Commit graph

5635 commits

Author SHA1 Message Date
Eric House
7b50c90aac pass timeoutSeconds
ACK doesn't need to wait 2 seconds for a reply, and when it does so the
next send waits too. Eventually we'll want to combine messages already
in the queue into a single send. For now, this makes things better.
2017-10-28 20:12:05 -07:00
Eric House
6787fe1406 fix length byte 2017-10-22 21:29:16 -07:00
Eric House
4583b5d88d use ! with struct instead of ntohs 2017-10-22 15:47:01 -07:00
Eric House
284888df44 add timeoutSecs param 2017-10-21 12:13:19 -07:00
Eric House
7414e0eeae param should be json array as string 2017-10-18 22:02:14 -07:00
Eric House
3ffef37d77 don't require myKey.py 2017-10-18 21:19:09 -07:00
Eric House
fbaa1f139e add test method and implement query() endpoint 2017-10-18 21:18:30 -07:00
Eric House
c08be98fda wip: include multiple packets in reponse json 2017-10-18 07:09:05 -07:00
Eric House
b86ffeb2b9 wip: data gets to relay and response handled
A device registers and a game can start. But we don't get to being
able to make a move yet.
2017-10-18 06:53:15 -07:00
Eric House
2dc80ac93f talk to new python script to interface with relay
So far uses curl and json-c to send b64-encoded data to new script
which is able to echo the data. Next that script will need to open a
UDP socket to the relay and return results that appear before timeout.
2017-10-17 21:32:11 -07:00
Eric House
927c4f12a0 make tap on thumbnail select/deselect
Working around there being a border around the game-type image area.
With this change long-tapping works only on the right 2/3 of the
region. There might be a fix, but it's still better than there being
a hole (the border) in the thing where behavior's different.
2017-10-14 14:31:41 -07:00
Eric House
fd3220c1c2 Merge branch 'android_branch' of github.com:eehouse/xwords into android_branch 2017-10-12 21:15:08 -07:00
Eric House
1e38069b94 update script seen by those without the app installed 2017-10-12 21:14:07 -07:00
Eric House
0a774625a1 cleanup 2017-10-10 20:17:36 -07:00
Eric House
c9a86a23e0 remove GCM-related receiver from shared manifest
Duh. The .java file was removed, but the declaration that all apps can
handle an intent (that requires WakeLock they no longer all have) was
not. Should fix crashes I'm seeing.
2017-09-28 20:02:05 -07:00
Eric House
bbffe4caf1 Add assert prior to removing dead (?) code
There should no longer be a need for curThis(), but let's confim by
asserting for a while.
2017-09-28 06:51:59 -07:00
Eric House
a3bf942004 fix assertion by not handling Action
Was wrong to assert that unexpected Actions never arrived.
2017-09-28 06:51:24 -07:00
Eric House
79e852a9eb change ID of duplicate menu
Board and Games List were using same menuid which meant that even when
chosen from Board's menu it would up getting handled by GamesList (in
dual-pane mode.)
2017-09-28 06:50:16 -07:00
Eric House
d3b9a98518 fix to serve the oldest release newer than current
Removing hard-coded list of release .apks in favor of picking them from
the file system based on version code reported by aapt.
2017-09-27 20:39:58 -07:00
Eric House
7b691dfd2f offer to hide buttons when invoked from action bar 2017-09-26 07:34:54 -07:00
Eric House
604119f99b stub out GCMIntentService for d variant
Somehow the d variant was crashing without the WAKELOCK permission, the
OS having invokes something GCM-related. This should ensure nothing
GCM-related can ever happen.
2017-09-26 07:01:55 -07:00
Eric House
6fa01eb971 move GCM-related permissions into new manifest
Create an AndroidManifest.xml specific for the xw4 variant, and move the
GCM-related permissions (including WakeLock) into it.
2017-09-25 06:17:44 -07:00
Eric House
fd7f564e11 add debug menu to copy git info to clipboard
Makes it easier to find out what the diffs were.
2017-09-24 14:40:31 -07:00
Eric House
096aa3bd0f make GCM_SENDER_ID empty for xw4d variant build
This seems to fix that app, when built by me where GCM_SENDER_ID's set
in the environment, being a battery hog. Apparently google's code
doesn't handle being passed the wrong senderID very well.
2017-09-24 14:30:59 -07:00
Eric House
9bdf43a89e remove duplicated BuildConfig entry 2017-09-22 06:55:02 -07:00
Eric House
5dc9327d31 record current git-diff in assets 2017-09-22 06:46:19 -07:00
Eric House
592a6429d4 up changelog and version strings 2017-09-20 06:40:42 -07:00
Eric House
39efbaa7f5 fix timer-draw NPE due to race condition
use runOnUiThread()....
2017-09-19 22:09:57 -07:00
Eric House
a328221b63 up version codes for new release
I somehow screwed up the last release, but google got the apk so
requires me to change the version number.
2017-09-19 07:46:17 -07:00
Eric House
dc29321b28 change strings for new release 2017-09-13 08:06:08 -07:00
Eric House
e98c25a81a fix crash by removing assert I didn't need
Looks like what I was worried about wasn't an issue.
2017-09-13 07:39:07 -07:00
Eric House
ae25c6e014 fix list item breakage: no inputType for TextView
I'd added inputType="text" everywhere I added maxLines="1" but it turns
out that breaks touches being handled at least on some devices. And it
makes no sense to have an inputType for something user can't put into.
2017-09-12 07:56:40 -07:00
Eric House
058d3a7828 try to fix travis: copy over .enc file 2017-09-11 06:47:59 -07:00
Eric House
8efd608ac2 fold in (as diff, not merge) travis config 2017-09-11 06:16:47 -07:00
Eric House
54997f6db2 more EditText fixing 2017-09-07 07:51:57 -07:00
Eric House
2de54a2535 fix script for a gradle world 2017-09-07 07:45:33 -07:00
Eric House
d87a1ca7a8 fix EditText so monkey can't abuse it
Several EditText fields are configured so monkey breaks things, e.g. by
entering too much text in the default player name config. Fix. This
probably won't impact users but it lets the monkey tests move on to
other things that might.
2017-09-07 07:36:16 -07:00
Eric House
f161de2977 make menu consistent 2017-09-07 06:15:17 -07:00
Eric House
1ee5afd5cf add inputType=text to singleline EditTexts
Turns out the maxLine="1" thing needs this accompaniment or it'll let
you add carriage returns, as adb monkey found.
2017-09-07 06:13:14 -07:00
Eric House
6866887438 include last commit in change notes 2017-09-05 19:23:21 -07:00
Eric House
8971837d22 fix crash on Samsung Galaxy Note 3 running 4.4
Can't repro on Nexus emulator running 4.4 nor on Samsung running 4.4.4,
but the reporter says this fixes it. And from reading it appears
expecting older devices to load Material themes without an AppCompat
library is wrong.
2017-09-05 19:17:02 -07:00
Eric House
f5e66463f9 up release strings for new version 2017-09-03 14:15:43 -07:00
naofum
406ffca333 Translated using Weblate (Japanese)
Currently translated at 73.8% (545 of 738 strings)
2017-09-03 14:15:26 -07:00
Eric House
51ca1777e2 make the have-chat icon green 2017-09-03 13:28:37 -07:00
Eric House
4549c397ae cleanup
don't check standalone games for chat messages
2017-09-03 10:38:54 -07:00
Eric House
2735144515 mark games with unread chat 2017-09-02 12:12:39 -07:00
Eric House
2616891608 remove/replace deprecated singleLine element 2017-09-02 12:12:39 -07:00
Eric House
a10dd6a314 make game sort order clearer and easier to modify
For the ORDER BY clause that governs how games are displayed within a
group, use a static string built from a list of clauses that are then
easy to move up and down. Add clause that moves games with unread chat
to the top. Another commit will modify the display so it's clear why
it's there.
2017-09-02 12:12:39 -07:00
Eric House
5ed9d2c6aa remove dead code 2017-09-02 11:24:58 -07:00
Eric House
1c3b5564b5 use same red/green for expiry as for net status
Slightly less glaring; slightly more consistency.
2017-09-01 08:12:38 -07:00