Commit graph

13523 commits

Author SHA1 Message Date
Eric House
067ceffc53 fix theme sharing
Had broken it when adding 21x21 board support, and it looks as if I
never hooked up receiving the incoming theme URLs.
2022-11-18 11:09:22 -08:00
Eric House
e59161ae2d fix crash starting three-device games 2022-11-18 11:09:22 -08:00
Eric House
b999da1a92 remove BT perms crashes and fix so BT invitations work 2022-11-18 11:09:22 -08:00
Eric House
8ca83ae871 add BT permissions requests 2022-11-18 11:09:22 -08:00
Eric House
43a96fb6fc get rid of stuff trying to support two sdk versions 2022-11-18 11:09:22 -08:00
Eric House
2d30854949 better way to create enum 2022-11-18 11:09:22 -08:00
Eric House
3c3e148ae8 more permission checks 2022-11-18 11:09:22 -08:00
Eric House
551c5332c4 more permissions checking 2022-11-18 11:09:22 -08:00
Eric House
347e54d2e7 start checking for BT permissions 2022-11-18 11:09:22 -08:00
Eric House
c888e2621b builds for both 30 and 31 (with manual changes) 2022-11-18 11:09:22 -08:00
Eric House
7620e64516 switch DBG build to sdk 31
Now if I grant the permission manually in Settings the app doesn't
crash trying to use Bluetooth. Can't test for or ask for it yet.
2022-11-18 11:09:22 -08:00
Eric House
92b02fccb7 cleanup 2022-11-18 11:09:22 -08:00
Eric House
4419e0347c remove unused property 2022-11-18 11:09:22 -08:00
Eric House
93e6e315db fix to not crash, and exit cleanly, when opening unopenable games
When e.g. I open a game saved with a newer stream version flag it as
bad rather than asserting each time.
2022-11-18 11:09:22 -08:00
Eric House
e7861dca48 fix crashes when emulator decides it supports Bluetooth 2022-11-18 11:09:22 -08:00
Eric House
86303475af fix assertion firing when relay address still present 2022-11-18 11:09:22 -08:00
Eric House
a2667eab0b tweak search order and remove relay
Can't rematch using the relay any more!
2022-11-18 11:09:22 -08:00
Eric House
ec71ea349e remove dead code 2022-11-18 11:09:22 -08:00
Eric House
f2b034d710 recognize in-comms invites when opening incomplete game
Android offers to invite when it thinks no invitations have been
sent. Now it knows about those buried in comms.
2022-11-18 11:09:22 -08:00
Eric House
6f57665da2 pass number of pending comms invites into informMissing() 2022-11-18 11:09:22 -08:00
Eric House
e8d2c4d600 add channel to nli logging 2022-11-18 11:09:22 -08:00
Eric House
403bbafb0d go back to quarantine requiring two failures to close 2022-11-18 11:09:22 -08:00
Eric House
924695d3fb add new stream version that skips relay and allows longer string
And remove some dead code
2022-11-18 11:09:22 -08:00
Eric House
41d9d4a254 complete getUsername() impl to call into prefs for user choice 2022-11-18 11:09:22 -08:00
Eric House
848ae6f0f6 remove dead code; assert other dead
Adding asserts to confirm that code that shouldn't be called in fact
isn't.
2022-11-18 11:09:22 -08:00
Eric House
ee6c88b944 fix inviting known players by adding invitee to new game creation 2022-11-18 11:09:22 -08:00
Eric House
12d8a092d7 move getUsername() to dutils to avoid crash
Being in util meant the default implementation got called, and that
returned a null string: boom.
2022-11-18 11:09:22 -08:00
Eric House
34a72705c0 set quarantine count to 1 for debug builds 2022-11-18 11:09:22 -08:00
Eric House
be9d80533e cleanup and add helper functions
Looking toward a time when channelNo's high-order bits ensuring the
right device is receiving messages go away.
2022-11-18 11:09:22 -08:00
Eric House
e960877256 more 2022-11-18 11:09:22 -08:00
Eric House
066232d234 more stuff 2022-11-18 11:09:22 -08:00
Eric House
f2809e6e15 start of getting rid of gameID part of channelNo
Don't seem to need it post-relay, and it complicates things when
invitations are messages too.
2022-11-18 11:09:22 -08:00
Eric House
9a7946de36 fix stall showing up in curses test app
Duplicate messages early on, which happened only in the test script
but could have anywhere, broke connectivity. So don't kill address
records when a duplicate shows up. Dupes only escape message ID
checking early (before channel is established). I used to remove
address records when a message was rejected, but don't understand why
so removed that, though asserts show it's not mattering except for
those early messages.
2022-11-18 11:09:22 -08:00
Eric House
0ed20391c3 save game before summary (summary does UPDATE only, not INSERT) 2022-11-18 11:09:22 -08:00
Eric House
4cfc781cd7 remove assert (until I figure out why firing) 2022-11-18 11:09:22 -08:00
Eric House
f5cc23f591 add assert 2022-11-18 11:09:22 -08:00
Eric House
1e447e9d60 move TransportProcs into cGlobals to fix gtk crash 2022-11-18 11:09:22 -08:00
Eric House
47ea296c39 fix crash by passing missing proc ptrs 2022-11-18 11:09:22 -08:00
Eric House
f2b707ed4d add assert to test where param is unnecessary 2022-11-18 11:09:22 -08:00
Eric House
e372b5e6d1 set game name from nli 2022-11-18 11:09:22 -08:00
Eric House
758a157472 check for dict before making game from invite
This belongs in common code but that's for later.
2022-11-18 11:09:22 -08:00
Eric House
75eaadaddb cleanup -- belongs on main 2022-11-18 11:09:22 -08:00
Eric House
5a5a8e7db8 make games connect after creation from invitation 2022-11-18 11:09:22 -08:00
Eric House
3923a2d9a6 check for duplicate invites; don't create if found
Add dutil proc haveGame() and use it to detect duplicate
invitations. I'm passing, but ignoring on android, the channel, which
means that for now you can't invite yourself and on-device testing
requires having CrossWords and CrossDbg or a second user.
2022-11-18 11:09:22 -08:00
Eric House
2a861db675 remove dead code 2022-11-18 11:09:22 -08:00
Eric House
980ba68297 fix stuff crashing android 2022-11-18 11:09:22 -08:00
Eric House
7587653541 fix memory leaks; get curses using new invite resp. code 2022-11-18 11:09:22 -08:00
Eric House
766554d3f5 snapshot: rematch and invitation handling most work from common
But curses will crash, duplicates and missing dicts aren't handled,
etc.
2022-11-18 11:09:22 -08:00
Eric House
8a64d53f61 cleanup 2022-11-18 11:09:22 -08:00
Eric House
6b29ee92e6 tweaks to game_makeRematch 2022-11-18 11:09:22 -08:00