Commit graph

5412 commits

Author SHA1 Message Date
Eric House
7de8a90df3 silence compiler warning. 2012-01-11 18:29:14 -08:00
Eric House
37b333001b outline of php script to print contents of games DB 2012-01-05 20:25:34 -08:00
Eric House
db78b986c9 I've seen index OOB exceptions from lookup code, so assert at likely
entry point that null array isn't being passed.  This should probably
not ship.
2012-01-05 17:19:58 -08:00
Eric House
1fc286ee95 show in collapsed summary if game is over 2012-01-05 17:18:07 -08:00
Eric House
1ae2879fb7 tweak logging 2012-01-04 18:35:21 -08:00
Eric House
5b9b531cb9 log one line before honoring logging-on preference. 2012-01-04 18:34:15 -08:00
Eric House
b8528145b3 explicitly store bool as int 2012-01-04 18:21:52 -08:00
Eric House
4a8a52a921 Merge remote branch 'origin/android_branch' into android_branch 2012-01-04 18:16:32 -08:00
Eric House
caa40fa023 store most recent IP address each device has come in on. Requires new
column in db.  Not really used yet but interesting to watch....
2012-01-04 18:14:12 -08:00
Eric House
72dd8f6b6a ignore debian build files 2012-01-04 18:11:29 -08:00
Eric House
32988413dd cleanup: remove unneeded private constructor and make statics private 2012-01-04 06:26:17 -08:00
Eric House
814e4dd088 cut some logging 2012-01-03 18:53:58 -08:00
Eric House
8e62cf10c7 script to uninstall 2012-01-03 18:53:42 -08:00
Eric House
03e6db5107 remove logging 2012-01-03 18:27:25 -08:00
Eric House
0e7fcf7b51 ignore new obj dir 2012-01-03 18:27:15 -08:00
Eric House
de269f1e3d up copyright for the new year 2012-01-03 06:20:23 -08:00
Eric House
a2c4114d0b fix uninitialized variable error 2012-01-02 18:25:01 -08:00
Eric House
1b395b637b use the full name 2012-01-02 18:17:29 -08:00
Eric House
6344db199a go with target==7 for consistency. 2012-01-02 18:15:43 -08:00
Eric House
d0999d1944 update build scripts to use newer NDK. 2012-01-02 18:11:36 -08:00
Andy2
9879f96729 cleanup -- no code change 2011-12-21 18:50:55 -08:00
Andy2
2a34cd1e05 remove second param from server_do() -- it doesn't work anyway. 2011-12-21 18:45:05 -08:00
Eric House
cb04eb8840 finally got the socket leak: use keepalive ioctl to detect sockets
whose other ends have gone down without closing properly.
2011-12-21 18:18:30 -08:00
eehouse@eehouse.org
d5d3ad2cb0 Merge branch 'android_branch' into send_in_background 2011-12-21 06:49:03 -08:00
Andy2
f475356c87 up strings for new release 2011-12-21 06:46:42 -08:00
eehouse@eehouse.org
abd6727b10 Merge branch 'android_branch' into send_in_background 2011-12-20 17:34:26 -08:00
Andy2
0e487a4a42 When creating game in response to new-from menuitem, juggle players if
the juggle newgame preference is set.
2011-12-20 17:31:13 -08:00
Andy2
3e42c68091 add randomly-generated inviteID to set of params transmitted with an
invitation and stored in a summary.  On receipe of an invitation, if
the room/inviteID exists just drop it -- don't even bring app to the
foreground.  This is meant to stop people from getting lots of
games/warnings about dupes if they happen to trigger a refresh of the
negame.php page in their browsers.
2011-12-20 17:29:05 -08:00
Andy2
9023806b5f cleanup: move instanceof/cast from use of vector elements to addition
of elements to save memory and time.
2011-12-20 17:24:38 -08:00
Andy2
f40174ea30 update to add new optional param -- invite ID 2011-12-20 17:14:21 -08:00
Andy2
6cc1a2d672 Add new column and up db version number. 2011-12-20 17:12:23 -08:00
Andy2
9a26ccf1c8 prevent long names from forcing linewrap 2011-12-20 17:10:41 -08:00
Andy2
8eaeb9c2d0 reword SMS invite so URL isn't split across messages (which makes it
not recognized by recipient as a clickable URL).
2011-12-18 16:23:14 -08:00
Andy2
431a01ef0a remove logging I didn't mean to check in 2011-12-18 15:55:54 -08:00
Andy2
d03fc77990 list changes for next release 2011-12-18 12:27:13 -08:00
Andy2
c2c2c7e766 NEW_TASK plus CLEAR_TOP is the magic combination -- says one set of
docs.  Looks good so far.
2011-12-18 12:23:00 -08:00
Andy2
dd8da6d312 tweak wording 2011-12-18 12:22:06 -08:00
Andy2
a86ffa39ba up strings for next beta 2011-12-16 20:59:40 -08:00
Andy2
0d6b5914b9 revert to standard launchMode to get proper from-Launcher behavior and
specify a pair of flags when background-launching GamesList that
strips any stack it has and doesn't launch a new instance.  Seems to
fix the problems with launching from notifications and invite emails.
But then I've thought this fixed before.
2011-12-16 19:02:20 -08:00
eehouse@eehouse.org
14bddb0e45 Merge branch 'android_branch' into send_in_background 2011-12-15 18:46:24 -08:00
Eric House
888b4f6701 fix undeclared variable. 2011-12-15 18:45:22 -08:00
Eric House
166d8f8c03 log number of sockets tracked -- it's climbing on server and I need to
figure out why.  This and listening for POLLRDHUP are a start (but not
sufficient).
2011-12-15 18:41:07 -08:00
Eric House
b04604595f change assertion to log -- fails very infrequently which is probably to be expected. 2011-12-15 18:37:20 -08:00
Eric House
af7398ce20 fix undeclared variable. 2011-12-15 18:36:47 -08:00
Andy2
2ff4338797 Move more oft-used button. Thanks JB. 2011-12-15 18:33:10 -08:00
Andy2
494652518a comment out dead code (entire class) 2011-12-15 07:44:16 -08:00
Andy2
f504c3688c reverse sense of test done on receiving invitation whether game
already exists.  Unless I'm missing something I have it wrong.
2011-12-14 20:09:57 -08:00
Andy2
420661bf9f put back the URL in parens. Not all email clients show the link otherwise. 2011-12-14 20:08:38 -08:00
Andy2
d6ce11b084 fix to compile with DEBUG off 2011-12-14 18:17:52 -08:00
Andy2
867d9d68b0 script to install onto multiple emulators 2011-12-14 18:17:37 -08:00
Andy2
5cd8694569 ignore dicts in main wince dir 2011-12-14 07:37:59 -08:00
Eric House
de59408cb0 Merge remote branch 'origin/android_branch' into android_branch 2011-12-13 21:34:58 -08:00
Eric House
1d0b554283 add debian/ files as generated by dh_make: no changes yet, so debuild
builds an empty .deb.
2011-12-13 18:57:19 -08:00
Andy2
0dfc1312ff set up intents to limit choices in sending invites to SMS and email,
and recast choices offered users from text vs. html to SMS vs. email.
Revert recent change (88986b49d5) adding
visible URL to email as it doesn't seem to be needed now.  Will want
to keep an eye on that.
2011-12-13 17:24:21 -08:00
Andy2
e5294f2393 add to commented out code 2011-12-12 19:09:50 -08:00
Andy2
fa39db7fc6 comment out file not being used now 2011-12-12 19:01:04 -08:00
Andy2
f07e1c5ea1 use same email address for both ways you can send to me, and rfc822
instead of text type to prevent giving handler options that aren't
email clients.
2011-12-12 19:00:30 -08:00
Andy2
fe98d4983c fix to compile for win32 with new APIs and to some extent to run
(under WINE only).  Randomness is pretty screwed up -- typical initial
tray is all As.
2011-12-12 18:53:40 -08:00
Andy2
3b13f047d7 fix to accept new dict format with 4-byte header 2011-12-12 18:51:49 -08:00
Andy2
88986b49d5 include visible URLs in parens since something about mailing seems to be
breaking them inside <a> tags so there's something for a user to tap.
2011-12-12 07:08:56 -08:00
eehouse@eehouse.org
9e979a9e7f Merge branch 'android_branch' into send_in_background 2011-12-08 20:59:24 -08:00
Eric House
7c9519f80f remove translations of translations of strings no longer there 2011-12-08 18:13:20 -08:00
Eric House
78672c01a3 there's room to spell out length 2011-12-08 18:12:10 -08:00
eehouse@eehouse.org
b2a3c444f3 Merge branch 'android_branch' into send_in_background 2011-12-07 19:09:36 -08:00
eehouse@eehouse.org
4581046954 Merge remote branch 'origin/android_branch' into android_branch 2011-12-07 19:07:37 -08:00
eehouse@eehouse.org
20fa54ba59 Merge branch 'android_branch' into send_in_background 2011-12-07 19:06:26 -08:00
Andy2
46efe15f4e up version and change notes for new release 2011-12-07 19:06:03 -08:00
Andy2
2992c33396 Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GameUtils.java
(conflicts were for formatting changes only)
2011-12-07 18:46:59 -08:00
Andy2
0d4e839dba log an error and drop bad fwd packet rather than assert 2011-12-07 18:43:13 -08:00
Eric House
6cc3770cd1 script to trace history of one game in db by polling db and listing
changes
2011-12-07 18:37:28 -08:00
Andy2
2d7ac8e7b0 use SystemClock.elapsedRealtime() rather than 0 as initial fire time
when setting background update timer.
2011-12-07 18:33:26 -08:00
Andy2
c12f64cc03 save pendingMsgLevel flag as part of summary. This fixes reset games
being displayed with the sync icon if they had it before the reset.
I'm not sure if not saving was an omission or if I've forgotten the
reason.  There *is* separate API for clearing the flags stored in that
variable but it requires a second DB write.
2011-12-07 18:24:22 -08:00
Andy2
7b985fcbae fix formatting -- no code change 2011-12-07 06:16:11 -08:00
Andy2
17edc79aaf Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-06 19:56:10 -08:00
Andy2
ded7ffc6fe Attempting to fix occasional stalls of background proxy checker. It
could be caused by the timer not running after an install, so always
launch it when the app is launched.  (There's no notification
available on [re]install.)  So that the check doesn't happen
immediately, which would be silly, make the initial wait same as
interval when not called in response to check-relay menu.
2011-12-06 19:52:01 -08:00
Andy2
20446bcf32 for style points, don't return from middle of function. No behavior
change.
2011-12-06 19:49:41 -08:00
Andy2
5d01de4c0c found a better send email menu icon 2011-12-06 19:24:22 -08:00
Andy2
5d09c7bbed add git describe for version to email body 2011-12-06 19:19:50 -08:00
eehouse@eehouse.org
88b0535866 Merge remote branch 'origin/android_branch' into android_branch 2011-12-06 18:51:50 -08:00
Eric House
7015ae500b exit after showing usage 2011-12-06 18:50:04 -08:00
Andy2
7884246d7a add menu to main screen for sending me email. TODO: find a darker
menu icon; add git revision to outgoing text.
2011-12-06 18:49:48 -08:00
Andy2
3b48c3ca60 use title rather than a field in custom view for title of lookup
dialog.
2011-12-06 18:25:55 -08:00
Andy2
7c76af30b2 remove excessing logging 2011-12-06 18:21:48 -08:00
Andy2
ebca62b25e don't specify text file for view used in Dialog -- device will set it.
Prevents invisible text on HTC MyTouch.
2011-12-06 18:21:33 -08:00
Andy2
0474984b82 export new preference from jni and add a checkbox setting for it 2011-12-06 18:18:50 -08:00
Andy2
b0470d5276 add new preference that when set prevents calculation and drawing of
crosshairs.
2011-12-06 18:17:55 -08:00
Andy2
daa64a19a4 need to generate local.properties now that it's not checked in 2011-12-04 19:32:06 -08:00
Andy2
2918e8f059 need to generate local.properties now that it's not checked in 2011-12-02 21:35:12 -08:00
eehouse@eehouse.org
e1e8516e1b Merge branch 'android_branch' into send_in_background 2011-12-02 19:04:12 -08:00
Andy2
52d02f04dd pass tile value into drawCell(). Java code doesn't use it yet, but I
want to play with drawing cells tray-tile-style when they're big
enough.
2011-12-02 18:58:52 -08:00
Eric House
dc42e63974 fix read_packet() logging 2011-12-02 18:55:47 -08:00
Eric House
964d2dfb0b allow, by default, more than one-player-per-device, but require that
roomnames be unique to eliminate risk of devices not matching up
correctly.
2011-12-02 18:55:20 -08:00
Eric House
b706486b6e get rid of stringstream: it's either buggy or I'm using it
incorrectly, but regardless postgres doesn't like random chars
terminating queries.
2011-12-02 18:32:37 -08:00
Eric House
3f5e62c9b7 remove logging 2011-12-02 18:31:05 -08:00
Andy2
ae2e27e651 Put the values button back (and remove the corresponding menuitem). 2011-12-02 18:14:26 -08:00
Andy2
08063d9444 Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/NetUtils.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-01 21:18:37 -08:00
Andy2
4c320a52e7 allow scrolling to go a bit deeper 2011-12-01 21:10:04 -08:00
Andy2
fc00102384 don't leak/fail to install zoom-out button when chat enabled 2011-12-01 21:09:37 -08:00
Andy2
3e21b7845a comment 2011-12-01 21:04:31 -08:00
Andy2
85fdb950bb init board so deeper scrolling possible 2011-12-01 21:04:18 -08:00
Eric House
cbd455148d comment only. I tracked down the most recent network proto change
from before which devices probably can't upgrade mid-game once the
MAX_COLS=32 change is enabled and wanted to record it.
2011-12-01 20:23:58 -08:00
Eric House
4a32942e57 two fixes that seem to allow old- and new-proto devices to play games
with 15x15 and 17x17 (and presumably larger) with the old games being
upgraded mid-game: when server's new and wants to use a larger board
but not all clients are capable, shrink the board; and, when new
server is opening state saved by pre-upgrade code, assume a non-0
proto version for clients that registered earlier (as old code didn't
save the client's proto version.)
2011-12-01 20:22:16 -08:00
Eric House
6691c0713c Merge remote branch 'origin/android_branch' into android_branch 2011-12-01 20:16:15 -08:00
Eric House
0065f5078e add variable controlling odds of "upgrading" -- which still needs tweaking. 2011-12-01 20:16:09 -08:00
Eric House
1e48a8d615 Merge remote branch 'origin/android_branch' into android_branch
Conflicts:
	xwords4/common/model.c
2011-12-01 20:12:27 -08:00
Eric House
7da7dbc731 shoulda tried compiling before committing a large merge.... 2011-12-01 19:54:56 -08:00
Eric House
9d42e3f4d0 move logf and showf into their own DbgUtils class 2011-12-01 19:51:02 -08:00
Eric House
47884b8387 ignore new tools-generated file 2011-12-01 19:50:22 -08:00
eehouse@eehouse.org
1272ed3bf5 Merge remote branch 'origin/android_branch' into android_branch 2011-12-01 19:46:10 -08:00
Andy2
577c2c8538 move MultiHandler implementation inside BoardView. 2011-12-01 19:44:22 -08:00
Andy2
15503522f2 implement pinch-to-zoom on board -- and do it in such a way that class
loader doesn't barf on older versions of the OS that don't provide the
necessary APIs.  Tested only on original Motorola Droid so far (and
emulator running 1.6, which is too old.)
2011-12-01 18:56:44 -08:00
Andy2
b242d70029 up target SDK to pull in multitouch APIs 2011-12-01 05:40:50 -08:00
Eric House
32f1dfa5da configure by passing params rather than setting ENV variables 2011-11-30 21:01:11 -08:00
Eric House
c39487e0cc add ability to start out with mix of old and new versions and have old
upgrade to new at random times.
2011-11-29 20:51:19 -08:00
Eric House
c1e420f726 Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/relay/rq.c
2011-11-29 06:45:32 -08:00
Eric House
c8b868c243 Separate app from params. No change in behavior (though restart of
existing games is now broken), but this sets up testing mid-game
upgrade.
2011-11-29 06:43:16 -08:00
Eric House
ba5ff6cb5d fix too-small buffer. Seems I've done this before. 2011-11-28 20:35:34 -08:00
Eric House
c6e994abef use $RANDOM rather than $SEED -- still repeatable, but avoids relay
problems when devices have same game seed.
2011-11-28 18:53:40 -08:00
Eric House
adb9b3853d fix bugs around new variable-length tiles array changes, and otherwise
improve storage of col/row data so that test runs succeed with
MAX_COLS of 16 or 32.  Still to do: test mid-game upgrade.
2011-11-28 18:46:08 -08:00
Eric House
42d1d2f7bd define variable before it's first used. 2011-11-28 18:21:46 -08:00
Eric House
e5a943eecb tweak output 2011-11-28 18:15:09 -08:00
Eric House
f20f9d6503 complain if conf file not found (rather than leaving relay to crash
with an assert whose cause may not be obvious)
2011-11-28 18:14:39 -08:00
Eric House
1b864b5527 Add backtrace function. May only work on Linux but still very useful. 2011-11-28 18:12:56 -08:00
Eric House
384a41ed5b add ability to specify seed and vary board-size 2011-11-25 18:03:51 -08:00
Eric House
2bfe120014 do away with need to accept out-of-bounds values in getTileRaw(). 2011-11-23 18:25:12 -08:00
eehouse@eehouse.org
93a7d15a5e Merge remote branch 'origin/send_in_background' into send_in_background 2011-11-23 17:57:54 -08:00
Andy2
1575279cd8 replace restore menus in prefs activity with buttons at bottom of
screen.  The trick involves getting the OS to insert the prefs xml
layout as a ListView, and seems like a hack, but it works so far.
Ought to be tested on several OS versions before next release.
2011-11-22 19:00:03 -08:00
Andy2
cd23022cde Get rid of int m_msgID, storing all dialog messages as String m_msg.
The code was getting confused and sometimes set one then tried to
display the other.
2011-11-22 18:28:57 -08:00
Andy2
cdef8f42f6 add comment about NPEs received when device networking foobared. No
code change.
2011-11-22 18:12:21 -08:00
eehouse@eehouse.org
b2a0057d7b Merge branch 'android_branch' into send_in_background 2011-11-21 22:23:25 -08:00
Andy2
91eeee0f72 new file that build.xml comments say should be checked in. 2011-11-21 22:21:28 -08:00
Andy2
d37424ad7f Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/linux/linuxutl.h
2011-11-21 22:18:52 -08:00
Andy2
a8859599dd update emacs compile-command for new SDK. No code change. 2011-11-21 22:16:33 -08:00
Andy2
795b86e569 when asked to browse empty dict, put up explanatory dialog then exit
activity.  Required new DlgDelegate method to send event after posting
alert.  Note that eventually when the dict browser shows tile info as
well as words this will change.
2011-11-21 18:08:51 -08:00
Andy2
f32f7a8b19 Don't behave badly in presence of empty dict: word count should be 0
and sanity test should pass.
2011-11-21 18:07:08 -08:00
Andy2
d856b9a8ce Don't behave badly in presence of empty dict: word count should be 0
and sanity test should pass.
2011-11-21 18:06:46 -08:00
Andy2
e1e9a68d8f fix ptr out-of-bounds test. Was failing an empty dict. 2011-11-21 18:04:20 -08:00
Eric House
9115b344fb use a hash of lists rather than a single list to store pending
background messages to fix assertion failure when more than two
devices are playing: messages must be sent grouped by relayID.
2011-11-21 17:57:38 -08:00
Eric House
eec83fe5b6 don't fail when RELAY_ALLHERE comes without a connection, as that will
happen when messages come in background.  I'm not sure what the test
I'm removing was there to catch so need to test thoroughly.
2011-11-21 17:38:50 -08:00
Eric House
b00327aa8b fix to work for NDEVS > 2. 2011-11-21 17:35:08 -08:00
Eric House
72a3ed1891 increase buffer size: longer relay name caused stack overwrite
failures.
2011-11-21 17:33:44 -08:00
Eric House
a0a8a816a4 make number of devices configurable 2011-11-21 10:09:29 -08:00
Andy2
c7906c3bd4 prevent min from exceed max by not including values below min as
possible max settings and vice-versa.  Since spinner values no longer
have a consistent base, parse them rather than relying on position --
requires assumptions such as that View is a TextView, but that is
probably not changing.
2011-11-21 08:19:25 -08:00
Andy2
aba4e02cac use a standard list item for words rather than consing up a TextView
and having to worry about text size.
2011-11-21 07:20:12 -08:00
Eric House
1d13f7d1f2 update instructions for building 2011-11-19 20:05:04 -08:00
Eric House
33496914a4 More new SDK fixes: put back script to generate GitVersion.java. 2011-11-19 19:49:15 -08:00
Eric House
e335f5cf61 fix to use new sdk version to generate local.properties 2011-11-19 19:23:58 -08:00
Eric House
d806e3f906 changes made by android tool for compatibility with new SDK version 2011-11-19 19:07:16 -08:00
Andy2
c781bfc29e remove hard-coded 2-15 array for word-len limit spinners and instead
create at runtime arrays that represent the words actually in the dict
-- e.g. showing a max of 8 when there are no words longer than that.
2011-11-18 21:24:59 -08:00
Andy2
872ebe68f4 make array one large to hold word whose len is == max 2011-11-18 21:14:24 -08:00
Andy2
b86330c71f add dict_iter_getCounts() 2011-11-18 21:10:17 -08:00
Andy2
21330af568 make tiles array variable sizes. 32*32*2 is too many bytes to use
when the typical board at 15*15 requires less than 1/4 of that.
2011-11-18 18:59:59 -08:00
Andy2
cc0105e14c add param to dict_countWords in which it accumulates counts per word
length.  Shouldn't hurt speed too much if null passed.
2011-11-18 08:15:21 -08:00
Andy2
598be8b404 MAX_COLS -> MAX_COLS_DICT for dict-related stuff (since dicts are
staying with fewer words for now.)
2011-11-18 07:56:02 -08:00
Andy2
2eac8e70e0 adding missing ifdef 2011-11-18 07:43:37 -08:00
Andy2
37e81fd062 use number of bits based on stream version not current build --
required in case new code is talking with old in networked game.
2011-11-18 07:43:10 -08:00
Andy2
f9c3a95603 move stream version definitions 2011-11-18 07:41:57 -08:00
Andy2
f06eaa573b fix to compile with API changes 2011-11-18 07:41:13 -08:00
Andy2
4760ceda5a Merge branch 'android_branch' into android_browsedict
Conflicts:
	xwords4/android/XWords4/jni/anddict.c
2011-11-17 20:55:02 -08:00
Eric House
55d23c9502 various improvements, including allowing to specify seed to enhance
reproducibility, copying xwrelay.log into directory with game logs
when they don't finish for easier analysis.
2011-11-17 19:58:08 -08:00
Eric House
cd699ba547 close socket when done 2011-11-17 19:56:54 -08:00
Eric House
8a51d5f3e4 fix race condition that was breaking tests: when one device sends two
messages they must be handled by the relay in order.  So modify linux
client to build a single packet of all messages sent instead of
letting rq sent each on a separate socket.  The relay would give the
sockets to different threads and sometimes the wrong one won.  Will
need to make sure the android code's doing the same thing (it appears
to be), or perhaps make the coalescing code common so I only debug it
once.
2011-11-17 19:56:36 -08:00
Andy2
1889fbd78b relaunch activity, with pararms in intent, every time min or max
changed.  Can't figure any other way to change the list of section
heads, as setListAdapter() is ignored when called a second time.
Note: I got an assertion failure in the jni indexing code so there
may be a bug here.
2011-11-17 19:52:10 -08:00
Andy2
aab9fd9df2 test the variable that may have been changed, not the one that holds
the pre-change value.
2011-11-17 06:54:26 -08:00
Andy2
63c0c5cf09 fix compile warning by passing ptr to embedded super 2011-11-17 06:11:42 -08:00
Andy2
210c59ef9b move bonus square values into model: add API to set an array, and API
to query model for values.  Now everybody else queries new model API
rather than client via util_getSquareBonus(), model uses its internal
values if present otherwise falls back to util_getSquareBonus(), and
internalizes the array as part of the game.  Now it should be easier
to have different bonus patterns and to have them exchanged as part of
network game init.
2011-11-16 19:01:11 -08:00
Andy2
fab39a5f87 Trying to deal with old- and new-proto devices interacting. Fix
clients to append their stream version to their inital connect
message.  (The format can't change, so detecting additional length was
the only option.  comm.c on existing clients won't allow more than one
connect message per channel, so adding a new to be used in addition
didn't work.)  New servers detect this; old will ignore.  Track the
version (implicit or not) of all clients, and use the lowest any
supports, so that new server and all new clients will use newer proto.
2011-11-16 06:47:55 -08:00
Andy2
bdb8e6f03c fix several crashers that prevented network games from working when
MAX_COLS was larger than 16.  In order that old-style messages on
relay be readable by new-style code on device, modified server.c's
protocol to include stream version.  But: unless I come up with a
better way of doing this all devices will have to be upgraded at the
same time: old won't be able to read the new format as it's done here.
2011-11-15 06:13:25 -08:00
Andy2
379e5f1d96 use actual rather than max possible board dimensions to apportion
space, fixing crashes when max upped to 32.  Will still fail as actual
size approaches that number.
2011-11-14 20:18:09 -08:00
Andy2
86d5778ec3 remove 16x16 limitation on board size, replacing with 32x32. Change
is enabled by a compile-time flag so Android needn't follow yet.
2011-11-14 18:21:41 -08:00
Andy2
2492e7cfc5 Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/linux/cursesmain.c
2011-11-13 17:10:46 -08:00
Eric House
d6fecaa3d3 don't crash when dict is empty file 2011-11-13 17:06:57 -08:00
Andy2
4edca4ee4c Check for null return from getInfo(), the result when it tries to open
a corrupt dict.  Such dicts should never get this far, but it doesn't
hurt to be safe.
2011-11-11 18:30:53 -08:00
Andy2
44c5500ab0 don't crash when empty or corrupt dict file passed in. 2011-11-11 18:29:26 -08:00
Andy2
b334e688bb use getInfo to run sanity check on .xwd files in download directory.
This prevents deliberately corrupted files from making it into dict
lists.  To the extent that checkSanity() works, it should make use of
that dir safe.
2011-11-11 07:45:25 -08:00
Andy2
9ff4596667 fix compile warning by passing ptr to embedded super 2011-11-11 07:42:00 -08:00
Andy2
92eb6b857d allow null info ptr so getInfo can be used solely to run sanity check
on dict.
2011-11-11 07:41:31 -08:00
Andy2
dddec50f1d Merge branch 'android_branch' into android_browsedict
Conflicts:
	xwords4/android/XWords4/jni/Android.mk
	xwords4/linux/Makefile
	xwords4/linux/linuxmain.c
2011-11-10 19:22:57 -08:00
eehouse@eehouse.org
e48ed847df Merge remote branch 'origin/android_branch' into android_branch 2011-11-10 19:02:57 -08:00
Andy2
284bd2d0c4 turn on sanity checking of dicts in download directory, but from
DictLangCache rather than when the directory's walked initially.  Need
to test still with bogus dict and make sure it's never shown.
2011-11-10 19:02:18 -08:00
Eric House
5be5e9fdeb cleanup script output 2011-11-10 18:39:35 -08:00
Eric House
619c25ee49 add a bit of logging to help deciphering test app problems. 2011-11-10 18:28:11 -08:00
Eric House
cee738942e back out earlier change using redo: it was broken. Add assert to
catch problem with passing ptr to tiles as src of tiles.
2011-11-10 18:26:32 -08:00
Eric House
6d98631640 sanity check: make sure tiles are within range. 2011-11-10 18:24:45 -08:00
eehouse@eehouse.org
9f22b11f81 Merge remote branch 'origin/android_branch' into android_branch 2011-11-10 06:54:42 -08:00
Andy2
43a79a0b47 use undo/redo rather than copying stack to figure past move score.
This may have been contributing to crashes, but the new code's more
effecient anyway.
2011-11-10 06:52:33 -08:00
Andy2
00f743409a script for reproducing problem with relay games that show up randomly. 2011-11-10 06:51:30 -08:00
Andy2
d479b2b979 use timeout rather than idle. Sometimes (due to bug?) curses app is
too busy ever to fire idle proc.
2011-11-10 06:51:05 -08:00
Andy2
645695e358 improve logging, and fix mistyped variable found by inspection rather
because of a problem.
2011-11-10 06:41:07 -08:00
Andy2
b9a7574925 fix emacs header comments; no code change 2011-11-10 06:39:36 -08:00
Andy2
af5c8a096f don't pass a pointer to a tray inside the model to model code that
will modify that tray!  Fixes nasty random crash/assertion failure.
2011-11-10 06:35:05 -08:00
Eric House
36c267ad88 Merge remote branch 'origin/android_branch' into android_branch 2011-11-09 06:52:32 -08:00
Eric House
268f018140 add dict sanity check that will, I hope, catch corrupt dicts. 2011-11-09 06:51:12 -08:00
eehouse@eehouse.org
ffd6a42c1e Merge remote branch 'origin/android_branch' into android_branch 2011-11-08 21:12:47 -08:00
Eric House
c591182d6c Modify linux bonus square code to work with board data that's half the
size.  Toward a board small enough to be transmitted as part of
network game initialization.
2011-11-08 21:11:06 -08:00
Andy2
956fe350ba remove changed param -- mmap's the default now. 2011-11-07 18:19:12 -08:00
Andy2
e4aa2ff180 finish changelog 2011-11-07 06:51:27 -08:00
Andy2
995c410b7c revert unintended checkin: logging should not always be on. 2011-11-07 06:49:55 -08:00
Andy2
4b5a06fe20 test code tweaks 2011-11-05 06:14:46 -07:00
Andy2
3707e7aaca tweak to get performance to same level as before length-filtering was
added, mostly by using local variables instead of ptr-accessed in
struct and macro magic to support that.  Passes every test I can think
of on Linux but fast-scrolling broken on Android.
2011-11-05 06:14:35 -07:00