Eric House
08ad0bdfa5
fix assertion failure by passing max size not < actual size
2010-06-05 08:10:02 -07:00
eehouse
f514717428
Change board_zoom to indicate direction only of zoom, not number of
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cols. When figuring internal dimensions zoom out as needed to meet
maxSize value. This fixes problem where rotating a zoomed portrait
board to landscape leaves cells bigger than they can be made by
zooming, but then the desired zoom has been changed and stored and so
on return to portrait cells are smaller/less zoomed. Need to see if I
can live with that.
2010-06-05 03:40:23 +00:00
eehouse
a80d874e9d
change api for board_zoom and change callers. No effect on java and
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no behavior change.
2010-06-05 03:39:06 +00:00
eehouse
a2d2b0adbd
quick hack to enable/disable zoom buttons so can debug board.c w/out
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android.
2010-06-05 03:38:40 +00:00
eehouse
e1d956ac09
catch up with board_setPos API change.
2010-06-03 04:58:02 +00:00
eehouse
92e02c9c2e
catch up with API changes
2010-05-28 02:31:04 +00:00
eehouse
04835a09e1
add missing params so compiles
2010-04-23 09:32:14 +00:00
eehouse
f501ccd946
add better missing-param messages
2010-04-20 02:39:06 +00:00
eehouse
ad2c725a58
always install scrollbar because zooming can require it after the
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fact.
2010-04-15 02:16:40 +00:00
eehouse
1950e38bda
remove bogus assert and logging
2010-04-08 04:15:08 +00:00
eehouse
a87ecf5638
pass vScale and hScale into draw_boardBegin so platform can use same
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size font for all cells regardless of size; fix scrolling to pass
actual sum of the disappearing rows' heights.
2010-04-08 04:14:55 +00:00
eehouse
d263b47a56
lots of changes, still rough, to allow zooming in and out on board.
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Includes ability to scroll horizontally by dragging. Board init API
changes to specify board width and max height instead of cell
dimensions, so now board owns task of picking cell size. If the
number of cells does not evenly divide into a board dimension then the
extra pixels are distributed among some columns/rows in a way that
still allows bitblit-based scroll implementations (though horizontal
scrolling at this point always does an invalAll()). Not yet tested
with overlapping tray. And still need to allow rows to be taller than
cols are wide if platform code has given the space. Stream format
changes with this checkin.
2010-04-08 04:14:14 +00:00
ehouse
daa84bf4e2
include date in output
2010-03-31 02:46:29 +00:00
eehouse
47f74ceef7
copy improvements from trunk, then fix to deal with missing dict and
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use new -o flag.
2010-03-28 16:09:27 +00:00
eehouse
603462fc33
add option to skip modal dialog showing final game score (may prevent
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curses version from becoming nonresponsive when used from playme.sh);
add menu command to curses version to resend messages.
2010-03-28 16:08:54 +00:00
eehouse
cb5cc975b3
add new params required for comms_getInitialAddr
2010-03-25 04:53:16 +00:00
eehouse
0b7eee672a
do something for -S on curses version too
2010-03-21 03:10:36 +00:00
eehouse
b3a4ac306e
actually do something (on the gtk side at least) when -S param is
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passed.
2010-03-21 03:10:29 +00:00
eehouse
05f7da8c33
ignore more
2010-03-14 16:25:27 +00:00
eehouse
00e8742ad8
show blank as a ? rather than a _.
2010-03-08 06:10:46 +00:00
eehouse
815a5f85b0
core files happen
2010-03-08 06:10:02 +00:00
eehouse
47402bd3b5
remove unused field
2010-02-27 18:05:00 +00:00
eehouse
ae63c16473
add some .gitignore files
2010-02-24 04:28:34 +00:00
eehouse
6e9fb31f60
fix compile errors due to making some fields const
2010-02-24 04:28:22 +00:00
eehouse
6893fe742a
fix r3013 breakage: remove gameID params
2010-02-01 01:50:38 +00:00
ehouse
4425eaa99e
move showColors into CommonPrefs, removing separate storage in linux
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and wince and removing setter from board and jni APIs. Palm change
pending.
2010-01-26 04:14:18 +00:00
ehouse
82382a7cfa
Pass results back via timers and call board_draw() when so indicates.
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Needed to test dragDropSetAdd. Candidate for merge to trunk.
2010-01-25 00:28:30 +00:00
ehouse
28265749f9
fix unused var warning in release build
2009-12-17 13:09:10 +00:00
ehouse
35f068e05c
Implement new callback giving progress connecting with relay.
2009-12-14 04:06:26 +00:00
ehouse
273f3d2f4a
don't show turn confirm dialog by default
2009-12-14 02:54:56 +00:00
ehouse
9f7c0db09f
Always launch host first, sleep to make sure it'll be connected and
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the room registered before launching any guests.
2009-12-04 08:56:51 +00:00
ehouse
c893fd4a9e
On receipt of connection-denied message via new rerror callback, put
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up new error messages and then conns dialog so user can connect again
after changing room name or just waiting. A new game is started so
that comms is re-inited and will try again to connect to relay.
2009-12-04 08:18:49 +00:00
ehouse
d5f7a0693f
Handle missing relay error messages.
2009-11-22 19:25:49 +00:00
ehouse
b8e7cd411f
fix to use new API. (this and prev checkin via terminal app on phone :-)
2009-11-19 02:26:38 +00:00
ehouse
b84c1a10d9
Use different rooms for each game. The relay, or maybe it's the linux
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client's TERM handler, can't handle so many connectings on same room.
2009-11-09 05:25:20 +00:00
ehouse
8be09b3fc4
Complete script so it runs gtk versions one host at a time (after
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connecting) to test the relay's new disconnected message-storing
feature. Works except when the gtk client crashes, which is a lot.
2009-11-09 00:06:53 +00:00
ehouse
066c3de9a7
add to gtk version a quick -F option to use new skip-confirm feature
2009-11-08 17:25:19 +00:00
ehouse
86d6f8d0a3
script and helper for testing proposed store-and-forward relay feature.
2009-11-05 04:31:23 +00:00
ehouse
e65db4b8c2
use log macro rather than fprintf to stderr
2009-11-02 00:09:56 +00:00
ehouse
84ac5223b2
script to test new feature where lots of games can use the same "room"
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and will just get mached up as soon as a host and right-sized set of
guests is available. Basically works, but will never exit if any of
the games fails to exit (as is happening most times), so still need to
detect failures.
2009-11-02 00:09:11 +00:00
ehouse
7d411526d3
add .2 for consistent time formatting
2009-11-01 01:40:18 +00:00
ehouse
0dfdb767df
dialog text only: invite->room
2009-10-24 16:35:33 +00:00
ehouse
1fa8b2e48f
remove unused param (not even compiled on Palm); on wince, try to
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duplicate for timer the vertical offset used for scores.
2009-10-16 03:20:39 +00:00
ehouse
f80b1d74f2
include name of player whose turn it is in scoreboard entry, reducing
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length until it fits. (Still needs polishing...)
2009-10-15 12:44:53 +00:00
ehouse
2721561324
add option to include new duplicate packets flag
2009-09-26 14:33:09 +00:00
ehouse
827f44ff48
Script to put games on relay that need partners, great for testing
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with just one handheld.
2009-09-26 13:48:58 +00:00
ehouse
547c1758a9
For testing, add option to send duplicates of all packets
2009-09-26 13:47:51 +00:00
ehouse
b1352f013c
prepend Test_ to cookie/room name
2009-09-22 03:38:43 +00:00
ehouse
a13e1d6488
add util_clearTimer, implement on all platforms, and call when closing
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comms to fix crash on Wince when timer fired after comms had been
deleted. The closure stored and passed in was no longer a valid ptr.
2009-09-21 12:49:08 +00:00
ehouse
a91fd28773
fix some warnings when building linux client without debugging but
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with warnings as errors.
2009-09-20 21:51:29 +00:00