Commit graph

1366 commits

Author SHA1 Message Date
ehouse
ca8877a5de for testing, add -H option to prevent client from sending heartbeat
messages to relay.
2005-09-03 15:39:15 +00:00
ehouse
abbd1a072f handle other-disconnected error message 2005-09-03 15:37:49 +00:00
ehouse
9a2567252b cleanup: get rid of unused states/actions and code to handle them. 2005-09-03 07:15:05 +00:00
ehouse
1114784217 Add strings for error codes for relay disconnect events. 2005-09-03 06:58:05 +00:00
ehouse
ab0e833a9b Receive disconnect events and display message for error codes. 2005-09-03 06:57:01 +00:00
ehouse
6a0abc16e8 Add range for relay errors. 2005-09-03 06:56:33 +00:00
ehouse
c82fd2e4f2 Send disconnect events with error codes on heartbeat and connect timer
failures; change how state machine handles heartbeats: only put events
into the machine when there's a failure.
2005-09-03 06:55:08 +00:00
ehouse
b0cc6f458b add disconnect event and error codes 2005-09-03 06:46:03 +00:00
ehouse
2ba0f451a7 fix failure to record bytes forwarded 2005-09-02 07:18:39 +00:00
ehouse
8f32f4f99a loads of changes: get settings from config file; remove sockets and
kill crefs via state machine, and protect access to a cref so it can
die without another thread being in it; do timers via timeout to
poll() rather than interrupt (and integrate into state machine);
detect when all players are present and change state so new
connections on that cookie will get a new cref.
2005-09-02 06:56:34 +00:00
ehouse
5d22be174a initial version 2005-09-02 06:40:34 +00:00
ehouse
9ac04243b5 first checked in. works. 2005-09-02 06:35:25 +00:00
ehouse
39fa5728ef send XWRELAY_RECONNECT 2005-09-02 06:26:33 +00:00
ehouse
e3cadfbf79 catch up with API changes 2005-09-02 06:24:47 +00:00
ehouse
6ebce9ff5e protect logging with mutex since happens from multiple threads now. 2005-08-21 14:54:49 +00:00
ehouse
a227dfd605 flesh out interaction with comms. Now able to play a complete game vs
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
bef309be3f add stream_setOnCloseProc 2005-08-21 14:33:38 +00:00
ehouse
c0bdfb54c9 constant name changed 2005-08-21 14:18:56 +00:00
ehouse
a236d6a972 tweak how timers stored 2005-08-21 14:07:29 +00:00
ehouse
13d9e7e8c8 timeout isn't an assertion failure 2005-08-21 14:07:12 +00:00
ehouse
f77a4854b6 use renamed constant 2005-08-21 14:05:29 +00:00
ehouse
e8a94b670a rename constant 2005-08-21 14:04:32 +00:00
ehouse
abde767154 tweaks to logging and adding some message enums 2005-08-08 23:33:51 +00:00
ehouse
23739eee9b reduce interrupt-time logging 2005-08-03 01:17:49 +00:00
ehouse
ae91d38e45 Clean up and fix timer code. 2005-08-03 01:14:49 +00:00
ehouse
91abdb3bcc fix bug where client connecting before server would result in attempt
to forward packet to host not yet available.  Drop such packets now.
2005-08-02 04:57:13 +00:00
ehouse
170ad8f419 make overly verbose logging conditional 2005-08-02 04:56:08 +00:00
ehouse
1b40b1956e add const to match new signature 2005-07-30 02:44:42 +00:00
ehouse
dcb5783924 add vc60.pdb 2005-07-30 02:07:20 +00:00
ehouse
f6649e17f6 make some conn-related IDs conditional 2005-07-30 02:05:59 +00:00
ehouse
7d4700622e add cesockwr.o 2005-07-30 02:04:29 +00:00
ehouse
294ce5f513 Add and use driver for communication over TCP. Driver uses two
threads, reader and writer, on a single socket.  With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code.  A full game should now
work, but hasn't been tried.  Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
aa27360761 tweak conn dialog 2005-07-30 01:51:24 +00:00
ehouse
9abf6f8970 add a const 2005-07-30 01:48:17 +00:00
ehouse
3ecc871515 begin work of allowing multi-device play over WiFi/Cellular: add
dialog to gather params, save 'em, and stub out send proc.  Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
24fb48008f cleanup for wince compile 2005-07-23 15:28:15 +00:00
ehouse
77d7bc9fa7 add const 2005-07-23 15:21:23 +00:00
ehouse
d6fac2014e add assertion on null string 2005-07-23 15:16:26 +00:00
ehouse
bc3515272c Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
84ec7e38f2 Get rid of WinCopyRect-based method of drawing letters and values in
tray tiles, since it seems not to work on all versions of PalmOS.
Simply drawing seems fine where tested; will try close clipping if
erasure happens elsewhere.  Draw board-top stuff one pixel higher on
highres devices, and fix scoreboard being too narrow on high-res
devices.
2005-07-14 02:45:10 +00:00
ehouse
fc4fd3ea93 fix compile error 2005-07-13 12:35:38 +00:00
ehouse
3b12c4df87 syntax error 2005-07-09 15:36:39 +00:00
ehouse
8acfb31153 protect TIMER_HEARTBEAT for standalone platforms 2005-07-09 15:27:06 +00:00
ehouse
bf2e208d6f catch up with API changes 2005-07-09 15:26:12 +00:00
ehouse
9f694f74d1 wrap line 2005-07-09 15:25:51 +00:00
ehouse
e1d3eeaf2a don't use %c on ARM. Crashes due to my bad StrPrintF implementation. 2005-07-08 08:30:42 +00:00
ehouse
e537e29e87 new functions for measuring glyphs 2005-07-08 08:29:37 +00:00
ehouse
a16505727a Moving glyph-measuring code to drawing; fix for highres case. 2005-07-08 03:14:43 +00:00
ehouse
d3249d93ae Moving glyph-measuring code to drawing 2005-07-08 03:10:21 +00:00
ehouse
58728ae00d remove glyph-measuring API just added (since it belongs in drawing,
not dict)
2005-07-08 03:08:16 +00:00