Commit graph

937 commits

Author SHA1 Message Date
ehouse
36bba4024b move playerNum into dsi so can be used in formatting score 2005-03-15 03:27:24 +00:00
ehouse
af1416ed99 api change 2005-03-12 05:33:40 +00:00
ehouse
1c7e530538 deal with tcp streams the same in curses as on gtk. Both work now
with the relay.
2005-03-12 05:33:30 +00:00
ehouse
229d615e84 comment out overly-verbose logging 2005-03-09 15:19:40 +00:00
ehouse
219b6ce937 save hostIDs as part of comms; add logging 2005-03-09 15:18:17 +00:00
ehouse
f5c43f3dfc add util_addrChange 2005-03-09 15:14:10 +00:00
ehouse
ef828a0bdf fix misspelling 2005-03-09 15:12:57 +00:00
ehouse
75ae636807 remove unused file 2005-03-09 15:09:24 +00:00
ehouse
d22f34c713 add sym_util_addrChange 2005-03-09 15:06:14 +00:00
ehouse
4ca237cb32 fold reading into send socket. Now receives packets from relay,
though things break down after a few moves.
2005-03-09 15:04:28 +00:00
ehouse
26f532bcf1 fold reading into send socket 2005-03-09 14:51:11 +00:00
ehouse
68d6d04459 merge from palm 1.4 branch changes to allow arm-only, etc builds from
commandline.
2005-03-08 05:36:33 +00:00
ehouse
0f9eb528d8 fix conflict with type from Palm headers; fix for non-BEYOND_IR case. 2005-03-08 05:33:38 +00:00
ehouse
9b9f71322f first checked in 2005-03-06 18:30:59 +00:00
ehouse
39225c8622 first checkin. Works about half the time for one or two games at a
time.  Very fragile.
2005-03-06 18:27:16 +00:00
ehouse
897caf4e88 Replace UDP-based messaging with TCP. Stream protocol says distinct
message is length plus data.  Use non-deprecated gtk select-like
function.  With these changes can play full games through the relay on
gtk.  Untested on ncurses but probably broken.
2005-03-06 18:07:00 +00:00
ehouse
cb3a3854e9 add support for relay for use by NAT'd/firewalled devices: cellphones.
Include cookie users will agree on on for relay rendevouz, and
sender/receiver IDs for when there are >2 devices in game.  Supports
games between linux clients now, but needs a lot more work.
2005-03-06 17:56:34 +00:00
ehouse
71870695cc HACK: server must ping relay or it can't be contacted 2005-03-06 17:51:18 +00:00
ehouse
2e9dd5f3ea cleanup; add debugging info for state changes 2005-03-06 17:49:37 +00:00
ehouse
840f8c273a add symrsock; begin separating DEBUG and non- targets 2005-03-03 15:31:11 +00:00
ehouse
1a420d3f5f open socket for incomming, and provide callback to get incomming data
to comms.  Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:29:59 +00:00
ehouse
1879a23c34 first checked in. Untested since I can't get packets to the device
from outside the carrier's firewall.
2005-03-03 15:28:24 +00:00
ehouse
58eba68c1b cleanup 2005-03-03 15:26:19 +00:00
ehouse
8ffb617a17 open socket for incomming, and provide callback to get incomming data
to comms.  Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:24:53 +00:00
ehouse
c8b87e64f7 add sym_util_listenPortChange 2005-03-03 02:17:46 +00:00
ehouse
ca8237fe89 turn on BEYOND_IR 2005-03-02 15:01:47 +00:00
ehouse
3b899427d5 remove define that should be passed in as -D 2005-03-01 13:55:58 +00:00
ehouse
0e347790ba add socket-related libs 2005-03-01 13:54:50 +00:00
ehouse
1555e99a74 SetActive call required 2005-03-01 13:53:41 +00:00
ehouse
0e3e09eba9 initial null addr rec is normal; deal with it 2005-03-01 01:14:34 +00:00
ehouse
484fb9a631 add a bunch of methods toward actually sending something. 2005-03-01 01:13:05 +00:00
ehouse
0e9b5d6ee6 add a bunch of logging, temporarily, since this is often where
resource problems show themselves
2005-03-01 01:11:58 +00:00
ehouse
db8d98835f add a bunch of ivars and methods toward actually sending something. 2005-03-01 01:10:30 +00:00
ehouse
eae9c1ebb9 cleanup 2005-03-01 01:08:06 +00:00
ehouse
db2becd29e add clean_state target 2005-02-27 20:09:05 +00:00
ehouse
03527d0f97 wrong format string descriptor 2005-02-27 20:08:31 +00:00
ehouse
61961f3bcf passing wrong name to open 2005-02-27 20:07:05 +00:00
ehouse
7bb8787a63 use upload var if present; clean up STANDALONE_ONLY var 2005-02-26 03:00:37 +00:00
ehouse
f64ed67cc8 create and use sending socket 2005-02-26 02:59:23 +00:00
ehouse
43b42dccf1 add socket ivar 2005-02-26 02:58:10 +00:00
ehouse
f02926e59d skeleton only. 2005-02-26 02:57:19 +00:00
ehouse
95ae231a79 log name of dict unable to open 2005-02-25 04:18:50 +00:00
ehouse
c54d30202c cleanup 2005-02-25 03:38:02 +00:00
ehouse
56cacdc531 don't define XWORDS_DIR 2005-02-25 03:36:51 +00:00
ehouse
91a94660d9 hack around string concat issues. to be fixed later 2005-02-25 03:36:25 +00:00
ehouse
6a55809e5f change user-visible name 2005-02-23 14:30:59 +00:00
ehouse
b652a2952d fix from branch: position tray buttons correctly in highres case 2005-02-23 14:18:22 +00:00
ehouse
ff276276e3 fix VERSION id 2005-02-20 18:22:21 +00:00
ehouse
436b8ccd3f Fixed resource problem by passing flags to compiler. Now loads and
runs properly.
2005-02-17 15:18:52 +00:00
ehouse
7a2e371d42 generate and use UID.cpp file. This fixes simulator's refusal to
launch the app.  Stuff shows up in the log file now, so it's running.
Current crash seems to stem from a resource file problem.
2005-02-17 14:51:20 +00:00