Commit graph

12612 commits

Author SHA1 Message Date
Eric House
2ab2f5642e add name button and store wordlist
As a p.o.c., load the built-in wordlist into storage once, and
thereafter use it from there rather than as a file. Now it can go away
and a wordlist for the user's locale be downloaded and stored instead.
2021-03-19 14:27:04 -07:00
Eric House
c829017150 comment out logging 2021-03-19 14:27:04 -07:00
Eric House
0508fe1418 hide device buttons sometimes 2021-03-19 14:27:04 -07:00
Eric House
46ec7e5e3e remove removed file 2021-03-19 14:27:04 -07:00
Eric House
06b530c443 add notion of index to storage
I'm heading toward being able to know what all the games are by how
they're stored in a xplatform way. This is a start. Adding a second key
to storage, and looking at grouping everything where one key or the
other matches.
2021-03-19 14:27:04 -07:00
Eric House
39161a1170 just some notes 2021-03-19 14:27:04 -07:00
Eric House
c9ea5c1f69 remove stuff from html 2021-03-19 14:27:04 -07:00
Eric House
4eede76780 add callback called when window regains focus
I need to redraw the canvas then, but haven't figured out yet.
2021-03-19 14:27:04 -07:00
Eric House
fa8bcd3c2c url-decode args prior to passing to main() 2021-03-19 14:27:04 -07:00
Eric House
6b650907b2 regression: notify remote when deleted game messaged 2021-03-19 14:27:04 -07:00
Eric House
c801243dd5 hide game buttons when no game visible 2021-03-19 14:27:04 -07:00
Eric House
ffc42ed5e0 remove deleted games from games list
Was getting crashes since they could still be looked up
2021-03-19 14:27:04 -07:00
Eric House
61be81cf1a invite known players 2021-03-19 14:27:04 -07:00
Eric House
30e6182c7a sort game names in opengames dialog 2021-03-19 14:27:04 -07:00
Eric House
280390990f use new scheme to simplify blank picking 2021-03-19 14:27:04 -07:00
Eric House
ae05e62a5a Don't fail when two games have same name
Needed to change how callbacks worked, and that temporarily killed
sorting. Will fix.
2021-03-19 14:27:04 -07:00
Eric House
ab6abea6a7 use a callback instead of malloc inside js 2021-03-19 14:27:04 -07:00
Eric House
534e245048 change load-from-storage to not require free() 2021-03-19 14:27:04 -07:00
Eric House
03d76fbacd use name from invitation 2021-03-19 14:27:04 -07:00
Eric House
523c9b270a keep games open and switch between them
Motiviation was to be able to deliver a message in the background, but
at least for now it's easier not to close games again. Can always do
that later if it's a memory problem.
2021-03-19 14:27:04 -07:00
Eric House
5cd4b31648 fix to do num-based comparison 2021-03-19 14:27:04 -07:00
Eric House
c8f22f5fb1 register with mqtt host 2021-03-19 14:27:04 -07:00
Eric House
033290bd69 cleanup, esp around js callbacks 2021-03-19 14:27:04 -07:00
Eric House
940e2569c9 fix exiting when another tab opened. And cleanup. 2021-03-19 14:27:04 -07:00
Eric House
41cd3d8f39 open game to receive message 2021-03-19 14:27:04 -07:00
Eric House
e2beccc85c sort games, fix buttons 2021-03-19 14:27:04 -07:00
Eric House
5b645abae8 cleanup 2021-03-19 14:27:04 -07:00
Eric House
3d87d4f60a name the closed game 2021-03-19 14:27:04 -07:00
Eric House
208a6b764c don't report as deleted a game that's just closed 2021-03-19 14:27:04 -07:00
Eric House
b386abcf9d make stuff better 2021-03-19 14:27:04 -07:00
Eric House
d5b1e429ea fix assertion failure 2021-03-19 14:27:04 -07:00
Eric House
79433de160 sending invites works
though play after it still glitchy
2021-03-19 14:27:04 -07:00
Eric House
43874a6a5d new game works
Only two options: local game with one robot, or networked needing to
invite someone.
2021-03-19 14:27:04 -07:00
Eric House
57783756d6 rename and open seem to work 2021-03-19 14:27:04 -07:00
Eric House
0c99b8490b implement new game and open game (roughly) 2021-03-19 14:27:04 -07:00
Eric House
9ec8952fdb move game stuff into separate struct 2021-03-19 14:27:04 -07:00
Eric House
3a0d0befc7 toward allowing multiple games 2021-03-19 14:27:04 -07:00
Eric House
c79d634458 add blank-picker dialog 2021-03-19 14:27:04 -07:00
Eric House
b80f3fdf06 implement wasm_util_remSelected 2021-03-19 14:27:04 -07:00
Eric House
be1042559a draw scoreboard larger for current turn player 2021-03-19 14:27:04 -07:00
Eric House
23cb7bb85d unsigned->signed to fix drawing garbage in empty tiles 2021-03-19 14:27:04 -07:00
Eric House
07d5bd9883 refactor: one method for rows of buttons 2021-03-19 14:27:04 -07:00
Eric House
ae4985e518 ask for username if not provided 2021-03-19 14:27:04 -07:00
Eric House
5abf13c4a2 new files to make EM_JS stuff sharable 2021-03-19 14:27:04 -07:00
Eric House
007e1e4acb add alert for asking user for string 2021-03-19 14:27:04 -07:00
Eric House
52773c577f make dialogs stackable 2021-03-19 14:27:04 -07:00
Eric House
540cf73496 cleanup: fetch checkboxes rather than pass in 2021-03-19 14:27:04 -07:00
Eric House
88e44d45ff fix so keyboard input works
Emscripen was hogging all keyboard events even when canvas didn't have
focus. There's an arcane way to fix that in js.
2021-03-19 14:27:04 -07:00
Eric House
74109ce172 fix to send after connect 2021-03-19 14:27:04 -07:00
Eric House
d53ab92af3 show game-over details 2021-03-19 14:27:04 -07:00