Commit graph

54 commits

Author SHA1 Message Date
ehouse
36bbf2d254 fix infinite loop when attempting to undo tile assignment. The ideal
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
6973bf53c2 improve what's in scoreboard last-move summary 2004-05-06 04:13:35 +00:00
ehouse
39a3c11538 mods to track just the main word when scoring a turn 2004-04-30 08:32:11 +00:00
ehouse
3e0f68fd84 mods to figure out score of player's most recent move 2004-04-30 08:29:49 +00:00
ehouse
7e860c9124 new functions to figure out score of player's most recent move 2004-04-30 08:29:22 +00:00
ehouse
f6d4ea8e6a new param to figureMoveScore 2004-04-30 08:27:24 +00:00
ehouse
413234c05f show last turn in addition to player name when pen held on score; fix
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
6fd2881074 assert non-null objects when making board 2004-04-03 16:42:20 +00:00
ehouse
53545e200f make rectContainsPt params signed to avoid errors on palm 2004-03-02 05:58:15 +00:00
ehouse
5b82486429 draw_trayBegin returns bool 2004-03-02 03:26:10 +00:00
ehouse
45d651e091 fix arrow movement when board flipped 2004-03-01 02:30:45 +00:00
ehouse
e0d17c7fba After an undo, set the prev_move bits on the move now on top of the
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
87a9e5d6d6 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
4a3d85e058 add summary when no tiles played too 2004-02-27 06:19:31 +00:00
ehouse
b0d8d0baec guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
354bd96db4 make util_userQuery return bool 2004-02-17 04:00:12 +00:00
ehouse
1657ec4288 hit-test in divider using bigger rect 2004-02-13 04:47:22 +00:00
ehouse
f2ada15241 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00
ehouse
7ed1d9b45f change return type of draw_boardBegin 2004-02-13 04:45:19 +00:00
ehouse
d23c7bdef3 add invalTilesUnderRect 2004-02-12 04:20:11 +00:00
ehouse
6afef3a872 export functions 2004-02-12 04:19:27 +00:00
ehouse
79df980dd1 inval tray when miniwindow disappears 2004-02-12 04:18:38 +00:00
ehouse
bfc41ebc55 fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
5528dc305f fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
c0f2dd71bf Add test to allow dragging a selected tile. 2004-01-25 14:30:29 +00:00
ehouse
c98da8bff3 new macros for new dawg node format 2003-12-14 16:59:58 +00:00
ehouse
a19a3a57cb boolean for nodeSize should make for faster tests 2003-12-14 16:21:01 +00:00
ehouse
68a575d9e7 [re]define masks for different format dawgs 2003-12-14 16:20:21 +00:00
ehouse
240b314ff8 remove turn-on-option part of picking tiles into tray. If you enable
it for a game you're stuck with it.  Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
2546a816b4 fix compiler warning 2003-12-13 18:37:43 +00:00
ehouse
aaaf6489c8 Swedish dict has 0-count tiles that are available only for blanks.
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
52e459141e OFFSET_OF 2003-12-11 06:03:37 +00:00
ehouse
25966fc146 add flags for NODE_CAN_4 form of dawg 2003-12-10 05:55:11 +00:00
ehouse
a987d91cab pull tiles from right side of tray first 2003-12-01 14:28:50 +00:00
ehouse
4bd5a4675b name change 2003-11-30 20:08:09 +00:00
ehouse
0f84e549f4 new wince directories 2003-11-30 20:07:25 +00:00
ehouse
7feb202240 fix compiler warning 2003-11-30 19:11:12 +00:00
ehouse
ac3f51837f pass current tray into util_userPickTile 2003-11-30 18:54:08 +00:00
ehouse
ba39feaeca pass current tray into util_userPickTile, removing to-be-traded tiles
first.
2003-11-30 18:53:51 +00:00
ehouse
c2fdf71d62 formatting only 2003-11-30 18:51:05 +00:00
ehouse
cd16d3bb4b change variable names around tile picking; pass stream version into
reader
2003-11-30 18:50:41 +00:00
ehouse
07a43ddaa0 add option to limit number of tiles used by robot 2003-11-30 09:34:40 +00:00
ehouse
712cb0b50d robots can be given picked tiles too 2003-11-19 04:49:30 +00:00
ehouse
d326b6c8c5 Add vars to support turning on/off picking tiles 2003-11-19 04:06:32 +00:00
ehouse
e7a6243ba1 don't let pick robot tiles 2003-11-18 03:39:43 +00:00
ehouse
b3e8162674 comment typo 2003-11-16 19:26:18 +00:00
ehouse
898338821b when picking, deal with not having enough tiles 2003-11-16 19:25:53 +00:00
ehouse
a403bb5de4 add option for user to pick tiles from pool. 2003-11-16 17:12:54 +00:00
ehouse
21623163a0 util_userPickTile replaces util_askBlankFace 2003-11-16 17:11:33 +00:00
ehouse
778cb2da65 export model_packTilesUtil 2003-11-16 17:10:14 +00:00