em randomly; use hostIDs for comms-level protocol's
channelNo where possible to avoid tripping over duplicate messages
2005-10-01 16:01:39 +00:00
ehouse
3db9c4e7e9 new constant 2005-10-01 15:52:16 +00:00
ehouse
b6933b5b9b stream version change 2005-10-01 15:51:54 +00:00
ehouse
c71b442229 comment on shuffling 2005-10-01 15:51:35 +00:00
ehouse
20c87b4c19 fix streaming so four devices can be in game. 2005-10-01 15:51:14 +00:00
ehouse
5c01044e8c send disconnect message to relay before starting a new game. 2005-09-05 15:33:51 +00:00
ehouse
466e21f608 formatting 2005-09-05 15:32:40 +00:00
ehouse
6f8b33a05b reset cookieID for a new game 2005-09-04 20:30:47 +00:00
ehouse
59edec4955 handle OTHER_CONNECT message by resending any unACKed messages. 2005-09-03 18:31:32 +00:00
ehouse
abbd1a072f handle other-disconnected error message 2005-09-03 15:37:49 +00:00
ehouse
ab0e833a9b Receive disconnect events and display message for error codes. 2005-09-03 06:57:01 +00:00
ehouse
6a0abc16e8 Add range for relay errors. 2005-09-03 06:56:33 +00:00
ehouse
39fa5728ef send XWRELAY_RECONNECT 2005-09-02 06:26:33 +00:00
ehouse
bef309be3f add stream_setOnCloseProc 2005-08-21 14:33:38 +00:00
ehouse
e8a94b670a rename constant 2005-08-21 14:04:32 +00:00
ehouse
9abf6f8970 add a const 2005-07-30 01:48:17 +00:00
ehouse
24fb48008f cleanup for wince compile 2005-07-23 15:28:15 +00:00
ehouse
77d7bc9fa7 add const 2005-07-23 15:21:23 +00:00
ehouse
bc3515272c Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
8acfb31153 protect TIMER_HEARTBEAT for standalone platforms 2005-07-09 15:27:06 +00:00
ehouse
f082c6ad2e dict_tilesToString sig change; remove glyph-measuring API just added
(since it belongs in drawing, not dict)
2005-07-08 03:06:08 +00:00
ehouse
dc84bd22df dict_tilesToString sig change 2005-07-08 03:02:31 +00:00
ehouse
9e76871306 (conditionally) modify dicts to support getting height of platform
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm.  This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have.  So far works for 68K/non-highres.  Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
3b53363e16 Pass protocol version code with connect request, and return error if
it isn't what relay can handle.  Report error to user.
2005-07-06 01:36:52 +00:00
ehouse
5b3e5fbf18 name change 2005-07-06 00:58:20 +00:00
ehouse
1ae6c010c9 Make cookieID a 32-bit value instead of 16-bit 2005-07-05 23:02:15 +00:00
ehouse
327fb7b001 eliminate unnecessary setHeartbeatTimer call 2005-07-05 20:57:37 +00:00
ehouse
978d840df7 put back functions that never should have been removed. 2005-06-27 05:45:28 +00:00
ehouse
6728862399 cast to stop warning on wince 2005-06-27 03:56:09 +00:00
ehouse
e92234b324 cleanup: make module-local functions static 2005-06-25 05:43:56 +00:00
ehouse
dfccb19667 convert util_setTimer to take procptr; remove timer call on board; add
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
c57206f483 catch franklin up with recent API changes 2005-06-16 05:12:28 +00:00
ehouse
9d5ea796f3 don't draw board before it's set up 2005-06-13 14:51:21 +00:00
ehouse
06e28770d1 make one formal param const 2005-05-29 19:31:09 +00:00
ehouse
4095acc327 casts to stop compiler warnings 2005-05-29 19:29:33 +00:00
ehouse
31e1a46087 separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.  call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
0629dc5223 separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.
2005-04-03 16:58:36 +00:00
ehouse
de4af7c8ce add util_util_addrChange 2005-04-03 16:57:01 +00:00
ehouse
ad6de22306 add comms_getInitialAddr; protect against recursive sends 2005-04-03 02:49:04 +00:00
ehouse
3d27d0d882 add comms_getInitialAddr 2005-04-03 02:48:50 +00:00
ehouse
39185fef17 create new comms object if needed for non-first game 2005-04-03 01:36:59 +00:00
ehouse
c9f60e758c don't instantiate comms unless it'll be used. Internally it has no
idea it's not supposed to connect to relay otherwise.
2005-03-25 03:11:54 +00:00
ehouse
24690a2a10 too much logging 2005-03-21 05:29:37 +00:00
ehouse
290cb0b9da fix to build in standalone case 2005-03-20 19:43:00 +00:00
ehouse
edceee12a8 add XP_LD so symbian can long 32-bit vals 2005-03-20 19:41:30 +00:00
ehouse
078ab48fa1 fix bad assert 2005-03-20 15:01:59 +00:00
ehouse
d6efb446d1 Wrapping protocol around standard comms stuff that talks to the relay.
Revert previous relay-related changes.
2005-03-19 22:01:38 +00:00
ehouse
19b0d88a69 remove gross connectRelay hack. There's now a wrapping protocol that
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
8eb4abac6f added '-I relay/' 2005-03-19 21:47:18 +00:00